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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00

optimize entity despawn (#409)

* Reapply "optimize despawn (#399)"

This reverts commit 7992f91631.

* log FMA and Vector API

* axis order XYZ to XZY

* cleanup

* fix pivot at offset + median not included & fix simd min mask
This commit is contained in:
hayanesuru
2025-07-21 00:46:34 +09:00
committed by GitHub
parent 6dbab430f5
commit e32588174c
12 changed files with 565 additions and 103 deletions

View File

@@ -5,48 +5,125 @@ Subject: [PATCH] optimize mob despawn
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 97408ce24313ff26347ff434ab6460e9971c3598..af190cb959478cde3fa9011df85032dbab60ce56 100644
index 7fb763e89e43698bfb2b9fcf6296705384e8624a..91752678f887559132921cff61697478e5f44e3d 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -797,6 +797,8 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -797,13 +797,19 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
}
io.papermc.paper.entity.activation.ActivationRange.activateEntities(this); // Paper - EAR
+
+ if (org.dreeam.leaf.config.modules.opt.OptimizeDespawn.enabled) despawnMap.prepare(this); // Leaf - optimize despawn
+ if (org.dreeam.leaf.config.modules.opt.OptimizeDespawn.enabled && tickRateManager.runsNormally()) { despawnMap.tick(this, this.entityTickList); } // Leaf - optimize despawn
this.entityTickList
.forEach(
entity -> {
@@ -832,6 +834,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
}
}
);
+ if (org.dreeam.leaf.config.modules.opt.OptimizeDespawn.enabled) despawnMap.reset(); // Leaf - optimize despawn
this.tickBlockEntities();
}
// Paper - rewrite chunk system
@@ -945,6 +948,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
entity.activatedPriorityReset = false; // Pufferfish - DAB
if (!entity.isRemoved()) {
if (!tickRateManager.isEntityFrozen(entity)) {
- entity.checkDespawn();
+ // Leaf start - optimize despawn
+ if (!org.dreeam.leaf.config.modules.opt.OptimizeDespawn.enabled) {
+ entity.checkDespawn();
+ }
+ // Leaf end - optimize despawn
if (true) { // Paper - rewrite chunk system
Entity vehicle = entity.getVehicle();
if (vehicle != null) {
@@ -945,6 +951,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
private int currentIceAndSnowTick = 0; protected void resetIceAndSnowTick() { this.currentIceAndSnowTick = this.simpleRandom.nextInt(16); } // Gale - Airplane - optimize random calls in chunk ticking
+ public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(); // Leaf - optimize despawn
+ public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(paperConfig()); // Leaf - optimize despawn
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting
ChunkPos pos = chunk.getPos();
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 867353500482247bbec79f407246902c79a3d14a..173ec6919cef2aa90c40d3bf33d927a2db7b4922 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -722,6 +722,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
} else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index 129248da7e1bfa5edc1c1a43c98a400f697e735f..b17dca64375039bea3dc3f26b5965865a0a9200a 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -5132,6 +5132,11 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
public void checkDespawn() {
}
+ // Leaf start - optimize despawn
+ if (org.dreeam.leaf.config.modules.opt.OptimizeDespawn.enabled) {
+ ((ServerLevel) level()).despawnMap.checkDespawn(this);
+ return;
+ public void leafCheckDespawn() {
+ }
+ // Leaf end - optimize despawn
Entity nearestPlayer = this.level().findNearbyPlayer(this, -1.0, EntitySelector.PLAYER_AFFECTS_SPAWNING); // Paper - Affects Spawning API
if (nearestPlayer != null) {
// Paper start - Configurable despawn distances
+
public Vec3[] getQuadLeashHolderOffsets() {
return Leashable.createQuadLeashOffsets(this, 0.0, 0.5, 0.5, 0.0);
}
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 867353500482247bbec79f407246902c79a3d14a..7caf9ea3792089dcf890c2af0ac17ee1d5c85c16 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -751,6 +751,22 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
}
}
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ if (isRemoved()) {
+ return;
+ }
+ if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
+ this.discard(EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else if (!this.isPersistenceRequired() && !this.requiresCustomPersistence()) {
+ ((ServerLevel) level()).despawnMap.checkDespawn(this);
+ } else {
+ this.noActionTime = 0;
+ }
+ }
+ // Leaf end - optimize despawn
+
@Override
protected final void serverAiStep() {
this.noActionTime++;
diff --git a/net/minecraft/world/entity/boss/wither/WitherBoss.java b/net/minecraft/world/entity/boss/wither/WitherBoss.java
index 0613d80561f50e32dc4d1c471521f001659d017d..021c609b689e5a08e60c54f360c4c5dbb9de987f 100644
--- a/net/minecraft/world/entity/boss/wither/WitherBoss.java
+++ b/net/minecraft/world/entity/boss/wither/WitherBoss.java
@@ -695,6 +695,21 @@ public class WitherBoss extends Monster implements RangedAttackMob {
}
}
+
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ if (isRemoved()) {
+ return;
+ }
+ if (this.level().getDifficulty() == Difficulty.PEACEFUL && this.shouldDespawnInPeaceful()) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ } else {
+ this.noActionTime = 0;
+ }
+ }
+ // Leaf end - optimize despawn
+
@Override
public boolean addEffect(MobEffectInstance effectInstance, @Nullable Entity entity) {
return false;
diff --git a/net/minecraft/world/entity/projectile/ShulkerBullet.java b/net/minecraft/world/entity/projectile/ShulkerBullet.java
index 00154ba80175bcb07b3378f19514fec1700c94e9..46d30c3273d31dbda06275ad098c6c2b9b2eed14 100644
--- a/net/minecraft/world/entity/projectile/ShulkerBullet.java
+++ b/net/minecraft/world/entity/projectile/ShulkerBullet.java
@@ -197,6 +197,16 @@ public class ShulkerBullet extends Projectile {
}
}
+
+ // Leaf start - optimize despawn
+ @Override
+ public void leafCheckDespawn() {
+ if (!isRemoved() && this.level().getDifficulty() == Difficulty.PEACEFUL) {
+ this.discard(org.bukkit.event.entity.EntityRemoveEvent.Cause.DESPAWN); // CraftBukkit - add Bukkit remove cause
+ }
+ }
+ // Leaf end - optimize despawn
+
@Override
protected double getDefaultGravity() {
return 0.04;

