9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-23 00:49:31 +00:00
Files
Leaf/patches/server/0028-Carpet-Fixes-Use-optimized-PoweredRailBlock-logic.patch
2023-04-23 00:46:15 -04:00

439 lines
24 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
Date: Thu, 6 Apr 2023 20:53:05 -0400
Subject: [PATCH] Carpet-Fixes: Use optimized PoweredRailBlock logic
Original license: MIT
Original project: https://github.com/fxmorin/carpet-fixes
Full Rewrite of the powered rail iteration logic.
This rewrite brings a massive performance boost while keeping the vanilla order. This is achieved by running all the
powered rail logic from a single rail instead of each block iterating separately. Which was not only very
expensive but also completely unnecessary and with a lot of massive overhead
diff --git a/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java b/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
index 7fddb6fa8fd30ef88346a59f7867aae792f13772..926dbe4ed5044d4ee06df033b873ccb09b36a2cb 100644
--- a/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
+++ b/src/main/java/net/minecraft/world/level/block/PoweredRailBlock.java
@@ -1,6 +1,7 @@
package net.minecraft.world.level.block;
import net.minecraft.core.BlockPos;
+import net.minecraft.core.Direction;
import net.minecraft.world.level.Level;
import net.minecraft.world.level.block.state.BlockBehaviour;
import net.minecraft.world.level.block.state.BlockState;
@@ -11,6 +12,9 @@ import net.minecraft.world.level.block.state.properties.EnumProperty;
import net.minecraft.world.level.block.state.properties.Property;
import net.minecraft.world.level.block.state.properties.RailShape;
import org.bukkit.craftbukkit.event.CraftEventFactory; // CraftBukkit
+import org.dreeam.leaf.LeafConfig;
+
+import java.util.HashMap;
public class PoweredRailBlock extends BaseRailBlock {
@@ -19,35 +23,36 @@ public class PoweredRailBlock extends BaseRailBlock {
protected PoweredRailBlock(BlockBehaviour.Properties settings) {
super(true, settings);
- this.registerDefaultState((BlockState) ((BlockState) ((BlockState) ((BlockState) this.stateDefinition.any()).setValue(PoweredRailBlock.SHAPE, RailShape.NORTH_SOUTH)).setValue(PoweredRailBlock.POWERED, false)).setValue(PoweredRailBlock.WATERLOGGED, false));
+ this.registerDefaultState(this.stateDefinition.any().setValue(PoweredRailBlock.SHAPE, RailShape.NORTH_SOUTH).setValue(PoweredRailBlock.POWERED, false).setValue(PoweredRailBlock.WATERLOGGED, false));
}
- protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance) {
- if (distance >= 8) {
+ protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance, HashMap<BlockPos, Boolean> checkedPos) {
+ if (distance >= LeafConfig.railPowerLimit - 1) {
return false;
} else {
int j = pos.getX();
int k = pos.getY();
int l = pos.getZ();
boolean flag1 = true;
- RailShape blockpropertytrackposition = (RailShape) state.getValue(PoweredRailBlock.SHAPE);
+ RailShape blockpropertytrackposition = state.getValue(PoweredRailBlock.SHAPE);
+ // not sure whether need blockpropertytrackposition.ordinal()
switch (blockpropertytrackposition) {
- case NORTH_SOUTH:
+ case NORTH_SOUTH -> {
if (flag) {
++l;
} else {
--l;
}
- break;
- case EAST_WEST:
+ }
+ case EAST_WEST -> {
if (flag) {
--j;
