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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00

Update optimize entity despawn (#454)

* update partial sort in despawn map

* inline get pos

* cache difficulty

* refactor

* fix fallback extract

* remove test code

* cleanup

* direct compare

* cleanup

* cleanup

* fix axis and remove bucket

* reduce alloc

* paper vertical fallback

* add 2 dimension

* cleanup
This commit is contained in:
hayanesuru
2025-09-15 09:45:57 +09:00
committed by GitHub
parent 69b6fe60ad
commit fe444c434f
9 changed files with 789 additions and 414 deletions

View File

@@ -38,15 +38,17 @@ index 105423d248df2647d78e6f1a288e9b41003ad437..06294e4036991a803deefc20e35160c5
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting
ChunkPos pos = chunk.getPos();
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index e563b636a05a299d860a334987594dbd5c7d3511..cddeee3de328ac736a56caad8af1177e0e6e6ad6 100644
index 6938961cae73d13a12f30a6ea46725af0728e11d..c18f6f3f8307ae1d221a38cd1dc2191cdc4e767a 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -5100,6 +5100,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
@@ -5100,6 +5100,13 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public void checkDespawn() {
}
+ // Leaf start - optimize despawn
+ public void leafCheckDespawn() {
+ public void leaf$checkDespawn(org.dreeam.leaf.world.DespawnMap map) {
+ }
+ public void leaf$checkDespawnFallback(org.dreeam.leaf.world.DespawnMap map) {
+ }
+ // Leaf end - optimize despawn
+
@@ -54,23 +56,54 @@ index e563b636a05a299d860a334987594dbd5c7d3511..cddeee3de328ac736a56caad8af1177e
return Leashable.createQuadLeashOffsets(this, 0.0, 0.5, 0.5, 0.0);
}
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 751c8c17c3c2968fad358ae8807eaca54de82a34..28523643d0789c6f472dfa92c3c0a32f0bcfc7b5 100644
index 751c8c17c3c2968fad358ae8807eaca54de82a34..2eafd8453a70e536bea8c125296fc49a7e3677bf 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -762,6 +762,22 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
@@ -762,6 +762,53 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
}
}
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ public void leaf$checkDespawn(org.dreeam.leaf.world.DespawnMap map) {
+ if (isRemoved()) {
+ return;
+ } else if (map.difficultyIsPeaceful && this.shouldDespawnInPeaceful()) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else if (this.isPersistenceRequired() || this.requiresCustomPersistence()) {
+ this.noActionTime = 0;
+ } else {
+ map.checkDespawn(this);
+ }
+ if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
+ }
+ @Override
+ public void leaf$checkDespawnFallback(org.dreeam.leaf.world.DespawnMap map) {
+ if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldActuallyDespawnInPeaceful()) { //Paper - allow changing despawnInPeaceful
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
+ ((ServerLevel) level()).despawnMap.checkDespawn(this);
+ Entity nearestPlayer = map.checkDespawnFallback(this); // Paper - Affects Spawning API
+ if (nearestPlayer != null) {
+ // Paper start - Configurable despawn distances
+ final io.papermc.paper.configuration.WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = this.level().paperConfig().entities.spawning.despawnRanges.get(this.getType().getCategory());
+ final io.papermc.paper.configuration.type.DespawnRange.Shape shape = this.level().paperConfig().entities.spawning.despawnRangeShape;
+ final double dy = Math.abs(nearestPlayer.getY() - this.getY());
+ final double dySqr = Mth.square(dy);
+ final double dxSqr = Mth.square(nearestPlayer.getX() - this.getX());
+ final double dzSqr = Mth.square(nearestPlayer.getZ() - this.getZ());
+ final double distanceSquared = dxSqr + dzSqr + dySqr;
+ // Despawn if hard/soft limit is exceeded
+ if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && this.removeWhenFarAway(distanceSquared)) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+
+ if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
+ if (this.noActionTime > 600 && this.random.nextInt(800) == 0 && this.removeWhenFarAway(distanceSquared)) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ } else {
+ // Paper end - Configurable despawn distances
+ this.noActionTime = 0;
+ }
+ }
+ } else {
+ this.noActionTime = 0;
+ }
@@ -81,16 +114,19 @@ index 751c8c17c3c2968fad358ae8807eaca54de82a34..28523643d0789c6f472dfa92c3c0a32f
protected final void serverAiStep() {
this.noActionTime++;
diff --git a/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java b/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
index de09a91b89661118e460842453e33f383ea08a94..e9fc2bf959949a8589a9ab87e00c85ffbe598a83 100644
index de09a91b89661118e460842453e33f383ea08a94..e3cdff55261b2ff2c3d1cb1cf46b633a340458c9 100644
--- a/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
+++ b/net/minecraft/world/entity/boss/enderdragon/EnderDragon.java
@@ -956,6 +956,12 @@ public class EnderDragon extends Mob implements Enemy {
@@ -956,6 +956,15 @@ public class EnderDragon extends Mob implements Enemy {
public void checkDespawn() {
}
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ public void leaf$checkDespawn(org.dreeam.leaf.world.DespawnMap map) {
+ }
+ @Override
+ public void leaf$checkDespawnFallback(org.dreeam.leaf.world.DespawnMap map) {
+ }
+ // Leaf end - optimize despawn
+
@@ -98,21 +134,32 @@ index de09a91b89661118e460842453e33f383ea08a94..e9fc2bf959949a8589a9ab87e00c85ff
return this.subEntities;
}
diff --git a/net/minecraft/world/entity/boss/wither/WitherBoss.java b/net/minecraft/world/entity/boss/wither/WitherBoss.java
index e3c34d5f00ce64b3c08b10cfcb3dd14ebe8c1977..d8336fc8852b9939f341aedd17403913c7dadcf9 100644
index e3c34d5f00ce64b3c08b10cfcb3dd14ebe8c1977..3171868523bc9b767cb9da5f58c43890fc8214da 100644
--- a/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -695,6 +695,21 @@ public class WitherBoss extends Monster implements RangedAttackMob {
@@ -695,6 +695,32 @@ public class WitherBoss extends Monster implements RangedAttackMob {
}
}
+
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ public void leaf$checkDespawn(org.dreeam.leaf.world.DespawnMap map) {
+ if (isRemoved()) {
+ return;
+ }
+ if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
+ if (map.difficultyIsPeaceful && this.shouldDespawnInPeaceful()) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else {
+ this.noActionTime = 0;
+ }
+ }
+ @Override
+ public void leaf$checkDespawnFallback(org.dreeam.leaf.world.DespawnMap map) {
+ if (isRemoved()) {
+ return;
+ }
+ if (map.difficultyIsPeaceful && this.shouldDespawnInPeaceful()) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else {
+ this.noActionTime = 0;
@@ -124,18 +171,24 @@ index e3c34d5f00ce64b3c08b10cfcb3dd14ebe8c1977..d8336fc8852b9939f341aedd17403913
public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity) {
return false;
diff --git a/net/minecraft/world/entity/projectile/ShulkerBullet.java b/net/minecraft/world/entity/projectile/ShulkerBullet.java
index 00154ba80175bcb07b3378f19514fec1700c94e9..46d30c3273d31dbda06275ad098c6c2b9b2eed14 100644
index 00154ba80175bcb07b3378f19514fec1700c94e9..ec0a30d76df2a20ceb895b2837b0f24bfe887aba 100644
--- a/net/minecraft/world/entity/projectile/ShulkerBullet.java
+++ b/net/minecraft/world/entity/projectile/ShulkerBullet.java
@@ -197,6 +197,16 @@ public class ShulkerBullet extends Projectile {
@@ -197,6 +197,22 @@ public class ShulkerBullet extends Projectile {
}
}
+
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ if (!isRemoved() && this.level().getDifficulty() == Difficulty.PEACEFUL) {
+ public void leaf$checkDespawn(org.dreeam.leaf.world.DespawnMap map) {
+ if (!isRemoved() && map.difficultyIsPeaceful) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ }
+ @Override
+ public void leaf$checkDespawnFallback(org.dreeam.leaf.world.DespawnMap map) {
+ if (!isRemoved() && map.difficultyIsPeaceful) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ }

