Dreeam
abf2fdbf03
Cleanup
2025-06-29 23:39:55 +08:00
Dreeam
e9a24c833d
Update changes from ver/1.21.4 branch
2025-06-14 03:34:46 +08:00
Dreeam
9c0d0a828c
Temp disable hot reload for async features
2025-06-13 22:03:34 +08:00
Dreeam
0dae985426
[ci skip] Fix
2025-06-11 21:02:33 +08:00
Dreeam
6b9b96cb23
[ci skip] Drop useless Reduce entity allocations patch
2025-06-11 19:59:26 +08:00
hayanesuru
d2dc5a0895
remove preload mob spawning position
2025-06-11 12:51:32 +09:00
Dreeam
915f755b01
Updated Upstream (Paper/Purpur/Leaves)
...
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@03efecf0 Do not fire PlayerDropItemEvent for /give command
PaperMC/Paper@3527ccdf feat: expose updateDemand and restock on Villager (#12608 )
PaperMC/Paper@320f25cb fix sponge-absorb deleting chest content (#12647 )
PaperMC/Paper@95565e0f Add missing attribute serialization updater
PaperMC/Paper@519e4224 Fix infinite loop in RegionFile IO
Purpur Changes:
PurpurMC/Purpur@eb0ba67d Updated Upstream (Paper)
PurpurMC/Purpur@7c6502dc Updated Upstream (Paper)
PurpurMC/Purpur@aa289e2c Updated Upstream (Paper)
Leaves Changes:
LeavesMC/Leaves@f09fbb24 1.21.5 (#470 )
LeavesMC/Leaves@f1cc3ef9 Fix version fetch
LeavesMC/Leaves@73bd42af Remove fast resume, mojang added it
LeavesMC/Leaves@59856751 Configurable trading with the void
LeavesMC/Leaves@9d32c5bd Fix protocols (#534 )
2025-06-11 06:01:22 +08:00
Dreeam
ca56147d0f
Update changes from ver/1.21.4 branch
2025-06-11 05:20:38 +08:00
Dreeam
ccab3256c2
[ci skip] cleanup
2025-06-11 03:59:45 +08:00
hayanesuru
f607930827
Revert
...
Revert "async saving player stats and advancements (#334 )"
This reverts commit 107ae7954f .
Revert "optimize random tick (#357 )"
This reverts commit 2e822d3714 .
Revert "disable optimise-random-tick by default"
This reverts commit 20cc10e45f .
Revert "fix random tick do extra tick"
This reverts commit 4bf675075a .
Revert "fix tickingPos out of bounds"
This reverts commit 0eeb6e719c .
Revert "improve ServerStatsCounter compatibility"
This reverts commit 47c1783afc .
Revert "fix random tick"
This reverts commit aad17b0a5b .
Revert "revert level dat"
This reverts commit 8d36c9a5f7 .
2025-06-08 19:22:42 +09:00
hayanesuru
107ae7954f
async saving player stats and advancements ( #334 )
...
* async saving player stats and advancements
* remove thread check
* fix interrupt
* longer wait IO tasks time
* safe replace
* delay join while saving player
* mark as experimental
---------
Co-authored-by: Taiyou06 <kaandindar21@gmail.com >
2025-06-08 12:18:01 +09:00
Dreeam
0c09ca7a66
Drop configurable smooth teleport
2025-06-07 17:48:46 +08:00
Dreeam
1e7a052aba
[ci skip] Remove patch
2025-06-07 12:17:33 +08:00
Dreeam
1d30370d7a
[ci skip] Cleanup
2025-06-06 01:28:17 +08:00
Dreeam
3b74dc2f21
Merge branch 'ver/1.21.4' into dev/1.21.5
2025-06-03 07:23:43 +08:00
Dreeam
607c4f801a
Apply some
2025-05-31 23:35:17 +08:00
Dreeam
ccefbcfa8d
Update input sanitization for purpur config
2025-05-26 18:24:50 +08:00
Dreeam
ec6a7f35ef
[ci skip] Remove some
2025-05-26 01:31:22 +08:00
Dreeam
2d0561db5f
[ci skip] Move some useless patches from work to removed
2025-05-26 01:19:25 +08:00
Dreeam
2d1c044de6
Update changes from ver/1.21.4 branch
2025-05-24 19:35:20 +08:00
Dreeam
2a72c42863
[ci skip] cleanup
...
stage 1
2025-05-15 00:00:06 -04:00
Dreeam
c823590b66
Updated Upstream (Paper/Gale)
...
