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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00
Commit Graph

67 Commits

Author SHA1 Message Date
Dreeam
45016fbaff Update patches from 1.21.4 branch 2025-03-28 16:46:38 -04:00
Dreeam
893ab16248 Gale paper server patches work 2025-03-28 05:02:44 -04:00
Dreeam
fc7cabdd1b Some tiny work 2025-03-28 04:19:04 -04:00
Dreeam
b7864dfcac Merge Gale 2025-03-28 04:11:37 -04:00
Dreeam
236010caba Cooking Tutorial
1. Wet the drys
2. Dry the wets
3. Wet the drys
4. Dry the wets
5. Wet the drys
6. Now dust the wets
2025-03-28 03:11:27 -04:00
Dreeam
1a9e88022d [ci skip] Remove useless patches 2025-03-26 16:07:02 -04:00
Dreeam
be7545504f Add back Prevent double chunk retrieving in entity fluid pushing check and fluid height updating 2025-03-26 15:54:42 -04:00
Dreeam
e97f007991 API patches work
* Merged Gale's
2025-03-26 13:01:14 -04:00
Dreeam
a7515a3918 Updated Upstream (Paper/Gale)
Upstream has released updates that appear to apply and compile correctly

Paper Changes:
PaperMC/Paper@9f004614 Update a whole lot of deprecated annotations
PaperMC/Paper@72f13f8b [ci/skip] Mention API Checks for CONTRIBUTING.md (#12315)
PaperMC/Paper@7cc6cb50 Check for trailing input in ItemFactory#createItemStack (#12312)
PaperMC/Paper@f49d18df Add get/set customName to Skull block (#12302)
PaperMC/Paper@894631f0 Make advancement ordering predictable (#12292)
PaperMC/Paper@2aad131e Add config option for command spam whitelist
PaperMC/Paper@bb3b7e69 Fix annotation mistakes
PaperMC/Paper@058455e4 InventoryView QOL open method (#12282)
PaperMC/Paper@f2258582 Fix firework entity not being removed when FireworkExplodeEvent is cancelled (#12268)
PaperMC/Paper@7819df10 Add getHeight method to ChunkData (#12311)
PaperMC/Paper@37b9ca1f Add flush parameter to World#save (#12330)
PaperMC/Paper@515e12ca Check if BUNDLE_CONTENTS is present in InventoryClickEvent (#12321)
PaperMC/Paper@5a6ab97b Add config to remove player as vehicle restriction in /ride (#12327)
PaperMC/Paper@c467df95 Add ItemStack#copyDataFrom (#12224)

Gale Changes:
Dreeam-qwq/Gale@d5143ee0 Updated Upstream (Paper)
Dreeam-qwq/Gale@63c396e7 Updated Upstream (Paper)
Dreeam-qwq/Gale@5c2147b4 Updated Upstream (Paper)
Dreeam-qwq/Gale@804ecea0 Rebuild patches
2025-03-25 03:09:21 -04:00
Dreeam
e34228f143 Readd Paper PR: Throttle failed spawn attempts 2025-03-19 13:52:03 -04:00
Dreeam
be4bee9a10 Add back configurable tripwire dupe 2025-02-24 03:25:32 -05:00
Kaan D.
502385840d Bunch of side perf improvements (#217)
* Fix TE Lag

* Sepals Rearrange the attackable conditions

* Cache ItemStack max stack size

* fix build

* extra: Skip dirty stats copy when requesting player stats

* extra: Reset dirty flag when loading maps from the disk

* extra: Supporting block cache

* extra: Avoid useless deque clear on - credit: @MachineBreaker

* experimental/draft: Optimize SortedArraySet

* experimental/draft: Simplify SortedArraySet - sometime complex stuff doesnt mean faster.

* extra: Change maps/sets in brain + remove streams from villagers

* extra: Remove 'copyOf' from Baby Villager Sensor

* experimental: Rewrite trigger in SimpleCriterionTrigger

* [ci/skip] fix comments

* Faster setter for SimpleCriterionTrigger

* extra: Cache and optimize fluidOnEyes

* Sync changes

* [ci/skip] cleanup

* extra: QuadTree implementation for isChunkNearPlayer

* [ci/skip] cleanup

* [ci/skip] cleanup

* [ci/skip] clean up

* [ci/skip] cleanup

* Only player pushable

* Store chunkPos with keys

* [ci/skip] cleanup

* [ci/skip] cleanup

* cleanup

* rebuild patches

* cache some more stuff

* extra: optimize collectTickingChunks

* remove quadTree optimization for now (will open a new PR just for that)