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Only update frozen ticks if changed
diff --git a/net/minecraft/world/entity/LivingEntity.java b/net/minecraft/world/entity/LivingEntity.java
index fdb7e7b00dd9223f8dc0ce174203d6835fc3962e..e3d6e802fdc72afa54e22fb1e2dc6030de33f091 100644
index 1799cdc0b6c1e585e7e1eeab3828ea0252ae2097..20727a5abc7fad5a70eb2b98aa3699b054782a3b 100644
--- a/net/minecraft/world/entity/LivingEntity.java
+++ b/net/minecraft/world/entity/LivingEntity.java
@@ -3715,7 +3715,13 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
@@ -3707,7 +3707,13 @@ public abstract class LivingEntity extends Entity implements Attackable, Waypoin
if (this.level() instanceof ServerLevel serverLevel) {
if ((!this.isInPowderSnow || !this.canFreeze()) && !this.freezeLocked) { // Paper - Freeze Tick Lock API

View File

@@ -5,7 +5,7 @@ Subject: [PATCH] optimize despawn
diff --git a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
index 5fc9ec3e564135013622f839e59ef5a0ddff6f71..012c500c4a5a06be92fa17c141b15ca6547c8483 100644
index 5fc9ec3e564135013622f839e59ef5a0ddff6f71..74d0c6ed2d779b8d02870da74379887e3c460361 100644
--- a/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
+++ b/src/main/java/io/papermc/paper/configuration/WorldConfiguration.java
@@ -179,7 +179,7 @@ public class WorldConfiguration extends ConfigurationPart {
@@ -13,7 +13,7 @@ index 5fc9ec3e564135013622f839e59ef5a0ddff6f71..012c500c4a5a06be92fa17c141b15ca6
public Reference2IntMap<MobCategory> spawnLimits = Util.make(new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length), map -> Arrays.stream(NaturalSpawner.SPAWNING_CATEGORIES).forEach(mobCategory -> map.put(mobCategory, -1)));
@MergeMap
- public Map<MobCategory, DespawnRangePair> despawnRanges = Arrays.stream(MobCategory.values()).collect(Collectors.toMap(Function.identity(), category -> DespawnRangePair.createDefault()));
+ public Map<MobCategory, DespawnRangePair> despawnRanges = new java.util.EnumMap<>(Arrays.stream(MobCategory.values()).collect(Collectors.toMap(Function.identity(), category -> DespawnRangePair.createDefault()))); // Leaf - replace EnumMap optimize despawn
+ public Map<MobCategory, DespawnRangePair> despawnRanges = new java.util.EnumMap<>(Arrays.stream(MobCategory.values()).collect(Collectors.toMap(Function.identity(), category -> DespawnRangePair.createDefault()))); // Leaf - optimize despawn - replace with EnumMap
public DespawnRange.Shape despawnRangeShape = DespawnRange.Shape.ELLIPSOID;
@MergeMap
public Reference2IntMap<MobCategory> ticksPerSpawn = Util.make(new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length), map -> Arrays.stream(NaturalSpawner.SPAWNING_CATEGORIES).forEach(mobCategory -> map.put(mobCategory, -1)));

View File

@@ -17,9 +17,8 @@ public class OptimizeDespawn extends ConfigModules {
public void onLoaded() {
enabled = config.getBoolean(getBasePath(), enabled);
if (enabled) {
gg.pufferfish.pufferfish.simd.SIMDDetection.initialize();
if (!Boolean.getBoolean("Leaf.enableFMA") || !SIMDDetection.isEnabled()) {
LOGGER.info("NOTE: Recommend enabling FMA and Vector API to work with optimize-mob-despawn.");
if (!Boolean.getBoolean("Leaf.enableFMA")) {
LOGGER.info("NOTE: Recommend enabling FMA to work with optimize-mob-despawn.");
}
}
}

