mirror of
https://github.com/Winds-Studio/Leaf.git
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395 lines
22 KiB
Diff
395 lines
22 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Thu, 6 Apr 2023 20:53:05 -0400
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Subject: [PATCH] Carpet-Fixes: Use optimized PoweredRailBlock logic
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Original license: MIT
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Original project: https://github.com/fxmorin/carpet-fixes
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Full Rewrite of the powered rail iteration logic.
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This rewrite brings a massive performance boost while keeping the vanilla order. This is achieved by running all the
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powered rail logic from a single rail instead of each block iterating separately. Which was not only very
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expensive but also completely unnecessary and with a lot of massive overhead
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diff --git a/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java b/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
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index 0ec427fe0e1f85c07585e1a05269c4c38fc3e9f5..c86278caae67fde06d3dcb6ffcf51f5bd77804a3 100644
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--- a/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
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+++ b/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
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@@ -1,6 +1,7 @@
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package net.minecraft.world.level.block;
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import net.minecraft.core.BlockPos;
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+import net.minecraft.core.Direction;
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import net.minecraft.world.level.Level;
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import net.minecraft.world.level.block.state.BlockBehaviour;
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import net.minecraft.world.level.block.state.BlockState;
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@@ -12,6 +13,8 @@ import net.minecraft.world.level.block.state.properties.Property;
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import net.minecraft.world.level.block.state.properties.RailShape;
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import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
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+import java.util.HashMap;
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+
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public class PoweredRailBlock extends BaseRailBlock {
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public static final EnumProperty<RailShape> SHAPE = BlockStateProperties.RAIL_SHAPE_STRAIGHT;
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@@ -22,7 +25,13 @@ public class PoweredRailBlock extends BaseRailBlock {
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this.registerDefaultState((BlockState) ((BlockState) ((BlockState) ((BlockState) this.stateDefinition.any()).setValue(PoweredRailBlock.SHAPE, RailShape.NORTH_SOUTH)).setValue(PoweredRailBlock.POWERED, false)).setValue(PoweredRailBlock.WATERLOGGED, false));
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}
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- protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance) {
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+ private static final Direction[] EAST_WEST_DIR = new Direction[]{Direction.WEST, Direction.EAST};
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+ private static final Direction[] NORTH_SOUTH_DIR = new Direction[]{Direction.SOUTH, Direction.NORTH};
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+
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+ private static final int FORCE_PLACE = UPDATE_MOVE_BY_PISTON | UPDATE_KNOWN_SHAPE | UPDATE_CLIENTS;
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+ ;
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+
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+ protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance, HashMap<BlockPos, Boolean> checkedPos) {
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if (distance >= world.purpurConfig.railActivationRange) { // Purpur
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return false;
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} else {
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@@ -33,22 +42,22 @@ public class PoweredRailBlock extends BaseRailBlock {
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RailShape blockpropertytrackposition = (RailShape) state.getValue(PoweredRailBlock.SHAPE);
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// Leaf start - Optimize PoweredRail swtich
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- switch (blockpropertytrackposition) {
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- case NORTH_SOUTH -> {
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+ switch (blockpropertytrackposition.ordinal()) {
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+ case 0 -> {
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if (flag) {
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++l;
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} else {
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--l;
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}
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}
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- case EAST_WEST -> {
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+ case 1 -> {
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if (flag) {
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--j;
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} else {
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++j;
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}
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}
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- case ASCENDING_EAST -> {
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+ case 2 -> {
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if (flag) {
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--j;
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} else {
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@@ -58,7 +67,7 @@ public class PoweredRailBlock extends BaseRailBlock {
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}
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blockpropertytrackposition = RailShape.EAST_WEST;
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}
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- case ASCENDING_WEST -> {
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+ case 3 -> {
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if (flag) {
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--j;
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++k;
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@@ -68,7 +77,7 @@ public class PoweredRailBlock extends BaseRailBlock {
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}
