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fix vmp patch skip entity zero movement (#511)
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@@ -5,10 +5,10 @@ Subject: [PATCH] optimize isStateClimbable
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diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
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index 0bd4bc2d3d3edf6f7ea5e41d4049b2e0a3b3151e..bc02ce9093adb0ec09252ce00f60dd84335cca70 100644
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index d04280e45c6cfb75237d5376e9c30becfd9ad8a0..b4361d2164c497b0388fac1701a9944d41f58125 100644
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--- a/net/minecraft/world/entity/Entity.java
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+++ b/net/minecraft/world/entity/Entity.java
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@@ -1376,7 +1376,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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@@ -1377,7 +1377,7 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
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}
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private boolean isStateClimbable(BlockState state) {
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