9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-22 00:19:20 +00:00
Files
Leaf/patches/server/0038-Petal-Async-Pathfinding.patch
2023-07-30 11:10:33 +08:00

1366 lines
63 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: peaches94 <peachescu94@gmail.com>
Date: Sun, 26 Jun 2022 16:51:37 -0500
Subject: [PATCH] Petal: Async Pathfinding
Original code by Bloom-host, licensed under GPL v3
You can find the original code on https://github.com/Bloom-host/Petal
This patch was ported downstream from the Petal fork.
Makes most pathfinding-related work happen asynchronously
diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java
new file mode 100644
index 0000000000000000000000000000000000000000..6b91852238f80d236fc44f766b115267fd7b0e7f
--- /dev/null
+++ b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPath.java
@@ -0,0 +1,287 @@
+package dev.kaiijumc.kaiiju.path;
+
+import net.minecraft.core.BlockPos;
+import net.minecraft.world.entity.Entity;
+import net.minecraft.world.level.pathfinder.Node;
+import net.minecraft.world.level.pathfinder.Path;
+import net.minecraft.world.phys.Vec3;
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Set;
+import java.util.function.Supplier;
+
+/**
+ * i'll be using this to represent a path that not be processed yet!
+ */
+public class AsyncPath extends Path {
+
+ /**
+ * marks whether this async path has been processed
+ */
+ private volatile boolean processed = false;
+
+ /**
+ * runnables waiting for this to be processed
+ */
+ private final List<Runnable> postProcessing = new ArrayList<>(0);
+
+ /**
+ * a list of positions that this path could path towards
+ */
+ private final Set<BlockPos> positions;
+
+ /**
+ * the supplier of the real processed path
+ */
+ private final Supplier<Path> pathSupplier;
+
+ /*
+ * Processed values
+ */
+
+ /**
+ * this is a reference to the nodes list in the parent `Path` object
+ */
+ private final List<Node> nodes;
+ /**
+ * the block we're trying to path to
+ *
+ * while processing, we have no idea where this is so consumers of `Path` should check that the path is processed before checking the target block
+ */
+ private @Nullable BlockPos target;
+ /**
+ * how far we are to the target
+ *
+ * while processing, the target could be anywhere but theoretically we're always "close" to a theoretical target so default is 0
+ */
+ private float distToTarget = 0;
+ /**
+ * whether we can reach the target
+ *
+ * while processing, we can always theoretically reach the target so default is true
+ */
+ private boolean canReach = true;
+
+ public AsyncPath(@NotNull List<Node> emptyNodeList, @NotNull Set<BlockPos> positions, @NotNull Supplier<Path> pathSupplier) {
+ //noinspection ConstantConditions
+ super(emptyNodeList, null, false);
+
+ this.nodes = emptyNodeList;
+ this.positions = positions;
+ this.pathSupplier = pathSupplier;
+
+ AsyncPathProcessor.queue(this);
+ }
+
+ @Override
+ public boolean isProcessed() {
+ return this.processed;
+ }
+
+ /**
+ * returns the future representing the processing state of this path
+ */
+ public synchronized void postProcessing(@NotNull Runnable runnable) {
+ if (this.processed) {
+ runnable.run();
+ } else {
+ this.postProcessing.add(runnable);
+ }
+ }
+
+ /**
+ * an easy way to check if this processing path is the same as an attempted new path
+ *
+ * @param positions - the positions to compare against
+ * @return true if we are processing the same positions
+ */
+ public boolean hasSameProcessingPositions(final Set<BlockPos> positions) {
+ if (this.positions.size() != positions.size()) {
+ return false;
+ }
+
+ return this.positions.containsAll(positions);
+ }
+
+ /**
+ * starts processing this path
+ */
+ public synchronized void process() {
+ if (this.processed) {
+ return;
+ }
+
+ final Path bestPath = this.pathSupplier.get();
+
+ this.nodes.addAll(bestPath.nodes); // we mutate this list to reuse the logic in Path
+ this.target = bestPath.getTarget();
+ this.distToTarget = bestPath.getDistToTarget();
+ this.canReach = bestPath.canReach();
+
+ this.processed = true;
+
+ for (Runnable runnable : this.postProcessing) {
+ runnable.run();
+ }
+ }
+
+ /**
+ * if this path is accessed while it hasn't processed, just process it in-place
+ */
+ private void checkProcessed() {
+ if (!this.processed) {
+ this.process();
+ }
+ }
+
+ /*
+ * overrides we need for final fields that we cannot modify after processing
+ */
+
+ @Override
+ public @NotNull BlockPos getTarget() {
+ this.checkProcessed();
+
+ return this.target;
+ }
+
+ @Override
+ public float getDistToTarget() {
+ this.checkProcessed();
+
+ return this.distToTarget;
+ }
+
+ @Override
+ public boolean canReach() {
+ this.checkProcessed();
+
+ return this.canReach;
+ }
+
+ /*
+ * overrides to ensure we're processed first
+ */
+
+ @Override
+ public boolean isDone() {
+ return this.isProcessed() && super.isDone();
+ }
+
+ @Override
+ public void advance() {
+ this.checkProcessed();
+
+ super.advance();
+ }
+
+ @Override
+ public boolean notStarted() {
+ this.checkProcessed();
+
+ return super.notStarted();
+ }
+
+ @Nullable
+ @Override
+ public Node getEndNode() {
+ this.checkProcessed();
+
+ return super.getEndNode();
+ }
+
+ @Override
+ public Node getNode(int index) {
+ this.checkProcessed();
+
+ return super.getNode(index);
+ }
+
+ @Override
+ public void truncateNodes(int length) {
+ this.checkProcessed();
+
+ super.truncateNodes(length);
+ }
+
+ @Override
+ public void replaceNode(int index, Node node) {
+ this.checkProcessed();
+
+ super.replaceNode(index, node);
+ }
+
+ @Override
+ public int getNodeCount() {
+ this.checkProcessed();
+
+ return super.getNodeCount();
+ }
+
+ @Override
+ public int getNextNodeIndex() {
+ this.checkProcessed();
+
+ return super.getNextNodeIndex();
+ }
+
+ @Override
