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1. Wet the drys 2. Dry the wets 3. Wet the drys 4. Dry the wets 5. Wet the drys 6. Now dust the wets
203 lines
12 KiB
Diff
203 lines
12 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: peaches94 <peachescu94@gmail.com>
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Date: Sun, 10 Jul 2022 13:29:20 -0500
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Subject: [PATCH] Petal: reduce work done by game event system
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Original license: GPL v3
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Original project: https://github.com/Bloom-host/Petal
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1. going into game event dispatching can be expensive so run the checks before dispatching
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2. EuclideanGameEventListenerRegistry is not used concurrently so we ban that usage for improved performance with allays
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diff --git a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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index 1638eccef431fb68775af624110f1968f0c6dabd..62038854696bd946f58e0e8d26da02415c34e4b1 100644
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--- a/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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+++ b/net/minecraft/world/level/block/entity/SculkCatalystBlockEntity.java
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@@ -65,7 +65,7 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
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return this.catalystListener;
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}
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- public static class CatalystListener implements GameEventListener {
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+ public class CatalystListener implements GameEventListener { // Leaf - petal - reduce work done by game event system
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public static final int PULSE_TICKS = 8;
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final SculkSpreader sculkSpreader;
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private final BlockState blockState;
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@@ -127,6 +127,13 @@ public class SculkCatalystBlockEntity extends BlockEntity implements GameEventLi
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level.playSound(null, pos, SoundEvents.SCULK_CATALYST_BLOOM, SoundSource.BLOCKS, 2.0F, 0.6F + random.nextFloat() * 0.4F);
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}
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+ // Leaf start - petal - reduce work done by game event system
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+ @Override
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+ public boolean listensToEvent(GameEvent gameEvent, GameEvent.Context context) {
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+ return !SculkCatalystBlockEntity.this.isRemoved() && gameEvent == GameEvent.ENTITY_DIE.value() && context.sourceEntity() instanceof LivingEntity;
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+ }
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+ // Leaf end - petal - reduce work done by game event system
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+
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private void tryAwardItSpreadsAdvancement(Level level, LivingEntity entity) {
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if (entity.getLastHurtByMob() instanceof ServerPlayer serverPlayer) {
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DamageSource damageSource = entity.getLastDamageSource() == null
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diff --git a/net/minecraft/world/level/chunk/LevelChunk.java b/net/minecraft/world/level/chunk/LevelChunk.java
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index 95972e7d5e0357ff5884f1cb2f7596c5029f999d..290163335cf3967e2745442fd7d4d4fa16fb7bc0 100644
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--- a/net/minecraft/world/level/chunk/LevelChunk.java
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+++ b/net/minecraft/world/level/chunk/LevelChunk.java
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@@ -79,7 +79,19 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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private Supplier<FullChunkStatus> fullStatus;
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@Nullable
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private LevelChunk.PostLoadProcessor postLoad;
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- private final Int2ObjectMap<GameEventListenerRegistry> gameEventListenerRegistrySections;
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+ // Leaf start - petal - reduce work done by game event system
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+ private final GameEventListenerRegistry[] gameEventListenerRegistrySections;
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+ private static final int GAME_EVENT_DISPATCHER_RADIUS = 2;
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+
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+ private static int getGameEventSectionIndex(int sectionIndex) {
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+ return sectionIndex + GAME_EVENT_DISPATCHER_RADIUS;
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+ }
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+
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+ private static int getGameEventSectionLength(int sectionCount) {
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+ return sectionCount + (GAME_EVENT_DISPATCHER_RADIUS * 2);
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+ }
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+
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+ // Leaf end - petal - reduce work done by game event system
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private final LevelChunkTicks<Block> blockTicks;
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private final LevelChunkTicks<Fluid> fluidTicks;
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private LevelChunk.UnsavedListener unsavedListener = chunkPos -> {};
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@@ -154,7 +166,7 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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) {
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super(pos, data, level, net.minecraft.server.MinecraftServer.getServer().registryAccess().lookupOrThrow(Registries.BIOME), inhabitedTime, sections, blendingData); // Paper - Anti-Xray - The world isn't ready yet, use server singleton for registry
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this.level = (ServerLevel) level; // CraftBukkit - type
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- this.gameEventListenerRegistrySections = new Int2ObjectOpenHashMap<>();
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+ this.gameEventListenerRegistrySections = new GameEventListenerRegistry[getGameEventSectionLength(this.getSectionsCount())]; // Leaf - petal - reduce work done by game event system
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for (Heightmap.Types types : Heightmap.Types.values()) {
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if (ChunkStatus.FULL.heightmapsAfter().contains(types)) {
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@@ -266,10 +278,27 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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@Override
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public GameEventListenerRegistry getListenerRegistry(int sectionY) {
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- return this.level instanceof ServerLevel serverLevel
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- ? this.gameEventListenerRegistrySections
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- .computeIfAbsent(sectionY, i -> new EuclideanGameEventListenerRegistry(serverLevel, sectionY, this::removeGameEventListenerRegistry))
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- : super.getListenerRegistry(sectionY);
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+ // Leaf start - petal - reduce work done by game event system
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+ if (this.level instanceof ServerLevel serverLevel) {
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+ int sectionIndex = getGameEventSectionIndex(this.getSectionIndexFromSectionY(sectionY));
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+
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+ // drop game events that are too far away (32 blocks) from loaded sections
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+ // this matches the highest radius of game events in the game
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+ if (sectionIndex < 0 || sectionIndex >= this.gameEventListenerRegistrySections.length) {
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+ return GameEventListenerRegistry.NOOP;
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+ }
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+
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+ var dispatcher = this.gameEventListenerRegistrySections[sectionIndex];
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+
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+ if (dispatcher == null) {
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+ dispatcher = this.gameEventListenerRegistrySections[sectionIndex] = new EuclideanGameEventListenerRegistry(serverLevel, sectionY, this::removeGameEventListenerRegistry);
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+ }
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+
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+ return dispatcher;
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+ }
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+
