mirror of
https://github.com/Winds-Studio/Leaf.git
synced 2025-12-23 00:49:31 +00:00
184 lines
13 KiB
Diff
184 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Kevin Raneri <kevin.raneri@gmail.com>
|
|
Date: Wed, 10 Nov 2021 00:37:03 -0500
|
|
Subject: [PATCH] Pufferfish: Optimize mob spawning
|
|
|
|
Original license: GPL v3
|
|
Original project: https://github.com/pufferfish-gg/Pufferfish
|
|
|
|
This patch aims to reduce the main-thread impact of mob spawning by
|
|
offloading as much work as possible to other threads. It is possible for
|
|
inconsistencies to come up, but when they happen they never interfere
|
|
with the server's operation (they don't produce errors), and side
|
|
effects are limited to more or less mobs being spawned in any particular
|
|
tick.
|
|
|
|
It is possible to disable this optimization if it is not required or if
|
|
it interferes with any plugins. On servers with thousands of entities,
|
|
this can result in performance gains of up to 15%, which is significant
|
|
and, in my opinion, worth the low risk of minor mob-spawning-related
|
|
inconsistencies.
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index ff5c9492f2933cc9ba5a4e15998ba756497eac89..b2cb60cfffbe2b6c5ff4b29f8d242cfb00f6ebb6 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -297,6 +297,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
|
|
public volatile boolean abnormalExit = false; // Paper
|
|
public boolean isIteratingOverLevels = false; // Paper
|
|
|
|
+ public gg.pufferfish.pufferfish.util.AsyncExecutor mobSpawnExecutor = new gg.pufferfish.pufferfish.util.AsyncExecutor("MobSpawning"); // Pufferfish - optimize mob spawning
|
|
public static <S extends MinecraftServer> S spin(Function<Thread, S> serverFactory) {
|
|
AtomicReference<S> atomicreference = new AtomicReference();
|
|
Thread thread = new io.papermc.paper.util.TickThread(() -> { // Paper - rewrite chunk system
|
|
diff --git a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
index 8ba7f4aad1ff28d5f38b895e8eb47e141390e5ea..2298fc54be24f5464632066be14c68356e37ab71 100644
|
|
--- a/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
+++ b/src/main/java/net/minecraft/server/dedicated/DedicatedServer.java
|
|
@@ -358,6 +358,7 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
|
|
DedicatedServer.LOGGER.info("JMX monitoring enabled");
|
|
}
|
|
|
|
+ if (org.dreeam.leaf.LeafConfig.enableAsyncMobSpawning) mobSpawnExecutor.start(); // Pufferfish
|
|
return true;
|
|
}
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
index 767f27759c3372b80d65f00195fcb49e8215fdf4..1984b29fc2830a6dcc8e443f241f24987c0d0c9d 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
|
|
@@ -342,7 +342,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
|
|
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
|
|
this.regionManagers.add(this.dataRegionManager);
|
|
// Paper end
|
|
- this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper
|
|
+ this.playerMobDistanceMap = this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new gg.pufferfish.pufferfish.util.AsyncPlayerAreaMap(this.pooledLinkedPlayerHashSets) : null; // Paper // Pufferfish
|
|
// Paper start - use distance map to optimise entity tracker
|
|
this.playerEntityTrackerTrackMaps = new com.destroystokyo.paper.util.misc.PlayerAreaMap[TRACKING_RANGE_TYPES.length];
|
|
this.entityTrackerTrackRanges = new int[TRACKING_RANGE_TYPES.length];
|
|
diff --git a/src/main/java/net/minecraft/server/level/ServerChunkCache.java b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
index 3c9ff57cf8cf7e7bfca234e460ff869165bd40d3..259727ca7956416afa0f425fc203103654673cef 100644
|
|
--- a/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
+++ b/src/main/java/net/minecraft/server/level/ServerChunkCache.java
|