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@76753219 Allow Server#getDefaultGameMode before worlds are initialized (#12491 )
PaperMC/Paper@c2bb144f Properly save level data async (#12530 )
PaperMC/Paper@e2ca4773 Remove simplify remote item matching option for now
PaperMC/Paper@af71568b Update mache
Gale Changes:
Dreeam-qwq/Gale@00ce862b Updated Upstream (Paper)
2025-05-13 20:51:11 -04:00
Dreeam
ff110e539d
Update changes from ver/1.21.4 branch
2025-05-03 07:55:50 -04:00
Dreeam
ed18c78671
Update WIP and removed patches
2025-03-28 23:21:41 -04:00
Dreeam
25c453a1c8
Some minecraft patches work
2025-03-28 19:38:27 -04:00
Dreeam
1a9e88022d
[ci skip] Remove useless patches
2025-03-26 16:07:02 -04:00
Dreeam
be7545504f
Add back Prevent double chunk retrieving in entity fluid pushing check and fluid height updating
2025-03-26 15:54:42 -04:00
Dreeam
a7515a3918
Updated Upstream (Paper/Gale)
...
Upstream has released updates that appear to apply and compile correctly
Paper Changes:
PaperMC/Paper@9f004614 Update a whole lot of deprecated annotations
PaperMC/Paper@72f13f8b [ci/skip] Mention API Checks for CONTRIBUTING.md (#12315 )
PaperMC/Paper@7cc6cb50 Check for trailing input in ItemFactory#createItemStack (#12312 )
PaperMC/Paper@f49d18df Add get/set customName to Skull block (#12302 )
PaperMC/Paper@894631f0 Make advancement ordering predictable (#12292 )
PaperMC/Paper@2aad131e Add config option for command spam whitelist
PaperMC/Paper@bb3b7e69 Fix annotation mistakes
PaperMC/Paper@058455e4 InventoryView QOL open method (#12282 )
PaperMC/Paper@f2258582 Fix firework entity not being removed when FireworkExplodeEvent is cancelled (#12268 )
PaperMC/Paper@7819df10 Add getHeight method to ChunkData (#12311 )
PaperMC/Paper@37b9ca1f Add flush parameter to World#save (#12330 )
PaperMC/Paper@515e12ca Check if BUNDLE_CONTENTS is present in InventoryClickEvent (#12321 )
PaperMC/Paper@5a6ab97b Add config to remove player as vehicle restriction in /ride (#12327 )
PaperMC/Paper@c467df95 Add ItemStack#copyDataFrom (#12224 )
Gale Changes:
Dreeam-qwq/Gale@d5143ee0 Updated Upstream (Paper)
Dreeam-qwq/Gale@63c396e7 Updated Upstream (Paper)
Dreeam-qwq/Gale@5c2147b4 Updated Upstream (Paper)
Dreeam-qwq/Gale@804ecea0 Rebuild patches
2025-03-25 03:09:21 -04:00
Dreeam
be4bee9a10
Add back configurable tripwire dupe
2025-02-24 03:25:32 -05:00
Kaan D.
502385840d
Bunch of side perf improvements ( #217 )
...
* Fix TE Lag
* Sepals Rearrange the attackable conditions
* Cache ItemStack max stack size
* fix build
* extra: Skip dirty stats copy when requesting player stats
* extra: Reset dirty flag when loading maps from the disk
* extra: Supporting block cache
* extra: Avoid useless deque clear on - credit: @MachineBreaker
* experimental/draft: Optimize SortedArraySet
* experimental/draft: Simplify SortedArraySet - sometime complex stuff doesnt mean faster.
