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Leaf/patches/server/0036-Petal-Reduce-sensor-work.patch

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: peaches94 <peachescu94@gmail.com>
Date: Sun, 10 Jul 2022 15:44:38 -0500
Subject: [PATCH] Petal: Reduce sensor work
Original license: GPL v3
Original project: https://github.com/Bloom-host/Petal
this patch is focused around the sensors used for ai
delete the line of sight cache less often and use a faster nearby comparison
diff --git a/src/main/java/net/minecraft/world/entity/Mob.java b/src/main/java/net/minecraft/world/entity/Mob.java
index 94b45579dc371ee980565aed2f5dee78ebd44427..48746d84f18cc8ee2f57785c65a5659ced454d39 100644
--- a/src/main/java/net/minecraft/world/entity/Mob.java
+++ b/src/main/java/net/minecraft/world/entity/Mob.java
@@ -873,10 +873,10 @@ public abstract class Mob extends LivingEntity {
return;
}
// Paper end
+ int i = this.level.getServer().getTickCount() + this.getId(); // petal - move up
this.level.getProfiler().push("sensing");
- this.sensing.tick();
+ if (i % 10 == 0) this.sensing.tick(); // petal - only refresh line of sight cache every half second
this.level.getProfiler().pop();
- int i = this.level.getServer().getTickCount() + this.getId();
if (i % 2 != 0 && this.tickCount > 1) {
this.level.getProfiler().push("targetSelector");