Dreeam
97c3e50b84
[ci skip] Update patch comment for Use faster and thread-safe ban list date format parsing
2024-11-20 10:37:46 -05:00
Dreeam
487a9ff9b6
Drop Branchless clamp logic due to performance regression
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The java internal implementation of Math#min / max is faster, due to the `@IntrinsicCandidate`, enables the JIT compiler to use native method for more efficient performance.
**Only for** reference: (Added asterisk marks to avoid people who can't see)
| Benchmark | Mode | Cnt | Score | Error | Units |
|----------------------|-------|-----|-----------|----------|--------|
| clampInline | thrpt | 5 | 37046.833 | ±454.413 | ops/ms |
| clampInternal | thrpt | 5 | 37355.122 | ±362.992 | ops/ms |
2024-11-20 10:20:04 -05:00
Kobe ⑧
3b827802bd
Cleanup Lithium patches & Faster distanceTo & Optimize worldgen math ( #166 )
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* dbqq
* Cleanup patch
* uwu
* import now back
* include info in patch header
* FMA for distanceTo
* Add detailed headers
2024-11-19 13:41:23 -05:00
Dreeam
27134f699a
Added some optimizations ( #164 )
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* uwu
* reorder
* Change author
* Sync upstream
* Lithium: equipment tracking
* Faster CraftServer#getworlds list creation
Co-Authored-By: Kobe ⑧ <102713261+HaHaWTH@users.noreply.github.com >
2024-11-14 06:50:59 -05:00
Kobe ⑧
fa9c4a78a7
Added region based comment ( #165 )
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* Region based comment helper functions
* (Region based comment) Dont save entity
* (Region based comment) Pufferfish DAB
* (Region based comment) Cache EntityType
* (Region based comment) Cache EntityType
* (Region based comment) Pufferfish EntityTTL
* (Region based comment) Faster sequence
* (Region based comment) FastRNG
* (Region based comment) 0042
* (Region based comment) 0721
* (Region based comment) 0009
* (Region based comment) V1rtUal tHReaD
* (Region based comment) ZSSM
* [ci skip] (Region based comment) 0079
* [ci skip] (Region based comment) 0089 0090
* [ci skip] (Region based comment) 0049 0118 0138
* [ci skip] (Region based comment) 0006 0017 0018 0080 0081
* [ci skip] (Region based comment) 0019 0038 0059 0108 0117 0127
* ALL PATCHES ARE DONE
* [ci skip] NZDD
2024-11-14 06:40:57 -05:00
Dreeam
7eaacd480e
[ci skip] Another cleanup
2024-11-12 11:56:24 -05:00
Dreeam
3842aa3d63
Drop Remove stream in PlacedFeature
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Co-Authored-By: Kobe ⑧ <102713261+HaHaWTH@users.noreply.github.com >
2024-11-12 09:20:15 -05:00
Kobe ⑧
a3e3e983cf
Remove stream in PlacedFeature ( #163 )
2024-11-11 19:17:08 -05:00
Dreeam
aa4cd01137
Fix hiding sentry dsn key in spark profiler
2024-11-11 07:31:48 -05:00
Dreeam
5c162fc7ed
Some cleanup
2024-11-11 04:34:42 -05:00
Dreeam
126eb3b778
[ci skip] Forget to add 0
2024-11-11 03:10:01 -05:00
Dreeam
1f789577e2
Use faster and thread-safe ban list date format parsing
2024-11-11 03:04:13 -05:00
Dreeam
eb237c3aad
[ci skip] Another cleanup
2024-11-10 23:45:58 -05:00
Dreeam
88579f1c2a
Fix build
2024-11-10 17:43:41 -05:00
Dreeam
e9f5738e97
[ci skip] Reorder patches
2024-11-10 17:34:53 -05:00
Dreeam
5365c49680
Updated Upstream (Gale)
...
Upstream has released updates that appear to apply and compile correctly
Gale Changes:
Dreeam-qwq/Gale@1e0ebad Clean up
Dreeam-qwq/Gale@9ce20fa throw MissingPaletteEntryException for null entries in hash palette
Dreeam-qwq/Gale@751637d Final clean up imports
2024-11-10 17:20:40 -05:00
Kobe ⑧
75e6fdd01d
Fix Secure Seed ( #161 )
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Now it can be used without making a new save >_<
2024-11-10 16:02:56 -05:00
Kobe ⑧
7d1afa27ab
Fix patches ( #159 )
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* Fix patches
* Cleanup lithium patches
2024-11-10 13:04:58 -05:00
Kaan D.
