mirror of
https://github.com/Winds-Studio/Leaf.git
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* Init 1.21.6
* Finish API patches
* Apply purpur patches & all paper server patches
* Apply some
* Apply all
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@6aafe29e 1.21.6 dev
PaperMC/Paper@ae7c74ec tweak mob goal keys, generate missing api
PaperMC/Paper@9ea1460b Revert "fix sponge-absorb deleting chest content (#12647)"
Purpur Changes:
PurpurMC/Purpur@eb0ba67d Updated Upstream (Paper)
PurpurMC/Purpur@7c6502dc Updated Upstream (Paper)
PurpurMC/Purpur@aa289e2c Updated Upstream (Paper)
PurpurMC/Purpur@b1d412fb Updated Upstream (Paper)
PurpurMC/Purpur@293e28a0 use empty registryaccess where context is not needed, closes #1676
PurpurMC/Purpur@452bb319 port PaperMC/Paper#12654, closes #1665
PurpurMC/Purpur@849bc79c register test subcommands used for debugging, closes #1675
* Fix build & diff
* Update vanilla attribute size
* [ci/skip] Forget to remove this
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@a24f9b20 1.21.6 dev
PaperMC/Paper@457a0a69 Bump version string and protocol version to 1.21.6 release
PaperMC/Paper@245b5473 Update base to 1.21.6
PaperMC/Paper@b28d77b3 Update Moonrise to 1.21.6
PaperMC/Paper@8318dcb7 Update DataConverter to 1.21.6-rc1
Purpur Changes:
PurpurMC/Purpur@b228e316 Updated Upstream (Paper)
PurpurMC/Purpur@d6562a57 make happy ghast takes-damage-from-water and always-drop-exp options work
PurpurMC/Purpur@08d989b6 inline import
PurpurMC/Purpur@61d7f559 Updated Upstream (Paper)
PurpurMC/Purpur@469a4de5 Merge branch 'ver/1.21.5' into ver/1.21.6
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@d2b1158e Set correct world access on BSL snapshots
* Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@023e6c29 Ensure waypoints are per world
PaperMC/Paper@40d5d31c Fix recursively converting JSON Text Components
* Update spigot mapping to remap reobf mapping to mojamp for plugins
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@1fcc4162 Implement FeatureHooks#isChunkSent for Moonrise chunk system
PaperMC/Paper@e4d7178a Implement WaypointTransmitter#isChunkVisible
PaperMC/Paper@8980ead7 Directly walk text component after converting from JSON
PaperMC/Paper@5613ed6d Provide env environment variable and copy spigots sys prop for overriding default repository
PaperMC/Paper@62b7f86d Avoid and discourage use of Maven Central as a CDN (#12689)
PaperMC/Paper@f5534cb7 [ci/skip] Run generators (#12691)
PaperMC/Paper@4781d28b Re-add Log4j Javadocs (#12693)
PaperMC/Paper@74fbcce5 Check type of Material in get/set stats (#12607)
PaperMC/Paper@4b3f967e Improve Fix MC-44654 (#12703)
PaperMC/Paper@a7dd2635 Enable spigot obfuscation support (#12695)
PaperMC/Paper@6a51c44e Cleanup Primed TNT Fix (#12704)
PaperMC/Paper@839c6a18 Fix #11169 (#12706)
PaperMC/Paper@c77d5f99 Fix MC-297591
PaperMC/Paper@219f86ee Implement chunk unload delay config option
PaperMC/Paper@e4eb69b8 Do not allow ticket level decreases to be processed asynchronously
PaperMC/Paper@71b0c768 Adds support for vanilla negative explosions (#12705)
PaperMC/Paper@3750927a [ci/skip] Fix PermissionManager#clearPermissions() docs bad wording (#12657)
PaperMC/Paper@d61a51e8 Add ItemType#getBurnDuration() (#12604)
PaperMC/Paper@29fc8532 Allow empty paths in namespaced keys (#12687)
PaperMC/Paper@4419afb9 fix: Safely handle nanosecond overflow in ClickCallback (#12686)
PaperMC/Paper@56528821 Add `isProxyEnabled` method to ServerConfiguration (#12664)
PaperMC/Paper@c0dda0ea Add `isForceDefaultGameMode` method (#12673)
PaperMC/Paper@e714de63 Fix excess slot updates
PaperMC/Paper@6d0821d2 [ci/skip] Fix docs for Spawner class and cleanup (#12710)
PaperMC/Paper@cceffe3d Release ItemType and BlockType (#12708)
PaperMC/Paper@186e9e33 Relocate CommandMap#registerServerAliases() call to after lifecycle events have been run (#12601)
PaperMC/Paper@5edcf6dd Cleanup/command dispatching (#12713)
Purpur Changes:
PurpurMC/Purpur@baa196f5 Updated Upstream (Paper)
PurpurMC/Purpur@fdd1e980 Updated Upstream (Paper)
PurpurMC/Purpur@439f15db Updated Upstream (Paper)
PurpurMC/Purpur@46a28b93 [ci/skip] update version in README
PurpurMC/Purpur@162bd288 Updated Upstream (Paper)
PurpurMC/Purpur@afcdf9bb Updated Upstream (Paper)
* fix random tick order
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
* update optimize random tick
* fix mob spawning over limit
* optimize mob spawning
* fix FastBitRadixSort memory leak
* optimize brain collections
* [ci/skip] update comments
* Revert "fix FastBitRadixSort memory leak"
This reverts commit bdea683525.
