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Leaf/leaf-archived-patches/unapplied/server/minecraft-patches/features/0026-Petal-Async-Pathfinding.patch
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2025-03-28 03:11:27 -04:00

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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: peaches94 <peachescu94@gmail.com>
Date: Sun, 26 Jun 2022 16:51:37 -0500
Subject: [PATCH] Petal: Async Pathfinding
Fixed & Updated by KaiijuMC
Original license: GPLv3
Original project: https://github.com/KaiijuMC/Kaiiju
Original license: GPLv3
Original project: https://github.com/Bloom-host/Petal
Co-authored-by: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
Co-authored-by: Taiyou06 <kaandindar21@gmail.com>
Co-authored-by: Altiami <yoshimo.kristin@gmail.com>
This patch was ported downstream from the Petal fork.
Makes most pathfinding-related work happen asynchronously
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 14d9dceacc82cc6c085dab8f52e59a318dd8cae5..8b3dfb1385a2252a4aaead5558c0ffbd5c204971 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -255,6 +255,7 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
@Nullable
@Override
public LivingEntity getTarget() {
+ //if (Thread.currentThread().getName().contains("petal-async-pathfinding-thread")) return this.target; // Kaiiju - Don't reset target when async pathfinding! // Leaf - Don't need this
return this.target;
}
diff --git a/net/minecraft/world/entity/ai/behavior/AcquirePoi.java b/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
index 7f0975f8bd6d5f8ca28f503f93c8cb5c42557420..eb71f045d3e8698a8a9e9f51176c2884f71a034c 100644
--- a/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
+++ b/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
@@ -102,21 +102,20 @@ public class AcquirePoi {
}
}
// Paper end - optimise POI access
- Path path = findPathToPois(mob, set);
- if (path != null && path.canReach()) {
- BlockPos target = path.getTarget();
- poiManager.getType(target).ifPresent(holder -> {
- poiManager.take(acquirablePois, (holder1, blockPos) -> blockPos.equals(target), target, 1);
- memoryAccessor.set(GlobalPos.of(level.dimension(), target));
- entityEventId.ifPresent(id -> level.broadcastEntityEvent(mob, id));
- map.clear();
- DebugPackets.sendPoiTicketCountPacket(level, target);
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ // await on path async
+ Path possiblePath = findPathToPois(mob, set);
+
+ // wait on the path to be processed
+ org.dreeam.leaf.async.path.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ processPath(acquirablePois, entityEventId, (Long2ObjectMap<JitteredLinearRetry>) map, memoryAccessor, level, mob, time, poiManager, set, path);
});
} else {
- for (Pair<Holder<PoiType>, BlockPos> pair : set) {
- map.computeIfAbsent(pair.getSecond().asLong(), l -> new AcquirePoi.JitteredLinearRetry(level.random, time));
- }
- }
+ // Kaiiju end
+ Path path = findPathToPois(mob, set);
+ processPath(acquirablePois, entityEventId, (Long2ObjectMap<JitteredLinearRetry>) map, memoryAccessor, level, mob, time, poiManager, set, path);
+ } // Kaiiju - Async path processing
return true;
}
@@ -128,6 +127,34 @@ public class AcquirePoi {
: BehaviorBuilder.create(instance -> instance.group(instance.absent(existingAbsentMemory)).apply(instance, memoryAccessor -> oneShot));
}
+ // Leaf start - Kaiiju - Async path processing
+ private static void processPath(Predicate<Holder<PoiType>> acquirablePois,
+ Optional<Byte> entityEventId,
+ Long2ObjectMap<JitteredLinearRetry> map,
+ net.minecraft.world.entity.ai.behavior.declarative.MemoryAccessor<com.mojang.datafixers.kinds.Const.Mu<com.mojang.datafixers.util.Unit>, GlobalPos> memoryAccessor,
+ ServerLevel level,
+ PathfinderMob mob,
+ long time,
+ PoiManager poiManager,
+ Set<Pair<Holder<PoiType>, BlockPos>> set,
+ Path path) {
+ if (path != null && path.canReach()) {
+ BlockPos target = path.getTarget();
+ poiManager.getType(target).ifPresent(holder -> {
+ poiManager.take(acquirablePois, (holder1, blockPos) -> blockPos.equals(target), target, 1);
+ memoryAccessor.set(GlobalPos.of(level.dimension(), target));
+ entityEventId.ifPresent(id -> level.broadcastEntityEvent(mob, id));
+ map.clear();
+ DebugPackets.sendPoiTicketCountPacket(level, target);
+ });
+ } else {
+ for (Pair<Holder<PoiType>, BlockPos> pair : set) {
+ map.computeIfAbsent(pair.getSecond().asLong(), l -> new JitteredLinearRetry(level.random, time));
+ }
+ }
+ }