} else {
++j;
}
- break;
- case ASCENDING_EAST:
+ }
+ case ASCENDING_EAST -> {
if (flag) {
--j;
} else {
@@ -57,8 +62,8 @@ public class PoweredRailBlock extends BaseRailBlock {
}
blockpropertytrackposition = RailShape.EAST_WEST;
- break;
- case ASCENDING_WEST:
+ }
+ case ASCENDING_WEST -> {
if (flag) {
--j;
++k;
@@ -68,8 +73,8 @@ public class PoweredRailBlock extends BaseRailBlock {
}
blockpropertytrackposition = RailShape.EAST_WEST;
- break;
- case ASCENDING_NORTH:
+ }
+ case ASCENDING_NORTH -> {
if (flag) {
++l;
} else {
@@ -79,8 +84,8 @@ public class PoweredRailBlock extends BaseRailBlock {
}
blockpropertytrackposition = RailShape.NORTH_SOUTH;
- break;
- case ASCENDING_SOUTH:
+ }
+ case ASCENDING_SOUTH -> {
if (flag) {
++l;
++k;
@@ -90,44 +95,78 @@ public class PoweredRailBlock extends BaseRailBlock {
}
blockpropertytrackposition = RailShape.NORTH_SOUTH;
+ }
}
- return this.isSameRailWithPower(world, new BlockPos(j, k, l), flag, distance, blockpropertytrackposition) ? true : flag1 && this.isSameRailWithPower(world, new BlockPos(j, k - 1, l), flag, distance, blockpropertytrackposition);
+ return this.isSameRailWithPower(world, new BlockPos(j, k, l), flag, distance, blockpropertytrackposition, checkedPos) || (flag1 && this.isSameRailWithPower(world, new BlockPos(j, k - 1, l), flag, distance, blockpropertytrackposition, checkedPos));
}
}
- protected boolean isSameRailWithPower(Level world, BlockPos pos, boolean flag, int distance, RailShape shape) {
- BlockState iblockdata = world.getBlockState(pos);
+ protected boolean findPoweredRailSignal(Level world, BlockPos pos, BlockState state, boolean flag, int distance) {
+ return false;
+ }
- if (!iblockdata.is((Block) this)) {
- return false;
- } else {
- RailShape blockpropertytrackposition1 = (RailShape) iblockdata.getValue(PoweredRailBlock.SHAPE);
+ private static final Direction[] EAST_WEST_DIR = new Direction[]{Direction.WEST, Direction.EAST};
+ private static final Direction[] NORTH_SOUTH_DIR = new Direction[]{Direction.SOUTH, Direction.NORTH};
+
+ private static final int FORCE_PLACE = UPDATE_MOVE_BY_PISTON | UPDATE_KNOWN_SHAPE | UPDATE_CLIENTS;
- return shape == RailShape.EAST_WEST && (blockpropertytrackposition1 == RailShape.NORTH_SOUTH || blockpropertytrackposition1 == RailShape.ASCENDING_NORTH || blockpropertytrackposition1 == RailShape.ASCENDING_SOUTH) ? false : (shape == RailShape.NORTH_SOUTH && (blockpropertytrackposition1 == RailShape.EAST_WEST || blockpropertytrackposition1 == RailShape.ASCENDING_EAST || blockpropertytrackposition1 == RailShape.ASCENDING_WEST) ? false : ((Boolean) iblockdata.getValue(PoweredRailBlock.POWERED) ? (world.hasNeighborSignal(pos) ? true : this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1)) : false));
+ protected boolean isSameRailWithPower(Level world, BlockPos pos, boolean flag, int distance, RailShape shape, HashMap<BlockPos, Boolean> checkedPos) {
+ BlockState iblockdata = world.getBlockState(pos);
+ boolean speedCheck = checkedPos.containsKey(pos) && checkedPos.get(pos);
+ if (speedCheck) {
+ return world.hasNeighborSignal(pos) ||
+ this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1, checkedPos);
+ } else {
+ if (iblockdata.is(this)) {
+ RailShape blockpropertytrackposition1 = iblockdata.getValue(PoweredRailBlock.SHAPE);