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@@ -0,0 +1,253 @@
package org.dreeam.leaf.util;
@org.jspecify.annotations.NullMarked
public final class KDTree2D {
private static final boolean FMA = Boolean.getBoolean("Leaf.enableFMA");
private static final double[] EMPTY_DOUBLES = {};
private static final int[] EMPTY_INTS = {};
private static final Node[] EMPTY_NODES = {};
private static final int INITIAL_CAPACITY = 8;
/// indicate empty on [#search]
/// indicate leaf node on [#nrl]
private static final int SENTINEL = -1;
private Node[] stack = EMPTY_NODES;
private int[] search = EMPTY_INTS;
/// Right node index for internal or [#SENTINEL] for leaf
private int[] nrl = EMPTY_INTS;
// split for internal or x coordinate for leaf
private double[] nxl = EMPTY_DOUBLES;
// y coordinate for leaf
private double[] nyl = EMPTY_DOUBLES;
// index for leaf
private int[] nil = EMPTY_INTS;
public void build(final double[][] coords, final int[] indices) {
if (indices.length == 0 || coords.length != 2) {
ensureSearch(0, 0);
return;
}
int st = 0;
ensureConstruct(st);
stack[st++] = new Node(SENTINEL, false, 0, indices.length, 0);
int nodeLen = 0;
while (st != 0) {
ensureNode(nodeLen);
final Node n = stack[--st];
final int curr = nodeLen++;
if (n.len() <= 1) {
final int p = indices[n.offset()];
nrl[curr] = SENTINEL;
nxl[curr] = coords[0][p];
nyl[curr] = coords[1][p];
nil[curr] = p;
} else {
final int axis = (n.depth()) % 2;
final int med = (n.len() - 1) / 2;
final int k = n.offset() + med;
final double[] coord = coords[axis];
PartialSort.nthElement(indices, coord, n.offset(), n.offset() + n.len() - 1, k);
nxl[curr] = coord[indices[k]];
ensureConstruct(st);
stack[st++] = new Node(curr, false, n.offset() + med + 1, n.len() - med - 1, n.depth() + 1);
stack[st++] = new Node(curr, true, n.offset(), med + 1, n.depth() + 1);
}
if (n.parent() != SENTINEL) {
nrl[n.parent()] = n.left() ? SENTINEL : curr;
}
}
ensureSearch(indices.length, nodeLen);
}
private void ensureSearch(final int length, final int nodeLen) {
if (search.length < nodeLen + 8) {
search = new int[nodeLen + 8];
}
search[0] = length == 0 ? SENTINEL : 0;
}
private void ensureConstruct(final int st) {
if (st != stack.length && st + 1 != stack.length) {
return;
}
final int newLen = stack.length + 2;
final Node[] b = new Node[Math.max(INITIAL_CAPACITY, newLen + (newLen >> 1))];
System.arraycopy(stack, 0, b, 0, st);
stack = b;
}
private void ensureNode(final int preserve) {
int length = preserve + 1;
if (length < nrl.length) {
return;
}
length += length >> 1;
if (length < INITIAL_CAPACITY) {
length = INITIAL_CAPACITY;
}
nrl = it.unimi.dsi.fastutil.ints.IntArrays.forceCapacity(nrl, length, preserve);
nxl = it.unimi.dsi.fastutil.doubles.DoubleArrays.forceCapacity(nxl, length, preserve);
nyl = it.unimi.dsi.fastutil.doubles.DoubleArrays.forceCapacity(nyl, length, preserve);
nil = it.unimi.dsi.fastutil.ints.IntArrays.forceCapacity(nil, length, preserve);
}
public double nearestSqr(final double tx, final double ty, double dist) {
final int[] stack = this.search;
final int[] nrl = this.nrl;
final double[] nxl = this.nxl;
final double[] nyl = this.nyl;
if (stack.length == 0 || stack[0] == SENTINEL) {
return Double.POSITIVE_INFINITY;
}
int i = 0, j = 0, curr = 0;
while (true) {
final int right = nrl[j];
if (right == SENTINEL) {
final double dx = nxl[j] - tx;
final double dy = nyl[j] - ty;
dist = Math.min(dist, FMA
? Math.fma(dy, dy, dx * dx)
: dx * dx + dy * dy);
break;
} else {
final int next = ((curr + 1) % 2) << 31;
final int left = j + 1;
final double delta = (curr == 0 ? tx : ty) - nxl[j];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
if (push) {
stack[i++] = right | next;
}
j = left;
} else {
if (push) {
stack[i++] = left | next;
}
j = right;
}
curr = ((curr + 1) % 2);
}
}
while (i != 0) {
j = stack[--i];
final int k = j & 0x7FFF_FFFF;
final int right = nrl[k];
if (right == SENTINEL) {
final double dx = nxl[k] - tx;
final double dy = nyl[k] - ty;
dist = Math.min(dist, FMA
? Math.fma(dy, dy, dx * dx)
: dx * dx + dy * dy);
} else {
final int axis = j >>> 31;
final int next = ((axis + 1) % 2) << 31;
final int left = (k + 1) | next;
final double delta = (axis == 0 ? tx : ty) - nxl[k];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
// near = left, far = right, left first
if (push) {
stack[i++] = right | next;
}
stack[i++] = left;
} else {
// near = right, far = left, right first
if (push) {
stack[i++] = left;
}
stack[i++] = right | next;
}
}
}
return dist;
}
public int nearestIdx(final double tx, final double ty, double dist) {
final int[] stack = this.search;
final int[] nrl = this.nrl;
final double[] nxl = this.nxl;
final double[] nyl = this.nyl;
if (stack.length == 0 || stack[0] == SENTINEL) {
return -1;
}
int i = 0, j = 0, curr = 0, nearest = -1;
while (true) {
final int right = nrl[j];
if (right == SENTINEL) {
final double dx = nxl[j] - tx;
final double dy = nyl[j] - ty;
final double candidate = FMA
? Math.fma(dy, dy, dx * dx)
: dx * dx + dy * dy;
if (candidate < dist) {
dist = candidate;
nearest = nil[j];
}
break;
} else {
final int next = ((curr + 1) % 2) << 31;
final int left = j + 1;
final double delta = (curr == 0 ? tx : ty) - nxl[j];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
if (push) {
stack[i++] = right | next;
}
j = left;
} else {
if (push) {
stack[i++] = left | next;
}
j = right;
}
curr = ((curr + 1) % 2);
}
}
while (i != 0) {
j = stack[--i];
final int k = j & 0x7FFF_FFFF;
final int right = nrl[k];
if (right == SENTINEL) {
final double dx = nxl[k] - tx;
final double dy = nyl[k] - ty;
final double candidate = FMA
? Math.fma(dy, dy, dx * dx)
: dx * dx + dy * dy;
if (candidate < dist) {
dist = candidate;
nearest = nil[k];
}
} else {
final int axis = j >>> 31;
final int next = ((axis + 1) % 2) << 31;
final int left = (k + 1) | next;
final double delta = (axis == 0 ? tx : ty) - nxl[k];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
// near = left, far = right, left first
if (push) {
stack[i++] = right | next;
}
stack[i++] = left;
} else {
// near = right, far = left, right first
if (push) {
stack[i++] = left;
}
stack[i++] = right | next;
}
}
}
return nearest;
}
private record Node(int parent, boolean left, int offset, int len, int depth) {
}
}

