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Leaf/leaf-server/minecraft-patches/features/0033-Do-not-log-empty-message-warnings.patch
Dreeam fbb7d752a0 Updated Upstream (Paper)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@51345a1c Correct nullable fall location type
PaperMC/Paper@93246a07 Fix errors when loading raid files without a PDC
PaperMC/Paper@cb3ffd0b Don't store empty PDCs on raids
PaperMC/Paper@d637ae85 Fix NoSuchElementException in EntityTransformEvent for slimes (#12510)
PaperMC/Paper@10742373 Pass correct draw strength for EntityShootBowEvent (#12308)
PaperMC/Paper@825685f8 Add PlayerPickBlockEvent and PlayerPickEntityEvent (#12425)
PaperMC/Paper@2bd84f6f Expand PotionMeta Api to allow getting effective potion colour and effects (#12390)
PaperMC/Paper@6f1f5b67 Fix ArmorStand items for canceled EntityDeathEvent (#12288)
2025-05-03 08:11:09 -04:00

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1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Thu, 24 Nov 2022 23:45:57 +0100
Subject: [PATCH] Do not log empty message warnings
License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
Gale - https://galemc.org
diff --git a/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index debeec0ff3bfb9f9d84ce0607365a05802b6496b..421665c29e55c1b1a732e38e4b41577a82d901e5 100644
--- a/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2481,7 +2481,7 @@ public class ServerGamePacketListenerImpl
// CraftBukkit start
String rawMessage = message.signedContent();
if (rawMessage.isEmpty()) {
- LOGGER.warn("{} tried to send an empty message", this.player.getScoreboardName());
+ if (org.galemc.gale.configuration.GaleGlobalConfiguration.get().logToConsole.chat.emptyMessageWarning) LOGGER.warn("{} tried to send an empty message", this.player.getScoreboardName()); // Gale - do not log empty message warnings
} else if (this.getCraftPlayer().isConversing()) {
final String conversationInput = rawMessage;
this.server.processQueue.add(() -> ServerGamePacketListenerImpl.this.getCraftPlayer().acceptConversationInput(conversationInput));