+ ;
+ if (shape == RailShape.EAST_WEST && (
+ blockpropertytrackposition1 == RailShape.NORTH_SOUTH ||
+ blockpropertytrackposition1 == RailShape.ASCENDING_NORTH ||
+ blockpropertytrackposition1 == RailShape.ASCENDING_SOUTH
+ ) || shape == RailShape.NORTH_SOUTH && (
+ blockpropertytrackposition1 == RailShape.EAST_WEST ||
+ blockpropertytrackposition1 == RailShape.ASCENDING_EAST ||
+ blockpropertytrackposition1 == RailShape.ASCENDING_WEST
+ )) {
+ return false;
+ } else if (iblockdata.getValue(PoweredRailBlock.POWERED)) {
+ return world.hasNeighborSignal(pos) ||
+ this.findPoweredRailSignal(world, pos, iblockdata, flag, distance + 1, checkedPos);
+ } else {
+ return false;
+ }
+ }
+ return false;
}
}
@Override
protected void updateState(BlockState state, Level world, BlockPos pos, Block neighbor) {
- boolean flag = (Boolean) state.getValue(PoweredRailBlock.POWERED);
- boolean flag1 = world.hasNeighborSignal(pos) || this.findPoweredRailSignal(world, pos, state, true, 0) || this.findPoweredRailSignal(world, pos, state, false, 0);
-
- if (flag1 != flag) {
- // CraftBukkit start
- int power = flag ? 15 : 0;
- int newPower = CraftEventFactory.callRedstoneChange(world, pos, power, 15 - power).getNewCurrent();
- if (newPower == power) {
- return;
- }
- // CraftBukkit end
- world.setBlock(pos, (BlockState) state.setValue(PoweredRailBlock.POWERED, flag1), 3);
- world.updateNeighborsAt(pos.below(), this);
- if (((RailShape) state.getValue(PoweredRailBlock.SHAPE)).isAscending()) {
- world.updateNeighborsAt(pos.above(), this);
+ if (LeafConfig.optimizedPoweredRails) {
+ boolean flag = state.getValue(PoweredRailBlock.POWERED);
+ boolean flag1 = world.hasNeighborSignal(pos) || this.findPoweredRailSignal(world, pos, state, true, 0) || this.findPoweredRailSignal(world, pos, state, false, 0);
+
+ if (flag1 != flag) {
+ // CraftBukkit start
+ int power = flag ? 15 : 0;
+ int newPower = CraftEventFactory.callRedstoneChange(world, pos, power, 15 - power).getNewCurrent();
+ if (newPower == power) {
+ return;
+ }
+ // CraftBukkit end
+ if (state.getValue(PoweredRailBlock.SHAPE).isAscending()) {
+ world.setBlock(pos, state.setValue(PoweredRailBlock.POWERED, flag1), 3);
+ world.updateNeighborsAtExceptFromFacing(pos.below(), this, Direction.UP);
+ world.updateNeighborsAtExceptFromFacing(pos.above(), this, Direction.DOWN); //isAscending
+ } else if (flag1) {
+ powerLane(world, pos, state, state.getValue(PoweredRailBlock.SHAPE));
+ } else {
+ dePowerLane(world, pos, state, state.getValue(PoweredRailBlock.SHAPE));
+ }
}
}
-
}
@Override
@@ -258,4 +297,197 @@ public class PoweredRailBlock extends BaseRailBlock {
protected void createBlockStateDefinition(StateDefinition.Builder<Block, BlockState> builder) {
builder.add(PoweredRailBlock.SHAPE, PoweredRailBlock.POWERED, PoweredRailBlock.WATERLOGGED);
}
+
+ public static void giveShapeUpdate(Level world, BlockState state, BlockPos pos, BlockPos fromPos, Direction direction) {
+ BlockState oldState = world.getBlockState(pos);
+ Block.updateOrDestroy(
+ oldState,
+ oldState.updateShape(direction.getOpposite(), state, world, pos, fromPos),
+ world,
+ pos,
+ Block.UPDATE_CLIENTS & -34,
+ 0
+ );
+ }
+