+ // Leaf end - Kaiiju - Async path processing
+
@Nullable
public static Path findPathToPois(Mob mob, Set<Pair<Holder<PoiType>, BlockPos>> poiPositions) {
if (poiPositions.isEmpty()) {
diff --git a/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java b/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
index 621ba76784f2b92790eca62be4d0688834335ab6..e2e1532d2ffb709e347db42b1b5b6cae5e7e9700 100644
--- a/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
+++ b/net/minecraft/world/entity/ai/behavior/MoveToTargetSink.java
@@ -21,6 +21,7 @@ public class MoveToTargetSink extends Behavior<Mob> {
private int remainingCooldown;
@Nullable
private Path path;
+ private boolean finishedProcessing; // Kaiiju - petal - track when path is processed
@Nullable
private BlockPos lastTargetPos;
private float speedModifier;
@@ -53,9 +54,10 @@ public class MoveToTargetSink extends Behavior<Mob> {
Brain<?> brain = owner.getBrain();
WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
boolean flag = this.reachedTarget(owner, walkTarget);
- if (!flag && this.tryComputePath(owner, walkTarget, level.getGameTime())) {
+ if (!org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled && !flag && this.tryComputePath(owner, walkTarget, level.getGameTime())) { // Kaiiju - petal - async path processing means we can't know if the path is reachable here
this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
return true;
+ } else if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled && !flag) { return true; // Kaiiju - async pathfinding
} else {
brain.eraseMemory(MemoryModuleType.WALK_TARGET);
if (flag) {
@@ -69,6 +71,7 @@ public class MoveToTargetSink extends Behavior<Mob> {
@Override
protected boolean canStillUse(ServerLevel level, Mob entity, long gameTime) {
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled && !this.finishedProcessing) return true; // Kaiiju - petal - wait for processing
if (this.path != null && this.lastTargetPos != null) {
Optional<WalkTarget> memory = entity.getBrain().getMemory(MemoryModuleType.WALK_TARGET);
boolean flag = memory.map(MoveToTargetSink::isWalkTargetSpectator).orElse(false);
@@ -95,12 +98,68 @@ public class MoveToTargetSink extends Behavior<Mob> {
@Override
protected void start(ServerLevel level, Mob entity, long gameTime) {
+ // Kaiiju start - petal - start processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ Brain<?> brain = entity.getBrain();
+ WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get();
+
+ this.finishedProcessing = false;
+ this.lastTargetPos = walkTarget.getTarget().currentBlockPosition();
+ this.path = this.computePath(entity, walkTarget);
+ return;
+ }
+ // Kaiiju end
entity.getBrain().setMemory(MemoryModuleType.PATH, this.path);
entity.getNavigation().moveTo(this.path, (double)this.speedModifier);
}
@Override
protected void tick(ServerLevel level, Mob owner, long gameTime) {
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ if (this.path != null && !this.path.isProcessed()) return; // wait for processing
+
+ if (!this.finishedProcessing) {
+ this.finishedProcessing = true;
+
+ Brain<?> brain = owner.getBrain();
+ boolean canReach = this.path != null && this.path.canReach();
+ if (canReach) {
+ brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
+ } else if (!brain.hasMemoryValue(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE)) {
+ brain.setMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE, gameTime);
+ }
+
+ if (!canReach) {
+ Optional<WalkTarget> walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET);
+
+ if (!walkTarget.isPresent()) return;
+
+ BlockPos blockPos = walkTarget.get().getTarget().currentBlockPosition();
+ Vec3 vec3 = DefaultRandomPos.getPosTowards((PathfinderMob) owner, 10, 7, Vec3.atBottomCenterOf(blockPos), (float) Math.PI / 2F);
+ if (vec3 != null) {
+ // try recalculating the path using a random position
+ this.path = owner.getNavigation().createPath(vec3.x, vec3.y, vec3.z, 0);
+ this.finishedProcessing = false;
+ return;
+ }
+ }
+
+ owner.getBrain().setMemory(MemoryModuleType.PATH, this.path);
+ owner.getNavigation().moveTo(this.path, this.speedModifier);
+ }
+
+ Path path = owner.getNavigation().getPath();
+ Brain<?> brain = owner.getBrain();
+
+ if (path != null && this.lastTargetPos != null && brain.hasMemoryValue(MemoryModuleType.WALK_TARGET)) {
+ WalkTarget walkTarget = brain.getMemory(MemoryModuleType.WALK_TARGET).get(); // we know isPresent = true
