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Originally vanilla logic is to use stream, and Mojang switched it to Guava's Collections2 since 1.21.4. It is much faster than using stream or manually adding to a new ArrayList. Manually adding to a new ArrayList requires allocating a new object array. However, the Collections2 lazy handles filter condition on iteration, so much better.
38 lines
2.5 KiB
Diff
38 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: hayanesuru <hayanesuru@outlook.jp>
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Date: Fri, 4 Jul 2025 03:13:33 +0900
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Subject: [PATCH] optimize waypoint
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index ceede6519645cb488ea4152842e00751eef53a6c..5eaaeb6f6a87d3a2d851b1840c4f3acbc47a0766 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -5144,6 +5144,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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return;
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}
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// Paper end - Block invalid positions and bounding box
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+ boolean blockUpdated; // Leaf - optimize waypoint
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if (this.position.x != x || this.position.y != y || this.position.z != z) {
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synchronized (this.posLock) { // Paper - detailed watchdog information
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this.position = new Vec3(x, y, z);
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@@ -5151,7 +5152,8 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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int floor = Mth.floor(x);
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int floor1 = Mth.floor(y);
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int floor2 = Mth.floor(z);
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- if (floor != this.blockPosition.getX() || floor1 != this.blockPosition.getY() || floor2 != this.blockPosition.getZ()) {
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+ blockUpdated = floor != this.blockPosition.getX() || floor1 != this.blockPosition.getY() || floor2 != this.blockPosition.getZ(); // Leaf - optimize waypoint
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+ if (blockUpdated) { // Leaf - optimize waypoint
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this.blockPosition = new BlockPos(floor, floor1, floor2);
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this.inBlockState = null;
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if (SectionPos.blockToSectionCoord(floor) != this.chunkPosition.x || SectionPos.blockToSectionCoord(floor2) != this.chunkPosition.z) {
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@@ -5160,7 +5162,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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this.levelCallback.onMove();
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- if (!this.firstTick && this.level instanceof ServerLevel serverLevel && !this.isRemoved()) {
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+ if ((!org.dreeam.leaf.config.modules.opt.OptimizeWaypoint.enabled || blockUpdated) && !this.firstTick && this.level instanceof ServerLevel serverLevel && !this.isRemoved()) { // Leaf - optimize waypoint
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if (this instanceof WaypointTransmitter waypointTransmitter && waypointTransmitter.isTransmittingWaypoint()) {
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serverLevel.getWaypointManager().updateWaypoint(waypointTransmitter);
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}
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