View File

@@ -424,7 +424,7 @@ index 8f41326fda8c5f9f6926038508be6c6529b051bc..46e171ca454253c32e22c0c18587e9a7
}
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index af190cb959478cde3fa9011df85032dbab60ce56..bc9cf4aa9b1e71e03100a10c45ef9fc23ee5ae9f 100644
index 5b7b05ab3224e3dbc0957589e8d9bb20cd2e0158..c181fc4f895d0ea1e7b61919cc5e6fe90d6a62ae 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -180,7 +180,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -610,7 +610,7 @@ index af190cb959478cde3fa9011df85032dbab60ce56..bc9cf4aa9b1e71e03100a10c45ef9fc2
int _int = this.getGameRules().getInt(GameRules.RULE_PLAYERS_SLEEPING_PERCENTAGE);
if (this.purpurConfig.playersSkipNight && this.sleepStatus.areEnoughSleeping(_int) && this.sleepStatus.areEnoughDeepSleeping(_int, this.players)) { // Purpur - Config for skipping night
// Paper start - create time skip event - move up calculations
@@ -1308,9 +1441,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1311,9 +1444,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
fluidState.tick(this, pos, blockState);
}
// Paper start - rewrite chunk system
@@ -625,7 +625,7 @@ index af190cb959478cde3fa9011df85032dbab60ce56..bc9cf4aa9b1e71e03100a10c45ef9fc2
// Paper end - rewrite chunk system
}
@@ -1321,9 +1457,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1324,9 +1460,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
blockState.tick(this, pos, this.random);
}
// Paper start - rewrite chunk system
@@ -640,7 +640,7 @@ index af190cb959478cde3fa9011df85032dbab60ce56..bc9cf4aa9b1e71e03100a10c45ef9fc2
// Paper end - rewrite chunk system
}
@@ -1588,6 +1727,8 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1591,6 +1730,8 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
}
private void addPlayer(ServerPlayer player) {
@@ -649,7 +649,7 @@ index af190cb959478cde3fa9011df85032dbab60ce56..bc9cf4aa9b1e71e03100a10c45ef9fc2
Entity entity = this.getEntity(player.getUUID());
if (entity != null) {
LOGGER.warn("Force-added player with duplicate UUID {}", player.getUUID());
@@ -1600,7 +1741,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1603,7 +1744,12 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
// CraftBukkit start
private boolean addEntity(Entity entity, @Nullable org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason spawnReason) {
@@ -719,7 +719,7 @@ index 567187499c29fbd159b472278665a824dbb1cfd6..4b359856e2981cfb52f43bab8c088e0e
// Paper end - Inventory close reason
this.connection.send(new ClientboundContainerClosePacket(this.containerMenu.containerId));
diff --git a/net/minecraft/server/players/PlayerList.java b/net/minecraft/server/players/PlayerList.java
index 9dbc73b7d5406c7e82b8f1dd2d60d144d24d5220..283115b85ba910f7b155354dd536146bb57e378e 100644
index ff3798fd384679fd8324d4d47e71095024209fe2..8b72f2612c6968c4602a4cb72f3d1160d9679e36 100644
--- a/net/minecraft/server/players/PlayerList.java
+++ b/net/minecraft/server/players/PlayerList.java
@@ -251,6 +251,8 @@ public abstract class PlayerList {

View File

@@ -9,10 +9,10 @@ Leaf: ~48ms (-36%)
This should help drastically on the farms that use actively changing fluids.
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index bbe2a420193d15874a4dd384ddb3e24ee2d62420..2ded2c36adc079b9bd3ab4857fb4043f92f52378 100644
index f20d7591e473a37a0f5b97c60c2eb9974980b41e..4df5bf806b84d03b2aed13fcf6ab2c00a6698d86 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1440,6 +1440,10 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1443,6 +1443,10 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
this.emptyTime = 0;
}