+ if (walkTarget.getTarget().currentBlockPosition().distSqr(this.lastTargetPos) > 4.0D) {
+ this.start(level, owner, gameTime);
+ }
+ }
+ } else {
+ // Kaiiju end
Path path = owner.getNavigation().getPath();
Brain<?> brain = owner.getBrain();
if (this.path != path) {
@@ -115,7 +174,23 @@ public class MoveToTargetSink extends Behavior<Mob> {
this.start(level, owner, gameTime);
}
}
+ } // Kaiiju - async path processing
+ }
+
+ // Kaiiju start - petal - Async path processing
+ @Nullable
+ private Path computePath(Mob entity, WalkTarget walkTarget) {
+ BlockPos blockPos = walkTarget.getTarget().currentBlockPosition();
+ // don't pathfind outside region
+ //if (!io.papermc.paper.util.TickThread.isTickThreadFor((ServerLevel) entity.level(), blockPos)) return null; // Leaf - Don't need this
+ this.speedModifier = walkTarget.getSpeedModifier();
+ Brain<?> brain = entity.getBrain();
+ if (this.reachedTarget(entity, walkTarget)) {
+ brain.eraseMemory(MemoryModuleType.CANT_REACH_WALK_TARGET_SINCE);
+ }
+ return entity.getNavigation().createPath(blockPos, 0);
}
+ // Kaiiju end
private boolean tryComputePath(Mob mob, WalkTarget target, long time) {
BlockPos blockPos = target.getTarget().currentBlockPosition();
diff --git a/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java b/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
index 4f9f3367b1ca3903df03a80fa2b01a3d24e6e77d..51413df5cd61b3ff59c6c6c3ec69d6732ab07d83 100644
--- a/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
+++ b/net/minecraft/world/entity/ai/behavior/SetClosestHomeAsWalkTarget.java
@@ -60,17 +60,20 @@ public class SetClosestHomeAsWalkTarget {
poi -> poi.is(PoiTypes.HOME), predicate, mob.blockPosition(), 48, PoiManager.Occupancy.ANY
)
.collect(Collectors.toSet());
+ // Kaiiju start - petal - Async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ // await on path async
+ Path possiblePath = AcquirePoi.findPathToPois(mob, set);
+
+ // wait on the path to be processed
+ org.dreeam.leaf.async.path.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ processPath(speedModifier, map, mutableLong, walkTarget, level, poiManager, mutableInt, path);
+ });
+ } else {
+ // Kaiiju end
Path path = AcquirePoi.findPathToPois(mob, set);
- if (path != null && path.canReach()) {
- BlockPos target = path.getTarget();
- Optional<Holder<PoiType>> type = poiManager.getType(target);
- if (type.isPresent()) {
- walkTarget.set(new WalkTarget(target, speedModifier, 1));
- DebugPackets.sendPoiTicketCountPacket(level, target);
- }
- } else if (mutableInt.getValue() < 5) {
- map.long2LongEntrySet().removeIf(entry -> entry.getLongValue() < mutableLong.getValue());
- }
+ processPath(speedModifier, map, mutableLong, walkTarget, level, poiManager, mutableInt, path);
+ } // Kaiiju - async path processing
return true;
} else {
@@ -81,4 +84,26 @@ public class SetClosestHomeAsWalkTarget {
)
);
}
+
+ // Leaf start - Kaiiju - petal - Async path processing
+ private static void processPath(float speedModifier,
+ Long2LongMap map,
+ MutableLong mutableLong,
+ net.minecraft.world.entity.ai.behavior.declarative.MemoryAccessor<com.mojang.datafixers.kinds.Const.Mu<com.mojang.datafixers.util.Unit>, WalkTarget> walkTarget,
+ net.minecraft.server.level.ServerLevel level,
+ PoiManager poiManager,
+ MutableInt mutableInt,
+ @org.jetbrains.annotations.Nullable Path path) {
+ if (path != null && path.canReach()) {
+ BlockPos target = path.getTarget();
+ Optional<Holder<PoiType>> type = poiManager.getType(target);
+ if (type.isPresent()) {
+ walkTarget.set(new WalkTarget(target, speedModifier, 1));
+ DebugPackets.sendPoiTicketCountPacket(level, target);
+ }
+ } else if (mutableInt.getValue() < 5) {
+ map.long2LongEntrySet().removeIf(entry -> entry.getLongValue() < mutableLong.getValue());
+ }
+ }
+ // Leaf end - Kaiiju - petal - Async path processing
}
diff --git a/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java b/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java
index d8f532c5e68ff4dff933556c4f981e9474c044e6..95733482a647935e1e7f81fa71a0e99ea52e9a9b 100644
--- a/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java
+++ b/net/minecraft/world/entity/ai/goal/DoorInteractGoal.java
@@ -56,7 +56,7 @@ public abstract class DoorInteractGoal extends Goal {
} else {
GroundPathNavigation groundPathNavigation = (GroundPathNavigation)this.mob.getNavigation();
Path path = groundPathNavigation.getPath();
- if (path != null && !path.isDone()) {
+ if (path != null && path.isProcessed() && !path.isDone()) { // Kaiiju - async pathfinding - ensure path is processed