* optimize brain collections
* fix async mob spawning data race
* [ci/skip] cleanup
* remove hash lookup in optimize random tick
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@803baf0b Support hidden entities in Waypoints (#12715)
PaperMC/Paper@1814d8b4 build: publish to fill (#12717)
PaperMC/Paper@e454fef4 Add support for private constructors in plugin main classes (#12652)
PaperMC/Paper@d0e808f4 Move player to correct position in vehicle move packet handler
PaperMC/Paper@46b4b0b8 Improve keepalive ping system
PaperMC/Paper@38c1ddb5 Add and use FeatureHooks.getAllEntities
PaperMC/Paper@2f083acb Ensure player entity schedulers are ticked when they are dead
PaperMC/Paper@7c90c7c4 Optimise EntityScheduler ticking
PaperMC/Paper@aa6ee44a Re-add global region scheduler tick erroneously removed in last commit
PaperMC/Paper@d7510efc Fix #12722 (#12726)
PaperMC/Paper@0caf75f8 Fix #12721 (#12725)
PaperMC/Paper@bee28792 Adventure 4.23.0 (#12690)
PaperMC/Paper@692e93a9 Fix MC-299110
PaperMC/Paper@ea10fa4a Don't mutate the position of Items for MC-4 Fix (#12702)
PaperMC/Paper@aa6cd74c Remove unnecesary item check for ServerboundPlayerActionPacket RELEASE_USE_ITEM (#12668)
PaperMC/Paper@c9e89f49 Expose arrow velocity in EntityShootBowEvent for mobs (#12688)
PaperMC/Paper@7ec3174a Jump out of experimental phase
PaperMC/Paper@4e1a2555 Update try catch for command handling
PaperMC/Paper@e382e687 Fix 0 yield on explosion events
PaperMC/Paper@35b2c6ec Use dropped item for stats info (#12747)
PaperMC/Paper@bd79e20c [ci/skip] PluginManager#getPlugin and PluginManager#isPluginEnabled are case-insensitive (#12723)
Purpur Changes:
PurpurMC/Purpur@4a5974cf Updated Upstream (Paper)
PurpurMC/Purpur@3893bba0 this is important...
PurpurMC/Purpur@47e758fb Updated Upstream (Paper)
* Update PWT patch
* cleanup
* fix playermobcaps command
* fix Didn't fill chunk buffer in async chunk sending
* cleanup
* fix HurtByTargetGoal npe
* optimize collectSpawningChunks (#382)
* optimize collectSpawningChunks
* add bit set
* cleanup
* cleanup
* cleanup
* cleanup
* Updated Upstream (Paper/Purpur)
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@57c202e0 Allow adventure nbt codec to parse all tags
Purpur Changes:
PurpurMC/Purpur@a4776d7b Updated Upstream (Paper)
PurpurMC/Purpur@dfd8a7ad Fix phantom going at high speed when ridden (#1680)
* Fix diff
---------
Signed-off-by: hayanesuru <hayanesuru@outlook.jp>
Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
172 lines
11 KiB
Diff
172 lines
11 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Sun, 9 Mar 2025 00:36:26 +0100
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Subject: [PATCH] Spawner Configurations
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diff --git a/net/minecraft/world/level/BaseSpawner.java b/net/minecraft/world/level/BaseSpawner.java
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index b23283779c85c0afb230872b2794640fd9719ec2..bf4289420b1f433c07c0c5244d58a0e39d7839c0 100644
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--- a/net/minecraft/world/level/BaseSpawner.java
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+++ b/net/minecraft/world/level/BaseSpawner.java
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@@ -62,6 +62,12 @@ public abstract class BaseSpawner {
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public boolean isNearPlayer(Level level, BlockPos pos) {
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if (level.purpurConfig.spawnerDeactivateByRedstone && level.hasNeighborSignal(pos)) return false; // Purpur - Redstone deactivates spawners
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+ // Leaf start - Spawner Configurations
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+ // Skip player proximity check if disabled in config
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+ if (org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled && !org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.checkForNearbyPlayers) {
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+ return true; // Always act as if players are nearby
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+ }
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+ // Leaf end - Spawner Configurations
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return level.hasNearbyAlivePlayerThatAffectsSpawningForSpawner(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, this.requiredPlayerRange); // Paper - Affects Spawning API // Leaf - Optimize nearby alive players for spawning
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}
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@@ -84,6 +90,20 @@ public abstract class BaseSpawner {
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}
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}
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+ // Leaf start - Spawner Configurations
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+ private int maxAllowedLight(EntityType<?> entityType) {
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+ if (entityType.getCategory().isFriendly()) {
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+ return 15; // No light restriction for passive mobs
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+ } else if (entityType == EntityType.SPIDER || entityType == EntityType.CAVE_SPIDER) {
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+ return 7; // Spiders can spawn in light level 7 or lower
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+ } else if (entityType == EntityType.ENDERMAN) {
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+ return 7; // Endermen can spawn in light level 7 or lower
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+ }
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+
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+ return 0; // Complete darkness for other hostile mobs
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+ }
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+ // Leaf end - Spawner Configurations
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+
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public void serverTick(ServerLevel serverLevel, BlockPos pos) {
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if (spawnCount <= 0 || maxNearbyEntities <= 0) return; // Paper - Ignore impossible spawn tick
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// Paper start - Configurable mob spawner tick rate
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@@ -91,6 +111,15 @@ public abstract class BaseSpawner {
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tickDelay = serverLevel.paperConfig().tickRates.mobSpawner;