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Micro optimizations for random tick
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 2ded2c36adc079b9bd3ab4857fb4043f92f52378..65f6cd4508c41f14930f768575fe26dc80c9a2fa 100644
index 4df5bf806b84d03b2aed13fcf6ab2c00a6698d86..ab509260d536dfb5cb0268c20abf445498602fff 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1038,7 +1038,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1041,7 +1041,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
// Paper start - optimise random ticking
private void optimiseRandomTick(final LevelChunk chunk, final int tickSpeed) {
final LevelChunkSection[] sections = chunk.getSections();
@@ -17,7 +17,7 @@ index 2ded2c36adc079b9bd3ab4857fb4043f92f52378..65f6cd4508c41f14930f768575fe26dc
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Leaf - Faster random generator - upcasting
final boolean doubleTickFluids = !ca.spottedleaf.moonrise.common.PlatformHooks.get().configFixMC224294();
@@ -1047,41 +1047,41 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1050,41 +1050,41 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
final int offsetZ = cpos.z << 4;
for (int sectionIndex = 0, sectionsLen = sections.length; sectionIndex < sectionsLen; sectionIndex++) {

View File

@@ -134,7 +134,7 @@ index 9b8d119116b0c3a51d3fe2ff7efb33cc39627cc4..436e73086678e4afbf94f1b7bca9b0c7
// Gale start - Pufferfish - SIMD support
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 68bba7703ffcbeb1bf18d7dfdba9dbb21fe9d4b5..cc88326fc1017605c65b32a7a124cc8734281a86 100644
index ab509260d536dfb5cb0268c20abf445498602fff..da0ce01e3359686c7360367c3af9c79ad8e51aa4 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -175,7 +175,16 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -195,7 +195,7 @@ index 6d9d8f85bf6936eee76c3d790dd676aa309a1d46..b19d2066b921d27f03b2c0af06fbf76f
@Override
diff --git a/net/minecraft/world/entity/Mob.java b/net/minecraft/world/entity/Mob.java
index 173ec6919cef2aa90c40d3bf33d927a2db7b4922..e99fd3cd5ca6863facd189bf9cd4a3d5c102424a 100644
index 7caf9ea3792089dcf890c2af0ac17ee1d5c85c16..3882bc7a8d1684b91876eb7c6799949071e72626 100644
--- a/net/minecraft/world/entity/Mob.java
+++ b/net/minecraft/world/entity/Mob.java
@@ -138,6 +138,12 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
@@ -223,7 +223,7 @@ index 173ec6919cef2aa90c40d3bf33d927a2db7b4922..e99fd3cd5ca6863facd189bf9cd4a3d5
}
// Paper end
@@ -782,6 +793,11 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
@@ -792,6 +803,11 @@ public abstract class Mob extends LivingEntity implements EquipmentUser, Leashab
if (this.goalSelector.inactiveTick(this.activatedPriority, false)) // Pufferfish - use this to alternate ticking
this.goalSelector.tick();
}

View File

@@ -14,7 +14,7 @@ Generally faster than the non-async approach
iterate over all entities, get their chunk, and increment the count
diff --git a/net/minecraft/server/level/ChunkMap.java b/net/minecraft/server/level/ChunkMap.java
index 5913c41711e8226550aa65828380e31f295eddb2..ed8f53f4394d98f0b56bfb6d9e8b24d8636d55d2 100644
index 5c369b3d94e369c3f240821ad90b9d96223f24ca..9803c395fce103cb7bc746f43a017ff9ed99728c 100644
--- a/net/minecraft/server/level/ChunkMap.java
+++ b/net/minecraft/server/level/ChunkMap.java
@@ -278,6 +278,7 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@@ -192,13 +192,13 @@ index 46e171ca454253c32e22c0c18587e9a7ba19f331..43156ecde8bb86c77f3b13c17b3330ea
}
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index ccb0913370e862e936f2a23289d4d49ce8773759..3621e23f98847801b230f181712d1686f1617918 100644
index eb5e1e67db2ee1bdbedfa244088fcb7a9356bae3..5e1f29af864df93856eabccde05a98f5acbdd505 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1105,6 +1105,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1108,6 +1108,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
private int currentIceAndSnowTick = 0; protected void resetIceAndSnowTick() { this.currentIceAndSnowTick = this.simpleRandom.nextInt(16); } // Gale - Airplane - optimize random calls in chunk ticking
public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(); // Leaf - optimize despawn
public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(paperConfig()); // Leaf - optimize despawn
+ public final org.dreeam.leaf.world.NatureSpawnChunkMap natureSpawnChunkMap = new org.dreeam.leaf.world.NatureSpawnChunkMap(); // Leaf - optimize mob spawning
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting

View File

@@ -24,12 +24,12 @@ index 43156ecde8bb86c77f3b13c17b3330eae95efcc3..ba0f66b5089e252e5d532cb4b94c6246
this.level.tickCustomSpawners(this.spawnEnemies, this.spawnFriendlies);
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 3621e23f98847801b230f181712d1686f1617918..23ff9783e6544af21c14aab7713f0255e4c04b1d 100644
index 5e1f29af864df93856eabccde05a98f5acbdd505..964c97a394122083a2f3c77b8ca529592c826080 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1106,6 +1106,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1109,6 +1109,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(); // Leaf - optimize despawn
public final org.dreeam.leaf.world.DespawnMap despawnMap = new org.dreeam.leaf.world.DespawnMap(paperConfig()); // Leaf - optimize despawn
public final org.dreeam.leaf.world.NatureSpawnChunkMap natureSpawnChunkMap = new org.dreeam.leaf.world.NatureSpawnChunkMap(); // Leaf - optimize mob spawning
+ public final org.dreeam.leaf.world.RandomTickSystem randomTickSystem = new org.dreeam.leaf.world.RandomTickSystem(); // Leaf - optimize random tick
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {

View File

@@ -100,10 +100,10 @@ index 4535858701b2bb232b9d2feb2af6551526232ddc..e65c62dbe4c1560ae153e4c4344e9194
- // Paper end - detailed watchdog information
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 23ff9783e6544af21c14aab7713f0255e4c04b1d..5eb8ee3ef0273b58acbf31768e16fb707436aa12 100644
index 0709922df9b1dcef1010de725bf132d194e29aad..e39c3b7cea5de9a2e6d5e2256617c969d41a55c8 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1509,13 +1509,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1512,13 +1512,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
// Paper end - log detailed entity tick information
public void tickNonPassenger(Entity entity) {
@@ -117,7 +117,7 @@ index 23ff9783e6544af21c14aab7713f0255e4c04b1d..5eb8ee3ef0273b58acbf31768e16fb70
entity.setOldPosAndRot();
entity.tickCount++;
entity.totalEntityAge++; // Paper - age-like counter for all entities
@@ -1528,13 +1522,6 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1531,13 +1525,6 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
for (Entity entity1 : entity.getPassengers()) {
this.tickPassenger(entity, entity1, isActive); // Paper - EAR 2
}

View File

@@ -17,3 +17,18 @@ index ed687b0ab589fd2ddb8bf77f42ba42cf8b1c2ea7..5d075f51baeaf775a458f459b762bf62
public DespawnRange.Shape despawnRangeShape = DespawnRange.Shape.ELLIPSOID;
@MergeMap
public Reference2IntMap<MobCategory> ticksPerSpawn = Util.make(new Reference2IntOpenHashMap<>(NaturalSpawner.SPAWNING_CATEGORIES.length), map -> Arrays.stream(NaturalSpawner.SPAWNING_CATEGORIES).forEach(mobCategory -> map.put(mobCategory, -1)));
diff --git a/src/main/java/io/papermc/paper/configuration/type/DespawnRange.java b/src/main/java/io/papermc/paper/configuration/type/DespawnRange.java
index 7779edcbbce36d7da177a92807dac73fbe24c9fa..093638ded4e35a33f34ef3d0e0fc2175efc5efaf 100644
--- a/src/main/java/io/papermc/paper/configuration/type/DespawnRange.java
+++ b/src/main/java/io/papermc/paper/configuration/type/DespawnRange.java
@@ -20,8 +20,8 @@ public final class DespawnRange {
public static final TypeSerializer<DespawnRange> SERIALIZER = new Serializer();
- private final IntOr.Default horizontalLimit;
- private final IntOr.Default verticalLimit;
+ public final IntOr.Default horizontalLimit; // Leaf - optimize despawn
+ public final IntOr.Default verticalLimit; // Leaf - optimize despawn
private final boolean wasDefinedViaLongSyntax;
// cached values

View File

@@ -1,5 +1,7 @@
package org.dreeam.leaf.config.modules.opt;
import gg.pufferfish.pufferfish.simd.SIMDDetection;
import org.dreeam.leaf.LeafBootstrap;
import org.dreeam.leaf.config.ConfigModules;
import org.dreeam.leaf.config.EnumConfigCategory;
import org.dreeam.leaf.config.annotations.Experimental;
@@ -15,5 +17,11 @@ public class OptimizeDespawn extends ConfigModules {
@Override
public void onLoaded() {
enabled = config.getBoolean(getBasePath(), enabled);
if (enabled) {
gg.pufferfish.pufferfish.simd.SIMDDetection.initialize();
if (!LeafBootstrap.enableFMA || !SIMDDetection.isEnabled()) {
LOGGER.info("NOTE: Recommend enabling FMA and Vector API to work with optimize-mob-despawn.");
}
}
}
}