for (int i = 0; i < Math.min(path.getNextNodeIndex() + 2, path.getNodeCount()); i++) {
Node node = path.getNode(i);
this.doorPos = new BlockPos(node.x, node.y + 1, node.z);
diff --git a/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java b/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
index 66a02fe7594522ef391d67e09856bf3f70fe597d..55e4e6542ac05d89b8d062c546de85b29fb0099f 100644
--- a/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
+++ b/net/minecraft/world/entity/ai/navigation/AmphibiousPathNavigation.java
@@ -12,9 +12,25 @@ public class AmphibiousPathNavigation extends PathNavigation {
super(mob, level);
}
+ // Kaiiju start - petal - async path processing
+ private static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ AmphibiousNodeEvaluator nodeEvaluator = new AmphibiousNodeEvaluator(false);
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new AmphibiousNodeEvaluator(false);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
diff --git a/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java b/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
index 71ea68b56b3069bdf8e47931156b6ef49ea8ce5d..5de4c1138c7092ff8240fcb30cd64ff1f4d12088 100644
--- a/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
+++ b/net/minecraft/world/entity/ai/navigation/FlyingPathNavigation.java
@@ -16,9 +16,25 @@ public class FlyingPathNavigation extends PathNavigation {
super(mob, level);
}
+ // Kaiiju start - petal - async path processing
+ private static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ FlyNodeEvaluator nodeEvaluator = new FlyNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new FlyNodeEvaluator();
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
@@ -48,6 +64,7 @@ public class FlyingPathNavigation extends PathNavigation {
if (this.hasDelayedRecomputation) {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - async path processing
if (!this.isDone()) {
if (this.canUpdatePath()) {
diff --git a/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java b/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
index 045cfafb3afe8271d60852ae3c7cdcb039b44d4f..3f55b00e2f8924a8450df8a3f9812a4ae2983df3 100644
--- a/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
+++ b/net/minecraft/world/entity/ai/navigation/GroundPathNavigation.java
@@ -24,9 +24,25 @@ public class GroundPathNavigation extends PathNavigation {
super(mob, level);
}
+ // Kaiiju start - petal - async path processing
+ protected static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new WalkNodeEvaluator();
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
diff --git a/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/net/minecraft/world/entity/ai/navigation/PathNavigation.java
index 6c8fb611943aee8cabc471c63166f9b44ef14826..25ef9b67eee01c6df466031c5dbc728b1a754ab2 100644
--- a/net/minecraft/world/entity/ai/navigation/PathNavigation.java
+++ b/net/minecraft/world/entity/ai/navigation/PathNavigation.java
@@ -167,6 +167,10 @@ public abstract class PathNavigation {
return null;
} else if (!this.canUpdatePath()) {
return null;
+ // Kaiiju start - petal - catch early if it's still processing these positions let it keep processing
+ } else if (this.path instanceof org.dreeam.leaf.async.path.AsyncPath asyncPath && !asyncPath.isProcessed() && asyncPath.hasSameProcessingPositions(targets)) {
+ return this.path;
+ // Kaiiju end
} else if (this.path != null && !this.path.isDone() && targets.contains(this.targetPos)) {
return this.path;
} else {
@@ -191,11 +195,29 @@ public abstract class PathNavigation {
int i = (int)(followRange + regionOffset);
PathNavigationRegion pathNavigationRegion = new PathNavigationRegion(this.level, blockPos.offset(-i, -i, -i), blockPos.offset(i, i, i));
Path path = this.pathFinder.findPath(pathNavigationRegion, this.mob, targets, followRange, accuracy, this.maxVisitedNodesMultiplier);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ // assign early a target position. most calls will only have 1 position
+ if (!targets.isEmpty()) this.targetPos = targets.iterator().next();
+
+ org.dreeam.leaf.async.path.AsyncPathProcessor.awaitProcessing(path, processedPath -> {
+ // check that processing didn't take so long that we calculated a new path
+ if (processedPath != this.path) return;
+
+ if (processedPath != null && processedPath.getTarget() != null) {
+ this.targetPos = processedPath.getTarget();
