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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@88a3a870 Configurable xp orb merge group count (#12503) PaperMC/Paper@53d1d04e Disable Item Obfuscation for entity related stacks (#12297) PaperMC/Paper@c98cd658 Add configuration interface to expose certain config values (#12273) PaperMC/Paper@42a2a6c2 Supports the ability for commands to be registered internally (#12520) PaperMC/Paper@753cff7c Improvements for Dump paper commands (#12512) PaperMC/Paper@e2da5d2f Registry API for supported Mob Variants (#12417) PaperMC/Paper@ab0253fe Expand PlayerDeathEvent API (#12221) PaperMC/Paper@cbcf75a5 Update visual fire handling with TriState support (#12303) PaperMC/Paper@6c3964d2 Properly save level data async (#12530) PaperMC/Paper@d2ad2e66 Add missing EntityLookup#getAllMapped from Moonrise PaperMC/Paper@358e72ec Remove simplify remote item matching stuff for now PaperMC/Paper@04ffca0b Also remove CraftPlayer methods PaperMC/Paper@a2525819 Update mache PaperMC/Paper@d683970d Add FishHookStateChangeEvent (#12165) PaperMC/Paper@369ad170 Cached tag parser for itemstack reading (#12547) PaperMC/Paper@841d6342 Fix ItemStack#addUnsafeEnchantment ignored for missing enchantment component (#12549) PaperMC/Paper@c000b352 fix(bukkit-brig-forwarding-map): Invert isEmpty method (#12555) PaperMC/Paper@28d7df75 Backport HeroesOfTheVillage datafixer fix PaperMC/Paper@f1dbed07 Implement BlocksAttack DamageReduction and ItemDamage (#12538) PaperMC/Paper@cc38032b Deprecate TeleportCause CHORUS_FRUIT for CONSUMABLE_EFFECT (#12546) PaperMC/Paper@35878677 [ci/skip] Fix format and mentions for ItemDamageFunction (#12560) PaperMC/Paper@7171d299 [ci/skip] Mention CAN_PLACE/CAN_BREAK component in ItemMeta (#12559) PaperMC/Paper@6f73e62e Add getPickItemStack (#12552) PaperMC/Paper@ce0fa4c4 Replace old version command with brigadier equivalent (#12502) PaperMC/Paper@fa360aa8 Add some missing annotations and an incorrect one (#12204) PaperMC/Paper@113b18ee Update paperweight and Gradle wrapper (#12573) PaperMC/Paper@f303a076 fix: Don't hardcode checks for translation registries (#12571) PaperMC/Paper@87349c31 Fix CombatTracker stale on death (#12562) PaperMC/Paper@b70bca6b Revert "fix: Don't hardcode checks for translation registries (#12571)" Purpur Changes: PurpurMC/Purpur@93011bc1 Add configuration setting to re-add End void rings (#1656) PurpurMC/Purpur@c2f48591 [ci/skip] only set default world config values once PurpurMC/Purpur@6f5bbae5 [ci/skip] move some code around PurpurMC/Purpur@5c1a9835 fix issue with `shift-right-click-repairs-mending-points` PurpurMC/Purpur@3156e446 check damage value of tool correctly PurpurMC/Purpur@a9fe4f25 Updated Upstream (Paper) PurpurMC/Purpur@9d0aa8eb Updated Upstream (Paper) PurpurMC/Purpur@603c7557 Updated Upstream (Paper) PurpurMC/Purpur@eca78060 Updated Upstream (Paper) PurpurMC/Purpur@e4e9cfdf Updated Upstream (Paper) PurpurMC/Purpur@3de2fc7d Updated Upstream (Paper) PurpurMC/Purpur@09f547de add `mob-griefing-override` config options (#1661) PurpurMC/Purpur@1dd9bd0c Updated Upstream (Paper) PurpurMC/Purpur@7a8aa86a finish updating gradle PurpurMC/Purpur@fd78b90f bandaid fix: increase the daemon heap for now
83 lines
3.6 KiB
Diff
83 lines
3.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Martijn Muijsers <martijnmuijsers@live.nl>
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Date: Sun, 25 Dec 2022 19:39:38 +0100
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Subject: [PATCH] Don't load chunks to activate climbing entities
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License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
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Gale - https://galemc.org
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 358de5a663874f56e381d65e63db5787fe9af83c..a28a1d5213900153bbc302b8c6462586a430c06b 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -4661,6 +4661,16 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return this.inBlockState;
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}
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+ // Gale start - don't load chunks to activate climbing entities
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+ public @Nullable BlockState getInBlockStateIfLoaded() {
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+ if (this.inBlockState == null) {
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+ this.inBlockState = this.level.getBlockStateIfLoaded(this.blockPosition());
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+ }
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+
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+ return this.inBlockState;
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+ }
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+ // Gale end - don't load chunks to activate climbing entities
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+
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public ChunkPos chunkPosition() {
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return this.chunkPosition;
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}
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diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
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index a542e1dfa41ec2ea1a979dc27d0155d5c08fd7cc..ed96755b15e9a9d3dc05ccc8afc730437fe035ff 100644
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--- a/net/minecraft/world/entity/LivingEntity.java
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+++ b/net/minecraft/world/entity/LivingEntity.java
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@@ -2097,8 +2097,17 @@ public abstract class LivingEntity extends Entity implements Attackable {
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public boolean onClimbableCached() {
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if (!this.blockPosition().equals(this.lastClimbingPosition)) {
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- this.cachedOnClimbable = this.onClimbable();
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- this.lastClimbingPosition = this.blockPosition();
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+ // Gale start - don't load chunks to activate climbing entities
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+ Boolean onClimbableIfLoaded = this.onClimbable(this.level().galeConfig().smallOptimizations.loadChunks.toActivateClimbingEntities);
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+
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+ if (onClimbableIfLoaded != null) {
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+ this.cachedOnClimbable = onClimbableIfLoaded;
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+ this.lastClimbingPosition = this.blockPosition();
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+ } else {
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+ this.cachedOnClimbable = false;
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+ this.lastClimbingPosition = null;
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+ }
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+ // Gale end - don't load chunks to activate climbing entities
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}
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return this.cachedOnClimbable;
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@@ -2106,11 +2115,28 @@ public abstract class LivingEntity extends Entity implements Attackable {
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// Gale end - Airplane - cache on climbable check
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public boolean onClimbable() {
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+ // Gale start - don't load chunks to activate climbing entities
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+ return onClimbable(true);
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+ }
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+
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+ public Boolean onClimbable(boolean loadChunk) {
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+ // Gale end - don't load chunks to activate climbing entities
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if (this.isSpectator()) {
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return false;
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} else {
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BlockPos blockPos = this.blockPosition();
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BlockState inBlockState = this.getInBlockState();
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+ // Gale start - don't load chunks to activate climbing entities
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+ if (loadChunk) {
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+ inBlockState = this.getInBlockState();
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+ } else {
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+ inBlockState = this.getInBlockStateIfLoaded();
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+
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+ if (inBlockState == null) {
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+ return null;
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+ }
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+ }
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+ // Gale end - don't load chunks to activate climbing entities
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if (inBlockState.is(BlockTags.CLIMBABLE)) {
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this.lastClimbablePos = Optional.of(blockPos);
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return true;
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