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Leaf/leaf-server/minecraft-patches/features/0247-Optimize-getScaledTrackingDistance.patch
Dreeam 9a4efaa230 Drop patch that causes performance regression
Originally vanilla logic is to use stream, and Mojang switched it to Guava's Collections2
since 1.21.4. It is much faster than using stream or manually adding to a new ArrayList.
Manually adding to a new ArrayList requires allocating a new object array. However, the Collections2
lazy handles filter condition on iteration, so much better.
2025-08-04 19:25:56 +08:00

26 lines
1.1 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Sat, 17 May 2025 19:01:50 +0900
Subject: [PATCH] Optimize getScaledTrackingDistance
diff --git a/net/minecraft/server/dedicated/DedicatedServer.java b/net/minecraft/server/dedicated/DedicatedServer.java
index 436e73086678e4afbf94f1b7bca9b0c74266f762..168fc4fea371dfe9ea1ffca3c9f290ba3547f0b9 100644
--- a/net/minecraft/server/dedicated/DedicatedServer.java
+++ b/net/minecraft/server/dedicated/DedicatedServer.java
@@ -783,7 +783,13 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
@Override
public int getScaledTrackingDistance(int trackingDistance) {
- return this.getProperties().entityBroadcastRangePercentage * trackingDistance / 100;
+ // Leaf start - Optimize getScaledTrackingDistance
+ int p = this.getProperties().entityBroadcastRangePercentage;
+ if (p == 100) {
+ return trackingDistance;
+ }
+ return p * trackingDistance / 100;
+ // Leaf end - Optimize getScaledTrackingDistance
}
@Override