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https://github.com/Winds-Studio/Leaf.git
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37 lines
2.4 KiB
Diff
37 lines
2.4 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: hayanesuru <hayanesuru@outlook.jp>
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Date: Thu, 8 May 2025 04:56:30 +0900
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Subject: [PATCH] send and flush position while knockback player
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diff --git a/net/minecraft/world/entity/player/Player.java b/net/minecraft/world/entity/player/Player.java
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index 477455fdfcc591a89823e88983eb12dabb078d9b..789eed2336c31c486ea09eff7744d2e2146506cc 100644
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--- a/net/minecraft/world/entity/player/Player.java
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+++ b/net/minecraft/world/entity/player/Player.java
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@@ -1411,6 +1411,25 @@ public abstract class Player extends LivingEntity {
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player.setVelocity(event.getVelocity());
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}
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+
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+ // Leaf start
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+ if (org.dreeam.leaf.config.modules.gameplay.Knockback.flushKnockback) {
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+ ServerPlayer target1 = (ServerPlayer) target;
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+ Vec3 before = target1.getDeltaMovement();
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+ target1.aiStep();
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+ target1.setDeltaMovement(before);
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+ target1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(this));
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+ target1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(this));
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+ target1.connection.resumeFlushing();
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+ target1.hasImpulse = true;
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+ if (this instanceof ServerPlayer player1) {
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+ player1.connection.send(new net.minecraft.network.protocol.game.ClientboundSetEntityMotionPacket(target1));
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+ player1.connection.send(net.minecraft.network.protocol.game.ClientboundEntityPositionSyncPacket.of(target1));
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+ player1.connection.resumeFlushing();
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+ player1.hasImpulse = true;
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+ }
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+ }
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+ // Leaf end
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if (!cancelled) {
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((ServerPlayer)target).connection.send(new ClientboundSetEntityMotionPacket(target));
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target.hurtMarked = false;
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