+ public void powerLane(Level world, BlockPos pos, BlockState mainState, RailShape railShape) {
+ world.setBlock(pos, mainState.setValue(PoweredRailBlock.POWERED, true), FORCE_PLACE);
+ HashMap<BlockPos, Boolean> checkedPos = new HashMap<>();
+ checkedPos.put(pos, true);
+ int[] count = new int[2];
+ if (railShape == RailShape.NORTH_SOUTH) { //Order: +z, -z
+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
+ setRailPositionsPower(world, pos, checkedPos, count, i, NORTH_SOUTH_DIR[i]);
+ }
+ updateRails(false, world, pos, mainState, count);
+ } else if (railShape == RailShape.EAST_WEST) { //Order: -x, +x
+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
+ setRailPositionsPower(world, pos, checkedPos, count, i, EAST_WEST_DIR[i]);
+ }
+ updateRails(true, world, pos, mainState, count);
+ }
+ }
+
+ public void dePowerLane(Level world, BlockPos pos, BlockState mainState, RailShape railShape) {
+ world.setBlock(pos, mainState.setValue(PoweredRailBlock.POWERED, false), FORCE_PLACE);
+ int[] count = new int[2];
+ if (railShape == RailShape.NORTH_SOUTH) { //Order: +z, -z
+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
+ setRailPositionsDePower(world, pos, count, i, NORTH_SOUTH_DIR[i]);
+ }
+ updateRails(false, world, pos, mainState, count);
+ } else if (railShape == RailShape.EAST_WEST) { //Order: -x, +x
+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
+ setRailPositionsDePower(world, pos, count, i, EAST_WEST_DIR[i]);
+ }
+ updateRails(true, world, pos, mainState, count);
+ }
+ }
+
+ private void setRailPositionsPower(Level world, BlockPos pos, HashMap<BlockPos, Boolean> checkedPos,
+ int[] count, int i, Direction direction) {
+ for (int z = 1; z < LeafConfig.railPowerLimit; z++) {
+ BlockPos newPos = pos.relative(direction, z);
+ BlockState state = world.getBlockState(newPos);
+ if (checkedPos.containsKey(newPos)) {
+ if (!checkedPos.get(newPos)) break;
+ count[i]++;
+ } else if (!state.is(this) || state.getValue(PoweredRailBlock.POWERED) || !(
+ world.hasNeighborSignal(newPos) ||
+ this.findPoweredRailSignal(world, newPos, state, true, 0, checkedPos) ||
+ this.findPoweredRailSignal(world, newPos, state, false, 0, checkedPos)
+ )) {
+ checkedPos.put(newPos, false);
+ break;
+ } else {
+ checkedPos.put(newPos, true);
+ world.setBlock(newPos, state.setValue(PoweredRailBlock.POWERED, true), FORCE_PLACE);
+ count[i]++;
+ }
+ }
+ }
+
+ private void setRailPositionsDePower(Level world, BlockPos pos, int[] count, int i, Direction direction) {
+ for (int z = 1; z < LeafConfig.railPowerLimit; z++) {
+ BlockPos newPos = pos.relative(direction, z);
+ BlockState state = world.getBlockState(newPos);
+ if (!state.is(this) || !state.getValue(PoweredRailBlock.POWERED) || world.hasNeighborSignal(newPos) ||
+ this.findPoweredRailSignal(world, newPos, state, true, 0) ||
+ this.findPoweredRailSignal(world, newPos, state, false, 0)) break;
+ world.setBlock(newPos, state.setValue(PoweredRailBlock.POWERED, false), FORCE_PLACE);
+ count[i]++;
+ }
+ }
+
+ private void shapeUpdateEnd(Level world, BlockPos pos, BlockState mainState, int endPos,
+ Direction direction, int currentPos, BlockPos blockPos) {
+ if (currentPos == endPos) {
+ BlockPos newPos = pos.relative(direction, currentPos + 1);
+ giveShapeUpdate(world, mainState, newPos, pos, direction);
