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Leaf/leaf-server/minecraft-patches/features/0293-fast-bit-radix-sort.patch
Creeam 3994984604 Improved fix of MC-298464 (#524)
* Improved fix of MC-298464

* Remove configurable & cleanup

* [ci skip] Fix patch order
2025-10-13 00:29:05 -04:00

105 lines
7.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Thu, 28 Aug 2025 17:10:34 +0900
Subject: [PATCH] fast bit radix sort
Co-authored-by: Taiyou06 <kaandindar21@gmail.com>
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 6ee710e78b6c169ea4bb0c92787bb2631e4f68cf..19a040133023c5fa7898c4e941b06948072accce 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1096,6 +1096,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
public final org.dreeam.leaf.world.NatureSpawnChunkMap natureSpawnChunkMap = new org.dreeam.leaf.world.NatureSpawnChunkMap(); // Leaf - optimize mob spawning
public final org.dreeam.leaf.world.RandomTickSystem randomTickSystem = new org.dreeam.leaf.world.RandomTickSystem(); // Leaf - optimize random tick
public final org.dreeam.leaf.world.EntityCollisionCache entityCollisionCache = new org.dreeam.leaf.world.EntityCollisionCache(); // Leaf - cache collision list
+ public final org.dreeam.leaf.util.FastBitRadixSort fastBitRadixSort = new org.dreeam.leaf.util.FastBitRadixSort(); // Leaf - fast bit radix sort
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting
diff --git a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
index 09fd13e2d958da8326276c4dadf25bf488aff5ac..063cab1fbd8dd3a483346242659fe273d3000cc6 100644
--- a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
@@ -15,6 +15,7 @@ public class NearestItemSensor extends Sensor<Mob> {
private static final long XZ_RANGE = 32L;
private static final long Y_RANGE = 16L;
public static final int MAX_DISTANCE_TO_WANTED_ITEM = 32;
+ private static final double MAX_DIST_SQ = (double) MAX_DISTANCE_TO_WANTED_ITEM * MAX_DISTANCE_TO_WANTED_ITEM; // Leaf - quick sort
@Override
public Set<MemoryModuleType<?>> requires() {
@@ -24,8 +25,16 @@ public class NearestItemSensor extends Sensor<Mob> {
@Override
protected void doTick(ServerLevel level, Mob entity) {
Brain<?> brain = entity.getBrain();
- List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
- entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ // Leaf start - fast bit radix sort
+ net.minecraft.core.Position pos = entity.position();
+ double x = pos.x();
+ double y = pos.y();
+ double z = pos.z();
+ net.minecraft.world.phys.AABB boundingBox = entity.getBoundingBox().inflate(32.0, 16.0, 32.0);
+ it.unimi.dsi.fastutil.objects.ObjectArrayList<ItemEntity> entitiesOfClass = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel) level).moonrise$getEntityLookup().getEntities(ItemEntity.class, null, boundingBox, entitiesOfClass, (ItemEntity itemEntity) -> itemEntity.distanceToSqr(x, y, z) < MAX_DIST_SQ && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
+ level.fastBitRadixSort.sort(entitiesOfClass.elements(), entitiesOfClass.size(), pos);
+ // Leaf end - fast bit radix sort
// Paper start - Perf: remove streams from hot code
ItemEntity nearest = null;
for (final ItemEntity itemEntity : entitiesOfClass) {
diff --git a/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java b/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
index b0c5e41fefc7c9adf1a61bd5b52861736657d37e..51a6302ed5daf512acc6bed915f954ac76559270 100644
--- a/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
+++ b/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java
@@ -17,10 +17,11 @@ public class NearestLivingEntitySensor<T extends LivingEntity> extends Sensor<T>
protected void doTick(ServerLevel level, T entity) {
double attributeValue = entity.getAttributeValue(Attributes.FOLLOW_RANGE);
AABB aabb = entity.getBoundingBox().inflate(attributeValue, attributeValue, attributeValue);
- List<LivingEntity> entitiesOfClass = level.getEntitiesOfClass(
- LivingEntity.class, aabb, matchableEntity -> matchableEntity != entity && matchableEntity.isAlive()
- );
- entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ // Leaf start - fast bit radix sort
+ it.unimi.dsi.fastutil.objects.ObjectArrayList<LivingEntity> entitiesOfClass = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
+ ((ca.spottedleaf.moonrise.patches.chunk_system.level.ChunkSystemLevel) level).moonrise$getEntityLookup().getEntities(LivingEntity.class, entity, aabb, entitiesOfClass, LivingEntity::isAlive);
+ level.fastBitRadixSort.sort(entitiesOfClass.elements(), entitiesOfClass.size(), entity.position());
+ // Leaf end - fast bit radix sort
Brain<?> brain = entity.getBrain();
brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, entitiesOfClass);
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, new NearestVisibleLivingEntities(level, entity, entitiesOfClass));
diff --git a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
index fa438315b4ed8e9394383b82b89ecb04bac3399f..44942f1fa1f543e81b1553e51c057de437f10e93 100644
--- a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
@@ -27,18 +27,26 @@ public class PlayerSensor extends Sensor<LivingEntity> {
@Override
protected void doTick(ServerLevel level, LivingEntity entity) {
// Leaf start - Remove stream in PlayerSensor
- List<Player> list = new java.util.ArrayList<>();
+ // Leaf start - fast bit radix sort
+ it.unimi.dsi.fastutil.objects.ObjectArrayList<Player> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
+ double distance = this.getFollowDistance(entity);
+ double distSq = distance * distance;
+ net.minecraft.world.phys.Vec3 vec3 = entity.position();
+ double tx = vec3.x();
+ double ty = vec3.y();
+ double tz = vec3.z();
for (Player serverPlayer : level.players()) {
if (!EntitySelector.NO_SPECTATORS.test(serverPlayer)) {
continue;
}
- if (!entity.closerThan(serverPlayer, this.getFollowDistance(entity))) {
+ if (serverPlayer.distanceToSqr(tx, ty, tz) >= distSq) {
continue;
}
list.add(serverPlayer);
}
- list.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ level.fastBitRadixSort.sort(list.elements(), list.size(), vec3);
+ // Leaf end - fast bit radix sort
// Leaf end - Remove stream in PlayerSensor
Brain<?> brain = entity.getBrain();
brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, list);