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blockpropertytrackposition = RailShape.EAST_WEST;
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}
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- case ASCENDING_NORTH -> {
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+ case 4 -> {
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if (flag) {
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++l;
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} else {
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@@ -78,7 +87,7 @@ public class PoweredRailBlock extends BaseRailBlock {
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}
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blockpropertytrackposition = RailShape.NORTH_SOUTH;
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}
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- case ASCENDING_SOUTH -> {
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+ case 5 -> {
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if (flag) {
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++l;
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++k;
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@@ -91,19 +100,38 @@ public class PoweredRailBlock extends BaseRailBlock {
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}
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// Leaf end
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- return this.isSameRailWithPower(world, new BlockPos(j, k, l), flag, distance, blockpropertytrackposition) || flag1 && this.isSameRailWithPower(world, new BlockPos(j, k - 1, l), flag, distance, blockpropertytrackposition); // Leaf - Optimize PoweredRail
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+ return this.isSameRailWithPower(world, new BlockPos(j, k, l), flag, distance, blockpropertytrackposition, checkedPos) || flag1 && this.isSameRailWithPower(world, new BlockPos(j, k - 1, l), flag, distance, blockpropertytrackposition, checkedPos); // Leaf - Optimize PoweredRail
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}
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}
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- protected boolean isSameRailWithPower(Level world, BlockPos pos, boolean flag, int distance, RailShape shape) {
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+ protected boolean isSameRailWithPower(Level world, BlockPos pos, boolean flag, int distance, RailShape shape, HashMap<BlockPos, Boolean> checkedPos) {
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BlockState iblockdata = world.getBlockState(pos);
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+ boolean speedCheck = checkedPos.containsKey(pos) && checkedPos.get(pos);
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- if (!iblockdata.is((Block) this)) {
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- return false;
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+ if (speedCheck) {
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+ return world.hasNeighborSignal(pos) ||
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+ this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1, checkedPos);
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} else {
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- RailShape blockpropertytrackposition1 = (RailShape) iblockdata.getValue(PoweredRailBlock.SHAPE);
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-
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- return (shape != RailShape.EAST_WEST || (blockpropertytrackposition1 != RailShape.NORTH_SOUTH && blockpropertytrackposition1 != RailShape.ASCENDING_NORTH && blockpropertytrackposition1 != RailShape.ASCENDING_SOUTH)) && ((shape != RailShape.NORTH_SOUTH || (blockpropertytrackposition1 != RailShape.EAST_WEST && blockpropertytrackposition1 != RailShape.ASCENDING_EAST && blockpropertytrackposition1 != RailShape.ASCENDING_WEST)) && ((Boolean) iblockdata.getValue(PoweredRailBlock.POWERED) && (world.hasNeighborSignal(pos) || this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1)))); // Leaf - Optimize PoweredRail
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+ if (iblockdata.is((Block) this)) {
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+ RailShape blockpropertytrackposition1 = (RailShape) iblockdata.getValue(PoweredRailBlock.SHAPE);
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+ if (shape == RailShape.EAST_WEST && (
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+ blockpropertytrackposition1 == RailShape.NORTH_SOUTH ||
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+ blockpropertytrackposition1 == RailShape.ASCENDING_NORTH ||
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+ blockpropertytrackposition1 == RailShape.ASCENDING_SOUTH
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+ ) || shape == RailShape.NORTH_SOUTH && (
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+ blockpropertytrackposition1 == RailShape.EAST_WEST ||
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+ blockpropertytrackposition1 == RailShape.ASCENDING_EAST ||
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+ blockpropertytrackposition1 == RailShape.ASCENDING_WEST
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+ )) {
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+ return false;
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+ } else if ((Boolean) iblockdata.getValue(PoweredRailBlock.POWERED)) {
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+ return world.hasNeighborSignal(pos) ||
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+ this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1, checkedPos);
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+ } else {
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+ return false;
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+ }
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+ }
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+ return false;
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}
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}
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@@ -120,13 +148,16 @@ public class PoweredRailBlock extends BaseRailBlock {
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return;
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}
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// CraftBukkit end
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- world.setBlock(pos, (BlockState) state.setValue(PoweredRailBlock.POWERED, flag1), 3);
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- world.updateNeighborsAt(pos.below(), this);
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if (((RailShape) state.getValue(PoweredRailBlock.SHAPE)).isAscending()) {
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- world.updateNeighborsAt(pos.above(), this);
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+ world.setBlock(pos, (BlockState) state.setValue(PoweredRailBlock.POWERED, flag1), 3);
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+ world.updateNeighborsAtExceptFromFacing(pos.below(), this, Direction.UP);
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+ world.updateNeighborsAtExceptFromFacing(pos.above(), this, Direction.DOWN); //isAscending
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+ } else if (flag1) {
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+ powerLane(world, pos, state, ((RailShape) state.getValue(PoweredRailBlock.SHAPE)));