+ this.reachRange = accuracy;
+ this.resetStuckTimeout();
+ }
+ });
+ } else {
+ // Kaiiju end
if (path != null && path.getTarget() != null) {
this.targetPos = path.getTarget();
this.reachRange = accuracy;
this.resetStuckTimeout();
}
+ } // Kaiiju - async path processing
return path;
}
@@ -246,8 +268,8 @@ public abstract class PathNavigation {
if (this.isDone()) {
return false;
} else {
- this.trimPath();
- if (this.path.getNodeCount() <= 0) {
+ if (path.isProcessed()) this.trimPath(); // Kaiiju - petal - only trim if processed
+ if (path.isProcessed() && this.path.getNodeCount() <= 0) { // Kaiiju - petal - only check node count if processed
return false;
} else {
this.speedModifier = speed;
@@ -270,6 +292,7 @@ public abstract class PathNavigation {
if (this.hasDelayedRecomputation) {
this.recomputePath();
}
+ if (this.path != null && !this.path.isProcessed()) return; // Kaiiju - petal - skip pathfinding if we're still processing
if (!this.isDone()) {
if (this.canUpdatePath()) {
@@ -299,6 +322,7 @@ public abstract class PathNavigation {
}
protected void followThePath() {
+ if (!this.path.isProcessed()) return; // Kaiiju - petal - skip if not processed
Vec3 tempMobPos = this.getTempMobPos();
this.maxDistanceToWaypoint = this.mob.getBbWidth() > 0.75F ? this.mob.getBbWidth() / 2.0F : 0.75F - this.mob.getBbWidth() / 2.0F;
Vec3i nextNodePos = this.path.getNextNodePos();
@@ -455,7 +479,7 @@ public abstract class PathNavigation {
public boolean shouldRecomputePath(BlockPos pos) {
if (this.hasDelayedRecomputation) {
return false;
- } else if (this.path != null && !this.path.isDone() && this.path.getNodeCount() != 0) {
+ } else if (this.path != null && this.path.isProcessed() && !this.path.isDone() && this.path.getNodeCount() != 0) { // Kaiiju - petal - Skip if not processed
Node endNode = this.path.getEndNode();
Vec3 vec3 = new Vec3((endNode.x + this.mob.getX()) / 2.0, (endNode.y + this.mob.getY()) / 2.0, (endNode.z + this.mob.getZ()) / 2.0);
return pos.closerToCenterThan(vec3, this.path.getNodeCount() - this.path.getNextNodeIndex());
diff --git a/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java b/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
index 2979846853898d78a2df19df2287da16dbe4ae71..1289a6e85f3fdb9187323343b6c20e17b6a7e296 100644
--- a/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
+++ b/net/minecraft/world/entity/ai/navigation/WaterBoundPathNavigation.java
@@ -15,11 +15,27 @@ public class WaterBoundPathNavigation extends PathNavigation {
super(mob, level);
}
+ // Kaiiju start - petal - async path processing
+ private static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ SwimNodeEvaluator nodeEvaluator = new SwimNodeEvaluator(nodeEvaluatorFeatures.allowBreaching());
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.allowBreaching = this.mob.getType() == EntityType.DOLPHIN;
this.nodeEvaluator = new SwimNodeEvaluator(this.allowBreaching);
this.nodeEvaluator.setCanPassDoors(false);
+ // Kaiiju start - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
diff --git a/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java b/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
index 1f96fd5085bacb4c584576c7cb9f51e7898e9b03..8819717c5307a90abc493cf801b4e795c13b3460 100644
--- a/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
+++ b/net/minecraft/world/entity/ai/sensing/NearestBedSensor.java
@@ -57,17 +57,32 @@ public class NearestBedSensor extends Sensor<Mob> {
java.util.List<Pair<Holder<PoiType>, BlockPos>> poiposes = new java.util.ArrayList<>();
// don't ask me why it's unbounded. ask mojang.
io.papermc.paper.util.PoiAccess.findAnyPoiPositions(poiManager, type -> type.is(PoiTypes.HOME), predicate, entity.blockPosition(), level.purpurConfig.villagerNearestBedSensorSearchRadius, PoiManager.Occupancy.ANY, false, Integer.MAX_VALUE, poiposes); // Purpur - Configurable villager search radius
- Path path = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
- // Paper end - optimise POI access
- if (path != null && path.canReach()) {
- BlockPos target = path.getTarget();
- Optional<Holder<PoiType>> type = poiManager.getType(target);
- if (type.isPresent()) {
- entity.getBrain().setMemory(MemoryModuleType.NEAREST_BED, target);
- }
- } else if (this.triedCount < 5) {
- this.batchCache.long2LongEntrySet().removeIf(entry -> entry.getLongValue() < this.lastUpdate);
+ // Kaiiju start - await on async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ Path possiblePath = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
