From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com> Date: Sat, 26 Oct 2024 15:00:21 +0800 Subject: [PATCH] Use QuickSort in NearestLivingEntitySensor diff --git a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java index 5a059e1ec232d82e8e891ae78fea962bec2f878e..490c5322f8286f92f9ba4583f59ed60618ad33e5 100644 --- a/src/main/java/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java +++ b/src/main/java/net/minecraft/world/entity/ai/sensing/NearestLivingEntitySensor.java @@ -16,10 +16,16 @@ public class NearestLivingEntitySensor extends Sensor protected void doTick(ServerLevel world, T entity) { AABB aABB = entity.getBoundingBox().inflate((double)this.radiusXZ(), (double)this.radiusY(), (double)this.radiusXZ()); List list = world.getEntitiesOfClass(LivingEntity.class, aABB, e -> e != entity && e.isAlive()); - list.sort(Comparator.comparingDouble(entity::distanceToSqr)); + // Leaf start - Use QuickSort in NearestLivingEntitySensor + LivingEntity[] sortArray = list.toArray(new LivingEntity[]{}); + it.unimi.dsi.fastutil.objects.ObjectArrays.quickSort(sortArray, Comparator.comparingDouble(entity::distanceToSqr)); + List sortedList = java.util.Arrays.asList(sortArray); + // Leaf end - Use QuickSort in NearestLivingEntitySensor Brain brain = entity.getBrain(); - brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, list); - brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, new NearestVisibleLivingEntities(entity, list)); + // Leaf start - Use QuickSort in NearestLivingEntitySensor + brain.setMemory(MemoryModuleType.NEAREST_LIVING_ENTITIES, sortedList); + brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_LIVING_ENTITIES, new NearestVisibleLivingEntities(entity, sortedList)); + // Leaf end - Use QuickSort in NearestLivingEntitySensor } protected int radiusXZ() {