View File

@@ -1,81 +1,362 @@
package org.dreeam.leaf.world;
import gg.pufferfish.pufferfish.simd.SIMDDetection;
import io.papermc.paper.configuration.WorldConfiguration;
import io.papermc.paper.configuration.type.DespawnRange;
import it.unimi.dsi.fastutil.objects.ObjectArrays;
import it.unimi.dsi.fastutil.doubles.DoubleArrays;
import it.unimi.dsi.fastutil.longs.LongArrays;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.server.level.ServerPlayer;
import net.minecraft.util.Mth;
import net.minecraft.world.entity.Entity;
import net.minecraft.world.entity.EntitySelector;
import net.minecraft.world.entity.Mob;
import net.minecraft.world.entity.player.Player;
import net.minecraft.world.level.Level;
import net.minecraft.world.entity.MobCategory;
import net.minecraft.world.level.entity.EntityTickList;
import org.bukkit.event.entity.EntityRemoveEvent;
import org.dreeam.leaf.LeafBootstrap;
import java.util.List;
import java.util.Map;
import java.util.OptionalInt;
public final class DespawnMap {
private static final ServerPlayer[] EMPTY_PLAYER_ARRAY = {};
private static final ServerPlayer[] EMPTY_PLAYERS = {};
private static final double[] EMPTY_DOUBLES = {};
private static final long[] EMPTY_LONGS = {};
private static final int[] EMPTY_INTS = {};
static final boolean FMA = LeafBootstrap.enableFMA;
private static final boolean SIMD = SIMDDetection.isEnabled();
private static final int LEAF_THRESHOLD = SIMD ? DespawnVectorAPI.DOUBLE_VECTOR_LENGTH : 4;
private static final int INITIAL_CAP = 8;
private static final int INSERTION_SORT = 16;
static final long LEAF = -1L;
static final long AXIS_X = 0L;
static final long AXIS_Y = 1L;
static final long AXIS_Z = 2L;
static final long LEFT_MASK = 0xfffffffcL;
static final long RIGHT_MASK = 0x3fffffff00000000L;
static final long AXIS_MASK = 0b11L;
static final long SIGN_BIT = 0x8000_0000_0000_0000L;
private ServerPlayer[] players = EMPTY_PLAYER_ARRAY;
private double[] pos = {};
/// Stack for tree construction
private final Stack stack = new Stack(INITIAL_CAP);
/// Stack for tree traversal
private int[] search = EMPTY_INTS;
public void prepare(ServerLevel world) {
this.players = world.players().toArray(EMPTY_PLAYER_ARRAY);
private int nodeLen = 0;
private int bucketLen = 0;
List<ServerPlayer> playerList = world.players();
ServerPlayer[] list = new ServerPlayer[playerList.size()];
/// Node coordinate for each internal node
private double[] nsl = EMPTY_DOUBLES;
/// Offsets(32) Lengths(32) for each player list of leaf nodes
private long[] nbl = EMPTY_LONGS;
/// Left(30) Right(30) Axis(2) for each internal node
private long[] nll = EMPTY_LONGS;
/// Nested player X coordinates of leaf nodes
private double[] bxl = EMPTY_DOUBLES;
/// Nested player Y coordinates of leaf nodes
private double[] byl = EMPTY_DOUBLES;
/// Nested player Z coordinates of leaf nodes
private double[] bzl = EMPTY_DOUBLES;
private final double[] hard;
private final double[] sort;
public DespawnMap(WorldConfiguration worldConfiguration) {
MobCategory[] caps = MobCategory.values();
hard = new double[caps.length];
sort = new double[caps.length];
for (int i = 0; i < caps.length; i++) {
sort[i] = caps[i].getNoDespawnDistance();
hard[i] = caps[i].getDespawnDistance();
}
for (Map.Entry<MobCategory, WorldConfiguration.Entities.Spawning.DespawnRangePair> e : worldConfiguration.entities.spawning.despawnRanges.entrySet()) {
OptionalInt a = e.getValue().soft().verticalLimit.value();
OptionalInt b = e.getValue().soft().horizontalLimit.value();
OptionalInt c = e.getValue().hard().verticalLimit.value();
OptionalInt d = e.getValue().hard().horizontalLimit.value();
if (a.isPresent() && b.isPresent() && a.getAsInt() == b.getAsInt()) {
sort[e.getKey().ordinal()] = a.getAsInt();
}
if (c.isPresent() && d.isPresent() && c.getAsInt() == d.getAsInt()) {
hard[e.getKey().ordinal()] = c.getAsInt();
}
}
for (int i = 0; i < caps.length; i++) {
if (sort[i] > 0.0) {
sort[i] = sort[i] * sort[i];
}
if (hard[i] > 0.0) {
hard[i] = hard[i] * hard[i];
}
}
}
private void build(double[] coordX, double[] coordY, double[] coordZ) {
final double[][] map = {coordX, coordY, coordZ};
final int[] data = new int[coordX.length];
for (int i = 0; i < coordX.length; i++) {
data[i] = i;
}
stack.push(new Node(-1, false, 0, data.length, 0));
