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Upstream has released updates that appear to apply and compile correctly Paper Changes: PaperMC/Paper@de410d13 Fix reobf mappings regression in GameRules.Type (#12437) PaperMC/Paper@33e8928f Add support for bonus chest configuration in WorldCreator (#12344) PaperMC/Paper@723b511f Clone exit location passed to teleport event (#12354) PaperMC/Paper@ed322043 Clone blockpos in InsideBlockEffectApplier record PaperMC/Paper@6b4ad082 Add PlayerRespawnEvent#isMissingRespawnBlock (#12422) PaperMC/Paper@c0bd5688 Add logic for Human canUseEquipmentSlot (#12433)
61 lines
3.2 KiB
Diff
61 lines
3.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
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Date: Mon, 1 Nov 2077 00:00:00 +0800
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Subject: [PATCH] Async structure locate api
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This patch depends on Asynchronous locator patch.
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Added some asynchronous structure locate methods in World,
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requires async-locator to be enabled in Leaf config, or else it will fall back to sync methods.
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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index 28ece1167907558c21d292cb36960a026d0c0897..7d0874e3a4da1bfce80a83635c904c7d257c276b 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
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@@ -2277,6 +2277,45 @@ public class CraftWorld extends CraftRegionAccessor implements World {
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return new CraftStructureSearchResult(CraftStructure.minecraftToBukkit(found.getSecond().value()), CraftLocation.toBukkit(found.getFirst(), this));
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}
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+ // Leaf start - Async structure locate api
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+ @Override
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+ public void locateNearestStructureAsync(Location origin, StructureType structureType, int radius, boolean findUnexplored, Consumer<StructureSearchResult> afterComplete) {
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+ List<Structure> structures = new ArrayList<>();
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+ for (Structure structure : RegistryAccess.registryAccess().getRegistry(RegistryKey.STRUCTURE)) {
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+ if (structure.getStructureType() == structureType) {
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+ structures.add(structure);
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+ }
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+ }
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+
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+ this.locateNearestStructureAsync(origin, structures, radius, findUnexplored, afterComplete);
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+ }
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+
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+ @Override
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+ public void locateNearestStructureAsync(Location origin, Structure structure, int radius, boolean findUnexplored, Consumer<StructureSearchResult> afterComplete) {
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+ this.locateNearestStructureAsync(origin, List.of(structure), radius, findUnexplored, afterComplete);
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+ }
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+
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+ public void locateNearestStructureAsync(Location origin, List<Structure> structures, int radius, boolean findUnexplored, Consumer<@Nullable StructureSearchResult> afterComplete) {
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+ if (!org.dreeam.leaf.config.modules.async.AsyncLocator.enabled) afterComplete.accept(locateNearestStructure(origin, structures, radius, findUnexplored));
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+ BlockPos originPos = BlockPos.containing(origin.getX(), origin.getY(), origin.getZ());
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+ List<Holder<net.minecraft.world.level.levelgen.structure.Structure>> holders = new ArrayList<>();
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+
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+ for (Structure structure : structures) {
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+ holders.add(Holder.direct(CraftStructure.bukkitToMinecraft(structure)));
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+ }
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+
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+ org.dreeam.leaf.async.locate.AsyncLocator.locate(
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+ this.getHandle(), HolderSet.direct(holders), originPos, radius, findUnexplored
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+ ).thenOnServerThread(found -> {
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+ if (found == null) {
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+ afterComplete.accept(null);
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+ return;
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+ }
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+ afterComplete.accept(new CraftStructureSearchResult(CraftStructure.minecraftToBukkit(found.getSecond().value()), CraftLocation.toBukkit(found.getFirst(), this)));
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+ });
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+ }
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+ // Leaf end - Async structure locate api
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+
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// Paper start
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@Override
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public double getCoordinateScale() {
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