+ BlockState state = world.getBlockState(blockPos);
+ if (state.is(this) && state.getValue(PoweredRailBlock.SHAPE).isAscending())
+ giveShapeUpdate(world, mainState, newPos.above(), pos, direction);
+ }
+ }
+
+ private void neighborUpdateEnd(Level world, BlockPos pos, int endPos, Direction direction,
+ Block block, int currentPos, BlockPos blockPos) {
+ if (currentPos == endPos) {
+ BlockPos newPos = pos.relative(direction, currentPos + 1);
+ world.neighborChanged(newPos, block, pos);
+ BlockState state = world.getBlockState(blockPos);
+ if (state.is(this) && state.getValue(PoweredRailBlock.SHAPE).isAscending())
+ world.neighborChanged(newPos.above(), block, blockPos);
+ }
+ }
+
+ private void updateRailsSectionEastWestShape(Level world, BlockPos pos, int c, BlockState mainState,
+ Direction dir, int[] count, int countAmt) {
+ BlockPos pos1 = pos.relative(dir, c);
+ if (c == 0 && count[1] == 0)
+ giveShapeUpdate(world, mainState, pos1.relative(dir.getOpposite()), pos, dir.getOpposite());
+ shapeUpdateEnd(world, pos, mainState, countAmt, dir, c, pos1);
+ giveShapeUpdate(world, mainState, pos1.below(), pos, Direction.DOWN);
+ giveShapeUpdate(world, mainState, pos1.above(), pos, Direction.UP);
+ giveShapeUpdate(world, mainState, pos1.north(), pos, Direction.NORTH);
+ giveShapeUpdate(world, mainState, pos1.south(), pos, Direction.SOUTH);
+ }
+
+ private void updateRailsSectionNorthSouthShape(Level world, BlockPos pos, int c, BlockState mainState,
+ Direction dir, int[] count, int countAmt) {
+ BlockPos pos1 = pos.relative(dir, c);
+ giveShapeUpdate(world, mainState, pos1.west(), pos, Direction.WEST);
+ giveShapeUpdate(world, mainState, pos1.east(), pos, Direction.EAST);
+ giveShapeUpdate(world, mainState, pos1.below(), pos, Direction.DOWN);
+ giveShapeUpdate(world, mainState, pos1.above(), pos, Direction.UP);
+ shapeUpdateEnd(world, pos, mainState, countAmt, dir, c, pos1);
+ if (c == 0 && count[1] == 0)
+ giveShapeUpdate(
+ world, mainState, pos1.relative(dir.getOpposite()), pos, dir.getOpposite()
+ );
+ }
+
+ private void updateRails(boolean eastWest, Level world, BlockPos pos, BlockState mainState, int[] count) {
+ if (eastWest) {
+ for (int i = 0; i < EAST_WEST_DIR.length; ++i) {
+ int countAmt = count[i];
+ if (i == 1 && countAmt == 0) continue;
+ Direction dir = EAST_WEST_DIR[i];
+ Block block = mainState.getBlock();
+ for (int c = countAmt; c >= i; c--) {
+ BlockPos p = pos.relative(dir, c);
+ if (c == 0 && count[1] == 0) world.neighborChanged(p.relative(dir.getOpposite()), block, pos);
+ neighborUpdateEnd(world, pos, countAmt, dir, block, c, p);
+ world.neighborChanged(p.below(), block, pos);
+ world.neighborChanged(p.above(), block, pos);
+ world.neighborChanged(p.north(), block, pos);
+ world.neighborChanged(p.south(), block, pos);
+ BlockPos pos2 = pos.relative(dir, c).below();
+ world.neighborChanged(pos2.below(), block, pos);
+ world.neighborChanged(pos2.north(), block, pos);
+ world.neighborChanged(pos2.south(), block, pos);
+ if (c == countAmt) world.neighborChanged(pos.relative(dir, c + 1).below(), block, pos);
+ if (c == 0 && count[1] == 0)
+ world.neighborChanged(p.relative(dir.getOpposite()).below(), block, pos);
+ }
+ if (LeafConfig.reIntroduceReverseRailUpdateOrder) {