+ public void setNextNodeIndex(int nodeIndex) {
+ this.checkProcessed();
+
+ super.setNextNodeIndex(nodeIndex);
+ }
+
+ @Override
+ public Vec3 getEntityPosAtNode(Entity entity, int index) {
+ this.checkProcessed();
+
+ return super.getEntityPosAtNode(entity, index);
+ }
+
+ @Override
+ public BlockPos getNodePos(int index) {
+ this.checkProcessed();
+
+ return super.getNodePos(index);
+ }
+
+ @Override
+ public Vec3 getNextEntityPos(Entity entity) {
+ this.checkProcessed();
+
+ return super.getNextEntityPos(entity);
+ }
+
+ @Override
+ public BlockPos getNextNodePos() {
+ this.checkProcessed();
+
+ return super.getNextNodePos();
+ }
+
+ @Override
+ public Node getNextNode() {
+ this.checkProcessed();
+
+ return super.getNextNode();
+ }
+
+ @Nullable
+ @Override
+ public Node getPreviousNode() {
+ this.checkProcessed();
+
+ return super.getPreviousNode();
+ }
+
+ @Override
+ public boolean hasNext() {
+ this.checkProcessed();
+
+ return super.hasNext();
+ }
+}
diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java
new file mode 100644
index 0000000000000000000000000000000000000000..ba6cb036a89d8f07b1f9350dba24875243bcd31d
--- /dev/null
+++ b/src/main/java/dev/kaiijumc/kaiiju/path/AsyncPathProcessor.java
@@ -0,0 +1,48 @@
+package dev.kaiijumc.kaiiju.path;
+
+import com.google.common.util.concurrent.ThreadFactoryBuilder;
+
+import net.minecraft.world.level.pathfinder.Path;
+import net.minecraft.world.entity.Entity;
+
+import org.jetbrains.annotations.NotNull;
+import org.jetbrains.annotations.Nullable;
+
+import java.util.concurrent.CompletableFuture;
+import java.util.concurrent.Executor;
+import java.util.concurrent.Executors;
+import java.util.function.Consumer;
+
+/**
+ * used to handle the scheduling of async path processing
+ */
+public class AsyncPathProcessor {
+
+ private static final Executor pathProcessingExecutor = Executors.newCachedThreadPool(new ThreadFactoryBuilder()
+ .setNameFormat("petal-path-processor-%d")
+ .setPriority(Thread.NORM_PRIORITY - 2)
+ .build());
+
+ protected static CompletableFuture<Void> queue(@NotNull AsyncPath path) {
+ return CompletableFuture.runAsync(path::process, pathProcessingExecutor);
+ }
+
+ /**
+ * takes a possibly unprocessed path, and waits until it is completed
+ * the consumer will be immediately invoked if the path is already processed
+ * the consumer will always be called on the main thread
+ *
+ * @param entity affected entity
+ * @param path a path to wait on
+ * @param afterProcessing a consumer to be called
+ */
+ public static void awaitProcessing(Entity entity, @Nullable Path path, Consumer<@Nullable Path> afterProcessing) {
+ if (path != null && !path.isProcessed() && path instanceof AsyncPath asyncPath) {
+ asyncPath.postProcessing(() ->
+ entity.getBukkitEntity().taskScheduler.schedule(nmsEntity -> afterProcessing.accept(path),null, 1)
+ );
+ } else {
+ afterProcessing.accept(path);
+ }
+ }
+}
diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java
new file mode 100644
index 0000000000000000000000000000000000000000..bfa6cf5aa317a56eadb77c3bda60c884c491763e
--- /dev/null
+++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorCache.java
@@ -0,0 +1,42 @@
+package dev.kaiijumc.kaiiju.path;
+
+import net.minecraft.world.level.pathfinder.NodeEvaluator;
+
+import org.apache.commons.lang.Validate;
+import org.jetbrains.annotations.NotNull;
+
+import java.util.Map;
+import java.util.Queue;
+import java.util.concurrent.ConcurrentHashMap;
+import java.util.concurrent.ConcurrentLinkedQueue;
+
+public class NodeEvaluatorCache {
+ private static final Map<NodeEvaluatorFeatures, ConcurrentLinkedQueue<NodeEvaluator>> threadLocalNodeEvaluators = new ConcurrentHashMap<>();
+ private static final Map<NodeEvaluator, NodeEvaluatorGenerator> nodeEvaluatorToGenerator = new ConcurrentHashMap<>();
+
+ private static @NotNull Queue<NodeEvaluator> getDequeForGenerator(@NotNull NodeEvaluatorFeatures nodeEvaluatorFeatures) {
+ return threadLocalNodeEvaluators.computeIfAbsent(nodeEvaluatorFeatures, (key) -> new ConcurrentLinkedQueue<>());
+ }
+
+ public static @NotNull NodeEvaluator takeNodeEvaluator(@NotNull NodeEvaluatorGenerator generator, @NotNull NodeEvaluator localNodeEvaluator) {
+ final NodeEvaluatorFeatures nodeEvaluatorFeatures = NodeEvaluatorFeatures.fromLocalNodeEvaluator(localNodeEvaluator);
+ NodeEvaluator nodeEvaluator = getDequeForGenerator(nodeEvaluatorFeatures).poll();
+
+ if (nodeEvaluator == null) {
+ nodeEvaluator = generator.generate(nodeEvaluatorFeatures);
+ }
+
+ nodeEvaluatorToGenerator.put(nodeEvaluator, generator);
+
+ return nodeEvaluator;
+ }
+
+ public static void returnNodeEvaluator(@NotNull NodeEvaluator nodeEvaluator) {
+ final NodeEvaluatorFeatures nodeEvaluatorFeatures = NodeEvaluatorFeatures.fromLocalNodeEvaluator(nodeEvaluator);
+ final var generator = nodeEvaluatorToGenerator.remove(nodeEvaluator);
+ Validate.notNull(generator, "NodeEvaluator already returned");
+
+ getDequeForGenerator(nodeEvaluatorFeatures).offer(nodeEvaluator);
+ }
+
+}
diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java
new file mode 100644
index 0000000000000000000000000000000000000000..640a38877b9f98f429284e2a3eb196e02ddb08be
--- /dev/null
+++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorFeatures.java
@@ -0,0 +1,41 @@
+package dev.kaiijumc.kaiiju.path;
+
+import net.minecraft.world.level.pathfinder.NodeEvaluator;
+import net.minecraft.world.level.pathfinder.SwimNodeEvaluator;
+
+public record NodeEvaluatorFeatures(boolean canPassDoors,
+ boolean canFloat,
+ boolean canWalkOverFences,
+ boolean canOpenDoors,
+ boolean allowBreaching) {
+ public static NodeEvaluatorFeatures fromLocalNodeEvaluator(NodeEvaluator localNodeEvaluator) {
+ boolean canPassDoors = localNodeEvaluator.canPassDoors();
