* perf: SpatialPlayerIndex for isChunkNearPlayer
* perf: ensureCapacity with collectTickingChunks
* perf: optimize getSlopeDistance
* perf: optimize AABB Intersections
* perf: implement custom arrays for regions and caches
* perf: Improve SortedArraySet sorting (needs testing)
* rebase 1.21.4
* perf: optimize ClientBoundLightUpdatePacketData
* perf: O(1) Array Writes during Chunk Loading
* perf: Optimize LinearPalette (no not the linear format)
* perf: Rewrite ConcurrentLongHashSet
* rebase 1.21.4
* Fix Multithreaded Tracker (#236)
* duke gonna arrest me
* i hate git v2
* rebase
* dont worry ill change the name of this patch
* perf: Rewrite ConcurrentLongHashSet again
* perf: Optimize sendChunk
* [ci skip]
* cleanup
* aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
* cleanup
* remove streams on LinearPalette and SerializableChunkData
* actually commit them lmao
* actually commit them lmao 2
* fix
* rebase
* perf: clone less (could help with skyblocks)
* perf: more unload stuff
* perf: manual loop unrolling and bulk copy
* initial size for SerializeableChunkData
* perf: async chunkSend
* cleanup asyncChunkSend
* remove experimental tag
* rebase
---------
Co-authored-by: Creeam <102713261+HaHaWTH@users.noreply.github.com>
Co-authored-by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>