+ for (int c = i; c <= countAmt; c++)
+ updateRailsSectionEastWestShape(world, pos, c, mainState, dir, count, countAmt);
+ } else {
+ for (int c = countAmt; c >= i; c--)
+ updateRailsSectionEastWestShape(world, pos, c, mainState, dir, count, countAmt);
+ }
+ }
+ } else {
+ for (int i = 0; i < NORTH_SOUTH_DIR.length; ++i) {
+ int countAmt = count[i];
+ if (i == 1 && countAmt == 0) continue;
+ Direction dir = NORTH_SOUTH_DIR[i];
+ Block block = mainState.getBlock();
+ for (int c = countAmt; c >= i; c--) {
+ BlockPos p = pos.relative(dir, c);
+ world.neighborChanged(p.west(), block, pos);
+ world.neighborChanged(p.east(), block, pos);
+ world.neighborChanged(p.below(), block, pos);
+ world.neighborChanged(p.above(), block, pos);
+ neighborUpdateEnd(world, pos, countAmt, dir, block, c, p);
+ if (c == 0 && count[1] == 0) world.neighborChanged(p.relative(dir.getOpposite()), block, pos);
+ BlockPos pos2 = pos.relative(dir, c).below();
+ world.neighborChanged(pos2.west(), block, pos);
+ world.neighborChanged(pos2.east(), block, pos);
+ world.neighborChanged(pos2.below(), block, pos);
+ if (c == countAmt) world.neighborChanged(pos.relative(dir, c + 1).below(), block, pos);
+ if (c == 0 && count[1] == 0)
+ world.neighborChanged(p.relative(dir.getOpposite()).below(), block, pos);
+ }
+ if (LeafConfig.reIntroduceReverseRailUpdateOrder) {
+ for (int c = i; c <= countAmt; c++)
+ updateRailsSectionNorthSouthShape(world, pos, c, mainState, dir, count, countAmt);
+ } else {
+ for (int c = countAmt; c >= i; c--)
+ updateRailsSectionNorthSouthShape(world, pos, c, mainState, dir, count, countAmt);
+ }
+ }
+ }
+ }
}
diff --git a/src/main/java/org/dreeam/leaf/LeafConfig.java b/src/main/java/org/dreeam/leaf/LeafConfig.java
index f93defde31ccac279d4a1b91aa9ed5c529fc1f6f..7257ac1504f75c58a3bc27fa9daf030699e94d29 100644
--- a/src/main/java/org/dreeam/leaf/LeafConfig.java
+++ b/src/main/java/org/dreeam/leaf/LeafConfig.java
@@ -188,12 +188,18 @@ public class LeafConfig {
public static boolean villagerLobotomizeEnabled = false;
public static int villagerLobotomizeCheckInterval = 100;
public static boolean useSpigotItemMergingMechanism = true;
+ public static int railPowerLimit = 9;
+ public static boolean optimizedPoweredRails = false;
+ public static boolean reIntroduceReverseRailUpdateOrder = false;
private static void performance() {
laggingThreshold = getDouble("performance.lagging-threshold", laggingThreshold);
tpsCatchup = getBoolean("performance.tps-catchup", tpsCatchup);
villagerLobotomizeEnabled = getBoolean("performance.villager.lobotomize.enabled", villagerLobotomizeEnabled);
villagerLobotomizeCheckInterval = getInt("performance.villager.lobotomize.check-interval", villagerLobotomizeCheckInterval);
useSpigotItemMergingMechanism = getBoolean("performance.use-spigot-item-merging-mechanism", useSpigotItemMergingMechanism);
+ railPowerLimit = getInt("performance.railPowerLimit", railPowerLimit);
+ optimizedPoweredRails = getBoolean("performance.optimizedPoweredRails", optimizedPoweredRails);
+ reIntroduceReverseRailUpdateOrder = getBoolean("performance.reIntroduceReverseRailUpdateOrder", reIntroduceReverseRailUpdateOrder);
}
public static String commandTPSBarOutput = "<green>Tpsbar toggled <onoff> for <target>";