+ boolean canFloat = localNodeEvaluator.canFloat();
+ boolean canWalkOverFences = localNodeEvaluator.canWalkOverFences();
+ boolean canOpenDoors = localNodeEvaluator.canOpenDoors();
+ boolean allowBreaching = localNodeEvaluator instanceof SwimNodeEvaluator swimNodeEvaluator && swimNodeEvaluator.allowBreaching;
+
+ return new NodeEvaluatorFeatures(canPassDoors, canFloat, canWalkOverFences, canOpenDoors, allowBreaching);
+ }
+
+ @Override
+ public boolean equals(Object o) {
+ if (this == o) return true;
+ if (o == null || getClass() != o.getClass()) return false;
+ NodeEvaluatorFeatures that = (NodeEvaluatorFeatures) o;
+ return canPassDoors == that.canPassDoors
+ && canFloat == that.canFloat
+ && canWalkOverFences == that.canWalkOverFences
+ && canOpenDoors == that.canOpenDoors
+ && allowBreaching == that.allowBreaching;
+ }
+
+ @Override
+ public int hashCode() {
+ return (canPassDoors ? 1 : 0)
+ | (canFloat ? 2 : 0)
+ | (canWalkOverFences ? 4 : 0)
+ | (canOpenDoors ? 8 : 0)
+ | (allowBreaching ? 16 : 0);
+ }
+}
diff --git a/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java
new file mode 100644
index 0000000000000000000000000000000000000000..d4646df5004d9df78992bf849a759cc6781c069d
--- /dev/null
+++ b/src/main/java/dev/kaiijumc/kaiiju/path/NodeEvaluatorGenerator.java
@@ -0,0 +1,10 @@
+package dev.kaiijumc.kaiiju.path;
+
+import net.minecraft.world.level.pathfinder.NodeEvaluator;
+import org.jetbrains.annotations.NotNull;
+
+public interface NodeEvaluatorGenerator {
+
+ @NotNull NodeEvaluator generate(NodeEvaluatorFeatures nodeEvaluatorFeatures);
+
+}
\ No newline at end of file
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
index aed7e9affaae1e0d1e3324a41e5818435f76fd0f..cba11c9cb8e8f90578408f9cb5441b1af525d10e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
@@ -7,7 +7,6 @@ import java.util.HashSet;
import java.util.Optional;
import java.util.Set;
import java.util.function.Predicate;
-import java.util.stream.Collectors;
import javax.annotation.Nullable;
import net.minecraft.core.BlockPos;
import net.minecraft.core.GlobalPos;
@@ -23,6 +22,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiManager;
import net.minecraft.world.entity.ai.village.poi.PoiType;
import net.minecraft.world.level.pathfinder.Path;
import org.apache.commons.lang3.mutable.MutableLong;
+import dev.kaiijumc.kaiiju.path.AsyncPathProcessor;
public class AcquirePoi {
public static final int SCAN_RANGE = 48;
@@ -77,6 +77,40 @@ public class AcquirePoi {
io.papermc.paper.util.PoiAccess.findNearestPoiPositions(poiManager, poiPredicate, predicate2, entity.blockPosition(), 48, 48*48, PoiManager.Occupancy.HAS_SPACE, false, 5, poiposes);
Set<Pair<Holder<PoiType>, BlockPos>> set = new java.util.HashSet<>(poiposes);
// Paper end - optimise POI access
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ // await on path async
+ Path possiblePath = findPathToPois(entity, set);
+
+ // wait on the path to be processed
+ AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> {
+ // read canReach check
+ if (path == null || !path.canReach()) {
+ for(Pair<Holder<PoiType>, BlockPos> pair : set) {
+ long2ObjectMap.computeIfAbsent(
+ pair.getSecond().asLong(),
+ (m) -> new JitteredLinearRetry(entity.level().random, time)
+ );
+ }
+ return;
+ }
+ BlockPos blockPos = path.getTarget();
+ poiManager.getType(blockPos).ifPresent((poiType) -> {
+ poiManager.take(poiPredicate,
+ (holder, blockPos2) -> blockPos2.equals(blockPos),
+ blockPos,
+ 1
+ );
+ queryResult.set(GlobalPos.of(world.dimension(), blockPos));
+ entityStatus.ifPresent((status) -> {
+ world.broadcastEntityEvent(entity, status);
+ });
+ long2ObjectMap.clear();
+ DebugPackets.sendPoiTicketCountPacket(world, blockPos);
+ });
+ });
+ } else {
+ // Kaiiju end
Path path = findPathToPois(entity, set);
if (path != null && path.canReach()) {
BlockPos blockPos = path.getTarget();
@@ -98,6 +132,7 @@ public class AcquirePoi {
});
}
}
+ } // Kaiiju - Async path processing
return true;
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
index 1ab77f3518d1df30f66ae44d7d4fa69e5b32d93a..a276d239e1afa0370b88d4f5b5f4d4fac993f36c 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
@@ -21,6 +21,7 @@ public class MoveToTargetSink extends Behavior<Mob> {
private int remainingCooldown;
@Nullable
private Path path;
+ private boolean finishedProcessing; // Kaiiju - petal - track when path is processed
@Nullable
private BlockPos lastTargetPos;
private float speedModifier;
@@ -42,7 +43,10 @@ public class MoveToTargetSink extends Behavior<Mob> {
Brain<?> brain = entity.getBrain();
WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
boolean bl = this.reachedTarget(entity, walkTarget);
- if (!bl && this.tryComputePath(entity, walkTarget, world.getGameTime())) {
+ // Kaiiju start - petal - async path processing means we can't know if the path is reachable here
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding && !bl) return true;
+ else if (!org.dreeam.leaf.LeafConfig.enableAsyncPathfinding && !bl && this.tryComputePath(entity, walkTarget, world.getGameTime())) {
+ // Kaiiju end
this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
return true;
} else {
@@ -58,6 +62,7 @@ public class MoveToTargetSink extends Behavior<Mob> {
@Override
protected boolean canStillUse(ServerLevel world, Mob entity, long time) {
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding && !this.finishedProcessing) return true; // Kaiiju - petal - wait for processing
if (this.path != null && this.lastTargetPos != null) {
Optional<WalkTarget> optional = entity.getBrain().getMemory(MemoryModuleType.WALK_TARGET);
boolean bl = optional.map(MoveToTargetSink::isWalkTargetSpectator).orElse(false);
@@ -82,12 +87,74 @@ public class MoveToTargetSink extends Behavior<Mob> {
@Override