* extra: Change maps/sets in brain + remove streams from villagers
* extra: Remove 'copyOf' from Baby Villager Sensor
* experimental: Rewrite trigger in SimpleCriterionTrigger
* [ci/skip] fix comments
* Faster setter for SimpleCriterionTrigger
* extra: Cache and optimize fluidOnEyes
* Sync changes
* [ci/skip] cleanup
* extra: QuadTree implementation for isChunkNearPlayer
* [ci/skip] cleanup
* [ci/skip] cleanup
* [ci/skip] clean up
* [ci/skip] cleanup
* Only player pushable
* Store chunkPos with keys
* [ci/skip] cleanup
* [ci/skip] cleanup
* cleanup
* rebuild patches
* cache some more stuff
* extra: optimize collectTickingChunks
* remove quadTree optimization for now (will open a new PR just for that)
* temp: Lazily optimize isChunkNearPlayer
* Inline filter & merge as a single loop
* [ci/skip] Add diff on change
* extra: optimize everything but the testing itself on getEntities
* [ci/skip] cleanup
* Optimize chunkUnloadQueue
* Remove iterators from inventory
* [ci/skip] Add TODOs
* i hate programming
* remove forEach
* extra: Alternative Brain Behaviour
* remove: opt getEntities + cache fluidOnEyes
* extra: Improve checkDespawn - credits: @kidofcubes
* extra: Improve pushEntity and getEntities
* yeet this
* VERY EXPERIMENTAL: getEntities Optimization
* fix bunch of issues from getEntities patch
* extra: slightly optimize getNearestPlayer - credits: @kidofcubes
* drop a patch for now (will open a new pr)
* move these to a new branch
* fix and optimize checkDespawn patches
* Rebuild Patches
* [ci/skip] Update benchmark
* [ci/skip] cleanup
* Drop
* [ci/skip] Drop
* Rebuild
* [ci/skip]
* Add configurable brain running behavior cache update interval
* Move to new pr
* [ci/skip] Update benchmark
---------
Co-authored-by: MachineBreaker <saltspigotpp@gmail.com >
Co-authored-by: kidofcubes <kidofcubes@gmail.com >
Co-authored-by: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com >
2025-02-22 02:23:53 -05:00
Dreeam
1046685bbf
Drop Configurable tripwire dupe, since Paper added it back
2025-02-11 11:18:50 -05:00
Dreeam
055b650cd0
[ci skip] Remove non-used patch
2025-02-07 16:04:02 -05:00
Dreeam
387597f347
Updated Upstream (Leaves)
...
Upstream has released updates that appear to apply and compile correctly
Leaves Changes:
LeavesMC/Leaves@88819fe8 Add mc-old hopper suck-in behavior (#395 )
LeavesMC/Leaves@7394e8dd Fix papermc repo
LeavesMC/Leaves@85c7bf11 Remove cache-world-generator-sea-level (#392 )
LeavesMC/Leaves@00798036 init 1.21.4, and boom!
LeavesMC/Leaves@91fc24da build change, but weight not work
LeavesMC/Leaves@4ccdf459 just work
LeavesMC/Leaves@05ee2e36 Build changes, and delete timings
LeavesMC/Leaves@fcc859dc Fix API patches (#406 )
LeavesMC/Leaves@6a1259df 0006/0129
LeavesMC/Leaves@3e3b05df 0009/0129
LeavesMC/Leaves@c3255c4f 0011/0129
LeavesMC/Leaves@6284c7b6 0018/0129
LeavesMC/Leaves@7abdc88c 0030/0129
LeavesMC/Leaves@4d119ff9 0035/0129
LeavesMC/Leaves@60baed99 0043/0129
LeavesMC/Leaves@dc319d5b 0048/0129
LeavesMC/Leaves@73a505d5 0049/0129
LeavesMC/Leaves@016b29dd 0057/0129
LeavesMC/Leaves@c9cf5af8 0065/0129
LeavesMC/Leaves@330b79ff 0086/0129 (#408 )
LeavesMC/Leaves@06c1d946 0087/0129
LeavesMC/Leaves@bf4bc284 0091/0129
LeavesMC/Leaves@102a3b70 0097/0129
LeavesMC/Leaves@53b43fed 0101/0129
LeavesMC/Leaves@892f3925 102/129
LeavesMC/Leaves@08c3043a 0107/0129
LeavesMC/Leaves@48764d8e 0112/0129
LeavesMC/Leaves@8380feff 0118/0129
LeavesMC/Leaves@e51603db 0129/0129, 100% patched
LeavesMC/Leaves@ef851152 fix some
LeavesMC/Leaves@9b7c6e88 server work
LeavesMC/Leaves@272b7dcb Protocol... (#409 )
LeavesMC/Leaves@7be1bc97 Make jade better
LeavesMC/Leaves@5350f6ea Make action work
LeavesMC/Leaves@f07c26c8 fix action jar
2025-02-06 23:28:14 -05:00
Dreeam
0ecd029919
[ci skip] cleanup
2025-01-23 19:57:34 -05:00
Dreeam
97c4794444
Move directory
2025-01-18 10:44:55 -05:00