View File

@@ -0,0 +1,263 @@
package org.dreeam.leaf.util;
@org.jspecify.annotations.NullMarked
public final class KDTree3D {
private static final boolean FMA = Boolean.getBoolean("Leaf.enableFMA");
private static final double[] EMPTY_DOUBLES = {};
private static final int[] EMPTY_INTS = {};
private static final Node[] EMPTY_NODES = {};
private static final int INITIAL_CAPACITY = 8;
/// indicate empty on [#search]
/// indicate leaf node on [#nrl]
private static final int SENTINEL = -1;
private Node[] stack = EMPTY_NODES;
private int[] search = EMPTY_INTS;
/// Right node index for internal or [#SENTINEL] for leaf
private int[] nrl = EMPTY_INTS;
// split for internal or x coordinate for leaf
private double[] nxl = EMPTY_DOUBLES;
// y coordinate for leaf
private double[] nyl = EMPTY_DOUBLES;
// z coordinate for leaf
private double[] nzl = EMPTY_DOUBLES;
// index for leaf
private int[] nil = EMPTY_INTS;
public void build(final double[][] coords, final int[] indices) {
if (indices.length == 0 || coords.length != 3) {
ensureSearch(0, 0);
return;
}
int st = 0;
ensureConstruct(st);
stack[st++] = new Node(SENTINEL, false, 0, indices.length, 0);
int nodeLen = 0;
while (st != 0) {
ensureNode(nodeLen);
final Node n = stack[--st];
final int curr = nodeLen++;
if (n.len() <= 1) {
final int p = indices[n.offset()];
nrl[curr] = SENTINEL;
nxl[curr] = coords[0][p];
nyl[curr] = coords[1][p];
nzl[curr] = coords[2][p];
nil[curr] = p;
} else {
final int axis = (n.depth()) % 3;
final int med = (n.len() - 1) / 2;
final int k = n.offset() + med;
final double[] coord = coords[axis];
PartialSort.nthElement(indices, coord, n.offset(), n.offset() + n.len() - 1, k);
nxl[curr] = coord[indices[k]];
ensureConstruct(st);
stack[st++] = new Node(curr, false, n.offset() + med + 1, n.len() - med - 1, n.depth() + 1);
stack[st++] = new Node(curr, true, n.offset(), med + 1, n.depth() + 1);
}
if (n.parent() != SENTINEL) {
nrl[n.parent()] = n.left() ? SENTINEL : curr;
}
}
ensureSearch(indices.length, nodeLen);
}
private void ensureSearch(final int length, final int nodeLen) {
if (search.length < nodeLen + 8) {
search = new int[nodeLen + 8];
}
search[0] = length == 0 ? SENTINEL : 0;
}
private void ensureConstruct(final int st) {
if (st != stack.length && st + 1 != stack.length) {
return;
}
final int newLen = stack.length + 2;
final Node[] b = new Node[Math.max(INITIAL_CAPACITY, newLen + (newLen >> 1))];
System.arraycopy(stack, 0, b, 0, st);
stack = b;
}
private void ensureNode(final int preserve) {
int length = preserve + 1;
if (length < nrl.length) {
return;
}
length += length >> 1;
if (length < INITIAL_CAPACITY) {
length = INITIAL_CAPACITY;
}
nrl = it.unimi.dsi.fastutil.ints.IntArrays.forceCapacity(nrl, length, preserve);
nxl = it.unimi.dsi.fastutil.doubles.DoubleArrays.forceCapacity(nxl, length, preserve);
nyl = it.unimi.dsi.fastutil.doubles.DoubleArrays.forceCapacity(nyl, length, preserve);
nzl = it.unimi.dsi.fastutil.doubles.DoubleArrays.forceCapacity(nzl, length, preserve);
nil = it.unimi.dsi.fastutil.ints.IntArrays.forceCapacity(nil, length, preserve);
}
public double nearestSqr(final double tx, final double ty, final double tz, double dist) {
final int[] stack = this.search;
final int[] nrl = this.nrl;
final double[] nxl = this.nxl;
final double[] nyl = this.nyl;
final double[] nzl = this.nzl;
if (stack.length == 0 || stack[0] == SENTINEL) {
return Double.POSITIVE_INFINITY;
}
int i = 0, j = 0, curr = 0;
while (true) {
final int right = nrl[j];
if (right == SENTINEL) {
final double dx = nxl[j] - tx;
final double dy = nyl[j] - ty;
final double dz = nzl[j] - tz;
dist = Math.min(dist, FMA
? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx))
: dx * dx + dy * dy + dz * dz);
break;
} else {
final int next = ((curr + 1) % 3) << 30;
final int left = j + 1;
final double delta = (curr == 0 ? tx : curr == 1 ? ty : tz) - nxl[j];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
if (push) {
stack[i++] = right | next;
}
j = left;
} else {
if (push) {
stack[i++] = left | next;
}
j = right;
}
curr = ((curr + 1) % 3);
}
}
while (i != 0) {
j = stack[--i];
final int k = j & 0x3FFF_FFFF;
final int right = nrl[k];
if (right == SENTINEL) {
final double dx = nxl[k] - tx;
final double dy = nyl[k] - ty;
final double dz = nzl[k] - tz;
dist = Math.min(dist, FMA
? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx))
: dx * dx + dy * dy + dz * dz);
} else {
final int axis = j >>> 30;
final int next = ((axis + 1) % 3) << 30;
final int left = (k + 1) | next;
final double delta = (axis == 0 ? tx : axis == 1 ? ty : tz) - nxl[k];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
// near = left, far = right, left first
if (push) {
stack[i++] = right | next;
}
stack[i++] = left;
} else {
// near = right, far = left, right first
if (push) {
stack[i++] = left;
}
stack[i++] = right | next;
}
}
}
return dist;
}
public int nearestIdx(final double tx, final double ty, final double tz, double dist) {
final int[] stack = this.search;
final int[] nrl = this.nrl;
final double[] nxl = this.nxl;
final double[] nyl = this.nyl;
final double[] nzl = this.nzl;
if (stack.length == 0 || stack[0] == SENTINEL) {
return -1;
}
int i = 0, j = 0, curr = 0, nearest = -1;
while (true) {
final int right = nrl[j];
if (right == SENTINEL) {
final double dx = nxl[j] - tx;
final double dy = nyl[j] - ty;
final double dz = nzl[j] - tz;
final double candidate = FMA
? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx))
: dx * dx + dy * dy + dz * dz;
if (candidate < dist) {
dist = candidate;
nearest = nil[j];
}
break;
} else {
final int next = ((curr + 1) % 3) << 30;
final int left = j + 1;
final double delta = (curr == 0 ? tx : curr == 1 ? ty : tz) - nxl[j];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
if (push) {
stack[i++] = right | next;
}
j = left;
} else {
if (push) {
stack[i++] = left | next;
}
j = right;
}
curr = ((curr + 1) % 3);
}
}
while (i != 0) {
j = stack[--i];
final int k = j & 0x3FFF_FFFF;
final int right = nrl[k];
if (right == SENTINEL) {
final double dx = nxl[k] - tx;
final double dy = nyl[k] - ty;
final double dz = nzl[k] - tz;
final double candidate = FMA
? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx))
: dx * dx + dy * dy + dz * dz;
if (candidate < dist) {
dist = candidate;
nearest = nil[k];
}
} else {
final int axis = j >>> 30;
final int next = ((axis + 1) % 3) << 30;
final int left = (k + 1) | next;
final double delta = (axis == 0 ? tx : axis == 1 ? ty : tz) - nxl[k];
final boolean push = delta * delta < dist;
if (delta < 0.0) {
// near = left, far = right, left first
if (push) {
stack[i++] = right | next;
}
stack[i++] = left;
} else {
// near = right, far = left, right first
if (push) {
stack[i++] = left;
}
stack[i++] = right | next;
}
}
}
return nearest;
}
private record Node(int parent, boolean left, int offset, int len, int depth) {
}
}