protected void start(ServerLevel serverLevel, Mob mob, long l) {
+ // Kaiiju start - petal - start processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ Brain<?> brain = mob.getBrain();
+ WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
+
+ this.finishedProcessing = false;
+ this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
+ this.path = this.computePath(mob, walkTarget);
+ return;
+ }
+ // Kaiiju end
mob.getBrain().setMemory(MemoryModuleType.PATH, this.path);
mob.getNavigation().moveTo(this.path, (double)this.speedModifier);
}
@Override
protected void tick(ServerLevel serverLevel, Mob mob, long l) {
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ if (this.path != null && !this.path.isProcessed()) return; // wait for processing
+
+ if (!this.finishedProcessing) {
+ this.finishedProcessing = true;
+
+ Brain<?> brain = mob.getBrain();
+ boolean canReach = this.path != null && this.path.canReach();
+ if (canReach) {
+ brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
+ } else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) {
+ brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, l);
+ }
+
+ if (!canReach) {
+ Optional<WalkTarget> walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET);
+
+ if (walkTarget.isPresent()) {
+ BlockPos blockPos = walkTarget.get().getTarget().currentBlockPosition();
+ Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob)mob, 10, 7, Vec3.atBottomCenterOf(blockPos), (float)Math.PI / 2F);
+ if (vec3 != null) {
+ // try recalculating the path using a random position
+ this.path = mob.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0);
+ this.finishedProcessing = false;
+ return;
+ }
+ }
+
+ // we failed, erase and move on
+ brain.eraseMemory(MemoryModuleType.WALK_TARGET);
+ this.path = null;
+
+ return;
+ }
+
+ mob.getBrain().setMemory(MemoryModuleType.PATH, this.path);
+ mob.getNavigation().moveTo(this.path, this.speedModifier);
+ }
+
+ Path path = mob.getNavigation().getPath();
+ Brain<?> brain = mob.getBrain();
+
+ if (path != null && this.lastTargetPos != null && brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) {
+ WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
+ if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0D) {
+ this.start(serverLevel, mob, l);
+ }
+ }
+ } else {
+ // Kaiiju end
Path path = mob.getNavigation().getPath();
Brain<?> brain = mob.getBrain();
if (this.path != path) {
@@ -103,7 +170,23 @@ public class MoveToTargetSink extends Behavior<Mob> {
}
}
+ } // Kaiiju - async path processing
+ }
+
+ // Kaiiju start - petal - Async path processing
+ @Nullable
+ private Path computePath(Mob entity, WalkTarget walkTarget) {
+ BlockPos blockPos = walkTarget.getTarget().currentBlockPosition();
+ // don't pathfind outside region
+ if (!io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel) entity.level(), blockPos)) return null;
+ this.speedModifier = walkTarget.getSpeedModifier();
+ Brain<?> brain = entity.getBrain();
+ if (this.reachedTarget(entity, walkTarget)) {
+ brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
+ }
+ return entity.getNavigation().createPath(blockPos, 0);
}
+ // Kaiiju end
private boolean tryComputePath(Mob entity, WalkTarget walkTarget, long time) {
BlockPos blockPos = walkTarget.getTarget().currentBlockPosition();
diff --git a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
index 271efbb027f6f5d69ac5bc5dc51102a1eb00ab31..ae73232562d90617281c85f7f97084a75e4e396e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
+++ b/src/main/java/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
@@ -20,6 +20,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiTypes;
import net.minecraft.world.level.pathfinder.Path;
import org.apache.commons.lang3.mutable.MutableInt;
import org.apache.commons.lang3.mutable.MutableLong;
+import dev.kaiijumc.kaiiju.path.AsyncPathProcessor;
public class SetClosestHomeAsWalkTarget {
private static final int CACHE_TIMEOUT = 40;
@@ -57,6 +58,26 @@ public class SetClosestHomeAsWalkTarget {
Set<Pair<Holder<PoiType>, BlockPos>> set = poiManager.findAllWithType((poiType) -> {
return poiType.is(PoiTypes.HOME);
}, predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY).collect(Collectors.toSet());
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ // await on path async
+ Path possiblePath = AcquirePoi.findPathToPois(entity, set);
+
+ // wait on the path to be processed
+ AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> {
+ if (path == null || !path.canReach() || mutableInt.getValue() < 5) { // read canReach check
+ long2LongMap.long2LongEntrySet().removeIf((entry) -> entry.getLongValue() < mutableLong.getValue());
+ return;
+ }
+ BlockPos blockPos = path.getTarget();
+ Optional<Holder<PoiType>> optional2 = poiManager.getType(blockPos);
+ if (optional2.isPresent()) {
+ walkTarget.set(new WalkTarget(blockPos, speed, 1));
+ DebugPackets.sendPoiTicketCountPacket(world, blockPos);
+ }
+ });
+ } else {
+ // Kaiiju end
Path path = AcquirePoi.findPathToPois(entity, set);
if (path != null && path.canReach()) {
BlockPos blockPos = path.getTarget();
@@ -70,6 +91,7 @@ public class SetClosestHomeAsWalkTarget {
return entry.getLongValue() < mutableLong.getValue();
});
}
+ } // Kaiiju - async path processing
return true;
} else {
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
index 97bd4c9f83257c8c54694110d369d0487e4df9f9..c3be59317c0bb240ab8c9f039f5b844c0ba527f3 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
@@ -6,16 +6,34 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.pathfinder.AmphibiousNodeEvaluator;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class AmphibiousPathNavigation extends PathNavigation {
public AmphibiousPathNavigation(Mob mob, Level world) {