while (!stack.isEmpty()) {
grow();
final Node n = stack.pop();
final int depth = n.depth;
final int offset = n.offset;
final int len = n.length;
final int curr = nodeLen++;
if (len <= LEAF_THRESHOLD) {
nll[curr] = LEAF;
nbl[curr] = (long) bucketLen << 32 | (long) len;
growBucket(len);
for (int i = offset, end = offset + len; i < end; i++) {
bxl[bucketLen] = coordX[data[i]];
byl[bucketLen] = coordY[data[i]];
bzl[bucketLen] = coordZ[data[i]];
bucketLen++;
}
} else {
final int axis = depth % 3 == 0 ? (int) AXIS_X : depth % 3 == 1 ? (int) AXIS_Z : (int) AXIS_Y;
final int median = (len - 1) / 2;
quickSelect(data, map[axis], offset, offset + len - 1, offset + median);
final int pivot = data[offset + median];
nsl[curr] = axis == AXIS_X ? coordX[pivot] : axis == AXIS_Y ? coordY[pivot] : coordZ[pivot];
nll[curr] = LEFT_MASK | RIGHT_MASK | (long) axis;
stack.push(new Node(curr, false, offset + median + 1, len - median - 1, depth + 1));
stack.push(new Node(curr, true, offset, median + 1, depth + 1));
}
if (n.parent >= 0) {
if (n.left) {
nll[n.parent] &= AXIS_MASK | RIGHT_MASK;
nll[n.parent] |= (long) curr << 2;
} else {
nll[n.parent] &= AXIS_MASK | LEFT_MASK;
nll[n.parent] |= (long) curr << 32;
}
}
}
}
private void insertionSort(int[] indices, double[] coord, int left, int right) {
for (int i = left + 1; i <= right; i++) {
int key = indices[i];
double val = coord[key];
int j = i - 1;
while (j >= left && coord[indices[j]] > val) {
indices[j + 1] = indices[j];
j--;
}
indices[j + 1] = key;
}
}
private void quickSelect(int[] indices, double[] coord, int left, int right, int k) {
while (left < right) {
if (right - left < INSERTION_SORT) {
insertionSort(indices, coord, left, right);
return;
}
int mid = left + (right - left) / 2;
int a = indices[left], b = indices[mid], c = indices[right];
double va = coord[a], vb = coord[b], vc = coord[c];
int pivotIdx = (va < vb)
? (vb < vc ? mid : (va < vc ? right : left))
: (va < vc ? left : (vb < vc ? right : mid));
swap(indices, pivotIdx, left);
double pivot = coord[indices[left]];
int i = left;
int j = right + 1;
while (true) {
while (++i <= right && coord[indices[i]] < pivot) ;
while (--j > left && coord[indices[j]] > pivot) ;
if (i >= j) break;
swap(indices, i, j);
}
swap(indices, left, j);
int p = j;
if (p == k) {
return;
} else if (k < p) {
right = p - 1;
} else {
left = p + 1;
}
}
}
private void swap(int[] a, int i, int j) {
int tmp = a[i];
a[i] = a[j];
a[j] = tmp;
}
private void reset() {
nodeLen = 0;
bucketLen = 0;
}
private void grow() {
int capacity = nodeLen + 1;
if (capacity < nsl.length) {
return;
}
capacity += capacity >> 1;
if (capacity < INITIAL_CAP) {
capacity = INITIAL_CAP;
}
nsl = DoubleArrays.forceCapacity(nsl, capacity, nodeLen);
nll = LongArrays.forceCapacity(nll, capacity, nodeLen);
nbl = LongArrays.forceCapacity(nbl, capacity, nodeLen);
}
private void growBucket(int capacity) {
capacity = bucketLen + capacity;
if (capacity < bxl.length) {
return;
}
capacity += capacity >> 1;
if (capacity < INITIAL_CAP) {
capacity = INITIAL_CAP;
}
bxl = DoubleArrays.forceCapacity(bxl, capacity, bucketLen);
byl = DoubleArrays.forceCapacity(byl, capacity, bucketLen);
bzl = DoubleArrays.forceCapacity(bzl, capacity, bucketLen);
}
private double nearest(final double tx, final double ty, final double tz, double dist) {
if (nodeLen == 0) {
return Double.POSITIVE_INFINITY;
}
if (search.length < Math.max(64, nodeLen * 4)) {
search = new int[Math.max(64, nodeLen * 4)];
}
if (SIMD) {
return DespawnVectorAPI.nearest(search, nsl, nll, nbl, bxl, byl, bzl, tx, ty, tz, dist);
}
final int[] stack = this.search;
final double[] nsl = this.nsl;
final long[] nll = this.nll;
final double[] bxl = this.bxl;
final double[] byl = this.byl;
final double[] bzl = this.bzl;
final long[] nbl = this.nbl;
int i = 0;
stack[i++] = 0;
while (i != 0) {
final int idx = stack[--i];
final long data = nll[idx];
if (data != LEAF) {
final long axis = data & AXIS_MASK;
final double delta = (axis == AXIS_X ? tx : axis == AXIS_Y ? ty : tz) - nsl[idx];
final long sign = Double.doubleToRawLongBits(delta) & SIGN_BIT;
final long sMask = sign >> 63; // -1L or 0L
final boolean leftValid = (data & LEFT_MASK) != LEFT_MASK;
final boolean rightValid = (data & RIGHT_MASK) != RIGHT_MASK;