View File

@@ -0,0 +1,132 @@
package org.dreeam.leaf.util;
public final class PartialSort {
private static final int INSERTION_SORT_THRESHOLD = 12;
private static final int PSEUDO_MEDIAN_REC_THRESHOLD = 64;
public static void nthElement(final int[] indices, final double[] coord, int left, int right, final int k) {
while (left < right) {
final int len = right + 1 - left;
if (len <= INSERTION_SORT_THRESHOLD) {
insertionSort(indices, coord, left, right);
return;
}
selectPivot(indices, coord, left, len);
final int p = partition(indices, coord, left, right + 1, coord[indices[left]]);
if (k < p) {
right = p - 1;
} else if (k != p) {
left = p + 1;
} else {
return;
}
}
}
private static void insertionSort(final int[] indices, final double[] coord, final int left, final int right) {
for (int i = left + 1; i <= right; i++) {
final int key = indices[i];
final double val = coord[key];
int j = i - 1;
while (j >= left && coord[indices[j]] > val) {
indices[j + 1] = indices[j];
j--;
}
indices[j + 1] = key;
}
}
private static void selectPivot(final int[] indices, final double[] coord, final int a, final int len) {
final int lenDiv8 = len / 8;
final int b = a + lenDiv8 * 4;
final int c = a + lenDiv8 * 7;
if (len < PSEUDO_MEDIAN_REC_THRESHOLD) {
final double va = coord[indices[a]];
final double vb = coord[indices[b]];
final double vc = coord[indices[c]];
final boolean m = va < vb;
final boolean n = va < vc;
final int pivotIdx = m == n ? (vb < vc ^ m) ? c : b : a;
final int tmp = indices[pivotIdx];
indices[pivotIdx] = indices[a];
indices[a] = tmp;
} else {
final int pivotIdx = med3Rec(indices, coord, a, b, c, lenDiv8);
final int tmp = indices[pivotIdx];
indices[pivotIdx] = indices[a];
indices[a] = tmp;
}
}
private static int partition(final int[] indices, final double[] x, final int start, final int end, final double pivot) {
if (start >= end) {
return 0;
}
int lt = start;
int rt = start + 1;
int gap = start;
final int base = indices[start];
final int unrollEnd = end - 1;
while (rt < unrollEnd) {
int rtVal = indices[rt];
boolean rightIsLt = x[rtVal] < pivot;
indices[gap] = indices[lt];
indices[lt] = rtVal;
gap = rt;
lt += rightIsLt ? 1 : 0;
rt++;
rtVal = indices[rt];
rightIsLt = x[rtVal] < pivot;
indices[gap] = indices[lt];
indices[lt] = rtVal;
gap = rt;
lt += rightIsLt ? 1 : 0;
rt++;
}
while (true) {
final boolean isDone = rt == end;
final int rtVal = isDone ? base : indices[rt];
final boolean rightIsLt = x[rtVal] < pivot;
indices[gap] = indices[lt];
indices[lt] = rtVal;
gap = rt;
lt += rightIsLt ? 1 : 0;
rt++;
if (isDone) {
break;
}
}
return lt;
}
private static int med3Rec(final int[] indices, final double[] x, int a, int b, int c, final int n) {
if (n * 8 >= PSEUDO_MEDIAN_REC_THRESHOLD) {
final int n8 = n / 8;
a = med3Rec(indices, x, a, a + n8 * 4, a + n8 * 7, n8);
b = med3Rec(indices, x, b, b + n8 * 4, b + n8 * 7, n8);
c = med3Rec(indices, x, c, c + n8 * 4, c + n8 * 7, n8);
}
final double va = x[indices[a]];
final double vb = x[indices[b]];
final double vc = x[indices[c]];
final boolean m = va < vb;
final boolean n1 = va < vc;
return m == n1 ? (vb < vc ^ m) ? c : b : a;
}
}

