hayanesuru
6300dc3cfe
Revert AI goal selector to vanilla behavior ( #458 )
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* Revert AI goal selector to vanilla behavior
* remove config
* Remove config & Update patch comments
* rename
* re apply
2025-08-15 02:50:55 +08:00
Dreeam
0b736f2a3e
Fix snowball & egg knockback player
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Set hurtMarked to true to be able to send velocity changes
under Entity#sendChanges via ClientboundSetEntityMotionPacket
Now is only knockback without making damages using hurtServer
2025-08-13 21:09:45 +08:00
Dreeam
9ba16f36ed
Updated Upstream (Paper)
...
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@4d44b5fd Remove @Experimental annotation from the org.bukkit.damage package (#12898 )
PaperMC/Paper@4f79e9ee [ci/skip] no need to ever import non-library files ever again (#12765 )
PaperMC/Paper@a4da45e3 Fix typo in give command (#12905 )
PaperMC/Paper@ec9c83fa Adventure 4.24.0 (#12908 )
PaperMC/Paper@0c8efe4d [ci/skip] Remove redundant adventure version specification
PaperMC/Paper@ed31825a HIDE_ADDITIONAL_TOOLTIP backwards compat. not hiding disc names (#12900 )
2025-07-31 14:04:29 +08:00
Dreeam
ca56147d0f
Update changes from ver/1.21.4 branch
2025-06-11 05:20:38 +08:00
Dreeam
48c39c3570
Cache direction values
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micro opt
2025-06-09 07:39:27 +08:00
Dreeam
ae1e3e8355
Paper: Optimise CraftWorld#getLoadedChunks
2025-06-06 02:37:29 +08:00
Dreeam
3d14e36fe8
Readd Leaves protocols
2025-06-03 09:49:56 +08:00
Dreeam
3b74dc2f21
Merge branch 'ver/1.21.4' into dev/1.21.5
2025-06-03 07:23:43 +08:00
Dreeam
f253f8163b
Add back Rail Optimization: optimized PoweredRailBlock logic
2025-05-26 14:12:49 +08:00
Dreeam
2d1c044de6
Update changes from ver/1.21.4 branch
2025-05-24 19:35:20 +08:00
Dreeam
efc2a39479
[ci skip] Cleanup
2025-05-21 18:30:32 +08:00
Dreeam
ff110e539d
Update changes from ver/1.21.4 branch
2025-05-03 07:55:50 -04:00
Dreeam
3f20ea5c71
Cleanup
2025-05-02 22:22:53 -04:00
Dreeam
236010caba
Cooking Tutorial
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1. Wet the drys
2. Dry the wets
3. Wet the drys
4. Dry the wets
5. Wet the drys
6. Now dust the wets
2025-03-28 03:11:27 -04:00
Dreeam
c62c0bbd3d
Fix build
2025-03-19 00:56:54 -04:00
Kaan D.
502385840d
Bunch of side perf improvements ( #217 )
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* Fix TE Lag
* Sepals Rearrange the attackable conditions
* Cache ItemStack max stack size
* fix build
* extra: Skip dirty stats copy when requesting player stats
* extra: Reset dirty flag when loading maps from the disk
* extra: Supporting block cache
* extra: Avoid useless deque clear on - credit: @MachineBreaker
* experimental/draft: Optimize SortedArraySet
* experimental/draft: Simplify SortedArraySet - sometime complex stuff doesnt mean faster.
* extra: Change maps/sets in brain + remove streams from villagers
* extra: Remove 'copyOf' from Baby Villager Sensor
* experimental: Rewrite trigger in SimpleCriterionTrigger
* [ci/skip] fix comments
* Faster setter for SimpleCriterionTrigger
* extra: Cache and optimize fluidOnEyes
* Sync changes
* [ci/skip] cleanup
* extra: QuadTree implementation for isChunkNearPlayer
* [ci/skip] cleanup
* [ci/skip] cleanup
* [ci/skip] clean up
* [ci/skip] cleanup
* Only player pushable
* Store chunkPos with keys
* [ci/skip] cleanup
* [ci/skip] cleanup
* cleanup
* rebuild patches
* cache some more stuff
* extra: optimize collectTickingChunks
* remove quadTree optimization for now (will open a new PR just for that)
* temp: Lazily optimize isChunkNearPlayer
* Inline filter & merge as a single loop
* [ci/skip] Add diff on change
* extra: optimize everything but the testing itself on getEntities
* [ci/skip] cleanup
* Optimize chunkUnloadQueue
* Remove iterators from inventory
* [ci/skip] Add TODOs
* i hate programming
* remove forEach
* extra: Alternative Brain Behaviour
* remove: opt getEntities + cache fluidOnEyes
* extra: Improve checkDespawn - credits: @kidofcubes
* extra: Improve pushEntity and getEntities
* yeet this
* VERY EXPERIMENTAL: getEntities Optimization
* fix bunch of issues from getEntities patch
* extra: slightly optimize getNearestPlayer - credits: @kidofcubes
* drop a patch for now (will open a new pr)
* move these to a new branch
* fix and optimize checkDespawn patches
* Rebuild Patches
* [ci/skip] Update benchmark
* [ci/skip] cleanup
* Drop
* [ci/skip] Drop
* Rebuild
* [ci/skip]
* Add configurable brain running behavior cache update interval
* Move to new pr
* [ci/skip] Update benchmark
---------
Co-authored-by: MachineBreaker <saltspigotpp@gmail.com >
Co-authored-by: kidofcubes <kidofcubes@gmail.com >
Co-authored-by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com >
2025-02-22 02:23:53 -05:00
Dreeam
26565ea357
[ci skip] cleanup
2025-01-24 04:51:24 -05:00
Dreeam
07b7aebd80
[ci skip] cleanup
2025-01-23 05:54:25 -05:00
Dreeam
18a6bf2803
Add leaf.at
2025-01-18 10:51:44 -05:00
Dreeam
ed1cdcd19d
Leaf 1.21.4
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WIP
2025-01-17 19:54:25 -05:00
Dreeam
db66ebc076
Delete build-data/reobf-mappings-patch.tiny
2024-12-14 03:21:33 -05:00
Dreeam
f9a45db4a8
Update tiny reobf mapping
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To fix some plugins loading issue
2024-06-27 16:10:43 +08:00
Dreeam
5e5648023a
[ci skip] Add build-data
2024-03-17 08:11:38 -04:00