mirror of
https://github.com/Winds-Studio/Leaf.git
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50 lines
2.4 KiB
Diff
50 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Taiyou06 <kaandindar21@gmail.com>
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Date: Fri, 9 May 2025 23:50:55 +0200
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Subject: [PATCH] Only tick items at hand
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diff --git a/net/minecraft/server/level/ServerPlayer.java b/net/minecraft/server/level/ServerPlayer.java
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index be9d5c760e192df17a6513b819f956ad526e6d67..228838f51d9906f37e75838bc0b18037d2bd2bb2 100644
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--- a/net/minecraft/server/level/ServerPlayer.java
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+++ b/net/minecraft/server/level/ServerPlayer.java
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@@ -848,12 +848,19 @@ public class ServerPlayer extends Player implements ca.spottedleaf.moonrise.patc
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super.tick();
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}
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+ // Leaf start - Only tick items at hand
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+ if (org.dreeam.leaf.config.modules.opt.OptimizeItemTicking.onlyTickItemsInHand) {
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+ this.synchronizeSpecialItemUpdates(this.getMainHandItem());
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+ this.synchronizeSpecialItemUpdates(this.getOffhandItem());
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+ } else {
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for (int i = 0; i < this.getInventory().getContainerSize(); i++) {
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ItemStack item = this.getInventory().getItem(i);
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if (!item.isEmpty()) {
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this.synchronizeSpecialItemUpdates(item);
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}
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}
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+ }
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+ // Leaf end - Only tick items at hand
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if (this.getHealth() != this.lastSentHealth
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|| this.lastSentFood != this.foodData.getFoodLevel()
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diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
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index 7c87ae05c4932fb53ce395257994bcef031337b7..2da9d6a2c12f490bda2cd0b9fb83fa35749f8761 100644
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--- a/net/minecraft/world/entity/player/Player.java
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+++ b/net/minecraft/world/entity/player/Player.java
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@@ -648,7 +648,14 @@ public abstract class Player extends LivingEntity {
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}
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this.tickRegeneration();
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+ // Leaf start - Only tick items at hand
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+ if (org.dreeam.leaf.config.modules.opt.OptimizeItemTicking.onlyTickItemsInHand) {
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+ this.getMainHandItem().inventoryTick(this.level(), this, EquipmentSlot.MAINHAND);
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+ this.getOffhandItem().inventoryTick(this.level(), this, EquipmentSlot.OFFHAND);
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+ } else {
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this.inventory.tick();
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+ }
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+ // Leaf end - Only tick items at hand
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this.oBob = this.bob;
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if (this.abilities.flying && !this.isPassenger()) {
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this.resetFallDistance();
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