View File

@@ -1,72 +1,38 @@
package org.dreeam.leaf.world;
import gg.pufferfish.pufferfish.simd.SIMDDetection;
import io.papermc.paper.configuration.WorldConfiguration;
import it.unimi.dsi.fastutil.doubles.DoubleArrays;
import it.unimi.dsi.fastutil.longs.LongArrays;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.world.Difficulty;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.entity.EntityTickList;
import net.minecraft.world.phys.Vec3;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.dreeam.leaf.util.KDTree3D;
import java.util.Map;
import java.util.OptionalInt;
import java.util.function.Consumer;
public final class DespawnMap {
public final class DespawnMap implements Consumer<Entity> {
private static final ServerPlayer[] EMPTY_PLAYERS = {};
private static final double[] EMPTY_DOUBLES = {};
private static final long[] EMPTY_LONGS = {};
private static final int[] EMPTY_INTS = {};
static final boolean FMA = Boolean.getBoolean("Leaf.enableFMA");
private static final boolean SIMD = SIMDDetection.isEnabled();
private static final int LEAF_THRESHOLD = SIMD ? DespawnVectorAPI.DOUBLE_VECTOR_LENGTH : 4;
private static final int INITIAL_CAP = 8;
private static final int INSERTION_SORT = 16;
static final long LEAF = -1L;
static final long AXIS_X = 0L;
static final long AXIS_Y = 1L;
static final long AXIS_Z = 2L;
static final long LEFT_MASK = 0xfffffffcL;
static final long RIGHT_MASK = 0x3fffffff00000000L;
static final long AXIS_MASK = 0b11L;
static final long SIGN_BIT = 0x8000_0000_0000_0000L;
/// Stack for tree construction
private final Stack stack = new Stack(INITIAL_CAP);
/// Stack for tree traversal
private int[] search = EMPTY_INTS;
private int nodeLen = 0;
private int bucketLen = 0;
/// Node coordinate for each internal node
private double[] nsl = EMPTY_DOUBLES;
/// Offsets(32) Lengths(32) for each player list of leaf nodes
private long[] nbl = EMPTY_LONGS;
/// Left(30) Right(30) Axis(2) for each internal node
private long[] nll = EMPTY_LONGS;
/// Nested player X coordinates of leaf nodes
private double[] bxl = EMPTY_DOUBLES;
/// Nested player Y coordinates of leaf nodes
private double[] byl = EMPTY_DOUBLES;
/// Nested player Z coordinates of leaf nodes
private double[] bzl = EMPTY_DOUBLES;
private final double[] hard;
private final double[] sort;
private final KDTree3D tree = new KDTree3D();
private static final MobCategory[] CATEGORIES = MobCategory.values();
private final double[] hard = new double[CATEGORIES.length];
private final double[] sort = new double[CATEGORIES.length];
private final boolean fallback;
public boolean difficultyIsPeaceful = true;
private ServerPlayer[] players = EMPTY_PLAYERS;
public DespawnMap(WorldConfiguration worldConfiguration) {
MobCategory[] caps = MobCategory.values();
hard = new double[caps.length];
sort = new double[caps.length];
for (int i = 0; i < caps.length; i++) {
sort[i] = caps[i].getNoDespawnDistance();
hard[i] = caps[i].getDespawnDistance();
for (int i = 0; i < CATEGORIES.length; i++) {
sort[i] = CATEGORIES[i].getNoDespawnDistance();
hard[i] = CATEGORIES[i].getDespawnDistance();
}
boolean fallback = false;
for (Map.Entry<MobCategory, WorldConfiguration.Entities.Spawning.DespawnRangePair> e : worldConfiguration.entities.spawning.despawnRanges.entrySet()) {
OptionalInt a = e.getValue().soft().verticalLimit.value();
OptionalInt b = e.getValue().soft().horizontalLimit.value();
@@ -74,12 +40,16 @@ public final class DespawnMap {
OptionalInt d = e.getValue().hard().horizontalLimit.value();
if (a.isPresent() && b.isPresent() && a.getAsInt() == b.getAsInt()) {
sort[e.getKey().ordinal()] = a.getAsInt();
} else if (a.isPresent() || b.isPresent()) {
fallback = true;
}
if (c.isPresent() && d.isPresent() && c.getAsInt() == d.getAsInt()) {
hard[e.getKey().ordinal()] = c.getAsInt();
} else if (c.isPresent() || d.isPresent()) {
fallback = true;
}
}
for (int i = 0; i < caps.length; i++) {
for (int i = 0; i < CATEGORIES.length; i++) {
if (sort[i] > 0.0) {
sort[i] = sort[i] * sort[i];
}
@@ -87,274 +57,49 @@ public final class DespawnMap {
hard[i] = hard[i] * hard[i];
}
}
this.fallback = fallback;
}
private void build(double[] coordX, double[] coordY, double[] coordZ) {
final double[][] map = {coordX, coordY, coordZ};
final int[] data = new int[coordX.length];
for (int i = 0; i < coordX.length; i++) {
data[i] = i;
}
stack.push(new Node(-1, false, 0, data.length, 0));
while (!stack.isEmpty()) {
grow();
final Node n = stack.pop();
final int depth = n.depth;
final int offset = n.offset;
final int len = n.length;
final int curr = nodeLen++;
if (len <= LEAF_THRESHOLD) {
nll[curr] = LEAF;
nbl[curr] = (long) bucketLen << 32 | (long) len;
growBucket(len);
for (int i = offset, end = offset + len; i < end; i++) {
bxl[bucketLen] = coordX[data[i]];
byl[bucketLen] = coordY[data[i]];
bzl[bucketLen] = coordZ[data[i]];
bucketLen++;
}
} else {
final int axis = depth % 3 == 0 ? (int) AXIS_X : depth % 3 == 1 ? (int) AXIS_Z : (int) AXIS_Y;
final int median = (len - 1) / 2;
quickSelect(data, map[axis], offset, offset + len - 1, offset + median);
final int pivot = data[offset + median];
nsl[curr] = axis == AXIS_X ? coordX[pivot] : axis == AXIS_Y ? coordY[pivot] : coordZ[pivot];
nll[curr] = LEFT_MASK | RIGHT_MASK | (long) axis;
stack.push(new Node(curr, false, offset + median + 1, len - median - 1, depth + 1));
stack.push(new Node(curr, true, offset, median + 1, depth + 1));
}
if (n.parent >= 0) {
if (n.left) {
nll[n.parent] &= AXIS_MASK | RIGHT_MASK;
nll[n.parent] |= (long) curr << 2;
} else {
nll[n.parent] &= AXIS_MASK | LEFT_MASK;
nll[n.parent] |= (long) curr << 32;
}
}
}
}
private void insertionSort(int[] indices, double[] coord, int left, int right) {
for (int i = left + 1; i <= right; i++) {
int key = indices[i];
double val = coord[key];
int j = i - 1;
while (j >= left && coord[indices[j]] > val) {
indices[j + 1] = indices[j];
j--;
}
indices[j + 1] = key;
}
}
private void quickSelect(int[] indices, double[] coord, int left, int right, int k) {
while (left < right) {
if (right - left < INSERTION_SORT) {
insertionSort(indices, coord, left, right);
return;
}
int mid = left + (right - left) / 2;
int a = indices[left], b = indices[mid], c = indices[right];
double va = coord[a], vb = coord[b], vc = coord[c];
int pivotIdx = (va < vb)
? (vb < vc ? mid : (va < vc ? right : left))