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if (tickDelay == -1) { return; } // If disabled
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// Paper end - Configurable mob spawner tick rate
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+
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+ // Leaf start - Spawner Configurations
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+ // Apply custom min/max spawn delays if enabled
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+ if (org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled) {
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+ this.minSpawnDelay = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.minSpawnDelay;
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+ this.maxSpawnDelay = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.maxSpawnDelay;
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+ }
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+ // Leaf end - Spawner Configurations
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+
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if (this.isNearPlayer(serverLevel, pos)) {
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if (this.spawnDelay < -tickDelay) { // Paper - Configurable mob spawner tick rate
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this.delay(serverLevel, pos);
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@@ -120,20 +149,50 @@ public abstract class BaseSpawner {
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pos.getZ() + (random.nextDouble() - random.nextDouble()) * this.spawnRange + 0.5
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)
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);
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- if (serverLevel.noCollision(optional.get().getSpawnAABB(vec3.x, vec3.y, vec3.z))) {
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+ // Leaf start - Spawner Configurations
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+ // Skip collision check if block checks are disabled
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+ boolean skipBlockChecks = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled &&
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+ !org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.spawnerBlockChecks;
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+ if (skipBlockChecks || serverLevel.noCollision(optional.get().getSpawnAABB(vec3.x, vec3.y, vec3.z))) {
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+ // 'skipBlockChecks' is true if SpawnerSettings.spawnerBlockChecks is false.
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+ // It means we skip physical block checks like collision and custom rule isValidPosition.
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+
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BlockPos blockPos = BlockPos.containing(vec3);
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+
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+ // Add light level check if enabled
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+ if (org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled &&
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+ org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.lightLevelCheck) {
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+ int lightLevel = serverLevel.getMaxLocalRawBrightness(blockPos);
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+ if (lightLevel > maxAllowedLight(optional.get())) {
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+ continue;
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+ }
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+ }
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+
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+ // Add water check if enabled
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+ if (org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled &&
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+ org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.waterPreventSpawnCheck &&
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+ serverLevel.getBlockState(blockPos).getFluidState().is(net.minecraft.tags.FluidTags.WATER)) {
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+ continue;
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+ }
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+
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+ // Determine if mob-specific spawn rules (like block types, biome requirements) should be skipped
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+ boolean skipMobSpecificRules = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled &&
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+ org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.ignoreSpawnRules;
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+ // Leaf end - Spawner Configurations
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if (nextSpawnData.getCustomSpawnRules().isPresent()) {
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if (!optional.get().getCategory().isFriendly() && serverLevel.getDifficulty() == Difficulty.PEACEFUL) {
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continue;
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}
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SpawnData.CustomSpawnRules customSpawnRules = nextSpawnData.getCustomSpawnRules().get();
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- if (!customSpawnRules.isValidPosition(blockPos, serverLevel)) {
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+ // customSpawnRules.isValidPosition is controlled by spawnerBlockChecks (via !skipBlockChecks)
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+ if (!skipBlockChecks && !customSpawnRules.isValidPosition(blockPos, serverLevel)) { // Leaf - Spawner Configurations
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continue;
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}
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- } else if (!SpawnPlacements.checkSpawnRules(
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+ } else if (!skipMobSpecificRules && !SpawnPlacements.checkSpawnRules( // Leaf - Spawner Configurations
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optional.get(), serverLevel, EntitySpawnReason.SPAWNER, blockPos, serverLevel.getRandom()
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)) {
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+ // If not skipping mob-specific rules AND standard spawn rules fail, continue.