972d46cde7
Replace world map with optimized collection ( #158 )
2024-11-10 09:32:36 -05:00
Kobe ⑧
848fb2dc4d
Smart sorting & Remove streams & Throttle hopper ( #157 )
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* =-=
* Reuse comparator
* Cleanup DAB patch
2024-11-10 09:25:58 -05:00
Kaan D.
cca144f3c7
Added some optimizations ( #154 )
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* DivineMC - Lithium: Early checks for LivingEntity#updateSwingTime and updateFallFlying
* C2ME-Reduce-Allocations
* Lithium-fast-util
* Lithium-CompactSineLUT
* Compact-SineLUT
* some lithium patches
* Create 0141-Use-MCUtil.asyncExecutor-for-MAIN_WORKER_EXECUTOR.patch
* Fix tick function & Better inline world height
* improve the clamp logic by 1.2x
* Remove imports on IterateOutwardsCache
* Remove imports from 141
* Rename getCachedOrNewBits to CachedOrNewBitsGetter
* Remove thread instanceof checks
---------
Co-authored-by: kidofcubes <kidofcubes@gmail.com >
2024-11-09 12:51:27 -05:00
Dreeam
0e27d48042
Fix wrong entity behavior in fluid caused by inconsistent fluid count
2024-11-09 02:15:07 -05:00
Dreeam
055222d866
Updated Upstream (Gale)
...
Upstream has released updates that appear to apply and compile correctly
Gale Changes:
Dreeam-qwq/Gale@7ac2d0e Drop improve fluid direction caching
2024-11-09 02:10:33 -05:00
HaHaWTH
cff7d959f4
Fix
2024-11-08 02:01:24 +08:00
HaHaWTH
141016de21
Merge remote-tracking branch 'origin/ver/1.21.1' into ver/1.21.1
2024-11-08 01:50:43 +08:00
Kobe ⑧
859a1cc7e6
Better event check for MultithreadedTracker and AsyncLocator ( #150 )
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* Better event check
2024-11-06 17:49:08 -05:00
Kobe ⑧
6fff957697
TT20 lag compensation ( #148 )
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* TT20 lag compensation
* Move to misc
2024-11-03 11:07:38 -05:00
Dreeam
62dce93d9a
[ci skip] Rebuild
2024-11-03 10:21:48 -05:00
Dreeam
040e45c57f
Temp drop these two patches to fix issue
2024-11-03 10:21:08 -05:00
Dreeam
c7c1b99652
Moonrise: block counting optimisations
2024-11-02 22:55:10 -04:00
Dreeam
4cb40ef9a4
Cache chunk key
2024-11-02 22:23:33 -04:00
Dreeam
f5b34ce525
Cache tile entity position
2024-11-02 22:23:27 -04:00
Dreeam
bdf2694bfa
Canvas: Use VT executor for noise generating
2024-11-02 22:23:20 -04:00
Dreeam
df81c81406
EMC: Don't use snapshots for TileEntity::getOwner
2024-11-02 22:23:13 -04:00
Dreeam
1377914fdb
Moonrise: optimise palette reads
2024-11-02 22:23:06 -04:00
Dreeam
bfcfe3d4a4
Moonrise: fluid method optimisations
2024-11-02 22:22:58 -04:00
Dreeam
664bc74870
Moonrise: Optimise countEntries for low size SimpleBitStorage
2024-11-02 22:22:45 -04:00
Dreeam
dfad4e73b0
Moonrise: Do not send chunk radius packet from PlayerList#setViewDistance
2024-11-02 22:22:30 -04:00
Dreeam
4a72284330
Moonrise: Bitstorage optimisations
2024-11-02 22:22:23 -04:00
Dreeam
8b2be87845
Bump dependencies
2024-11-02 22:21:56 -04:00
HaHaWTH
6d03fd8926
Move to misc
2024-11-02 15:12:37 +08:00
HaHaWTH
98973726b3
TT20 lag compensation
2024-11-02 15:04:08 +08:00
Dreeam
2d152a074d
Revert replacing active effect map to fastutil map
2024-11-02 02:43:01 -04:00
Kobe ⑧
a4f6b92573
Cleanup Async Pathfinding code ( #147 )
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* Working on fix Async Pathfinding (Stage 1)
* No need to extend TickThread
2024-11-02 02:19:12 -04:00
HaHaWTH
96ff2c8f74
No need to extend TickThread
2024-11-02 01:44:02 +08:00
HaHaWTH
ad2ea6b458
Revert "No need to extend TickThread"
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This reverts commit e9d0f31f92 .
2024-11-02 00:29:55 +08:00
HaHaWTH
e9d0f31f92
No need to extend TickThread
2024-11-02 00:22:35 +08:00
HaHaWTH
821cddefe8
Working on fix Async Pathfinding (Stage 1)
2024-11-01 20:26:04 +08:00
Dreeam
64e3cd9fd8
Updated Upstream (Paper/Gale)
...
Upstream has released updates that appear to apply and compile correctly
Gale Changes:
Dreeam-qwq/Gale@bf80567 Updated Upstream (Paper)
Dreeam-qwq/Gale@eb399bb Remove eobf-mappings-patch.tiny
Paper Changes:
PaperMC/Paper@7f7bc17 Fix inactive item ticking and remove active tick skipping; fix quit event leave message
PaperMC/Paper@4d2672e Fix the fix
PaperMC/Paper@84281ce Don't count mobs twice in per-player-mob-spawns
2024-11-01 05:34:09 -04:00
Kobe ⑧
4cbc1af547
Add dontEnableIfInWater option to DAB ( #144 )
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* Add dontEnableIfInWater option to DAB
* Check using EntityTypeTag
* Simplify condition
* remove import
2024-10-30 11:47:32 -04:00