: (va < vc ? left : (vb < vc ? right : mid));
swap(indices, pivotIdx, left);
double pivot = coord[indices[left]];
int i = left;
int j = right + 1;
while (true) {
while (++i <= right && coord[indices[i]] < pivot) ;
while (--j > left && coord[indices[j]] > pivot) ;
if (i >= j) break;
swap(indices, i, j);
}
swap(indices, left, j);
int p = j;
if (p == k) {
return;
} else if (k < p) {
right = p - 1;
} else {
left = p + 1;
}
}
}
private void swap(int[] a, int i, int j) {
int tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
private void reset() {
nodeLen = 0;
bucketLen = 0;
}
private void grow() {
int capacity = nodeLen + 1;
if (capacity < nsl.length) {
return;
}
capacity += capacity >> 1;
if (capacity < INITIAL_CAP) {
capacity = INITIAL_CAP;
}
nsl = DoubleArrays.forceCapacity(nsl, capacity, nodeLen);
nll = LongArrays.forceCapacity(nll, capacity, nodeLen);
nbl = LongArrays.forceCapacity(nbl, capacity, nodeLen);
}
private void growBucket(int capacity) {
capacity = bucketLen + capacity;
if (capacity < bxl.length) {
return;
}
capacity += capacity >> 1;
if (capacity < INITIAL_CAP) {
capacity = INITIAL_CAP;
}
bxl = DoubleArrays.forceCapacity(bxl, capacity, bucketLen);
byl = DoubleArrays.forceCapacity(byl, capacity, bucketLen);
bzl = DoubleArrays.forceCapacity(bzl, capacity, bucketLen);
}
private double nearest(final double tx, final double ty, final double tz, double dist) {
if (nodeLen == 0) {
return Double.POSITIVE_INFINITY;
}
if (search.length < Math.max(64, nodeLen * 4)) {
search = new int[Math.max(64, nodeLen * 4)];
}
if (SIMD) {
return DespawnVectorAPI.nearest(search, nsl, nll, nbl, bxl, byl, bzl, tx, ty, tz, dist);
}
final int[] stack = this.search;
final double[] nsl = this.nsl;
final long[] nll = this.nll;
final double[] bxl = this.bxl;
final double[] byl = this.byl;
final double[] bzl = this.bzl;
final long[] nbl = this.nbl;
public void tick(final ServerLevel world, final EntityTickList entityTickList) {
players = world.players().toArray(EMPTY_PLAYERS);
final double[] pxl = new double[players.length];
final double[] pyl = new double[players.length];
final double[] pzl = new double[players.length];
int i = 0;
stack[i++] = 0;
while (i != 0) {
final int idx = stack[--i];
final long data = nll[idx];
if (data != LEAF) {
final long axis = data & AXIS_MASK;
final double delta = (axis == AXIS_X ? tx : axis == AXIS_Y ? ty : tz) - nsl[idx];
final long sign = Double.doubleToRawLongBits(delta) & SIGN_BIT;
final long sMask = sign >> 63; // -1L or 0L
final boolean leftValid = (data & LEFT_MASK) != LEFT_MASK;
final boolean rightValid = (data & RIGHT_MASK) != RIGHT_MASK;
final boolean pushNode = (sign == SIGN_BIT & leftValid) | ((sign == 0L) & rightValid);
final boolean pushOther = ((sign == 0L) & leftValid) | (sign == SIGN_BIT & rightValid);
final long node = (sMask & ((data & LEFT_MASK) >>> 2)) | (~sMask & (data >>> 32));
final long other = (sMask & (data >>> 32)) | (~sMask & ((data & LEFT_MASK) >>> 2));
if (pushNode) {
stack[i++] = (int) node;
for (final ServerPlayer p : players) {
if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(p)) {
pxl[i] = p.getX();
pyl[i] = p.getY();
pzl[i] = p.getZ();
i++;
}
if (pushOther && delta * delta < dist) {
stack[i++] = (int) other;
}
final int[] indices = new int[i];
for (int j = 0; j < i; j++) {
indices[j] = j;
}
tree.build(new double[][]{pxl, pzl, pyl}, indices);
this.difficultyIsPeaceful = world.getDifficulty() == Difficulty.PEACEFUL;
if (fallback) {
entityTickList.forEach(entity -> entity.leaf$checkDespawnFallback(this));
} else {
final long bucket = nbl[idx];
int start = (int) (bucket >>> 32);
final int end = start + (int) (bucket & 0xffffffffL);
for (; start < end; start++) {
final double dx = bxl[start] - tx;
final double dy = byl[start] - ty;
final double dz = bzl[start] - tz;
final double d2 = FMA ? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx)) : dx * dx + dy * dy + dz * dz;
dist = Math.min(dist, d2);
entityTickList.forEach(this);
}
}
}
return dist;
players = EMPTY_PLAYERS;
}
private record Node(int parent, boolean left, int offset, int length, int depth) {
}
private static final class Stack {
private Node[] a;
private int i;
private Stack(int capacity) {
a = new Node[capacity];
i = 0;
}
private boolean isEmpty() {
return i == 0;
}
private void push(Node value) {
if (i == a.length) {
grow();
}
a[i++] = value;
}
private Node pop() {
return a[--i];
}
private void grow() {
Node[] b = new Node[a.length << 1];
System.arraycopy(a, 0, b, 0, i);
a = b;
}
}
public void tick(ServerLevel world, EntityTickList entityTickList) {
final ServerPlayer[] playerArr = world.players().toArray(EMPTY_PLAYERS);
final ServerPlayer[] list = new ServerPlayer[playerArr.length];
int newSize = 0;
for (ServerPlayer player1 : playerArr) {
if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player1)) {
list[newSize++] = player1;
}
}
double[] pxl = new double[newSize];
double[] pyl = new double[newSize];
double[] pzl = new double[newSize];
for (int i = 0; i < newSize; i++) {
pxl[i] = list[i].getX();
pyl[i] = list[i].getY();
pzl[i] = list[i].getZ();
}
build(pxl, pyl, pzl);
entityTickList.forEach(Entity::leafCheckDespawn);
reset();
}
public void checkDespawn(Mob mob) {
final double x = mob.getX();
final double y = mob.getY();
final double z = mob.getZ();
public void checkDespawn(final Mob mob) {
final int i = mob.getType().getCategory().ordinal();
final double dist = nearest(x, y, z, hard[i]);
final double hardDist = this.hard[i];
final Vec3 vec3 = mob.position;
final double dist = this.tree.nearestSqr(vec3.x, vec3.z, vec3.y, hardDist);
if (dist == Double.POSITIVE_INFINITY) {
return;
}
if (dist >= hard[i] && mob.removeWhenFarAway(dist)) {
if (dist >= hardDist && mob.removeWhenFarAway(dist)) {
mob.discard(EntityRemoveEvent.Cause.DESPAWN);
} else if (dist > sort[i]) {
} else if (dist > this.sort[i]) {
if (mob.getNoActionTime() > 600 && mob.random.nextInt(800) == 0 && mob.removeWhenFarAway(dist)) {
mob.discard(EntityRemoveEvent.Cause.DESPAWN);
}
@@ -362,4 +107,15 @@ public final class DespawnMap {
mob.setNoActionTime(0);
}
}
public ServerPlayer checkDespawnFallback(final Mob mob) {
final Vec3 vec3 = mob.position;
final int i = tree.nearestIdx(vec3.x, vec3.z, vec3.y, Double.POSITIVE_INFINITY);
return i == -1 ? null : this.players[i];
}
@Override
public void accept(final Entity entity) {
entity.leaf$checkDespawn(this);
}
}

