From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Cryptite Date: Sat, 13 Aug 2022 08:58:14 -0500 Subject: [PATCH] Slice: Smooth Teleports Original license: MIT Original project: https://github.com/Cryptite/Slice diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java index b9b16f566103798c95592b2921b48a2585a65e73..fc1209030fc72a1160899fbb795a1c1a38e95c59 100644 --- a/src/main/java/net/minecraft/server/level/ServerPlayer.java +++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java @@ -275,6 +275,7 @@ public class ServerPlayer extends Player { public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet cachedSingleHashSet; // Paper public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper public org.bukkit.event.player.PlayerQuitEvent.QuitReason quitReason = null; // Paper - there are a lot of changes to do if we change all methods leading to the event + public boolean smoothWorldTeleport; // Slice private boolean tpsBar = false; // Purpur private boolean compassBar = false; // Purpur private boolean ramBar = false; // Purpur diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java index f509a31c20bef0a37dfa9b51afe2fac9a607b10b..ca352368716214a6c670aa7185a0b3a8ac1a0ffc 100644 --- a/src/main/java/net/minecraft/server/players/PlayerList.java +++ b/src/main/java/net/minecraft/server/players/PlayerList.java @@ -982,12 +982,12 @@ public abstract class PlayerList { int i = flag ? 1 : 0; // CraftBukkit start LevelData worlddata = worldserver1.getLevelData(); - entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), (byte) i, entityplayer1.getLastDeathLocation())); + if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionTypeId(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), (byte) i, entityplayer1.getLastDeathLocation())); entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetSendDistance())); // Spigot // Paper - replace old player chunk management entityplayer1.connection.send(new ClientboundSetSimulationDistancePacket(worldserver1.getChunkSource().chunkMap.playerChunkManager.getTargetTickViewDistance())); // Spigot // Paper - replace old player chunk management entityplayer1.spawnIn(worldserver1); entityplayer1.unsetRemoved(); - entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot())); + if (!entityplayer.smoothWorldTeleport) entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot())); entityplayer1.setShiftKeyDown(false); // entityplayer1.connection.teleport(entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()); diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java index 3d33861323a0472322ea50a61892798a91b1bd74..9a7419eb920f76b46605dbe00f7aeacece5282c2 100644 --- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java +++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java @@ -1246,6 +1246,15 @@ public class CraftPlayer extends CraftHumanEntity implements Player { // Paper end } + // Slice start + public void teleportWithoutRespawn(Location location) { + ServerPlayer serverPlayer = getHandle(); + serverPlayer.smoothWorldTeleport = true; + teleport(location); + serverPlayer.smoothWorldTeleport = false; + } + // Slice end + @Override public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) { // Paper start - Teleport API