|
@@ -75,6 +75,9 @@ public class ServerChunkCache extends ChunkSource {
|
|
final it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<LevelChunk> loadedChunkMap = new it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap<>(8192, 0.5f);
|
|
|
|
private final LevelChunk[] lastLoadedChunks = new LevelChunk[4 * 4];
|
|
+
|
|
+ public boolean firstRunSpawnCounts = true; // Pufferfish
|
|
+ public final java.util.concurrent.atomic.AtomicBoolean _pufferfish_spawnCountsReady = new java.util.concurrent.atomic.AtomicBoolean(false); // Pufferfish - optimize countmobs
|
|
|
|
private static int getChunkCacheKey(int x, int z) {
|
|
return x & 3 | ((z & 3) << 2);
|
|
@@ -553,18 +556,25 @@ public class ServerChunkCache extends ChunkSource {
|
|
int l = this.distanceManager.getNaturalSpawnChunkCount();
|
|
// Paper start - per player mob spawning
|
|
if ((this.spawnFriendlies || this.spawnEnemies) && this.chunkMap.playerMobDistanceMap != null) { // don't count mobs when animals and monsters are disabled
|
|
- // re-set mob counts
|
|
- for (ServerPlayer player : this.level.players) {
|
|
- Arrays.fill(player.mobCounts, 0);
|
|
+ // Pufferfish start - moved down when async processing
|
|
+ if (!org.dreeam.leaf.LeafConfig.enableAsyncMobSpawning) {
|
|
+ // re-set mob counts
|
|
+ for (ServerPlayer player : this.level.players) {
|
|
+ Arrays.fill(player.mobCounts, 0);
|
|
+ }
|
|
+ lastSpawnState = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
|
|
}
|
|
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, null, true);
|
|
+ // Pufferfish end
|
|
} else {
|
|
- spawnercreature_d = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
|
|
+ // Pufferfish start - this is only implemented for per-player mob spawning so this makes everything work if this setting is disabled.
|
|
+ lastSpawnState = NaturalSpawner.createState(l, this.level.getAllEntities(), this::getFullChunk, this.chunkMap.playerMobDistanceMap == null ? new LocalMobCapCalculator(this.chunkMap) : null, false);
|
|
+ _pufferfish_spawnCountsReady.set(true);
|
|
+ // Pufferfish end
|
|
}
|
|
// Paper end
|
|
this.level.timings.countNaturalMobs.stopTiming(); // Paper - timings
|
|
|
|
- this.lastSpawnState = spawnercreature_d;
|
|
+ //this.lastSpawnState = spawnercreature_d; // Pufferfish - this is managed asynchronously
|
|
// Gale start - MultiPaper - skip unnecessary mob spawning computations
|
|
} else {
|
|
spawnercreature_d = null;
|
|
@@ -604,8 +614,8 @@ public class ServerChunkCache extends ChunkSource {
|
|
|
|
if ((true || this.level.isNaturalSpawningAllowed(chunkcoordintpair)) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, false)) { // Paper - optimise anyPlayerCloseEnoughForSpawning // Paper - the chunk is known ticking
|
|
chunk1.incrementInhabitedTime(j);
|
|
- if (flag2AndHasNaturalSpawn && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise anyPlayerCloseEnoughForSpawning & optimise chunk tick iteration // Gale - MultiPaper - skip unnecessary mob spawning computations
|
|
- NaturalSpawner.spawnForChunk(this.level, chunk1, spawnercreature_d, this.spawnFriendlies, this.spawnEnemies, flag1);
|
|
+ if (flag2AndHasNaturalSpawn && (!org.dreeam.leaf.LeafConfig.enableAsyncMobSpawning || _pufferfish_spawnCountsReady.get()) && (this.spawnEnemies || this.spawnFriendlies) && this.level.getWorldBorder().isWithinBounds(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(holder, chunkcoordintpair, true)) { // Spigot // Paper - optimise anyPlayerCloseEnoughForSpawning & optimise chunk tick iteration // Gale - MultiPaper - skip unnecessary mob spawning computations
|
|
+ NaturalSpawner.spawnForChunk(this.level, chunk1, lastSpawnState, this.spawnFriendlies, this.spawnEnemies, flag1);
|
|
}
|
|
|
|
if (true || this.level.shouldTickBlocksAt(chunkcoordintpair.toLong())) { // Paper - the chunk is known ticking
