mirror of
https://github.com/Winds-Studio/Leaf.git
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105 lines
7.5 KiB
Diff
105 lines
7.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: hayanesuru <hayanesuru@outlook.jp>
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Date: Thu, 28 Aug 2025 17:10:34 +0900
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Subject: [PATCH] fast bit radix sort
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Co-authored-by: Taiyou06 <kaandindar21@gmail.com>
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diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
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index 6ee710e78b6c169ea4bb0c92787bb2631e4f68cf..19a040133023c5fa7898c4e941b06948072accce 100644
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--- a/net/minecraft/server/level/ServerLevel.java
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+++ b/net/minecraft/server/level/ServerLevel.java
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@@ -1096,6 +1096,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
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public final org.dreeam.leaf.world.NatureSpawnChunkMap natureSpawnChunkMap = new org.dreeam.leaf.world.NatureSpawnChunkMap(); // Leaf - optimize mob spawning
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public final org.dreeam.leaf.world.RandomTickSystem randomTickSystem = new org.dreeam.leaf.world.RandomTickSystem(); // Leaf - optimize random tick
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public final org.dreeam.leaf.world.EntityCollisionCache entityCollisionCache = new org.dreeam.leaf.world.EntityCollisionCache(); // Leaf - cache collision list
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+ public final org.dreeam.leaf.util.FastBitRadixSort fastBitRadixSort = new org.dreeam.leaf.util.FastBitRadixSort(); // Leaf - fast bit radix sort
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public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
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final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting
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diff --git a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 09fd13e2d958da8326276c4dadf25bf488aff5ac..063cab1fbd8dd3a483346242659fe273d3000cc6 100644
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--- a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -15,6 +15,7 @@ public class NearestItemSensor extends Sensor<Mob> {
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private static final long XZ_RANGE = 32L;
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private static final long Y_RANGE = 16L;
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public static final int MAX_DISTANCE_TO_WANTED_ITEM = 32;
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+ private static final double MAX_DIST_SQ = (double) MAX_DISTANCE_TO_WANTED_ITEM * MAX_DISTANCE_TO_WANTED_ITEM; // Leaf - quick sort
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@Override
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public Set<MemoryModuleType<?>> requires() {
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@@ -24,8 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
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@Override
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protected void doTick(ServerLevel level, Mob entity) {
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Brain<?> brain = entity.getBrain();
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- List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
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- entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ // Leaf start - fast bit radix sort
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+ net.minecraft.core.Position pos = entity.position();
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+ double x = pos.x();
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+ double y = pos.y();
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+ double z = pos.z();
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+ net.minecraft.world.phys.AABB boundingBox = entity.getBoundingBox().inflate(32.0, 16.0, 32.0);
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+ it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemEntity> entitiesOfClass = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel) level).moonrise$getEntityLookup().getEntities(ItemEntity.class, null, boundingBox, entitiesOfClass, (ItemEntity itemEntity) -> itemEntity.distanceToSqr(x, y, z) < MAX_DIST_SQ && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
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+ level.fastBitRadixSort.sort(entitiesOfClass.elements(), entitiesOfClass.size(), pos);
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+ // Leaf end - fast bit radix sort
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// Paper start - Perf: remove streams from hot code
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ItemEntity nearest = null;
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for (final ItemEntity itemEntity : entitiesOfClass) {
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diff --git a/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java b/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
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index b0c5e41fefc7c9adf1a61bd5b52861736657d37e..51a6302ed5daf512acc6bed915f954ac76559270 100644
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--- a/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
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+++ b/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
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@@ -17,10 +17,11 @@ public class NearestLivingEntitySensor<T extends LivingEntity> extends Sensor<T>
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protected void doTick(ServerLevel level, T entity) {
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double attributeValue = entity.getAttributeValue(Attributes.FOLLOW_RANGE);
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AABB aabb = entity.getBoundingBox().inflate(attributeValue, attributeValue, attributeValue);
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- List<LivingEntity> entitiesOfClass = level.getEntitiesOfClass(
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- LivingEntity.class, aabb, matchableEntity -> matchableEntity != entity && matchableEntity.isAlive()
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- );
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- entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ // Leaf start - fast bit radix sort
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+ it.unimi.dsi.fastutil.objects.ObjectArrayList<LivingEntity> entitiesOfClass = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel) level).moonrise$getEntityLookup().getEntities(LivingEntity.class, entity, aabb, entitiesOfClass, LivingEntity::isAlive);
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+ level.fastBitRadixSort.sort(entitiesOfClass.elements(), entitiesOfClass.size(), entity.position());
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+ // Leaf end - fast bit radix sort
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Brain<?> brain = entity.getBrain();
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brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, entitiesOfClass);
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brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, new NearestVisibleLivingEntities(level, entity, entitiesOfClass));
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diff --git a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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index fa438315b4ed8e9394383b82b89ecb04bac3399f..44942f1fa1f543e81b1553e51c057de437f10e93 100644
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--- a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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+++ b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
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@@ -27,18 +27,26 @@ public class PlayerSensor extends Sensor<LivingEntity> {
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@Override
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protected void doTick(ServerLevel level, LivingEntity entity) {
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// Leaf start - Remove stream in PlayerSensor
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- List<Player> list = new java.util.ArrayList<>();
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+ // Leaf start - fast bit radix sort
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+ it.unimi.dsi.fastutil.objects.ObjectArrayList<Player> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ double distance = this.getFollowDistance(entity);
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+ double distSq = distance * distance;
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+ net.minecraft.world.phys.Vec3 vec3 = entity.position();
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+ double tx = vec3.x();
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+ double ty = vec3.y();
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+ double tz = vec3.z();
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for (Player serverPlayer : level.players()) {
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if (!EntitySelector.NO_SPECTATORS.test(serverPlayer)) {
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continue;
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}
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- if (!entity.closerThan(serverPlayer, this.getFollowDistance(entity))) {
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+ if (serverPlayer.distanceToSqr(tx, ty, tz) >= distSq) {
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continue;
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}
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list.add(serverPlayer);
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}
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- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
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+ level.fastBitRadixSort.sort(list.elements(), list.size(), vec3);
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+ // Leaf end - fast bit radix sort
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// Leaf end - Remove stream in PlayerSensor
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Brain<?> brain = entity.getBrain();
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brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, list);
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