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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-27 02:49:19 +00:00
Commit Graph

416 Commits

Author SHA1 Message Date
Taiyou06
3d459c0d96 fix build 2025-07-08 20:14:11 +02:00
Taiyou06
ef4ad07976 drop ReduceChunkSourceUpdates 2025-07-08 19:25:23 +02:00
Taiyou06
fd3b9a7f33 fix ReduceChunkSourceUpdates wording 2025-07-08 12:47:41 +02:00
Taiyou06
4575206917 toggleable async catcher 2025-07-08 12:45:35 +02:00
Dreeam
02311882d7 fix reduce chunk source updates position check and mark experimental
Co-Authored-By: hayanesuru <68378576+hayanesuru@users.noreply.github.com>
2025-07-06 00:34:07 +08:00
hayanesuru
2fec7b0f83 fix random value bounds in optimize mob spawning 2025-07-05 05:48:30 +09:00
Dreeam
c43d6ea9a7 Paper: Fix incorrect createPath overload arguments 2025-07-05 02:44:59 +08:00
Dreeam
e15133c60a Do thread check if async mob spawn enabled 2025-07-02 13:12:24 +08:00
Dreeam
47003a109c Bring back only do defrag on main thread from Paper 1.20.4 2025-07-01 21:42:31 +08:00
Dreeam
050d22bb7e [ci skip] Update leaves patch 2025-06-30 01:25:38 +08:00
hayanesuru
e7c221e91d backport some fixes in async target finding
cb21caa1c2
58575d0adc
2025-06-29 13:47:48 +09:00
Dreeam
d81900dd61 Update internal spark 2025-06-27 12:24:36 +08:00
Dreeam
b6cd7b8101 [ci skip] Updated Leaves patches to latest 1.21.4 2025-06-27 04:14:11 +08:00
Dreeam
edd4b80923 Fix compatibility with SuperiorSkyblock2 2025-06-27 02:57:41 +08:00
hayanesuru
9183326be5 backport fix for mob spawning radius limits
a44c865ee6
2025-06-26 23:34:08 +09:00
Dreeam
60539427ff Cleanup patch 2025-06-22 03:15:03 +08:00
hayanesuru
5311ae81c6 fix boundary of optimize random tick 2025-06-21 02:04:25 +09:00
Dreeam
91a911a60f Fix powered rail range in optimized powered rail 2025-06-19 01:10:08 +08:00
Taiyou
6d86da82c1 Optimize random tick (#359)
* optimize random tick

* rebase

* fix random tick chance check

* add back zero check fix always tick on first tick

* optimize random check

* cleanup

* remove 0 to 2 random on amount chosen

* cleanup

* add queue and reuse block count

* reduce LevelChunkSection#tickingBlocks memory overhead

* Revert "reduce LevelChunkSection#tickingBlocks memory overhead"

This reverts commit 942376481b.

* fix overflow

* [ci skip] rebuild patches

---------

Co-authored-by: hayanesuru <hayanesuru@outlook.jp>
2025-06-18 13:56:23 +09:00
HaHaWTH
de2562294c Backport AsyncLocator fixes 2025-06-18 06:10:51 +14:00
hayanesuru
04543a97f3 cleanup & remove threshold in async target finding 2025-06-16 20:36:16 +09:00
hayanesuru
510ddf3bbc fix FasterRandomSource#next generate same random number (#374) 2025-06-15 10:40:02 +09:00
Dreeam
07f5022110 Fix crash during parsing unknown command message 2025-06-15 02:28:20 +08:00
Dreeam
03de21f0f4 [ci skip] Rebuild patches 2025-06-13 22:25:37 +08:00
Dreeam
9c0d0a828c Temp disable hot reload for async features 2025-06-13 22:03:34 +08:00
Dreeam
bc4ca38c83 Pass exception as throwable instead of string 2025-06-13 21:35:23 +08:00
hayanesuru
4308de7b7f remove Lithium: equipment tracking (#367) 2025-06-13 18:11:40 +09:00
Taiyou06
df7eef099c fix it when it's off too 2025-06-13 09:55:20 +02:00
MrlingXD
15ef4ca901 Optimize more for rail optimization (#368)
* Optimize more for rail optimization

* remove threadlocal
2025-06-13 07:57:11 +08:00
Dreeam
a11f042109 Fix entity bounding box traverse blocks iterate
Reset both x and y values on z level iteration , to prevent skip entire y level loop on z level iteration and cause some issues, e.g. inconsistent with vanilla
2025-06-13 04:07:23 +08:00
Taiyou06
71e5da40da Paper: Fix excess slot updates / inventory state id desync 2025-06-11 20:59:22 +02:00
Taiyou06
b26a5063d1 fix citizens requesting treemap from maps 2025-06-11 18:13:19 +02:00
Dreeam
0dae985426 [ci skip] Fix 2025-06-11 21:02:33 +08:00
Dreeam
66856d9382 [ci skip] Add missing license notice header 2025-06-11 21:00:48 +08:00
Dreeam
46e876280c [ci skip] Update license information 2025-06-11 20:56:06 +08:00
hayanesuru
ab24c46fb5 remove shutdown log if mob spawning disabled 2025-06-11 12:51:32 +09:00
hayanesuru
d2dc5a0895 remove preload mob spawning position 2025-06-11 12:51:32 +09:00
hayanesuru
6873fde47d [ci skip] cleanup 2025-06-11 11:50:45 +09:00
Dreeam
33b0fd1daf Some fixes for failed to shutdown if some async are disabled 2025-06-11 07:56:22 +08:00
Dreeam
b5e6e55765 [ci skip] cleanup 2025-06-11 06:09:21 +08:00
Dreeam
ccab3256c2 [ci skip] cleanup 2025-06-11 03:59:45 +08:00
hayanesuru
b6ec152037 fix server stuck on wait shutdown 2025-06-10 21:10:49 +09:00
Dreeam
b4ad51dbb5 Correct optimize-block-entities config name to keep consistency
Co-Authored-By: Pascalpex <68245106+Pascalpex@users.noreply.github.com>
2025-06-10 12:26:14 +08:00
Taiyou06
67c344231d Fix infinite loop in RegionFile IO
If an exception is thrown during decompress then the read process
would be started again, which of course would eventually throw in
the decompress process.
2025-06-09 12:30:08 +02:00
Dreeam
48c39c3570 Cache direction values
micro opt
2025-06-09 07:39:27 +08:00
hayanesuru
f607930827 Revert
Revert "async saving player stats and advancements (#334)"

This reverts commit 107ae7954f.

Revert "optimize random tick (#357)"

This reverts commit 2e822d3714.

Revert "disable optimise-random-tick by default"

This reverts commit 20cc10e45f.

Revert "fix random tick do extra tick"

This reverts commit 4bf675075a.

Revert "fix tickingPos out of bounds"

This reverts commit 0eeb6e719c.

Revert "improve ServerStatsCounter compatibility"

This reverts commit 47c1783afc.

Revert "fix random tick"

This reverts commit aad17b0a5b.

Revert "revert level dat"

This reverts commit 8d36c9a5f7.
2025-06-08 19:22:42 +09:00
hayanesuru
8d36c9a5f7 revert level dat 2025-06-08 19:05:34 +09:00
hayanesuru
aad17b0a5b fix random tick 2025-06-08 17:42:00 +09:00
hayanesuru
47c1783afc improve ServerStatsCounter compatibility 2025-06-08 15:55:48 +09:00
hayanesuru
0eeb6e719c fix tickingPos out of bounds 2025-06-08 15:33:21 +09:00