|
|
@@ -663,6 +673,29 @@ public class ServerChunkCache extends ChunkSource {
|
|
}
|
|
// Paper end - controlled flush for entity tracker packets
|
|
}
|
|
+ // Pufferfish start - optimize mob spawning
|
|
+ if (org.dreeam.leaf.LeafConfig.enableAsyncMobSpawning) {
|
|
+ for (ServerPlayer player : this.level.players) {
|
|
+ Arrays.fill(player.mobCounts, 0);
|
|
+ }
|
|
+ if (firstRunSpawnCounts) {
|
|
+ firstRunSpawnCounts = false;
|
|
+ _pufferfish_spawnCountsReady.set(true);
|
|
+ }
|
|
+ if (chunkMap.playerMobDistanceMap != null && _pufferfish_spawnCountsReady.getAndSet(false)) {
|
|
+ net.minecraft.server.MinecraftServer.getServer().mobSpawnExecutor.submit(() -> {
|
|
+ int mapped = distanceManager.getNaturalSpawnChunkCount();
|
|
+ io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.Iterator<Entity> objectiterator =
|
|
+ level.entityTickList.entities.iterator(io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS);
|
|
+ gg.pufferfish.pufferfish.util.IterableWrapper<Entity> wrappedIterator =
|
|
+ new gg.pufferfish.pufferfish.util.IterableWrapper<>(objectiterator);
|
|
+ lastSpawnState = NaturalSpawner.createState(mapped, wrappedIterator, this::getFullChunk, null, true);
|
|
+ objectiterator.finishedIterating();
|
|
+ _pufferfish_spawnCountsReady.set(true);
|
|
+ });
|
|
+ }
|
|
+ }
|
|
+ // Pufferfish end
|
|
}
|
|
|
|
// Gale start - MultiPaper - skip unnecessary mob spawning computations
|
|
diff --git a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
index 4cdfc433df67afcd455422e9baf56f167dd712ae..57fcf3910f45ce371ac2e237b277b1034caaac4e 100644
|
|
--- a/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
+++ b/src/main/java/net/minecraft/world/level/entity/EntityTickList.java
|
|
@@ -8,7 +8,7 @@ import javax.annotation.Nullable;
|
|
import net.minecraft.world.entity.Entity;
|
|
|
|
public class EntityTickList {
|
|
- private final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking?
|
|
+ public final io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<Entity> entities = new io.papermc.paper.util.maplist.IteratorSafeOrderedReferenceSet<>(true); // Paper - rewrite this, always keep this updated - why would we EVER tick an entity that's not ticking? // Pufferfish - private->public
|
|
|
|
private void ensureActiveIsNotIterated() {
|
|
// Paper - replace with better logic, do not delay removals
|
|
diff --git a/src/main/java/org/dreeam/leaf/LeafConfig.java b/src/main/java/org/dreeam/leaf/LeafConfig.java
|
|
index b1fcd3588c22143f9852805a6cea3b6cf6c33a1f..5d161351e7517acf57e98203bab8c9f9ab9d4005 100644
|
|
--- a/src/main/java/org/dreeam/leaf/LeafConfig.java
|
|
+++ b/src/main/java/org/dreeam/leaf/LeafConfig.java
|
|
@@ -163,7 +163,20 @@ public class LeafConfig {
|
|
private static void removal() {
|
|
}
|
|
|
|
+ public static boolean enableAsyncMobSpawning = true;
|
|
+ public static boolean asyncMobSpawningInitialized;
|
|
private static void performance() {
|
|
+ boolean asyncMobSpawning = getBoolean("performance.enable-async-mob-spawning", enableAsyncMobSpawning,
|
|
+ "Whether or not asynchronous mob spawning should be enabled.",
|
|
+ "On servers with many entities, this can improve performance by up to 15%. You must have",
|
|
+ "paper's per-player-mob-spawns setting set to true for this to work.",
|
|
+ "One quick note - this does not actually spawn mobs async (that would be very unsafe).",
|
|
+ "This just offloads some expensive calculations that are required for mob spawning.");
|
|
+ // This prevents us from changing the value during a reload.
|
|
+ if (!asyncMobSpawningInitialized) {
|
|
+ asyncMobSpawningInitialized = true;
|
|
+ enableAsyncMobSpawning = asyncMobSpawning;
|
|
+ }
|
|
}
|
|
|
|
private static void network() {
|