final boolean pushNode = (sign == SIGN_BIT & leftValid) | ((sign == 0L) & rightValid);
final boolean pushOther = ((sign == 0L) & leftValid) | (sign == SIGN_BIT & rightValid);
final long node = (sMask & ((data & LEFT_MASK) >>> 2)) | (~sMask & (data >>> 32));
final long other = (sMask & (data >>> 32)) | (~sMask & ((data & LEFT_MASK) >>> 2));
if (pushNode) {
stack[i++] = (int) node;
}
if (pushOther && delta * delta < dist) {
stack[i++] = (int) other;
}
} else {
final long bucket = nbl[idx];
int start = (int) (bucket >>> 32);
final int end = start + (int) (bucket & 0xffffffffL);
for (; start < end; start++) {
final double dx = bxl[start] - tx;
final double dy = byl[start] - ty;
final double dz = bzl[start] - tz;
final double d2 = FMA ? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx)) : dx * dx + dy * dy + dz * dz;
dist = Math.min(dist, d2);
}
}
}
return dist;
}
private record Node(int parent, boolean left, int offset, int length, int depth) {
}
private static final class Stack {
private Node[] a;
private int i;
private Stack(int capacity) {
a = new Node[capacity];
i = 0;
}
private boolean isEmpty() {
return i == 0;
}
private void push(Node value) {
if (i == a.length) {
grow();
}
a[i++] = value;
}
private Node pop() {
return a[--i];
}
private void grow() {
Node[] b = new Node[a.length << 1];
System.arraycopy(a, 0, b, 0, i);
a = b;
}
}
public void tick(ServerLevel world, EntityTickList entityTickList) {
final ServerPlayer[] playerArr = world.players().toArray(EMPTY_PLAYERS);
final ServerPlayer[] list = new ServerPlayer[playerArr.length];
int newSize = 0;
for (ServerPlayer player1 : playerList) {
for (ServerPlayer player1 : playerArr) {
if (EntitySelector.PLAYER_AFFECTS_SPAWNING.test(player1)) {
list[newSize++] = player1;
}
}
list = ObjectArrays.trim(list, newSize);
this.players = list;
this.pos = new double[this.players.length * 3];
for (int i = 0; i < players.length; i++) {
this.pos[i * 3] = this.players[i].getX();
this.pos[i * 3 + 1] = this.players[i].getY();
this.pos[i * 3 + 2] = this.players[i].getZ();
double[] pxl = new double[newSize];
double[] pyl = new double[newSize];
double[] pzl = new double[newSize];
for (int i = 0; i < newSize; i++) {
pxl[i] = list[i].getX();
pyl[i] = list[i].getY();
pzl[i] = list[i].getZ();
}
}
public void reset() {
this.players = EMPTY_PLAYER_ARRAY;
build(pxl, pyl, pzl);
entityTickList.forEach(Entity::leafCheckDespawn);
reset();
}
public void checkDespawn(Mob mob) {
double x = mob.getX();
double y = mob.getY();
double z = mob.getZ();
double distance = Double.MAX_VALUE;
Player nearestPlayer = null;
for (int i = 0, playersSize = players.length; i < playersSize; i++) {
final double dx = this.pos[i * 3] - x;
final double dy = this.pos[i * 3 + 1] - y;
final double dz = this.pos[i * 3 + 2] - z;
double d1 = dx * dx + dy * dy + dz * dz;
if (d1 < distance) {
distance = d1;
nearestPlayer = players[i];
}
}
if (nearestPlayer == null) {
final double x = mob.getX();
final double y = mob.getY();
final double z = mob.getZ();
final int i = mob.getType().getCategory().ordinal();
final double dist = nearest(x, y, z, hard[i]);
if (dist == Double.POSITIVE_INFINITY) {
return;
}
Level world = mob.level();
final WorldConfiguration.Entities.Spawning.DespawnRangePair despawnRangePair = world.paperConfig().entities.spawning.despawnRanges.get(mob.getType().getCategory());
final DespawnRange.Shape shape = world.paperConfig().entities.spawning.despawnRangeShape;
final double dy = Math.abs(nearestPlayer.getY() - y);
final double dySqr = Mth.square(dy);
final double dxSqr = Mth.square(nearestPlayer.getX() - x);
final double dzSqr = Mth.square(nearestPlayer.getZ() - z);
final double distanceSquared = dxSqr + dzSqr + dySqr;
if (despawnRangePair.hard().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy) && mob.removeWhenFarAway(distanceSquared)) {
if (dist >= hard[i] && mob.removeWhenFarAway(dist)) {
mob.discard(EntityRemoveEvent.Cause.DESPAWN);
} else if (despawnRangePair.soft().shouldDespawn(shape, dxSqr, dySqr, dzSqr, dy)) {
if (mob.getNoActionTime() > 600 && mob.random.nextInt(800) == 0 && mob.removeWhenFarAway(distanceSquared)) {
} else if (dist > sort[i]) {
if (mob.getNoActionTime() > 600 && mob.random.nextInt(800) == 0 && mob.removeWhenFarAway(dist)) {
mob.discard(EntityRemoveEvent.Cause.DESPAWN);
}
} else {