super(mob, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ AmphibiousNodeEvaluator nodeEvaluator = new AmphibiousNodeEvaluator(false);
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new AmphibiousNodeEvaluator(false);
this.nodeEvaluator.setCanPassDoors(true);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
index acd0b946cab86eb173e713535194d3a9347c7d48..66c282d387a0dfdd772a55f601435813d575f5ef 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
@@ -10,16 +10,34 @@ import net.minecraft.world.level.pathfinder.FlyNodeEvaluator;
import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class FlyingPathNavigation extends PathNavigation {
public FlyingPathNavigation(Mob entity, Level world) {
super(entity, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ FlyNodeEvaluator nodeEvaluator = new FlyNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new FlyNodeEvaluator();
this.nodeEvaluator.setCanPassDoors(true);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
@@ -49,6 +67,7 @@ public class FlyingPathNavigation extends PathNavigation {
if (this.hasDelayedRecomputation) {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - async path processing
if (!this.isDone()) {
if (this.canUpdatePath()) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
index 71934af2dc4d209a9fbccfd36b5f2815ec196892..9796ac368043cb229f51cb0372a78b73b3cd427e 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
@@ -13,6 +13,8 @@ import net.minecraft.world.level.pathfinder.Path;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class GroundPathNavigation extends PathNavigation {
private boolean avoidSun;
@@ -21,10 +23,26 @@ public class GroundPathNavigation extends PathNavigation {
super(entity, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new WalkNodeEvaluator();
this.nodeEvaluator.setCanPassDoors(true);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 7d7fbe9309f3957ecad5d47ba65cf8ebb66d3423..b4a2a09743d7fc0e91c92f08ca39eb961d8254c9 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -5,6 +5,8 @@ import java.util.Set;
import java.util.stream.Collectors;
import java.util.stream.Stream;
import javax.annotation.Nullable;
+
+import dev.kaiijumc.kaiiju.path.AsyncPathProcessor;
import net.minecraft.core.BlockPos;
import net.minecraft.core.Vec3i;
import net.minecraft.network.protocol.game.DebugPackets;
@@ -25,6 +27,7 @@ import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.HitResult;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.AsyncPath;
public abstract class PathNavigation {
private static final int MAX_TIME_RECOMPUTE = 20;
@@ -152,6 +155,10 @@ public abstract class PathNavigation {
return null;
} else if (!this.canUpdatePath()) {
return null;
+ // Kaiiju start - petal - catch early if it's still processing these positions let it keep processing
+ } else if (this.path instanceof AsyncPath asyncPath && !asyncPath.isProcessed() && asyncPath.hasSameProcessingPositions(positions)) {
+ return this.path;
+ // Kaiiju end
} else if (this.path != null && !this.path.isDone() && positions.contains(this.targetPos)) {
return this.path;
} else {
@@ -176,11 +183,29 @@ public abstract class PathNavigation {
int i = (int)(followRange + (float)range);
PathNavigationRegion pathNavigationRegion = new PathNavigationRegion(this.level, blockPos.offset(-i, -i, -i), blockPos.offset(i, i, i));
Path path = this.pathFinder.findPath(pathNavigationRegion, this.mob, positions, followRange, distance, this.maxVisitedNodesMultiplier);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ // assign early a target position. most calls will only have 1 position
+ if (!positions.isEmpty()) this.targetPos = positions.iterator().next();
+
+ AsyncPathProcessor.awaitProcessing(mob, path, processedPath -> {
+ // check that processing didn't take so long that we calculated a new path
+ if (processedPath != this.path) return;
+
+ if (processedPath != null && processedPath.getTarget() != null) {
+ this.targetPos = processedPath.getTarget();
+ this.reachRange = distance;
+ this.resetStuckTimeout();
+ }
+ });
+ } else {
+ // Kaiiju end
if (path != null && path.getTarget() != null) {
this.targetPos = path.getTarget();
this.reachRange = distance;
this.resetStuckTimeout();
}
+ } // Kaiiju - async path processing
return path;
}
@@ -227,8 +252,8 @@ public abstract class PathNavigation {
if (this.isDone()) {
return false;
} else {
- this.trimPath();
- if (this.path.getNodeCount() <= 0) {
+ if (path.isProcessed()) this.trimPath(); // Kaiiju - petal - only trim if processed
+ if (path.isProcessed() && this.path.getNodeCount() <= 0) { // Kaiiju - petal - only check node count if processed
return false;
} else {
this.speedModifier = speed;
@@ -251,6 +276,7 @@ public abstract class PathNavigation {
if (this.hasDelayedRecomputation) {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - skip pathfinding if we're still processing
if (!this.isDone()) {
if (this.canUpdatePath()) {
@@ -277,6 +303,7 @@ public abstract class PathNavigation {
}
protected void followThePath() {
+ if (!this.path.isProcessed()) return; // Kaiiju - petal - skip if not processed
Vec3 vec3 = this.getTempMobPos();
this.maxDistanceToWaypoint = this.mob.getBbWidth() > 0.75F ? this.mob.getBbWidth() / 2.0F : 0.75F - this.mob.getBbWidth() / 2.0F;
Vec3i vec3i = this.path.getNextNodePos();
@@ -436,7 +463,7 @@ public abstract class PathNavigation {
public boolean shouldRecomputePath(BlockPos pos) {
if (this.hasDelayedRecomputation) {
return false;
- } else if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) {
+ } else if (this.path != null && this.path.isProcessed() && !this.path.isDone() && this.path.getNodeCount() != 0) { // Kaiiju - petal - Skip if not processed
Node node = this.path.getEndNode();
Vec3 vec3 = new Vec3(((double)node.x + this.mob.getX()) / 2.0D, ((double)node.y + this.mob.getY()) / 2.0D, ((double)node.z + this.mob.getZ()) / 2.0D);