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+ return super.getListenerRegistry(sectionY);
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+ // Leaf end - petal - reduce work done by game event system
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}
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// Paper start - Perf: Reduce instructions and provide final method
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@@ -609,7 +638,7 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
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}
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private void removeGameEventListenerRegistry(int sectionY) {
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- this.gameEventListenerRegistrySections.remove(sectionY);
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+ this.gameEventListenerRegistrySections[getGameEventSectionIndex(this.getSectionIndexFromSectionY(sectionY))] = null; // Leaf - petal - reduce work done by game event system
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}
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private void removeBlockEntityTicker(BlockPos pos) {
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diff --git a/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java b/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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index 5175fc90a1fc61c832c6697997a97ae199b195ac..fc56ef2d5ed813db51e35b635e373b6f8035593b 100644
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--- a/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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+++ b/net/minecraft/world/level/gameevent/EuclideanGameEventListenerRegistry.java
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@@ -14,8 +14,8 @@ import net.minecraft.world.phys.Vec3;
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public class EuclideanGameEventListenerRegistry implements GameEventListenerRegistry {
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private final List<GameEventListener> listeners = Lists.newArrayList();
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- private final Set<GameEventListener> listenersToRemove = Sets.newHashSet();
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- private final List<GameEventListener> listenersToAdd = Lists.newArrayList();
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+ //private final Set<GameEventListener> listenersToRemove = Sets.newHashSet(); // Leaf - petal - reduce work done by game event system - Not necessary
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+ //private final List<GameEventListener> listenersToAdd = Lists.newArrayList(); // Leaf - petal - reduce work done by game event system
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private boolean processing;
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private final ServerLevel level;
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private final int sectionY;
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@@ -35,7 +35,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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@Override
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public void register(GameEventListener listener) {
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if (this.processing) {
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- this.listenersToAdd.add(listener);
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+ throw new java.util.ConcurrentModificationException(); // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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} else {
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this.listeners.add(listener);
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}
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@@ -46,7 +46,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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@Override
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public void unregister(GameEventListener listener) {
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if (this.processing) {
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- this.listenersToRemove.add(listener);
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+ throw new java.util.ConcurrentModificationException(); // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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} else {
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this.listeners.remove(listener);
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}
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@@ -66,7 +66,7 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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while (iterator.hasNext()) {
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GameEventListener gameEventListener = iterator.next();
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- if (this.listenersToRemove.remove(gameEventListener)) {
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+ if (false) { // Leaf - petal - reduce work done by game event system - Disallow concurrent modification
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iterator.remove();
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} else {
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Optional<Vec3> postableListenerPosition = getPostableListenerPosition(this.level, pos, gameEventListener);
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@@ -80,6 +80,8 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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this.processing = false;
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}
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+ // Leaf start - petal - reduce work done by game event system
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+ /*
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if (!this.listenersToAdd.isEmpty()) {
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this.listeners.addAll(this.listenersToAdd);
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this.listenersToAdd.clear();
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@@ -89,6 +91,8 @@ public class EuclideanGameEventListenerRegistry implements GameEventListenerRegi
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this.listeners.removeAll(this.listenersToRemove);
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this.listenersToRemove.clear();
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}
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+ */
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+ // Leaf end - petal - reduce work done by game event system
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return flag;
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}
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diff --git a/net/minecraft/world/level/gameevent/GameEventDispatcher.java b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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index 1e9b066ef468ae840eda3c1f6c4b68111a5e862c..1074ab996b48782a76d5afeb6fc790bdd33210ee 100644
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--- a/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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+++ b/net/minecraft/world/level/gameevent/GameEventDispatcher.java
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@@ -44,6 +44,7 @@ public class GameEventDispatcher {
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int sectionPosCoord5 = SectionPos.blockToSectionCoord(blockPos.getZ() + notificationRadius);
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List<GameEvent.ListenerInfo> list = new ArrayList<>();
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GameEventListenerRegistry.ListenerVisitor listenerVisitor = (listener, pos1) -> {
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+ if (!listener.listensToEvent(gameEvent.value(), context)) return; // Leaf - petal - reduce work done by game event system - If they don't listen, ignore
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if (listener.getDeliveryMode() == GameEventListener.DeliveryMode.BY_DISTANCE) {
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list.add(new GameEvent.ListenerInfo(gameEvent, pos, context, listener, pos1));
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} else {
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diff --git a/net/minecraft/world/level/gameevent/GameEventListener.java b/net/minecraft/world/level/gameevent/GameEventListener.java
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index 5a31b5f1e75dd7b412ab577ea6621b7e87fc0590..4d991ab3290646ec3fd6645154abfa5b4e42d00a 100644
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--- a/net/minecraft/world/level/gameevent/GameEventListener.java
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+++ b/net/minecraft/world/level/gameevent/GameEventListener.java
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@@ -23,4 +23,11 @@ public interface GameEventListener {
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public interface Provider<T extends GameEventListener> {
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T getListener();
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}
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+
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+ // Leaf start - petal - reduce work done by game event system
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+ // Add check for seeing if this listener cares about an event
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+ default boolean listensToEvent(GameEvent gameEvent, GameEvent.Context context) {
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+ return true;
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+ }
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+ // Leaf end - petal - reduce work done by game event system
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}
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