View File

@@ -0,0 +1,81 @@
package org.dreeam.leaf.world;
import jdk.incubator.vector.*;
import static org.dreeam.leaf.world.DespawnMap.*;
public final class DespawnVectorAPI {
private DespawnVectorAPI() {
}
private static final VectorSpecies<Double> DOUBLE_SPECIES = DoubleVector.SPECIES_PREFERRED;
static final int DOUBLE_VECTOR_LENGTH = DOUBLE_SPECIES.length();
static double nearest(final int[] stack,
final double[] nsl,
final long[] nll,
final long[] nbl,
final double[] bxl, final double[] byl, final double[] bzl,
final double tx, final double ty, final double tz,
double dist) {
final DoubleVector vtx = DoubleVector.broadcast(DOUBLE_SPECIES, tx);
final DoubleVector vty = DoubleVector.broadcast(DOUBLE_SPECIES, ty);
final DoubleVector vtz = DoubleVector.broadcast(DOUBLE_SPECIES, tz);
int i = 0;
stack[i++] = 0;
while (i != 0) {
final int idx = stack[--i];
final long data = nll[idx];
if (data != LEAF) {
final long axis = data & AXIS_MASK;
final double delta = (axis == AXIS_X ? tx : axis == AXIS_Y ? ty : tz) - nsl[idx];
final long sign = Double.doubleToRawLongBits(delta) & SIGN_BIT;
final long sMask = sign >> 63; // -1L or 0L
final boolean leftValid = (data & LEFT_MASK) != LEFT_MASK;
final boolean rightValid = (data & RIGHT_MASK) != RIGHT_MASK;
final boolean pushNode = (sign == SIGN_BIT & leftValid) | ((sign == 0L) & rightValid);
final boolean pushOther = ((sign == 0L) & leftValid) | (sign == SIGN_BIT & rightValid);
final long node = (sMask & ((data & LEFT_MASK) >>> 2)) | (~sMask & (data >>> 32));
final long other = (sMask & (data >>> 32)) | (~sMask & ((data & LEFT_MASK) >>> 2));
if (pushNode) {
stack[i++] = (int) node;
}
if (pushOther && delta * delta < dist) {
stack[i++] = (int) other;
}
} else {
final long bucket = nbl[idx];
final int start = (int) (bucket >>> 32);
final int bucketSize = (int) (bucket & 0xffffffffL);
if (DOUBLE_VECTOR_LENGTH == bucketSize) {
final DoubleVector vdx = DoubleVector.fromArray(DOUBLE_SPECIES, bxl, start).sub(vtx);
final DoubleVector vdy = DoubleVector.fromArray(DOUBLE_SPECIES, byl, start).sub(vty);
final DoubleVector vdz = DoubleVector.fromArray(DOUBLE_SPECIES, bzl, start).sub(vtz);
final DoubleVector vDist = FMA ?
vdz.fma(vdz, vdy.fma(vdy, vdx.mul(vdx))) :
vdx.mul(vdx).add(vdy.mul(vdy)).add(vdz.mul(vdz));
dist = Math.min(dist, vDist.reduceLanes(VectorOperators.MIN));
} else if (DOUBLE_VECTOR_LENGTH > 4 && bucketSize >= 4) {
final VectorMask<Double> mask = DOUBLE_SPECIES.indexInRange(0, bucketSize);
final DoubleVector vdx = DoubleVector.fromArray(DOUBLE_SPECIES, bxl, start, mask).sub(vtx);
final DoubleVector vdy = DoubleVector.fromArray(DOUBLE_SPECIES, byl, start, mask).sub(vty);
final DoubleVector vdz = DoubleVector.fromArray(DOUBLE_SPECIES, bzl, start, mask).sub(vtz);
final DoubleVector vDist = FMA ?
vdz.fma(vdz, vdy.fma(vdy, vdx.mul(vdx))) :
vdx.mul(vdx).add(vdy.mul(vdy)).add(vdz.mul(vdz));
dist = Math.min(dist, vDist.reduceLanes(VectorOperators.MIN, mask));
} else {
final int end = start + bucketSize;
for (int j = start; j < end; j++) {
final double dx = bxl[j] - tx;
final double dy = byl[j] - ty;
final double dz = bzl[j] - tz;
final double d2 = FMA ? Math.fma(dz, dz, Math.fma(dy, dy, dx * dx)) : dx * dx + dy * dy + dz * dz;
dist = Math.min(dist, d2);
}
}
}
}
return dist;
}
}