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* Revert AI goal selector to vanilla behavior * remove config * Remove config & Update patch comments * rename * re apply
203 lines
12 KiB
Diff
203 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: peaches94 <peachescu94@gmail.com>
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Date: Sun, 10 Jul 2022 13:29:20 -0500
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Subject: [PATCH] Petal: reduce work done by game event system
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Original license: GPL v3
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Original project: https://github.com/Bloom-host/Petal
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1. going into game event dispatching can be expensive so run the checks before dispatching
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2. EuclideanGameEventListenerRegistry is not used concurrently so we ban that usage for improved performance with allays
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diff --git a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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index 0a94670dc20bb9c521b0395633eb100393895f6a..83c811eb5e493fa6630f16c206787f227fde089b 100644
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--- a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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+++ b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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@@ -65,7 +65,7 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
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return this.catalystListener;
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}
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- public static class CatalystListener implements GameEventListener {
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+ public class CatalystListener implements GameEventListener { // Leaf - petal - reduce work done by game event system
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public static final int PULSE_TICKS = 8;
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final SculkSpreader sculkSpreader;
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private final BlockState blockState;
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@@ -127,6 +127,13 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
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level.playSound(null, pos, SoundEvents.SCULK_CATALYST_BLOOM, SoundSource.BLOCKS, 2.0F, 0.6F + random.nextFloat() * 0.4F);
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}
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+ // Leaf start - petal - reduce work done by game event system
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+ @Override
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+ public boolean listensToEvent(GameEvent gameEvent, GameEvent.Context context) {
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+ return !SculkCatalystBlockEntity.this.isRemoved() && gameEvent == GameEvent.ENTITY_DIE.value() && context.sourceEntity() instanceof LivingEntity;
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+ }
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+ // Leaf end - petal - reduce work done by game event system
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+
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private void tryAwardItSpreadsAdvancement(Level level, LivingEntity entity) {
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if (entity.getLastHurtByMob() instanceof ServerPlayer serverPlayer) {
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DamageSource damageSource = entity.getLastDamageSource() == null
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diff --git a/net/minecraft/world/level/chunk/LevelChunk.java b/net/minecraft/world/level/chunk/LevelChunk.java
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index 9e2debee38bc4b25281c8a8c6e7082cca1f7b569..27aa58ab47e7a7b0edddd1c483dc9165696ebf11 100644
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--- a/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -82,7 +82,19 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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private Supplier<FullChunkStatus> fullStatus;
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@Nullable
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private LevelChunk.PostLoadProcessor postLoad;
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- private final Int2ObjectMap<GameEventListenerRegistry> gameEventListenerRegistrySections;
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+ // Leaf start - petal - reduce work done by game event system
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+ private final GameEventListenerRegistry[] gameEventListenerRegistrySections;
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+ private static final int GAME_EVENT_DISPATCHER_RADIUS = 2;
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+
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+ private static int getGameEventSectionIndex(int sectionIndex) {
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+ return sectionIndex + GAME_EVENT_DISPATCHER_RADIUS;
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+ }
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+
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+ private static int getGameEventSectionLength(int sectionCount) {
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+ return sectionCount + (GAME_EVENT_DISPATCHER_RADIUS * 2);
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+ }
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+
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+ // Leaf end - petal - reduce work done by game event system
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private final LevelChunkTicks<Block> blockTicks;
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private final LevelChunkTicks<Fluid> fluidTicks;
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private LevelChunk.UnsavedListener unsavedListener = chunkPos -> {};
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@@ -157,7 +169,7 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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) {
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super(pos, data, level, net.minecraft.server.MinecraftServer.getServer().registryAccess().lookupOrThrow(Registries.BIOME), inhabitedTime, sections, blendingData); // Paper - Anti-Xray - The world isn't ready yet, use server singleton for registry
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this.level = (ServerLevel) level; // CraftBukkit - type
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- this.gameEventListenerRegistrySections = new Int2ObjectOpenHashMap<>();
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+ this.gameEventListenerRegistrySections = new GameEventListenerRegistry[getGameEventSectionLength(this.getSectionsCount())]; // Leaf - petal - reduce work done by game event system
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for (Heightmap.Types types : Heightmap.Types.values()) {
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if (ChunkStatus.FULL.heightmapsAfter().contains(types)) {
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@@ -269,10 +281,27 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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@Override
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public GameEventListenerRegistry getListenerRegistry(int sectionY) {
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- return this.level instanceof ServerLevel serverLevel
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- ? this.gameEventListenerRegistrySections
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- .computeIfAbsent(sectionY, i -> new EuclideanGameEventListenerRegistry(serverLevel, sectionY, this::removeGameEventListenerRegistry))
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- : super.getListenerRegistry(sectionY);
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+ // Leaf start - petal - reduce work done by game event system
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+ if (this.level instanceof ServerLevel serverLevel) {
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+ int sectionIndex = getGameEventSectionIndex(this.getSectionIndexFromSectionY(sectionY));
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+
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+ // drop game events that are too far away (32 blocks) from loaded sections
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+ // this matches the highest radius of game events in the game
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+ if (sectionIndex < 0 || sectionIndex >= this.gameEventListenerRegistrySections.length) {
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+ return GameEventListenerRegistry.NOOP;
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+ }
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+
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+ var dispatcher = this.gameEventListenerRegistrySections[sectionIndex];
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+
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+ if (dispatcher == null) {
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+ dispatcher = this.gameEventListenerRegistrySections[sectionIndex] = new EuclideanGameEventListenerRegistry(serverLevel, sectionY, this::removeGameEventListenerRegistry);
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+ }
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+
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+ return dispatcher;
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+ }
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+
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+ return super.getListenerRegistry(sectionY);