+ org.dreeam.leaf.async.path.AsyncPathProcessor.awaitProcessing(possiblePath, path -> {
+ processPath(entity, poiManager, path);
+ });
+ } else {
+ // Kaiiju end
+ Path path = AcquirePoi.findPathToPois(entity, new java.util.HashSet<>(poiposes));
+ // Paper end - optimise POI access
+ processPath(entity, poiManager, path);
+ } // Kaiiju - async path processing
+ }
+ }
+
+ // Leaf start - Kaiiju - await on async path processing
+ private void processPath(Mob entity, PoiManager poiManager, @org.jetbrains.annotations.Nullable Path path) {
+ if (path != null && path.canReach()) {
+ BlockPos target = path.getTarget();
+ Optional<Holder<PoiType>> type = poiManager.getType(target);
+ if (type.isPresent()) {
+ entity.getBrain().setMemory(MemoryModuleType.NEAREST_BED, target);
}
+ } else if (this.triedCount < 5) {
+ this.batchCache.long2LongEntrySet().removeIf(entry -> entry.getLongValue() < this.lastUpdate);
}
}
+ // Leaf end - Kaiiju - await on async path processing
}
diff --git a/net/minecraft/world/entity/animal/Bee.java b/net/minecraft/world/entity/animal/Bee.java
index d5727999eb67ff30dbf47865d59452483338e170..6fffa2e98e54ab015762417af8507d11c164e765 100644
--- a/net/minecraft/world/entity/animal/Bee.java
+++ b/net/minecraft/world/entity/animal/Bee.java
@@ -936,7 +936,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
} else {
Bee.this.pathfindRandomlyTowards(Bee.this.hivePos);
}
- } else {
+ } else if (navigation.getPath() != null && navigation.getPath().isProcessed()) { // Kaiiju - petal - check processing
boolean flag = this.pathfindDirectlyTowards(Bee.this.hivePos);
if (!flag) {
this.dropAndBlacklistHive();
@@ -990,7 +990,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
return true;
} else {
Path path = Bee.this.navigation.getPath();
- return path != null && path.getTarget().equals(pos) && path.canReach() && path.isDone();
+ return path != null && path.isProcessed() && path.getTarget().equals(pos) && path.canReach() && path.isDone(); // Kaiiju - petal - ensure path is processed
}
}
}
diff --git a/net/minecraft/world/entity/animal/frog/Frog.java b/net/minecraft/world/entity/animal/frog/Frog.java
index e5ec23c413e0d7da6f6b9c43925a7aa247946895..6e5cb137b3aa91321528d00a1433009cb9a0e656 100644
--- a/net/minecraft/world/entity/animal/frog/Frog.java
+++ b/net/minecraft/world/entity/animal/frog/Frog.java
@@ -479,9 +479,25 @@ public class Frog extends Animal implements VariantHolder<Holder<FrogVariant>> {
return pathType != PathType.WATER_BORDER && super.canCutCorner(pathType);
}
+ // Kaiiju start - petal - async path processing
+ private static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ Frog.FrogNodeEvaluator nodeEvaluator = new Frog.FrogNodeEvaluator(true);
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new Frog.FrogNodeEvaluator(true);
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
}
diff --git a/net/minecraft/world/entity/monster/Drowned.java b/net/minecraft/world/entity/monster/Drowned.java
index 6c73245b8d04f194e72165aa0000ca79a95db59d..f5e6673ff2bd3029585b9ffea10df5d549f1cdd6 100644
--- a/net/minecraft/world/entity/monster/Drowned.java
+++ b/net/minecraft/world/entity/monster/Drowned.java
@@ -313,7 +313,7 @@ public class Drowned extends Zombie implements RangedAttackMob {
protected boolean closeToNextPos() {
Path path = this.getNavigation().getPath();
- if (path != null) {
+ if (path != null && path.isProcessed()) { // Kaiiju - petal - ensure path is processed
BlockPos target = path.getTarget();
if (target != null) {
double d = this.distanceToSqr(target.getX(), target.getY(), target.getZ());
diff --git a/net/minecraft/world/entity/monster/Strider.java b/net/minecraft/world/entity/monster/Strider.java
index 241526239bdbd5d9276f85e7fca46a7051f46a25..ae4ee948971e931e4fdc4ec2187f5182195c626c 100644
--- a/net/minecraft/world/entity/monster/Strider.java
+++ b/net/minecraft/world/entity/monster/Strider.java
@@ -579,9 +579,25 @@ public class Strider extends Animal implements ItemSteerable, Saddleable {
super(strider, level);
}
+ // Kaiiju start - petal - async path processing
+ private static final org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator = (org.dreeam.leaf.async.path.NodeEvaluatorFeatures nodeEvaluatorFeatures) -> {
+ WalkNodeEvaluator nodeEvaluator = new WalkNodeEvaluator();
+ nodeEvaluator.setCanPassDoors(nodeEvaluatorFeatures.canPassDoors());
+ nodeEvaluator.setCanFloat(nodeEvaluatorFeatures.canFloat());