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continue;
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}
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@@ -161,6 +220,7 @@ public abstract class BaseSpawner {
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return;
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}
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+ if (!org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled || org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.spawnerMaxNearbyCheck) { // Leaf - Spawner Configurations - Skip max nearby entity check if disabled
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int size = serverLevel.getEntities(
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EntityTypeTest.forExactClass(entity.getClass()),
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new AABB(pos.getX(), pos.getY(), pos.getZ(), pos.getX() + 1, pos.getY() + 1, pos.getZ() + 1).inflate(this.spawnRange),
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@@ -171,12 +231,29 @@ public abstract class BaseSpawner {
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this.delay(serverLevel, pos);
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return;
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}
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+ } // Leaf - Spawner Configurations
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entity.preserveMotion = true; // Paper - Fix Entity Teleportation and cancel velocity if teleported; preserve entity motion from tag
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entity.snapTo(entity.getX(), entity.getY(), entity.getZ(), random.nextFloat() * 360.0F, 0.0F);
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if (entity instanceof Mob mob) {
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- if (nextSpawnData.getCustomSpawnRules().isEmpty() && !mob.checkSpawnRules(serverLevel, EntitySpawnReason.SPAWNER)
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- || !mob.checkSpawnObstruction(serverLevel)) {
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+ // Leaf start - Spawner Configurations
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+ // mob.checkSpawnRules is controlled by ignoreSpawnRules (via !skipMobSpecificRules)
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+ // mob.checkSpawnObstruction is controlled by spawnerBlockChecks (via !skipBlockChecks)
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+
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+ boolean mobSpecificRulesFailed = false;
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+ if (nextSpawnData.getCustomSpawnRules().isEmpty() && !skipMobSpecificRules) {
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+ if (!mob.checkSpawnRules(serverLevel, EntitySpawnReason.SPAWNER)) {
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+ mobSpecificRulesFailed = true;
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+ }
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+ }
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+
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+ boolean obstructionFailed = false;
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+ if (!skipBlockChecks && !mob.checkSpawnObstruction(serverLevel)) { // If not skipping physical checks and obstruction fails
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+ obstructionFailed = true;
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+ }
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+
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+ if (mobSpecificRulesFailed || obstructionFailed) {
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+ // Leaf end - Spawner Configurations
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continue;
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}
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@@ -244,10 +321,16 @@ public abstract class BaseSpawner {
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input.read("SpawnData", SpawnData.CODEC).ifPresent(spawnData -> this.setNextSpawnData(level, pos, spawnData));
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this.spawnPotentials = input.read("SpawnPotentials", SpawnData.LIST_CODEC)
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.orElseGet(() -> WeightedList.of(this.nextSpawnData != null ? this.nextSpawnData : new SpawnData()));
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+ // Leaf start - Spawner Configurations
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+ if (org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.enabled) {
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+ this.minSpawnDelay = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.minSpawnDelay;
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+ this.maxSpawnDelay = org.dreeam.leaf.config.modules.gameplay.SpawnerSettings.maxSpawnDelay;
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+ } else {
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// Paper start - use int if set
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this.minSpawnDelay = input.getIntOr("Paper.MinSpawnDelay", input.getIntOr("MinSpawnDelay", 200));
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this.maxSpawnDelay = input.getIntOr("Paper.MaxSpawnDelay", input.getIntOr("MaxSpawnDelay", 800));
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// Paper end - use int if set
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+ } // Leaf end - Spawner Configurations
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this.spawnCount = input.getIntOr("SpawnCount", 4);
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this.maxNearbyEntities = input.getIntOr("MaxNearbyEntities", 6);
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this.requiredPlayerRange = input.getIntOr("RequiredPlayerRange", 16);
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