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+ // Leaf end - petal - reduce work done by game event system
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}
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// Paper start - Perf: Reduce instructions and provide final method
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@@ -620,7 +649,7 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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}
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private void removeGameEventListenerRegistry(int sectionY) {
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- this.gameEventListenerRegistrySections.remove(sectionY);
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+ this.gameEventListenerRegistrySections[getGameEventSectionIndex(this.getSectionIndexFromSectionY(sectionY))] = null; // Leaf - petal - reduce work done by game event system
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}
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private void removeBlockEntityTicker(BlockPos pos) {
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diff --git a/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java b/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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index 5175fc90a1fc61c832c6697997a97ae199b195ac..fc56ef2d5ed813db51e35b635e373b6f8035593b 100644
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--- a/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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+++ b/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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@@ -14,8 +14,8 @@ import net.minecraft.world.phys.Vec3;
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public class EuclideanGameEventListenerRegistry implements GameEventListenerRegistry {
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private final List<GameEventListener> listeners = Lists.newArrayList();
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- private final Set<GameEventListener> listenersToRemove = Sets.newHashSet();
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- private final List<GameEventListener> listenersToAdd = Lists.newArrayList();
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+ //private final Set<GameEventListener> listenersToRemove = Sets.newHashSet(); // Leaf - petal - reduce work done by game event system - Not necessary
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+ //private final List<GameEventListener> listenersToAdd = Lists.newArrayList(); // Leaf - petal - reduce work done by game event system
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private boolean processing;
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private final ServerLevel level;
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private final int sectionY;
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@@ -35,7 +35,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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@Override
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public void register(GameEventListener listener) {
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if (this.processing) {
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- this.listenersToAdd.add(listener);
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+ throw new java.util.ConcurrentModificationException(); // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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} else {
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this.listeners.add(listener);
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}
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@@ -46,7 +46,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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@Override
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public void unregister(GameEventListener listener) {
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if (this.processing) {
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- this.listenersToRemove.add(listener);
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+ throw new java.util.ConcurrentModificationException(); // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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} else {
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this.listeners.remove(listener);
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}
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@@ -66,7 +66,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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while (iterator.hasNext()) {
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GameEventListener gameEventListener = iterator.next();
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- if (this.listenersToRemove.remove(gameEventListener)) {
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+ if (false) { // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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iterator.remove();
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} else {
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Optional<Vec3> postableListenerPosition = getPostableListenerPosition(this.level, pos, gameEventListener);
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@@ -80,6 +80,8 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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this.processing = false;
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}
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+ // Leaf start - petal - reduce work done by game event system
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+ /*
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if (!this.listenersToAdd.isEmpty()) {
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this.listeners.addAll(this.listenersToAdd);
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this.listenersToAdd.clear();
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@@ -89,6 +91,8 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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this.listeners.removeAll(this.listenersToRemove);
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this.listenersToRemove.clear();
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}
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+ */
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+ // Leaf end - petal - reduce work done by game event system
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return flag;
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}
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diff --git a/net/minecraft/world/level/gameevent/GameEventDispatcher.java b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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index b06ded98c01cd2a71d52b96070a6b23da1e40f9c..a781038d42166e1dd1bfee0fbd5c2db8ec1d08c0 100644
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--- a/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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+++ b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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@@ -38,6 +38,7 @@ public class GameEventDispatcher {
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int sectionPosCoord5 = SectionPos.blockToSectionCoord(blockPos.getZ() + notificationRadius);
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List<GameEvent.ListenerInfo> list = new ArrayList<>();
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GameEventListenerRegistry.ListenerVisitor listenerVisitor = (listener, pos1) -> {
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+ if (!listener.listensToEvent(gameEvent.value(), context)) return; // Leaf - petal - reduce work done by game event system - If they don't listen, ignore
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if (listener.getDeliveryMode() == GameEventListener.DeliveryMode.BY_DISTANCE) {
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list.add(new GameEvent.ListenerInfo(gameEvent, pos, context, listener, pos1));
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} else {
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diff --git a/net/minecraft/world/level/gameevent/GameEventListener.java b/net/minecraft/world/level/gameevent/GameEventListener.java
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index 5a31b5f1e75dd7b412ab577ea6621b7e87fc0590..4d991ab3290646ec3fd6645154abfa5b4e42d00a 100644
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--- a/net/minecraft/world/level/gameevent/GameEventListener.java
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+++ b/net/minecraft/world/level/gameevent/GameEventListener.java
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@@ -23,4 +23,11 @@ public interface GameEventListener {
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public interface Provider<T extends GameEventListener> {
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T getListener();
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}
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+
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+ // Leaf start - petal - reduce work done by game event system
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+ // Add check for seeing if this listener cares about an event
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+ default boolean listensToEvent(GameEvent gameEvent, GameEvent.Context context) {
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+ return true;
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+ }
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+ // Leaf end - petal - reduce work done by game event system
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}
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