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+ } else {
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+ dePowerLane(world, pos, state, ((RailShape) state.getValue(PoweredRailBlock.SHAPE)));
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}
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}
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-
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}
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@Override
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@@ -258,4 +289,201 @@ public class PoweredRailBlock extends BaseRailBlock {
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protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
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builder.add(PoweredRailBlock.SHAPE, PoweredRailBlock.POWERED, PoweredRailBlock.WATERLOGGED);
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}
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+
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+ public static void giveShapeUpdate(Level world, BlockState state, BlockPos pos, BlockPos fromPos, Direction direction) {
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+ BlockState oldState = world.getBlockState(pos);
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+ Block.updateOrDestroy(
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+ oldState,
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+ oldState.updateShape(direction.getOpposite(), state, world, pos, fromPos),
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+ world,
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+ pos,
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+ Block.UPDATE_CLIENTS & -34,
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+ 0
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+ );
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+ }
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+
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+ protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance) {
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+ return false;
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+ }
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+
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+ public void powerLane(Level world, BlockPos pos, BlockState state, RailShape railShape) {
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+ world.setBlock(pos, (BlockState) state.setValue(PoweredRailBlock.POWERED, true), FORCE_PLACE);
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+ HashMap<BlockPos, Boolean> checkedPos = new HashMap<>();
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+ checkedPos.put(pos, true);
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+ int[] count = new int[2];
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+ if (railShape == RailShape.NORTH_SOUTH) { //Order: +z, -z
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+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
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+ setRailPositionsPower(world, pos, checkedPos, count, i, NORTH_SOUTH_DIR[i]);
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+ }
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+ updateRails(false, world, pos, state, count);
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+ } else if (railShape == RailShape.EAST_WEST) { //Order: -x, +x
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+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
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+ setRailPositionsPower(world, pos, checkedPos, count, i, EAST_WEST_DIR[i]);
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+ }
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+ updateRails(true, world, pos, state, count);
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+ }
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+ }
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+
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+ public void dePowerLane(Level world, BlockPos pos, BlockState state, RailShape railShape) {
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+ world.setBlock(pos, (BlockState) state.setValue(PoweredRailBlock.POWERED, false), FORCE_PLACE);
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+ int[] count = new int[2];
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+ if (railShape == RailShape.NORTH_SOUTH) { //Order: +z, -z
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+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
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+ setRailPositionsDePower(world, pos, count, i, NORTH_SOUTH_DIR[i]);
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+ }
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+ updateRails(false, world, pos, state, count);
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+ } else if (railShape == RailShape.EAST_WEST) { //Order: -x, +x
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+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
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+ setRailPositionsDePower(world, pos, count, i, EAST_WEST_DIR[i]);
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+ }
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+ updateRails(true, world, pos, state, count);
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+ }
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+ }
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+
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+ private void setRailPositionsPower(Level world, BlockPos pos, HashMap<BlockPos, Boolean> checkedPos,
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+ int[] count, int i, Direction direction) {
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+ for (int z = 1; z < world.purpurConfig.railActivationRange; z++) {
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+ BlockPos newPos = pos.relative(direction, z);
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+ BlockState state = world.getBlockState(newPos);
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+ if (checkedPos.containsKey(newPos)) {
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+ if (!checkedPos.get(newPos)) break;
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+ count[i]++;
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+ } else if (!state.is((Block) this) || state.getValue(PoweredRailBlock.POWERED) || !(
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+ world.hasNeighborSignal(newPos) ||
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+ this.findPoweredRailSignal(world, newPos, state, true, 0, checkedPos) ||
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+ this.findPoweredRailSignal(world, newPos, state, false, 0, checkedPos)
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+ )) {
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+ checkedPos.put(newPos, false);
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+ break;
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+ } else {
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+ checkedPos.put(newPos, true);
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+ world.setBlock(newPos, (BlockState) state.setValue(PoweredRailBlock.POWERED, true), FORCE_PLACE);