+ nodeEvaluator.setCanWalkOverFences(nodeEvaluatorFeatures.canWalkOverFences());
+ nodeEvaluator.setCanOpenDoors(nodeEvaluatorFeatures.canOpenDoors());
+ return nodeEvaluator;
+ };
+ // Kaiiju end
+
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new WalkNodeEvaluator();
+ // Kaiiju start - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, nodeEvaluatorGenerator);
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes);
}
diff --git a/net/minecraft/world/entity/monster/warden/Warden.java b/net/minecraft/world/entity/monster/warden/Warden.java
index 26f3fe1c80b0d87b96076432f35fe4f95f92ce13..3a43790fb91e778f4fc0730aecd0dde4a6d301c8 100644
--- a/net/minecraft/world/entity/monster/warden/Warden.java
+++ b/net/minecraft/world/entity/monster/warden/Warden.java
@@ -599,6 +599,16 @@ public class Warden extends Monster implements VibrationSystem {
@Override
protected PathFinder createPathFinder(int maxVisitedNodes) {
this.nodeEvaluator = new WalkNodeEvaluator();
+ // Kaiiju start - petal - async path processing
+ if (org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled) {
+ return new PathFinder(this.nodeEvaluator, maxVisitedNodes, GroundPathNavigation.nodeEvaluatorGenerator) {
+ @Override
+ protected float distance(Node first, Node second) {
+ return first.distanceToXZ(second);
+ }
+ };
+ }
+ // Kaiiju end
return new PathFinder(this.nodeEvaluator, maxVisitedNodes) {
@Override
protected float distance(Node first, Node second) {
diff --git a/net/minecraft/world/level/block/ShulkerBoxBlock.java b/net/minecraft/world/level/block/ShulkerBoxBlock.java
index cdf835ff107bc1eadde706d69384e687626fce70..31066accd82da2b8b36d9a9d8676dc887af31fed 100644
--- a/net/minecraft/world/level/block/ShulkerBoxBlock.java
+++ b/net/minecraft/world/level/block/ShulkerBoxBlock.java
@@ -217,9 +217,16 @@ public class ShulkerBoxBlock extends BaseEntityBlock {
@Override
protected VoxelShape getShape(BlockState state, BlockGetter level, BlockPos pos, CollisionContext context) {
+ //if (Thread.currentThread().getName().contains("petal-async-pathfinding-thread")) return Shapes.block(); // Kaiiju - async pathfinding - we cannot get block entities // Leaf - Don't need this
return level.getBlockEntity(pos) instanceof ShulkerBoxBlockEntity shulkerBoxBlockEntity
? Shapes.create(shulkerBoxBlockEntity.getBoundingBox(state))
: Shapes.block();
+ // Kaiiju start - async pathfinding - workaround // Leaf - Don't need this
+ /*
+ } catch (NullPointerException e) {
+ return Shapes.block();
+ }
+ */
}
@Override
diff --git a/net/minecraft/world/level/pathfinder/Path.java b/net/minecraft/world/level/pathfinder/Path.java
index d6d3c8f5e5dd4a8cab0d3fcc131c3a59f06130c6..add5b8b98e4d09617cbd4e7dd2710dc50781613a 100644
--- a/net/minecraft/world/level/pathfinder/Path.java
+++ b/net/minecraft/world/level/pathfinder/Path.java
@@ -26,6 +26,17 @@ public class Path {
this.reached = reached;
}
+ // Kaiiju start - petal - async path processing
+ /**
+ * checks if the path is completely processed in the case of it being computed async
+ *
+ * @return true if the path is processed
+ */
+ public boolean isProcessed() {
+ return true;
+ }
+ // Kaiiju end
+
public void advance() {
this.nextNodeIndex++;
}
@@ -99,6 +110,7 @@ public class Path {
}
public boolean sameAs(@Nullable Path pathentity) {
+ if (pathentity == this) return true; // Kaiiju - petal - short circuit
if (pathentity == null) {
return false;
} else if (pathentity.nodes.size() != this.nodes.size()) {
diff --git a/net/minecraft/world/level/pathfinder/PathFinder.java b/net/minecraft/world/level/pathfinder/PathFinder.java
index c2baadcdceb1df6a881d6f73aa4eb4dd264bcdfe..61912c67611ded5a8f34e0c55d3d3017f144f970 100644
--- a/net/minecraft/world/level/pathfinder/PathFinder.java
+++ b/net/minecraft/world/level/pathfinder/PathFinder.java
@@ -22,10 +22,18 @@ public class PathFinder {
public final NodeEvaluator nodeEvaluator;
private static final boolean DEBUG = false;
private final BinaryHeap openSet = new BinaryHeap();
+ private final @Nullable org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator; // Kaiiju - petal - we use this later to generate an evaluator
- public PathFinder(NodeEvaluator nodeEvaluator, int maxVisitedNodes) {
+ public PathFinder(NodeEvaluator nodeEvaluator, int maxVisitedNodes, @Nullable org.dreeam.leaf.async.path.NodeEvaluatorGenerator nodeEvaluatorGenerator) { // Kaiiju - petal - add nodeEvaluatorGenerator
this.nodeEvaluator = nodeEvaluator;
this.maxVisitedNodes = maxVisitedNodes;
