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Leaf/leaf-server/minecraft-patches/features/0062-Remove-stream-in-PlayerSensor.patch
Dreeam 387597f347 Updated Upstream (Leaves)
Upstream has released updates that appear to apply and compile correctly

Leaves Changes:
LeavesMC/Leaves@88819fe8 Add mc-old hopper suck-in behavior (#395)
LeavesMC/Leaves@7394e8dd Fix papermc repo
LeavesMC/Leaves@85c7bf11 Remove cache-world-generator-sea-level (#392)
LeavesMC/Leaves@00798036 init 1.21.4, and boom!
LeavesMC/Leaves@91fc24da build change, but weight not work
LeavesMC/Leaves@4ccdf459 just work
LeavesMC/Leaves@05ee2e36 Build changes, and delete timings
LeavesMC/Leaves@fcc859dc Fix API patches (#406)
LeavesMC/Leaves@6a1259df 0006/0129
LeavesMC/Leaves@3e3b05df 0009/0129
LeavesMC/Leaves@c3255c4f 0011/0129
LeavesMC/Leaves@6284c7b6 0018/0129
LeavesMC/Leaves@7abdc88c 0030/0129
LeavesMC/Leaves@4d119ff9 0035/0129
LeavesMC/Leaves@60baed99 0043/0129
LeavesMC/Leaves@dc319d5b 0048/0129
LeavesMC/Leaves@73a505d5 0049/0129
LeavesMC/Leaves@016b29dd 0057/0129
LeavesMC/Leaves@c9cf5af8 0065/0129
LeavesMC/Leaves@330b79ff 0086/0129 (#408)
LeavesMC/Leaves@06c1d946 0087/0129
LeavesMC/Leaves@bf4bc284 0091/0129
LeavesMC/Leaves@102a3b70 0097/0129
LeavesMC/Leaves@53b43fed 0101/0129
LeavesMC/Leaves@892f3925 102/129
LeavesMC/Leaves@08c3043a 0107/0129
LeavesMC/Leaves@48764d8e 0112/0129
LeavesMC/Leaves@8380feff 0118/0129
LeavesMC/Leaves@e51603db 0129/0129, 100% patched
LeavesMC/Leaves@ef851152 fix some
LeavesMC/Leaves@9b7c6e88 server work
LeavesMC/Leaves@272b7dcb Protocol... (#409)
LeavesMC/Leaves@7be1bc97 Make jade better
LeavesMC/Leaves@5350f6ea Make action work
LeavesMC/Leaves@f07c26c8 fix action jar
2025-02-06 23:28:14 -05:00

64 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
Date: Tue, 9 Nov 2077 00:00:00 +0800
Subject: [PATCH] Remove stream in PlayerSensor
Stream operations in PlayerSensor take too much time
while ticking Villager farms, so just replace it with for loop =-=
Before: 164ms
After: 18ms
diff --git a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
index 6233e6b48aaa69ba9f577d0b480b1cdf2f55d16e..996c93f2b7ffd83134535f75c0ead45cc34ef13c 100644
--- a/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/PlayerSensor.java
@@ -22,17 +22,40 @@ public class PlayerSensor extends Sensor<LivingEntity> {
@Override
protected void doTick(ServerLevel level, LivingEntity entity) {
- List<Player> list = level.players()
- .stream()
- .filter(EntitySelector.NO_SPECTATORS)
- .filter(serverPlayer -> entity.closerThan(serverPlayer, this.getFollowDistance(entity)))
- .sorted(Comparator.comparingDouble(entity::distanceToSqr))
- .collect(Collectors.toList());
+ // Leaf start - Remove stream in PlayerSensor
+ List<Player> list = new java.util.ArrayList<>();
+ for (Player serverPlayer : level.players()) {
+ if (!EntitySelector.NO_SPECTATORS.test(serverPlayer)) {
+ continue;
+ }
+ if (!entity.closerThan(serverPlayer, this.getFollowDistance(entity))) {
+ continue;
+ }
+
+ list.add(serverPlayer);
+ }
+ list.sort(Comparator.comparingDouble(entity::distanceToSqr));
+ // Leaf end - Remove stream in PlayerSensor
Brain<?> brain = entity.getBrain();
brain.setMemory(MemoryModuleType.NEAREST_PLAYERS, list);
- List<Player> list1 = list.stream().filter(player -> isEntityTargetable(level, entity, player)).collect(Collectors.toList());
+ // Leaf start - Remove stream in PlayerSensor
+ List<Player> list1 = new java.util.ArrayList<>();
+ for (Player player : list) {
+ if (isEntityTargetable(level, entity, player)) {
+ list1.add(player);
+ }
+ }
+ // Leaf end - Remove stream in PlayerSensor
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_PLAYER, list1.isEmpty() ? null : list1.get(0));
- Optional<Player> optional = list1.stream().filter(player -> isEntityAttackable(level, entity, player)).findFirst();
+ // Leaf start - Remove stream in PlayerSensor
+ Optional<Player> optional = Optional.empty();
+ for (Player player : list1) {
+ if (isEntityAttackable(level, entity, player)) {
+ optional = Optional.of(player);
+ break;
+ }
+ }
+ // Leaf end - Remove stream in PlayerSensor
brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_ATTACKABLE_PLAYER, optional);
}