From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Taiyou06 Date: Sat, 12 Jul 2025 02:00:43 +0200 Subject: [PATCH] Optimise-getEntities Co-authored by: Martijn Muijsers diff --git a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java index 5ebc1b2cf186b512da5b62fedba16b612f2fa6ed..14dc37f0ed08b4eb4c7740ec68d23df0060c0955 100644 --- a/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java +++ b/ca/spottedleaf/moonrise/patches/chunk_system/level/entity/ChunkEntitySlices.java @@ -579,6 +579,14 @@ public final class ChunkEntitySlices { final BasicEntityList[] entitiesBySection = this.entitiesBySection; + // Cache AABB fields to local variables to reduce field accesses inside the hot loop. + final double boxMinX = box.minX; + final double boxMinY = box.minY; + final double boxMinZ = box.minZ; + final double boxMaxX = box.maxX; + final double boxMaxY = box.maxY; + final double boxMaxZ = box.maxZ; + for (int section = min; section <= max; ++section) { final BasicEntityList list = entitiesBySection[section - minSection]; @@ -587,11 +595,18 @@ public final class ChunkEntitySlices { } final Entity[] storage = list.storage; + final int len = Math.min(storage.length, list.size()); - for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) { + for (int i = 0; i < len; ++i) { final Entity entity = storage[i]; - if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) { + if (entity == null || entity == except) { + continue; + } + + // Inline AABB#intersects to avoid a method call and use the cached AABB fields. + final AABB entityBB = entity.getBoundingBox(); + if (entityBB.maxX <= boxMinX || entityBB.minX >= boxMaxX || entityBB.maxY <= boxMinY || entityBB.minY >= boxMaxY || entityBB.maxZ <= boxMinZ || entityBB.minZ >= boxMaxZ) { continue; } @@ -618,19 +633,32 @@ public final class ChunkEntitySlices { final BasicEntityList[] entitiesBySection = this.entitiesBySection; + // Cache AABB fields to local variables to reduce field accesses inside the hot loop. + final double boxMinX = box.minX; + final double boxMinY = box.minY; + final double boxMinZ = box.minZ; + final double boxMaxX = box.maxX; + final double boxMaxY = box.maxY; + final double boxMaxZ = box.maxZ; + for (int section = min; section <= max; ++section) { final BasicEntityList list = entitiesBySection[section - minSection]; - if (list == null) { continue; } final Entity[] storage = list.storage; + final int len = Math.min(storage.length, list.size()); - for (int i = 0, len = Math.min(storage.length, list.size()); i < len; ++i) { + for (int i = 0; i < len; ++i) { final Entity entity = storage[i]; + if (entity == null || entity == except) { + continue; + } - if (entity == null || entity == except || !entity.getBoundingBox().intersects(box)) { + // Inline AABB#intersects to avoid a method call and use the cached AABB fields. + final AABB entityBB = entity.getBoundingBox(); + if (entityBB.maxX <= boxMinX || entityBB.minX >= boxMaxX || entityBB.maxY <= boxMinY || entityBB.minY >= boxMaxY || entityBB.maxZ <= boxMinZ || entityBB.minZ >= boxMaxZ) { continue; }