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mirror of https://github.com/Winds-Studio/Leaf.git synced 2026-01-04 15:41:40 +00:00

optimize attribute and cleanup entity tracker (#548)

* optimize attribute

* compile fix

* redo async tracker

* rename id

* refactor

* fix comment

* reduce call

* fix entity removal

* rename

* fix

* fix ctx

* unnecessary

* rebuild patches

* fix immediately remove

closes: #555

* wrap
This commit is contained in:
hayanesuru
2025-12-11 07:00:14 +09:00
committed by GitHub
parent 1144cbce27
commit f2682d84a6
42 changed files with 1023 additions and 860 deletions

View File

@@ -3,8 +3,8 @@
protected net.minecraft.world.entity.Entity dimensions
protected-f net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase$Cache largeCollisionShape
public net.minecraft.core.Direction VALUES
public net.minecraft.network.protocol.game.ClientboundUpdateAttributesPacket <init>(ILjava/util/List;)V
public net.minecraft.server.level.ServerChunkCache fullChunks
public net.minecraft.server.level.ServerEntity sendDirtyEntityData()V
public net.minecraft.server.players.PlayerList SEND_PLAYER_INFO_INTERVAL
public net.minecraft.util.Mth SIN
public net.minecraft.world.entity.Entity blockPosition
@@ -12,6 +12,7 @@ public net.minecraft.world.entity.Entity markHurt()V
public net.minecraft.world.entity.Entity position
public net.minecraft.world.entity.Entity updateInWaterStateAndDoWaterCurrentPushing()V
public net.minecraft.world.entity.LivingEntity canGlide()Z
public net.minecraft.world.entity.ai.attributes.AttributeMap attributes
public net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities lineOfSightTest
public net.minecraft.world.entity.ai.memory.NearestVisibleLivingEntities nearbyEntities
public net.minecraft.world.entity.decoration.ArmorStand noTickEquipmentDirty