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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@8e69d981 Player - Expose player score (#12243) PaperMC/Paper@2526fe06 Add type to represent unimplemented data component types (#12222) PaperMC/Paper@20df25d3 Don't resync all attributes when updating scaled health (#12232) PaperMC/Paper@43f37b1b Remove ItemFactory#enchantWithLevels range check for vanilla parity (#12209) PaperMC/Paper@a2b0ff06 Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215) PaperMC/Paper@df96f8a0 Correctly handle events for end portal (#12246) PaperMC/Paper@25654978 Cancel PlayerLaunchProjectileEvent properly for enderpearls (#12223) PaperMC/Paper@34c794dc ServerTickManager#requestGameToSprint - Silence command like feedback (#12220) PaperMC/Paper@3d13b115 fix: switch back to using a snapshot for velocity-natives PaperMC/Paper@7afae7f4 Add client tick end event (#12199) PaperMC/Paper@e5d988df Revert "Fix cancelling PlayerInteractEvent at (0, 0, 0) (#12215)" PaperMC/Paper@743346a5 Force update attributes PaperMC/Paper@1a7288aa Adjust unloaded chunk check for block digging Gale Changes: Dreeam-qwq/Gale@7fa44170 Updated Upstream (Paper) Dreeam-qwq/Gale@071288bc Updated Upstream (Paper) Dreeam-qwq/Gale@52645592 Updated Upstream (Paper)
11 lines
233 B
INI
11 lines
233 B
INI
group=cn.dreeam.leaf
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mcVersion=1.21.4
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version=1.21.4-R0.1-SNAPSHOT
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galeCommit=526455929f24f41bb76b956af4b10efce5681b36
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org.gradle.configuration-cache=true
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org.gradle.caching=true
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org.gradle.parallel=true
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org.gradle.vfs.watch=false
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