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+ count[i]++;
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+ }
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+ }
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+ }
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+
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+ private void setRailPositionsDePower(Level world, BlockPos pos, int[] count, int i, Direction direction) {
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+ for (int z = 1; z < world.purpurConfig.railActivationRange; z++) {
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+ BlockPos newPos = pos.relative(direction, z);
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+ BlockState state = world.getBlockState(newPos);
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+ if (!state.is((Block) this) || !state.getValue(PoweredRailBlock.POWERED) || world.hasNeighborSignal(newPos) ||
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+ this.findPoweredRailSignal(world, newPos, state, true, 0) ||
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+ this.findPoweredRailSignal(world, newPos, state, false, 0)) break;
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+ world.setBlock(newPos, (BlockState) state.setValue(PoweredRailBlock.POWERED, false), FORCE_PLACE);
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+ count[i]++;
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+ }
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+ }
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+
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+ private void shapeUpdateEnd(Level world, BlockPos pos, BlockState state, int endPos,
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+ Direction direction, int currentPos, BlockPos blockPos) {
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+ if (currentPos == endPos) {
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+ BlockPos newPos = pos.relative(direction, currentPos + 1);
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+ giveShapeUpdate(world, state, newPos, pos, direction);
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+ BlockState iblockdata = world.getBlockState(blockPos);
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+ if (iblockdata.is((Block) this) && iblockdata.getValue(PoweredRailBlock.SHAPE).isAscending())
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+ giveShapeUpdate(world, state, newPos.above(), pos, direction);
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+ }
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+ }
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+
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+ private void neighborUpdateEnd(Level world, BlockPos pos, int endPos, Direction direction,
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+ Block block, int currentPos, BlockPos blockPos) {
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+ if (currentPos == endPos) {
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+ BlockPos newPos = pos.relative(direction, currentPos + 1);
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+ world.neighborChanged(newPos, block, pos);
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+ BlockState state = world.getBlockState(blockPos);
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+ if (state.is((Block) this) && state.getValue(PoweredRailBlock.SHAPE).isAscending())
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+ world.neighborChanged(newPos.above(), block, blockPos);
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+ }
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+ }
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+
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+ private void updateRailsSectionEastWestShape(Level world, BlockPos pos, int c, BlockState state,
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+ Direction dir, int[] count, int countAmt) {
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+ BlockPos pos1 = pos.relative(dir, c);
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+ if (c == 0 && count[1] == 0)
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+ giveShapeUpdate(world, state, pos1.relative(dir.getOpposite()), pos, dir.getOpposite());
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+ shapeUpdateEnd(world, pos, state, countAmt, dir, c, pos1);
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+ giveShapeUpdate(world, state, pos1.below(), pos, Direction.DOWN);
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+ giveShapeUpdate(world, state, pos1.above(), pos, Direction.UP);
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+ giveShapeUpdate(world, state, pos1.north(), pos, Direction.NORTH);
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+ giveShapeUpdate(world, state, pos1.south(), pos, Direction.SOUTH);
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+ }
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+
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+ private void updateRailsSectionNorthSouthShape(Level world, BlockPos pos, int c, BlockState state,
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+ Direction dir, int[] count, int countAmt) {
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+ BlockPos pos1 = pos.relative(dir, c);
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+ giveShapeUpdate(world, state, pos1.west(), pos, Direction.WEST);
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+ giveShapeUpdate(world, state, pos1.east(), pos, Direction.EAST);
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+ giveShapeUpdate(world, state, pos1.below(), pos, Direction.DOWN);
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+ giveShapeUpdate(world, state, pos1.above(), pos, Direction.UP);
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+ shapeUpdateEnd(world, pos, state, countAmt, dir, c, pos1);
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+ if (c == 0 && count[1] == 0)
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+ giveShapeUpdate(
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+ world, state, pos1.relative(dir.getOpposite()), pos, dir.getOpposite()
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+ );
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+ }
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+
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+ private void updateRails(boolean eastWest, Level world, BlockPos pos, BlockState state, int[] count) {
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+ if (eastWest) {
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+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
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+ int countAmt = count[i];
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+ if (i == 1 && countAmt == 0) continue;
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+ Direction dir = EAST_WEST_DIR[i];
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+ Block block = state.getBlock();
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+ for (int c = countAmt; c >= i; c--) {
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+ BlockPos p = pos.relative(dir, c);
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+ if (c == 0 && count[1] == 0) world.neighborChanged(p.relative(dir.getOpposite()), block, pos);
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+ neighborUpdateEnd(world, pos, countAmt, dir, block, c, p);