return pos.closerToCenterThan(vec3, (double)(this.path.getNodeCount() - this.path.getNextNodeIndex()));
diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
index 87887916ff2f685346699989ba30c35ef7e5715f..241196a86ec95515df3f607b6f8203332a7932ba 100644
--- a/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
@@ -7,6 +7,8 @@ import net.minecraft.world.level.Level;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.level.pathfinder.SwimNodeEvaluator;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class WaterBoundPathNavigation extends PathNavigation {
private boolean allowBreaching;
@@ -15,10 +17,26 @@ public class WaterBoundPathNavigation extends PathNavigation {
super(entity, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ SwimNodeEvaluator nodeEvaluator = new SwimNodeEvaluator(nodeEvaluatorFeatures.allowBreaching());
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int range) {
this.allowBreaching = this.mob.getType() == EntityType.DOLPHIN;
this.nodeEvaluator = new SwimNodeEvaluator(this.allowBreaching);
+ // Kaiiju start - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
index 8db20db72cd51046213625fac46c35854c59ec5d..e9c78174dd23dd177ffd118c4a7f374ad0c914bc 100644
--- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
+++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
@@ -7,7 +7,7 @@ import it.unimi.dsi.fastutil.longs.Long2LongOpenHashMap;
import java.util.Optional;
import java.util.Set;
import java.util.function.Predicate;
-import java.util.stream.Collectors;
+
import net.minecraft.core.BlockPos;
import net.minecraft.core.Holder;
import net.minecraft.server.level.ServerLevel;
@@ -18,6 +18,7 @@ import net.minecraft.world.entity.ai.village.poi.PoiManager;
import net.minecraft.world.entity.ai.village.poi.PoiType;
import net.minecraft.world.entity.ai.village.poi.PoiTypes;
import net.minecraft.world.level.pathfinder.Path;
+import dev.kaiijumc.kaiiju.path.AsyncPathProcessor;
public class NearestBedSensor extends Sensor<Mob> {
private static final int CACHE_TIMEOUT = 40;
@@ -57,6 +58,24 @@ public class NearestBedSensor extends Sensor<Mob> {
java.util.List<Pair<Holder<PoiType>, BlockPos>> poiposes = new java.util.ArrayList<>();
// don't ask me why it's unbounded. ask mojang.
io.papermc.paper.util.PoiAccess.findAnyPoiPositions(poiManager, type -> type.is(PoiTypes.HOME), predicate, entity.blockPosition(), 48, PoiManager.Occupancy.ANY, false, Integer.MAX_VALUE, poiposes);
+ // Kaiiju start - await on async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding) {
+ Path possiblePath = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
+ AsyncPathProcessor.awaitProcessing(entity, possiblePath, path -> {
+ // read canReach check
+ if ((path == null || !path.canReach()) && this.triedCount < 5) {
+ this.batchCache.long2LongEntrySet().removeIf((entry) -> entry.getLongValue() < this.lastUpdate);
+ return;
+ }
+
+ BlockPos blockPos = path.getTarget();
+ Optional<Holder<PoiType>> optional = poiManager.getType(blockPos);
+ if (optional.isPresent()) {
+ entity.getBrain().setMemory(MemoryModuleType.NEAREST_BED, blockPos);
+ }
+ });
+ } else {
+ // Kaiiju end
Path path = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
// Paper end - optimise POI access
if (path != null && path.canReach()) {
@@ -70,6 +89,7 @@ public class NearestBedSensor extends Sensor<Mob> {
return entry.getLongValue() < this.lastUpdate;
});
}
+ } // Kaiiju - async path processing
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 6c04c8e7776b2830ac368229da834532e8ce163e..abf25dfbf33be9be1875470448ebef8547b5aa2c 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -1147,7 +1147,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
} else {
Bee.this.pathfindRandomlyTowards(Bee.this.hivePos);
}
- } else {
+ } else if (navigation.getPath() != null && navigation.getPath().isProcessed()) { // Kaiiju - petal - check processing
boolean flag = this.pathfindDirectlyTowards(Bee.this.hivePos);
if (!flag) {
@@ -1209,7 +1209,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
} else {
Path pathentity = Bee.this.navigation.getPath();
- return pathentity != null && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone();
+ return pathentity != null && pathentity.isProcessed() && pathentity.getTarget().equals(pos) && pathentity.canReach() && pathentity.isDone(); // Kaiiju - petal - ensure path is processed
}
}
}
diff --git a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
index 57ea54559ae49af025bf9751320b3eecf1cc91db..ef680f8e1cc0b6b311189c34dcf6e59b3587f9fc 100644
--- a/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
+++ b/src/main/java/net/minecraft/world/entity/animal/frog/Frog.java
@@ -40,7 +40,6 @@ import net.minecraft.world.entity.VariantHolder;
import net.minecraft.world.entity.ai.Brain;
import net.minecraft.world.entity.ai.attributes.AttributeSupplier;
import net.minecraft.world.entity.ai.attributes.Attributes;
-import net.minecraft.world.entity.ai.control.LookControl;
import net.minecraft.world.entity.ai.control.SmoothSwimmingMoveControl;
import net.minecraft.world.entity.ai.memory.MemoryModuleType;
import net.minecraft.world.entity.ai.navigation.AmphibiousPathNavigation;
@@ -64,6 +63,8 @@ import net.minecraft.world.level.pathfinder.BlockPathTypes;
import net.minecraft.world.level.pathfinder.Node;
import net.minecraft.world.level.pathfinder.PathFinder;
import net.minecraft.world.phys.Vec3;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class Frog extends Animal implements VariantHolder<FrogVariant> {
public static final Ingredient TEMPTATION_ITEM = Ingredient.of(Items.SLIME_BALL);
@@ -432,6 +433,17 @@ public class Frog extends Animal implements VariantHolder<FrogVariant> {
