9
0
mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00
Files
Leaf/leaf-server/minecraft-patches/features/0047-Optimize-sun-burn-tick.patch

86 lines
4.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Martijn Muijsers <martijnmuijsers@live.nl>
Date: Wed, 30 Nov 2022 23:04:59 +0100
Subject: [PATCH] Optimize sun burn tick
License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
Gale - https://galemc.org
This patch is based on the following patch:
"some entity micro opts"
By: Simon Gardling <titaniumtown@gmail.com>
As part of: JettPack (https://gitlab.com/Titaniumtown/JettPack)
Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html)
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index e84081f571190fc00db07bdc9da349b9cfae142a..90f80877f25fd10a62d6ed273aa2ebb4b390f292 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -2017,10 +2017,20 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@Deprecated
public float getLightLevelDependentMagicValue() {
+ return this.getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ())); // Gale - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue
+ }
+
+ // Gale start - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue
+ /**
+ * @deprecated
+ */
+ @Deprecated
+ public float getLightLevelDependentMagicValue(BlockPos pos) {
return this.level().hasChunkAt(this.getBlockX(), this.getBlockZ())
- ? this.level().getLightLevelDependentMagicValue(BlockPos.containing(this.getX(), this.getEyeY(), this.getZ()))
+ ? this.level.getLightLevelDependentMagicValue(pos)
: 0.0F;
}
+ // Gale end - JettPack - optimize sun burn tick - allow passing BlockPos to getLightLevelDependentMagicValue
public void absSnapTo(double x, double y, double z, float yRot, float xRot) {
this.absSnapTo(x, y, z);
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 7f5981f71e6380c09e40a0c80db6a77e74d5113d..6cc000611dc58a5487034ad87af4156059dd37d7 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -1474,20 +1474,31 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
protected void playAttackSound() {
}
+ // Gale start - JettPack - optimize sun burn tick - cache eye blockpos
+ private BlockPos cached_eye_blockpos;
+ private net.minecraft.world.phys.Vec3 cached_position;
+ // Gale end - JettPack - optimize sun burn tick - cache eye blockpos
public boolean isSunBurnTick() {
if (this.level().isBrightOutside() && !this.level().isClientSide) {
- float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue();
- BlockPos blockPos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ());
- boolean flag = this.isInWaterOrRain() || this.isInPowderSnow || this.wasInPowderSnow;
- if (lightLevelDependentMagicValue > 0.5F
- && this.random.nextFloat() * 30.0F < (lightLevelDependentMagicValue - 0.4F) * 2.0F
- && !flag
- && this.level().canSeeSky(blockPos)) {
- return true;
+ // Gale start - JettPack - optimize sun burn tick - optimizations and cache eye blockpos
+ if (this.cached_position != this.position) {
+ this.cached_eye_blockpos = BlockPos.containing(this.getX(), this.getEyeY(), this.getZ());
+ this.cached_position = this.position;
}
+
+ float lightLevelDependentMagicValue = this.getLightLevelDependentMagicValue(cached_eye_blockpos); // Pass BlockPos to getBrightness
+
+ // Check brightness first
+ if (lightLevelDependentMagicValue <= 0.5F) return false;
+ if (this.random.nextFloat() * 30.0F >= (lightLevelDependentMagicValue - 0.4F) * 2.0F) return false;
+ // Gale end - JettPack - optimize sun burn tick - optimizations and cache eye blockpos
+
+ boolean flag = this.isInWaterOrRain() || this.isInPowderSnow || this.wasInPowderSnow;
+
+ return !flag && this.level().canSeeSky(this.cached_eye_blockpos); // Gale - JettPack - optimize sun burn tick - optimizations and cache eye blockpos
}
- return false;
+ return false; // Gale - JettPack - optimize sun burn tick - optimizations and cache eye blockpos - diff on change
}
@Override