View File

@@ -1,81 +0,0 @@
package org.dreeam.leaf.world;
import jdk.incubator.vector.*;
import static org.dreeam.leaf.world.DespawnMap.*;
public final class DespawnVectorAPI {
private DespawnVectorAPI() {
}
private static final VectorSpecies<Double> DOUBLE_SPECIES = DoubleVector.SPECIES_PREFERRED;
static final int DOUBLE_VECTOR_LENGTH = DOUBLE_SPECIES.length();
static double nearest(final int[] stack,
final double[] nsl,
final long[] nll,
final long[] nbl,
final double[] bxl, final double[] byl, final double[] bzl,
final double tx, final double ty, final double tz,
double dist) {
final DoubleVector vtx = DoubleVector.broadcast(DOUBLE_SPECIES, tx);
final DoubleVector vty = DoubleVector.broadcast(DOUBLE_SPECIES, ty);
final DoubleVector vtz = DoubleVector.broadcast(DOUBLE_SPECIES, tz);
int i = 0;
stack[i++] = 0;
while (i != 0) {
final int idx = stack[--i];
final long data = nll[idx];
if (data != LEAF) {
final long axis = data & AXIS_MASK;
final double delta = (axis == AXIS_X ? tx : axis == AXIS_Y ? ty : tz) - nsl[idx];
final long sign = Double.doubleToRawLongBits(delta) & SIGN_BIT;
final long sMask = sign >> 63; // -1L or 0L
final boolean leftValid = (data & LEFT_MASK) != LEFT_MASK;
final boolean rightValid = (data & RIGHT_MASK) != RIGHT_MASK;
final boolean pushNode = (sign == SIGN_BIT & leftValid) | ((sign == 0L) & rightValid);
final boolean pushOther = ((sign == 0L) & leftValid) | (sign == SIGN_BIT & rightValid);
final long node = (sMask & ((data & LEFT_MASK) >>> 2)) | (~sMask & (data >>> 32));
final long other = (sMask & (data >>> 32)) | (~sMask & ((data & LEFT_MASK) >>> 2));
if (pushNode) {
stack[i++] = (int) node;
}
if (pushOther && delta * delta < dist) {
stack[i++] = (int) other;
}
} else {
final long bucket = nbl[idx];
final int start = (int) (bucket >>> 32);
final int bucketSize = (int) (bucket & 0xffffffffL);
if (DOUBLE_VECTOR_LENGTH == bucketSize) {
final DoubleVector vdx = DoubleVector.fromArray(DOUBLE_SPECIES, bxl, start).sub(vtx);
final DoubleVector vdy = DoubleVector.fromArray(DOUBLE_SPECIES, byl, start).sub(vty);
final DoubleVector vdz = DoubleVector.fromArray(DOUBLE_SPECIES, bzl, start).sub(vtz);
final DoubleVector vDist = FMA ?
vdz.fma(vdz, vdy.fma(vdy, vdx.mul(vdx))) :
vdx.mul(vdx).add(vdy.mul(vdy)).add(vdz.mul(vdz));
dist = Math.min(dist, vDist.reduceLanes(VectorOperators.MIN));
} else if (DOUBLE_VECTOR_LENGTH > 4 && bucketSize >= 4) {
final VectorMask<Double> mask = DOUBLE_SPECIES.indexInRange(0, bucketSize);
final DoubleVector vdx = DoubleVector.fromArray(DOUBLE_SPECIES, bxl, start, mask).sub(vtx);
final DoubleVector vdy = DoubleVector.fromArray(DOUBLE_SPECIES, byl, start, mask).sub(vty);
final DoubleVector vdz = DoubleVector.fromArray(DOUBLE_SPECIES, bzl, start, mask).sub(vtz);
final DoubleVector vDist = FMA ?
vdz.fma(vdz, vdy.fma(vdy, vdx.mul(vdx))) :
vdx.mul(vdx).add(vdy.mul(vdy)).add(vdz.mul(vdz));
dist = Math.min(dist, vDist.reduceLanes(VectorOperators.MIN, mask));
} else {
final int end = start + bucketSize;
for (int j = start; j < end; j++) {
final double dx = bxl[j] - tx;
final double dy = byl[j] - ty;
final double dz = bzl[j] - tz;
final double d2 = FMA ? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx)) : dx * dx + dy * dy + dz * dz;
dist = Math.min(dist, d2);
}
}
}
}
return dist;
}
}