From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Kevin Raneri Date: Wed, 10 Nov 2021 00:37:03 -0500 Subject: [PATCH] Pufferfish: Optimize mob spawning Original license: GPL v3 Original project: https://github.com/pufferfish-gg/Pufferfish Co-authored-by: booky10 This patch aims to reduce the main-thread impact of mob spawning by offloading as much work as possible to other threads. It is possible for inconsistencies to come up, but when they happen they never interfere with the server's operation (they don't produce errors), and side effects are limited to more or less mobs being spawned in any particular tick. It is possible to disable this optimization if it is not required or if it interferes with any plugins. On servers with thousands of entities, this can result in performance gains of up to 15%, which is significant and, in my opinion, worth the low risk of minor mob-spawning-related inconsistencies. diff --git a/net/minecraft/server/MinecraftServer.java b/net/minecraft/server/MinecraftServer.java index c1b3d2b4c56b657ff51c8b27b4b80e0c0d01ddbe..18a0bf81562f61fd6ede72d51d836ae28e9226c3 100644 --- a/net/minecraft/server/MinecraftServer.java +++ b/net/minecraft/server/MinecraftServer.java @@ -285,6 +285,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop pluginsBlockingSleep = new java.util.HashSet<>(); // Paper - API to allow/disallow tick sleeping public static final long SERVER_INIT = System.nanoTime(); // Paper - Lag compensation + public gg.pufferfish.pufferfish.util.AsyncExecutor mobSpawnExecutor = new gg.pufferfish.pufferfish.util.AsyncExecutor("MobSpawning"); // Pufferfish - optimize mob spawning public static S spin(Function threadFunction) { AtomicReference atomicReference = new AtomicReference<>(); @@ -1046,6 +1047,7 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop { + int mapped = distanceManager.getNaturalSpawnChunkCount(); + ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet.Iterator objectiterator = + level.entityTickList.entities.iterator(ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet.ITERATOR_FLAG_SEE_ADDITIONS); + try { + gg.pufferfish.pufferfish.util.IterableWrapper wrappedIterator = + new gg.pufferfish.pufferfish.util.IterableWrapper<>(objectiterator); + // Fix: Use proper mob cap calculator based on configuration + LocalMobCapCalculator mobCapCalculator = !level.paperConfig().entities.spawning.perPlayerMobSpawns ? + new LocalMobCapCalculator(chunkMap) : null; + + // This ensures the caps are properly enforced by using the correct calculator + lastSpawnState = NaturalSpawner.createState( + mapped, + wrappedIterator, + ServerChunkCache.this::getFullChunk, + mobCapCalculator, // This is the key fix - was previously null + level.paperConfig().entities.spawning.perPlayerMobSpawns + ); + } finally { + objectiterator.finishedIterating(); + } + _pufferfish_spawnCountsReady.set(true); + }); + } + } + // Pufferfish end } private void broadcastChangedChunks() { // Gale - Purpur - remove vanilla profiler @@ -524,6 +574,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon // Paper start - Optional per player mob spawns NaturalSpawner.SpawnState spawnState; if ((this.spawnFriendlies || this.spawnEnemies) && this.level.paperConfig().entities.spawning.perPlayerMobSpawns) { // don't count mobs when animals and monsters are disabled + if (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled) { // Pufferfish - moved down when async processing // re-set mob counts for (ServerPlayer player : this.level.players) { // Paper start - per player mob spawning backoff @@ -538,12 +589,16 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon } // Paper end - per player mob spawning backoff } - spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); + lastSpawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, null, true); // Pufferfish - async mob spawning + } // Pufferfish - (endif) moved down when async processing } else { - spawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); + // Pufferfish start - async mob spawning + lastSpawnState = NaturalSpawner.createState(naturalSpawnChunkCount, this.level.getAllEntities(), this::getFullChunk, !this.level.paperConfig().entities.spawning.perPlayerMobSpawns ? new LocalMobCapCalculator(this.chunkMap) : null, false); + _pufferfish_spawnCountsReady.set(true); + // Pufferfish end } // Paper end - Optional per player mob spawns - this.lastSpawnState = spawnState; + //this.lastSpawnState = spawnState; // Pufferfish - this is managed asynchronously boolean _boolean = this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING) && !this.level.players().isEmpty(); // CraftBukkit int _int = this.level.getGameRules().getInt(GameRules.RULE_RANDOMTICKING); List filteredSpawningCategories; @@ -557,7 +612,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon } // Paper end - PlayerNaturallySpawnCreaturesEvent boolean flag = this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) != 0L && this.level.getLevelData().getGameTime() % this.level.ticksPerSpawnCategory.getLong(org.bukkit.entity.SpawnCategory.ANIMAL) == 0L; // CraftBukkit - filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(spawnState, this.spawnFriendlies, this.spawnEnemies, flag, this.level); // CraftBukkit + filteredSpawningCategories = NaturalSpawner.getFilteredSpawningCategories(lastSpawnState, this.spawnFriendlies, this.spawnEnemies, flag, this.level); // CraftBukkit // Pufferfish } else { filteredSpawningCategories = List.of(); } @@ -572,7 +627,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon // Paper end - chunk tick iteration optimisation for (LevelChunk levelChunk : list) { - this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, spawnState); + this.tickSpawningChunk(levelChunk, timeInhabited, filteredSpawningCategories, lastSpawnState); // Pufferfish } } finally { list.clear(); @@ -592,7 +647,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon } if (!spawnCategories.isEmpty()) { - if (this.level.getWorldBorder().isWithinBounds(pos)) { // Paper - rewrite chunk system + if (this.level.getWorldBorder().isWithinBounds(pos) && (!org.dreeam.leaf.config.modules.async.AsyncMobSpawning.enabled || _pufferfish_spawnCountsReady.get())) { // Paper - rewrite chunk system // Pufferfish NaturalSpawner.spawnForChunk(this.level, chunk, spawnState, spawnCategories); } } diff --git a/net/minecraft/world/level/entity/EntityTickList.java b/net/minecraft/world/level/entity/EntityTickList.java index 423779a2b690f387a4f0bd07b97b50e0baefda76..dec51066fc3f57b7bdc56195313c219f45a7fbee 100644 --- a/net/minecraft/world/level/entity/EntityTickList.java +++ b/net/minecraft/world/level/entity/EntityTickList.java @@ -9,7 +9,7 @@ import javax.annotation.Nullable; import net.minecraft.world.entity.Entity; public class EntityTickList { - private final ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet entities = new ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<>(); // Paper - rewrite chunk system + public final ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet entities = new ca.spottedleaf.moonrise.common.list.IteratorSafeOrderedReferenceSet<>(); // Paper - rewrite chunk system // Pufferfish - private->public private void ensureActiveIsNotIterated() { // Paper - rewrite chunk system