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Leaf/leaf-server/minecraft-patches/features/0253-Add-BlockExplosionHitEvent.patch
hayanesuru 23b7b02eee optimize chunk map (#438)
* rebase

* optimize LivingEntity#travel

* cleanup

* Replace fluid height map

* reuse array list in Entity#collide

* cleanup

* fix fire and liquid collision shape

* fix checkInside

* inline betweenClosed

* cleanup

* optimize getOnPos

* optimize equals in getOnPos

* update mainSupportingBlockPos on dirty

* cleanup

* rename

* merge same patch

* rebase and remove properly

* [ci skip] cleanup

* rebase and rebuild

* fix async locator

* remove async locator

* cleanup

* rebase

---------

Co-authored-by: Taiyou06 <kaandindar21@gmail.com>
2025-08-19 20:48:26 +02:00

28 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Pascalpex <pascalpex@gmail.com>
Date: Wed, 4 Jun 2025 17:03:32 +0200
Subject: [PATCH] Add BlockExplosionHitEvent
diff --git a/net/minecraft/world/level/ServerExplosion.java b/net/minecraft/world/level/ServerExplosion.java
index 1669c21534a453c9cf16b992df7a6bf276dea887..1039cf820ecac54e290dc5dfe7f714bf2b9d2bdd 100644
--- a/net/minecraft/world/level/ServerExplosion.java
+++ b/net/minecraft/world/level/ServerExplosion.java
@@ -615,9 +615,13 @@ public class ServerExplosion implements Explosion {
}
// CraftBukkit end
- this.level
- .getBlockState(blockPos)
- .onExplosionHit(this.level, blockPos, this, (itemStack, blockPos1) -> addOrAppendStack(list, itemStack, blockPos1));
+ // Leaf start - Add BlockExplosionHitEvent
+ if (new org.dreeam.leaf.event.BlockExplosionHitEvent(CraftLocation.toBukkit(blockPos, this.level.getWorld()).getBlock(), this.source == null ? null : this.source.getBukkitEntity(), org.bukkit.craftbukkit.CraftExplosionResult.toExplosionResult(this.blockInteraction)).callEvent()) {
+ this.level
+ .getBlockState(blockPos)
+ .onExplosionHit(this.level, blockPos, this, (itemStack, blockPos1) -> addOrAppendStack(list, itemStack, blockPos1));
+ }
+ // Leaf end - Add BlockExplosionHitEvent
}
for (ServerExplosion.StackCollector stackCollector : list) {