super(frog, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ Frog.FrogNodeEvaluator nodeEvaluator = new Frog.FrogNodeEvaluator(true);
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
public boolean canCutCorner(BlockPathTypes nodeType) {
return nodeType != BlockPathTypes.WATER_BORDER && super.canCutCorner(nodeType);
@@ -441,6 +453,11 @@ public class Frog extends Animal implements VariantHolder<FrogVariant> {
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new Frog.FrogNodeEvaluator(true);
this.nodeEvaluator.setCanPassDoors(true);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
}
diff --git a/src/main/java/net/minecraft/world/entity/monster/Drowned.java b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
index 63a1cf5604c14025171d7be7434e2d6b64c98107..5058e53325b61a37e7b6398e59248bc3b339b5b6 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Drowned.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Drowned.java
@@ -282,7 +282,6 @@ public class Drowned extends Zombie implements RangedAttackMob {
this.setSwimming(false);
}
}
-
}
@Override
@@ -293,7 +292,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
protected boolean closeToNextPos() {
Path pathentity = this.getNavigation().getPath();
- if (pathentity != null) {
+ if (pathentity != null && pathentity.isProcessed()) { // Kaiiju - petal - ensure path is processed
BlockPos blockposition = pathentity.getTarget();
if (blockposition != null) {
diff --git a/src/main/java/net/minecraft/world/entity/monster/Strider.java b/src/main/java/net/minecraft/world/entity/monster/Strider.java
index cfa603c7ccaaf1940aa89fa7cd8fafba29529075..6954fa1060d0d3970f402c12c08b82d35cace9cc 100644
--- a/src/main/java/net/minecraft/world/entity/monster/Strider.java
+++ b/src/main/java/net/minecraft/world/entity/monster/Strider.java
@@ -72,6 +72,8 @@ import net.minecraft.world.level.pathfinder.WalkNodeEvaluator;
import net.minecraft.world.phys.AABB;
import net.minecraft.world.phys.Vec3;
import net.minecraft.world.phys.shapes.CollisionContext;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorFeatures;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator;
public class Strider extends Animal implements ItemSteerable, Saddleable {
@@ -611,10 +613,26 @@ public class Strider extends Animal implements ItemSteerable, Saddleable {
super(entity, world);
}
+ // Kaiiju start - petal - async path processing
+ private static final NodeEvaluatorGenerator nodeEvaluatorGenerator = (NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int range) {
this.nodeEvaluator = new WalkNodeEvaluator();
this.nodeEvaluator.setCanPassDoors(true);
+ // Kaiiju start - async path processing
+ if (org.dreeam.leaf.LeafConfig.enableAsyncPathfinding)
+ return new PathFinder(this.nodeEvaluator, range, nodeEvaluatorGenerator);
+ else
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, range);
}
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/Path.java b/src/main/java/net/minecraft/world/level/pathfinder/Path.java
index 2a335f277bd0e4b8ad0f60d8226eb8aaa80a871f..aabec5010b58a227327b387c5287ffc8cb28b26e 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/Path.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/Path.java
@@ -30,6 +30,17 @@ public class Path {
this.reached = reachesTarget;
}
+ // petal start - async path processing
+ /**
+ * checks if the path is completely processed in the case of it being computed async
+ *
+ * @return true if the path is processed
+ */
+ public boolean isProcessed() {
+ return true;
+ }
+ // petal end
+
public void advance() {
++this.nextNodeIndex;
}
@@ -104,6 +115,7 @@ public class Path {
}
public boolean sameAs(@Nullable Path o) {
+ if (o == this) return true; // petal - short circuit
if (o == null) {
return false;
} else if (o.nodes.size() != this.nodes.size()) {
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
index c4052d1a7c2903564a8a6226c1b019d299c71b2a..c9e5a33e37861a5e27a4332c3113698b0a2aaeb4 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/PathFinder.java
@@ -1,18 +1,16 @@
package net.minecraft.world.level.pathfinder;
-import com.google.common.collect.ImmutableSet;
import com.google.common.collect.Lists;
-import com.google.common.collect.Sets;
+
import java.util.Comparator;
import java.util.List;
import java.util.Map;
-import java.util.Optional;
import java.util.Set;
-import java.util.function.Function;
-import java.util.stream.Collectors;
import javax.annotation.Nullable;
+
+import dev.kaiijumc.kaiiju.path.AsyncPath;
+import dev.kaiijumc.kaiiju.path.NodeEvaluatorCache;
import net.minecraft.core.BlockPos;
-import net.minecraft.util.profiling.metrics.MetricCategory;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.level.PathNavigationRegion;
@@ -23,35 +21,78 @@ public class PathFinder {
public final NodeEvaluator nodeEvaluator;
private static final boolean DEBUG = false;
private final BinaryHeap openSet = new BinaryHeap();
+ private final @Nullable dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator; // Kaiiju - petal - we use this later to generate an evaluator
- public PathFinder(NodeEvaluator pathNodeMaker, int range) {
+ public PathFinder(NodeEvaluator pathNodeMaker, int range, @Nullable dev.kaiijumc.kaiiju.path.NodeEvaluatorGenerator nodeEvaluatorGenerator) { // Kaiiju - petal - add nodeEvaluatorGenerator
this.nodeEvaluator = pathNodeMaker;
this.maxVisitedNodes = range;
+ // Kaiiju start - petal - support nodeEvaluatorgenerators
+ this.nodeEvaluatorGenerator = nodeEvaluatorGenerator;
+ }
+
+ public PathFinder(NodeEvaluator pathNodeMaker, int range) {
+ this(pathNodeMaker, range, null);
+ // Kaiiju end
}
@Nullable
public Path findPath(PathNavigationRegion world, Mob mob, Set<BlockPos> positions, float followRange, int distance, float rangeMultiplier) {
- this.openSet.clear();