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+ world.neighborChanged(p.below(), block, pos);
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+ world.neighborChanged(p.above(), block, pos);
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+ world.neighborChanged(p.north(), block, pos);
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+ world.neighborChanged(p.south(), block, pos);
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+ BlockPos pos2 = pos.relative(dir, c).below();
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+ world.neighborChanged(pos2.below(), block, pos);
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+ world.neighborChanged(pos2.north(), block, pos);
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+ world.neighborChanged(pos2.south(), block, pos);
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+ if (c == countAmt) world.neighborChanged(pos.relative(dir, c + 1).below(), block, pos);
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+ if (c == 0 && count[1] == 0)
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+ world.neighborChanged(p.relative(dir.getOpposite()).below(), block, pos);
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+ }
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+ if (org.dreeam.leaf.LeafConfig.reIntroduceReverseRailUpdateOrder) {
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+ for (int c = i; c <= countAmt; c++)
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+ updateRailsSectionEastWestShape(world, pos, c, state, dir, count, countAmt);
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+ } else {
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+ for (int c = countAmt; c >= i; c--)
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+ updateRailsSectionEastWestShape(world, pos, c, state, dir, count, countAmt);
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+ }
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+ }
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+ } else {
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+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
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+ int countAmt = count[i];
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+ if (i == 1 && countAmt == 0) continue;
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+ Direction dir = NORTH_SOUTH_DIR[i];
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+ Block block = state.getBlock();
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+ for (int c = countAmt; c >= i; c--) {
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+ BlockPos p = pos.relative(dir, c);
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+ world.neighborChanged(p.west(), block, pos);
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+ world.neighborChanged(p.east(), block, pos);
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+ world.neighborChanged(p.below(), block, pos);
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+ world.neighborChanged(p.above(), block, pos);
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+ neighborUpdateEnd(world, pos, countAmt, dir, block, c, p);
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+ if (c == 0 && count[1] == 0) world.neighborChanged(p.relative(dir.getOpposite()), block, pos);
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+ BlockPos pos2 = pos.relative(dir, c).below();
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+ world.neighborChanged(pos2.west(), block, pos);
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+ world.neighborChanged(pos2.east(), block, pos);
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+ world.neighborChanged(pos2.below(), block, pos);
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+ if (c == countAmt) world.neighborChanged(pos.relative(dir, c + 1).below(), block, pos);
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+ if (c == 0 && count[1] == 0)
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+ world.neighborChanged(p.relative(dir.getOpposite()).below(), block, pos);
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+ }
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+ if (org.dreeam.leaf.LeafConfig.reIntroduceReverseRailUpdateOrder) {
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+ for (int c = i; c <= countAmt; c++)
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+ updateRailsSectionNorthSouthShape(world, pos, c, state, dir, count, countAmt);
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+ } else {
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+ for (int c = countAmt; c >= i; c--)
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+ updateRailsSectionNorthSouthShape(world, pos, c, state, dir, count, countAmt);
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+ }
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+ }
|
|
+ }
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|
+ }
|
|
}
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|
diff --git a/src/main/java/org/dreeam/leaf/LeafConfig.java b/src/main/java/org/dreeam/leaf/LeafConfig.java
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|
index 11d3ccad179680c46b45e17b4461c5da3d9d5592..a285d391c35bc24250c85f68ac228f2d41456c78 100644
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--- a/src/main/java/org/dreeam/leaf/LeafConfig.java
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+++ b/src/main/java/org/dreeam/leaf/LeafConfig.java
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@@ -203,6 +203,8 @@ public class LeafConfig {
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public static boolean enableAsyncEntityTrackerInitialized;
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public static boolean enableSyncEventCallsOnAsyncThreads;
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public static boolean enableSyncEventCallsOnAsyncThreadsInitialized;
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|
+ public static boolean optimizedPoweredRails = false;
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+ public static boolean reIntroduceReverseRailUpdateOrder = false;
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|
private static void performance() {
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String sentryEnvironment = System.getenv("SENTRY_DSN");
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|
String sentryConfig = getString("performance.sentry-dsn", sentryDsn, "Sentry DSN for improved error logging, leave blank to disable", "Obtain from https://sentry.io/");
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|
@@ -280,6 +282,8 @@ public class LeafConfig {
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|
enableSyncEventCallsOnAsyncThreadsInitialized = true;
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|
enableSyncEventCallsOnAsyncThreads = syncEventCalls;
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|
}
|
|
+ optimizedPoweredRails = getBoolean("performance.optimizedPoweredRails", optimizedPoweredRails);
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|
+ reIntroduceReverseRailUpdateOrder = getBoolean("performance.reIntroduceReverseRailUpdateOrder", reIntroduceReverseRailUpdateOrder);
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|
}
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|
|
|
public static boolean jadeProtocol = false;
|