From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 From: Martijn Muijsers Date: Mon, 26 Dec 2022 00:17:40 +0100 Subject: [PATCH] Make logging login locations configurable License: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html) Gale - https://galemc.org This patch is based on the following patch: "configurable logging of player login location" By: Simon Gardling As part of: JettPack (https://gitlab.com/Titaniumtown/JettPack) Licensed under: GPL-3.0 (https://www.gnu.org/licenses/gpl-3.0.html) diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java index 2a4e52ba074dfd6dce98669282de729eae7d272a..be324f5085c1cceb3d4c37bc73d0ee5ac761a99c 100644 --- a/net/minecraft/server/players/PlayerList.java +++ b/net/minecraft/server/players/PlayerList.java @@ -402,7 +402,13 @@ public abstract class PlayerList { scoreboard.addPlayerToTeam(player.getScoreboardName(), collideRuleTeam); } // Paper end - Configurable player collision + if (org.galemc.gale.configuration.GaleGlobalConfiguration.get().logToConsole.playerLoginLocations) { // Gale - JettPack - make logging login location configurable PlayerList.LOGGER.info("{}[{}] logged in with entity id {} at ([{}]{}, {}, {})", player.getName().getString(), loggableAddress, player.getId(), serverLevel.serverLevelData.getLevelName(), player.getX(), player.getY(), player.getZ()); + // Gale start - JettPack - make logging login location configurable + } else { + PlayerList.LOGGER.info("{}[{}] logged in with entity id {}", player.getName().getString(), loggableAddress, player.getId()); + } + // Gale end - JettPack - make logging login location configurable // Paper start - Send empty chunk, so players aren't stuck in the world loading screen with our chunk system not sending chunks when dead if (player.isDeadOrDying()) { net.minecraft.core.Holder plains = serverLevel.registryAccess().lookupOrThrow(net.minecraft.core.registries.Registries.BIOME)