- this.nodeEvaluator.prepare(world, mob);
- Node node = this.nodeEvaluator.getStart();
+ //this.openSet.clear(); // Kaiiju - petal - it's always cleared in processPath
+ // Kaiiju start - petal - use a generated evaluator if we have one otherwise run sync
+ NodeEvaluator nodeEvaluator = this.nodeEvaluatorGenerator == null
+ ? this.nodeEvaluator
+ : NodeEvaluatorCache.takeNodeEvaluator(this.nodeEvaluatorGenerator, this.nodeEvaluator);
+ nodeEvaluator.prepare(world, mob);
+ Node node = nodeEvaluator.getStart();
+ // Kaiiju end
if (node == null) {
+ // Kaiiju start - petal - handle nodeEvaluatorGenerator
+ if (this.nodeEvaluatorGenerator != null) {
+ NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator);
+ }
+ // Kaiiju end
return null;
} else {
// Paper start - remove streams - and optimize collection
List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList();
for (BlockPos pos : positions) {
- map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos));
+ map.add(new java.util.AbstractMap.SimpleEntry<>(nodeEvaluator.getGoal(pos.getX(), pos.getY(), pos.getZ()), pos)); // Kaiiju - petal - handle nodeEvaluatorGenerator
}
// Paper end
- Path path = this.findPath(node, map, followRange, distance, rangeMultiplier); // Gale - Purpur - remove vanilla profiler
- this.nodeEvaluator.done();
- return path;
+ // Kaiiju start - petal - async path processing
+ if (this.nodeEvaluatorGenerator == null) {
+ // run sync :(
+ Path path = this.findPath(node, map, followRange, distance, rangeMultiplier, nodeEvaluator); // Gale - Purpur - remove vanilla profiler
+ nodeEvaluator.done();
+ return path;
+ }
+
+ return new AsyncPath(Lists.newArrayList(), positions, () -> {
+ try {
+ return this.processPath(nodeEvaluator, node, map, followRange, distance, rangeMultiplier);
+ } finally {
+ nodeEvaluator.done();
+ NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator);
+ }
+ });
+ // Kaiiju end
}
}
- @Nullable
+ //@Nullable // Kaiiju - Always not null
// Paper start - optimize collection
- private Path findPath(Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) { // Gale - Purpur - remove vanilla profiler
+ private Path findPath(Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier, NodeEvaluator nodeEvaluator) { // Gale - Purpur - remove vanilla profiler
+ // Kaiiju start - petal - split pathfinding into the original sync method for compat and processing for delaying
+ try {
+ return this.processPath(this.nodeEvaluator, startNode, positions, followRange, distance, rangeMultiplier);
+ } finally {
+ nodeEvaluator.done();
+ }
+ }
+
+ private synchronized Path processPath(NodeEvaluator nodeEvaluator, Node startNode, List<Map.Entry<Target, BlockPos>> positions, float followRange, int distance, float rangeMultiplier) { // sync to only use the caching functions in this class on a single thread
+ org.apache.commons.lang3.Validate.isTrue(!positions.isEmpty()); // ensure that we have at least one position, which means we'll always return a path
+ // Kaiiju end
// Set<Target> set = positions.keySet();
startNode.g = 0.0F;
startNode.h = this.getBestH(startNode, positions); // Paper - optimize collection
@@ -88,7 +129,7 @@ public class PathFinder {
}
if (!(node.distanceTo(startNode) >= followRange)) {
- int k = this.nodeEvaluator.getNeighbors(this.neighbors, node);
+ int k = nodeEvaluator.getNeighbors(this.neighbors, node); // Kaiiju - petal - use provided nodeEvaluator
for(int l = 0; l < k; ++l) {
Node node2 = this.neighbors[l];
diff --git a/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java b/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java
index 0e2b14e7dfedf209d63279c81723fd7955122d78..079b278e2e262af433bb5bd0c12b3d8db4fa12fc 100644
--- a/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java
+++ b/src/main/java/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java
@@ -16,7 +16,7 @@ import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.material.FluidState;
public class SwimNodeEvaluator extends NodeEvaluator {
- private final boolean allowBreaching;
+ public final boolean allowBreaching; // Kaiiju - make this public
private final Long2ObjectMap<BlockPathTypes> pathTypesByPosCache = new Long2ObjectOpenHashMap<>();
public SwimNodeEvaluator(boolean canJumpOutOfWater) {
diff --git a/src/main/java/org/dreeam/leaf/LeafConfig.java b/src/main/java/org/dreeam/leaf/LeafConfig.java
index a0123918192584921accf23a19579bda7bb9f8bd..337013a11189328b9ef8e12dcc641ff828ca33d1 100644
--- a/src/main/java/org/dreeam/leaf/LeafConfig.java
+++ b/src/main/java/org/dreeam/leaf/LeafConfig.java
@@ -197,6 +197,8 @@ public class LeafConfig {
public static boolean throttleInactiveGoalSelectorTick;
public static Map<String, Integer> projectileTimeouts;
public static boolean useSpigotItemMergingMechanism = true;
+ public static boolean enableAsyncPathfinding = true;
+ public static boolean enableAsyncPathfindingInitialized;
private static void performance() {
String sentryEnvironment = System.getenv("SENTRY_DSN");
String sentryConfig = getString("performance.sentry-dsn", sentryDsn, "Sentry DSN for improved error logging, leave blank to disable", "Obtain from https://sentry.io/");
@@ -253,6 +255,13 @@ public class LeafConfig {
entityType.ttl = config.getInt("entity_timeouts." + type, -1);
}
useSpigotItemMergingMechanism = getBoolean("performance.use-spigot-item-merging-mechanism", useSpigotItemMergingMechanism);
+ boolean asyncPathfinding = getBoolean("performance.enable-async-pathfinding", enableAsyncPathfinding,
+ "Whether or not async pathfinding should be enabled.",
+ "You may encounter issues with water interactions.");
+ if (!enableAsyncPathfindingInitialized) {
+ enableAsyncPathfindingInitialized = true;
+ enableAsyncPathfinding = asyncPathfinding;
+ }
}
public static boolean jadeProtocol = false;