+ // Kaiiju start - petal - support nodeEvaluatorgenerators
+ this.nodeEvaluatorGenerator = nodeEvaluatorGenerator;
+ }
+
+ public PathFinder(NodeEvaluator nodeEvaluator, int maxVisitedNodes) {
+ this(nodeEvaluator, maxVisitedNodes, null);
+ // Kaiiju end
}
public void setMaxVisitedNodes(int maxVisitedNodes) {
@@ -34,26 +42,63 @@ public class PathFinder {
@Nullable
public Path findPath(PathNavigationRegion region, Mob mob, Set<BlockPos> targetPositions, float maxRange, int accuracy, float searchDepthMultiplier) {
- this.openSet.clear();
- this.nodeEvaluator.prepare(region, mob);
- Node start = this.nodeEvaluator.getStart();
+ if (!org.dreeam.leaf.config.modules.async.AsyncPathfinding.enabled)
+ this.openSet.clear(); // Kaiiju - petal - it's always cleared in processPath
+ // Kaiiju start - petal - use a generated evaluator if we have one otherwise run sync
+ NodeEvaluator nodeEvaluator = this.nodeEvaluatorGenerator == null
+ ? this.nodeEvaluator
+ : org.dreeam.leaf.async.path.NodeEvaluatorCache.takeNodeEvaluator(this.nodeEvaluatorGenerator, this.nodeEvaluator);
+ nodeEvaluator.prepare(region, mob);
+ Node start = nodeEvaluator.getStart();
+ // Kaiiju end
if (start == null) {
+ org.dreeam.leaf.async.path.NodeEvaluatorCache.removeNodeEvaluator(nodeEvaluator); // Kaiiju - petal - handle nodeEvaluatorGenerator
return null;
} else {
// Paper start - Perf: remove streams and optimize collection
List<Map.Entry<Target, BlockPos>> map = Lists.newArrayList();
for (BlockPos pos : targetPositions) {
- map.add(new java.util.AbstractMap.SimpleEntry<>(this.nodeEvaluator.getTarget(pos.getX(), pos.getY(), pos.getZ()), pos));
+ map.add(new java.util.AbstractMap.SimpleEntry<>(nodeEvaluator.getTarget(pos.getX(), pos.getY(), pos.getZ()), pos)); // Kaiiju - petal - handle nodeEvaluatorGenerator
}
// Paper end - Perf: remove streams and optimize collection
- Path path = this.findPath(start, map, maxRange, accuracy, searchDepthMultiplier);
- this.nodeEvaluator.done();
- return path;
+ // Kaiiju start - petal - async path processing
+ if (this.nodeEvaluatorGenerator == null) {
+ // run sync :(
+ org.dreeam.leaf.async.path.NodeEvaluatorCache.removeNodeEvaluator(nodeEvaluator);
+ return this.findPath(start, map, maxRange, accuracy, searchDepthMultiplier);
+ }
+
+ return new org.dreeam.leaf.async.path.AsyncPath(Lists.newArrayList(), targetPositions, () -> {
+ try {
+ return this.processPath(nodeEvaluator, start, map, maxRange, accuracy, searchDepthMultiplier);
+ } catch (Exception e) {
+ e.printStackTrace();
+ return null;
+ } finally {
+ nodeEvaluator.done();
+ org.dreeam.leaf.async.path.NodeEvaluatorCache.returnNodeEvaluator(nodeEvaluator);
+ }
+ });
+ // Kaiiju end
}
}
@Nullable
private Path findPath(Node node, List<Map.Entry<Target, BlockPos>> positions, float maxRange, int accuracy, float searchDepthMultiplier) { // Paper - optimize collection
+ // Kaiiju start - petal - split pathfinding into the original sync method for compat and processing for delaying
+ try {
+ return this.processPath(this.nodeEvaluator, node, positions, maxRange, accuracy, searchDepthMultiplier);
+ } catch (Exception e) {
+ e.printStackTrace();
+ return null;
+ } finally {
+ this.nodeEvaluator.done();
+ }
+ }
+
+ private synchronized @org.jetbrains.annotations.NotNull Path processPath(NodeEvaluator nodeEvaluator, Node node, List<Map.Entry<Target, BlockPos>> positions, float maxRange, int accuracy, float searchDepthMultiplier) { // sync to only use the caching functions in this class on a single thread
+ org.apache.commons.lang3.Validate.isTrue(!positions.isEmpty()); // ensure that we have at least one position, which means we'll always return a path
+ // Kaiiju end
// Set<Target> set = targetPositions.keySet(); // Paper
node.g = 0.0F;
node.h = this.getBestH(node, positions); // Paper - optimize collection
@@ -89,7 +134,7 @@ public class PathFinder {
}
if (!(node1.distanceTo(node) >= maxRange)) {
- int neighbors = this.nodeEvaluator.getNeighbors(this.neighbors, node1);
+ int neighbors = nodeEvaluator.getNeighbors(this.neighbors, node1); // Kaiiju - petal - use provided nodeEvaluator
for (int i2 = 0; i2 < neighbors; i2++) {
Node node2 = this.neighbors[i2];
@@ -123,6 +168,7 @@ public class PathFinder {
best = path;
}
}
+ //noinspection ConstantConditions // Kaiiju - petal - ignore this warning, we know that the above loop always runs at least once since positions is not empty
return best;
// Paper end - Perf: remove streams and optimize collection
}