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Leaf/patches/api/0007-KeYi-Player-Skull-API.patch
2024-01-14 05:30:00 -05:00

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1.5 KiB
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: nostalgic853 <yuu8583@proton.me>
Date: Sun, 20 Nov 2022 00:20:01 +0800
Subject: [PATCH] KeYi: Player Skull API
Original license: MIT
Original project: https://github.com/KeYiMC/KeYi
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index 5579fe9823d13be13d501cd0e3383b5763e2a4ed..e13f778a5a44c4eb352779cfca389ccfa570556a 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -9,6 +9,10 @@ import java.util.Date;
import java.util.Map;
import java.util.UUID;
import org.bukkit.BanEntry;
+// KeYi start
+import java.util.concurrent.CompletableFuture;
+import net.kyori.adventure.text.Component;
+// KeYi end
import org.bukkit.DyeColor;
import org.bukkit.Effect;
import org.bukkit.GameMode;
@@ -3703,4 +3707,22 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
sendDeathScreen(message);
}
// Purpur end
+
+ // KeYi start
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A ItemStack of the skull of the player
+ */
+ ItemStack getSkull();
+
+ /**
+ * Get a skull item of a player.
+ * This method runs on main thread, which may freeze the server.
+ *
+ * @return A CompletableFuture the of ItemStack of the skull of the player
+ */
+ CompletableFuture<ItemStack> getSkullAsynchronously();
+ // KeYi end
}