* temp: Lazily optimize isChunkNearPlayer

* Inline filter & merge as a single loop

* [ci/skip] Add diff on change

* extra: optimize everything but the testing itself on getEntities

* [ci/skip] cleanup

* Optimize chunkUnloadQueue

* Remove iterators from inventory

* [ci/skip] Add TODOs

* i hate programming

* remove forEach

* extra: Alternative Brain Behaviour

* remove: opt getEntities + cache fluidOnEyes

* extra: Improve checkDespawn - credits: @kidofcubes

* extra: Improve pushEntity and getEntities

* yeet this

* VERY EXPERIMENTAL: getEntities Optimization

* fix bunch of issues from getEntities patch

* extra: slightly optimize getNearestPlayer - credits: @kidofcubes

* drop a patch for now (will open a new pr)

* move these to a new branch

* fix and optimize checkDespawn patches

* Rebuild Patches

* [ci/skip] Update benchmark

* [ci/skip] cleanup

* Drop

* [ci/skip] Drop

* Rebuild

* [ci/skip]

* Add configurable brain running behavior cache update interval

* Move to new pr

* [ci/skip] Update benchmark

---------

Co-authored-by: MachineBreaker <saltspigotpp@gmail.com>
Co-authored-by: kidofcubes <kidofcubes@gmail.com>
Co-authored-by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
2025-02-22 02:23:53 -05:00
Dreeam
1046685bbf Drop Configurable tripwire dupe, since Paper added it back 2025-02-11 11:18:50 -05:00
Dreeam
055b650cd0 [ci skip] Remove non-used patch 2025-02-07 16:04:02 -05:00
Dreeam
387597f347 Updated Upstream (Leaves)
Upstream has released updates that appear to apply and compile correctly

Leaves Changes:
LeavesMC/Leaves@88819fe8 Add mc-old hopper suck-in behavior (#395)
LeavesMC/Leaves@7394e8dd Fix papermc repo
LeavesMC/Leaves@85c7bf11 Remove cache-world-generator-sea-level (#392)
LeavesMC/Leaves@00798036 init 1.21.4, and boom!
LeavesMC/Leaves@91fc24da build change, but weight not work
LeavesMC/Leaves@4ccdf459 just work
LeavesMC/Leaves@05ee2e36 Build changes, and delete timings
LeavesMC/Leaves@fcc859dc Fix API patches (#406)
LeavesMC/Leaves@6a1259df 0006/0129
LeavesMC/Leaves@3e3b05df 0009/0129
LeavesMC/Leaves@c3255c4f 0011/0129
LeavesMC/Leaves@6284c7b6 0018/0129
LeavesMC/Leaves@7abdc88c 0030/0129
LeavesMC/Leaves@4d119ff9 0035/0129
LeavesMC/Leaves@60baed99 0043/0129
LeavesMC/Leaves@dc319d5b 0048/0129
LeavesMC/Leaves@73a505d5 0049/0129
LeavesMC/Leaves@016b29dd 0057/0129
LeavesMC/Leaves@c9cf5af8 0065/0129
LeavesMC/Leaves@330b79ff 0086/0129 (#408)
LeavesMC/Leaves@06c1d946 0087/0129
LeavesMC/Leaves@bf4bc284 0091/0129
LeavesMC/Leaves@102a3b70 0097/0129
LeavesMC/Leaves@53b43fed 0101/0129
LeavesMC/Leaves@892f3925 102/129
LeavesMC/Leaves@08c3043a 0107/0129
LeavesMC/Leaves@48764d8e 0112/0129
LeavesMC/Leaves@8380feff 0118/0129
LeavesMC/Leaves@e51603db 0129/0129, 100% patched
LeavesMC/Leaves@ef851152 fix some
LeavesMC/Leaves@9b7c6e88 server work
LeavesMC/Leaves@272b7dcb Protocol... (#409)
LeavesMC/Leaves@7be1bc97 Make jade better
LeavesMC/Leaves@5350f6ea Make action work
LeavesMC/Leaves@f07c26c8 fix action jar
2025-02-06 23:28:14 -05:00
Dreeam
0ecd029919 [ci skip] cleanup 2025-01-23 19:57:34 -05:00
Dreeam
97c4794444 Move directory 2025-01-18 10:44:55 -05:00