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ClassInstanceMultiMap belongs to Minecraft vanilla entity storage. And is unused, since replaced by spottedleaf's entity storage (rewrite chunk system). However these patches might be useful for vanilla entity storage if is used.
93 lines
5.1 KiB
Diff
93 lines
5.1 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Wed, 27 Nov 2024 23:13:12 -0500
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Subject: [PATCH] Only player pushable
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Useful for extreme cases like massive entities collide together in a small area
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diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
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index ca167a295f15ccde2d02cf83fe83aa445483a10b..1d78cacbf2c63f35fdf0552d50834385ab51aaf0 100644
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--- a/net/minecraft/world/entity/LivingEntity.java
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+++ b/net/minecraft/world/entity/LivingEntity.java
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@@ -3697,7 +3697,7 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
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this.checkAutoSpinAttack(boundingBox, this.getBoundingBox());
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}
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- this.pushEntities();
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+ if (!org.dreeam.leaf.config.modules.gameplay.OnlyPlayerPushable.enabled) this.pushEntities(); // Leaf - Only player pushable
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// Paper start - Add EntityMoveEvent
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// Purpur start - Ridables
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if (this.xo != this.getX() || this.yo != this.getY() || this.zo != this.getZ() || this.yRotO != this.getYRot() || this.xRotO != this.getXRot()) {
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@@ -3844,7 +3844,12 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
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return;
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}
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// Paper end - don't run getEntities if we're not going to use its result
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- List<Entity> pushableEntities = this.level().getPushableEntities(this, this.getBoundingBox());
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+ // Leaf start - Only player pushable
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+ final AABB box = this.getBoundingBox();
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+ List<Entity> pushableEntities = org.dreeam.leaf.config.modules.gameplay.OnlyPlayerPushable.enabled
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+ ? getNearbyPushablePlayers(this, box, EntitySelector.pushableBy(this))
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+ : this.level().getPushableEntities(this, box);
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+ // Leaf end - Only player pushable
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if (!pushableEntities.isEmpty()) {
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if (this.level() instanceof ServerLevel serverLevel) {
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// Paper - don't run getEntities if we're not going to use its result; moved up
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@@ -3878,6 +3883,44 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
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}
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}
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+ // Leaf start - Only player pushable
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+ public List<Entity> getNearbyPushablePlayers(Entity entity, AABB box, Predicate<Entity> conditions) {
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+ final Vec3 vec = entity.position;
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+ final net.minecraft.core.BlockPos.MutableBlockPos mutablePos = new net.minecraft.core.BlockPos.MutableBlockPos();
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+
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+ mutablePos.set(vec.x, vec.y, vec.z);
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+
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+ final ca.spottedleaf.moonrise.common.list.ReferenceList<ServerPlayer> players = ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemServerLevel) this.level()).moonrise$getNearbyPlayers().getPlayers(
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+ mutablePos, ca.spottedleaf.moonrise.common.misc.NearbyPlayers.NearbyMapType.SPAWN_RANGE
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+ );
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+
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+ if (players == null) {
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+ return new java.util.ArrayList<>();
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+ }
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+
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+ List<Entity> ret = null;
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+
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+ final ServerPlayer[] raw = players.getRawDataUnchecked();
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+ final int len = players.size();
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+
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+ java.util.Objects.checkFromIndexSize(0, len, raw.length);
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+
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+ for (int i = 0; i < len; ++i) {
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+ final ServerPlayer player = raw[i];
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+ if (player != entity && box.intersects(player.getBoundingBox()) && conditions.test(player)) {
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+ if (ret == null) {
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+ ret = new java.util.ArrayList<>(len - i);
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+ ret.add(player);
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+ } else {
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+ ret.add(player);
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+ }
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+ }
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+ }
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+
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+ return ret == null ? new java.util.ArrayList<>() : ret;
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+ }
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+ // Leaf end - Only player pushable
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+
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protected void checkAutoSpinAttack(AABB boundingBoxBeforeSpin, AABB boundingBoxAfterSpin) {
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AABB aabb = boundingBoxBeforeSpin.minmax(boundingBoxAfterSpin);
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List<Entity> entities = this.level().getEntities(this, aabb);
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diff --git a/net/minecraft/world/entity/decoration/ArmorStand.java b/net/minecraft/world/entity/decoration/ArmorStand.java
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index 83fdd22eeb141079e05018ebf5cef70e7eb78726..4432d4cc842dc4c2a27002f7a2754f419c6bf5b8 100644
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--- a/net/minecraft/world/entity/decoration/ArmorStand.java
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+++ b/net/minecraft/world/entity/decoration/ArmorStand.java
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@@ -205,7 +205,7 @@ public class ArmorStand extends LivingEntity {
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@Override
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protected void pushEntities() {
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- if (!this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups
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+ if (org.dreeam.leaf.config.modules.gameplay.OnlyPlayerPushable.enabled || !this.level().paperConfig().entities.armorStands.doCollisionEntityLookups) return; // Paper - Option to prevent armor stands from doing entity lookups // Leaf - Only player pushable
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for (Entity entity : this.level().getEntitiesOfClass(AbstractMinecart.class, this.getBoundingBox(), RIDABLE_MINECARTS)) { // Paper - optimise collisions
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if (this.distanceToSqr(entity) <= 0.2) {
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entity.push(this);
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