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31 lines
1.7 KiB
Diff
31 lines
1.7 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Sat, 17 Feb 2024 17:57:08 -0500
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Subject: [PATCH] Rail Optimization: optimized PoweredRailBlock logic
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Original project: https://github.com/FxMorin/RailOptimization
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Full Rewrite of the powered rail iteration logic
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that makes powered/activator rails turning on/off up to 4x faster.
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This rewrite brings a massive performance boost while keeping the vanilla order. This is achieved by running all the
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powered rail logic from a single rail instead of each block iterating separately. Which was not only very
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expensive but also completely unnecessary and with a lot of massive overhead
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diff --git a/net/minecraft/world/level/block/PoweredRailBlock.java b/net/minecraft/world/level/block/PoweredRailBlock.java
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index ebc0df13fc204472742a611b25f1ffd34478b042..1e2f6ef1db365747621d9814ffe3d63fe3e143d8 100644
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--- a/net/minecraft/world/level/block/PoweredRailBlock.java
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+++ b/net/minecraft/world/level/block/PoweredRailBlock.java
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@@ -122,6 +122,12 @@ public class PoweredRailBlock extends BaseRailBlock {
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@Override
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protected void updateState(BlockState state, Level level, BlockPos pos, Block block) {
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+ // Leaf start - Rail Optimization
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+ if (org.dreeam.leaf.config.modules.opt.OptimizedPoweredRails.enabled) {
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+ org.dreeam.leaf.world.block.OptimizedPoweredRails.updateState(this, state, level, pos);
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+ return;
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+ }
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+ // Leaf end - Rail Optimization
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boolean poweredValue = state.getValue(POWERED);
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boolean flag = level.hasNeighborSignal(pos)
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|| this.findPoweredRailSignal(level, pos, state, true, 0)
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