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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-19 15:09:25 +00:00

update optimize random tick

This commit is contained in:
hayanesuru
2025-06-25 12:05:55 +09:00
parent 785c23460b
commit e076575844
3 changed files with 134 additions and 118 deletions

View File

@@ -5,19 +5,26 @@ Subject: [PATCH] optimize random tick
diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
index 46e171ca454253c32e22c0c18587e9a7ba19f331..6f4d6e588b24490f3f543ed90cfe5a0b8eb15386 100644
index 46e171ca454253c32e22c0c18587e9a7ba19f331..b0f4ef60832d2e301a9a31716d888638d9250c14 100644
--- a/net/minecraft/server/level/ServerChunkCache.java
+++ b/net/minecraft/server/level/ServerChunkCache.java
@@ -635,6 +635,7 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
@@ -634,7 +634,13 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
list.clear();
}
this.iterateTickingChunksFaster(); // Paper - chunk tick iteration optimisations
+ this.level.randomTickSystem.tick(this.level); // Leaf - optimize random tick
- this.iterateTickingChunksFaster(); // Paper - chunk tick iteration optimisations
+ // Leaf start - optimize random tick
+ if (org.dreeam.leaf.config.modules.opt.OptimizeRandomTick.enabled) {
+ this.level.randomTickSystem.tick(this.level);
+ } else {
+ this.iterateTickingChunksFaster(); // Paper - chunk tick iteration optimisations
+ }
+ // Leaf end - optimize random tick
if (_boolean) {
this.level.tickCustomSpawners(this.spawnEnemies, this.spawnFriendlies);
}
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index 27da552e2542153a58d6177f592cf30d858c41a9..a180612fea46ec9f7dcfe1781e985dd2e98ed513 100644
index 27da552e2542153a58d6177f592cf30d858c41a9..35fb0770eb385e3837cb29711905c41b899bac8f 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1114,6 +1114,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -28,28 +35,19 @@ index 27da552e2542153a58d6177f592cf30d858c41a9..a180612fea46ec9f7dcfe1781e985dd2
public void tickChunk(LevelChunk chunk, int randomTickSpeed) {
final net.minecraft.world.level.levelgen.BitRandomSource simpleRandom = this.simpleRandom; // Paper - optimise random ticking // Leaf - Faster random generator - upcasting
ChunkPos pos = chunk.getPos();
@@ -1129,7 +1130,8 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
} // Paper - Option to disable ice and snow
if (randomTickSpeed > 0) {
- this.optimiseRandomTick(chunk, randomTickSpeed); // Paper - optimise random ticking
+ if (org.dreeam.leaf.config.modules.opt.OptimizeRandomTick.enabled) randomTickSystem.tickChunk(this.simpleRandom, chunk, randomTickSpeed); // Leaf - optimize random tick
+ else this.optimiseRandomTick(chunk, randomTickSpeed); // Paper - optimise random ticking // Leaf - optimize random tick
}
}
diff --git a/net/minecraft/world/level/chunk/LevelChunk.java b/net/minecraft/world/level/chunk/LevelChunk.java
index a3674ddb883eecb255279375a5e2eece7e016c0f..634bf0c15eb63aeb5ff06dd9b43ecbab627b0128 100644
index a3674ddb883eecb255279375a5e2eece7e016c0f..193009af4e477660ce36edda2658f09983941592 100644
--- a/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/net/minecraft/world/level/chunk/LevelChunk.java
@@ -152,6 +152,48 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
@@ -152,6 +152,61 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
}
// Gale end - Airplane - optimize random calls in chunk ticking - instead of using a random every time the chunk is ticked, define when lightning strikes preemptively
+ // Leaf start - optimize random tick
+ private boolean leaf$tickingBlocksDirty = true;
+ private int leaf$tickingBlocksCount;
+ private int leaf$tickingBlocksCount = 0;
+ private int leaf$firstTickingSectionIndex = -1;
+ private int leaf$mostTickingSectionIndex = -1;
+ public final int leaf$tickingBlocksCount() {
+ if (!leaf$tickingBlocksDirty) {
+ return leaf$tickingBlocksCount;
@@ -57,12 +55,17 @@ index a3674ddb883eecb255279375a5e2eece7e016c0f..634bf0c15eb63aeb5ff06dd9b43ecbab
+ leaf$tickingBlocksDirty = false;
+ int sum = 0;
+ leaf$firstTickingSectionIndex = -1;
+ leaf$mostTickingSectionIndex = -1;
+ int most = 0;
+ for (int i = 0; i < sections.length; i++) {
+ LevelChunkSection section = sections[i];
+ int size = section.moonrise$getTickingBlockList().size();
+ var list = sections[i].moonrise$getTickingBlockList();
+ int size = list.size();
+ if (size != 0 && leaf$firstTickingSectionIndex == -1) {
+ leaf$firstTickingSectionIndex = i;
+ }
+ if (size > most) {
+ leaf$mostTickingSectionIndex = i;
+ }
+ sum += size;
+ }
+ leaf$tickingBlocksCount = sum;
@@ -70,16 +73,23 @@ index a3674ddb883eecb255279375a5e2eece7e016c0f..634bf0c15eb63aeb5ff06dd9b43ecbab
+ }
+ public final java.util.OptionalLong leaf$getTickingPos(int idx) {
+ if (leaf$firstTickingSectionIndex != -1) {
+ int most = leaf$mostTickingSectionIndex;
+ var mostList = sections[most].moonrise$getTickingBlockList();
+ int mostSectionSize = mostList.size();
+ if (idx < mostSectionSize) {
+ short loc = mostList.getRaw(idx);
+ return java.util.OptionalLong.of(BlockPos.asLong((loc & 15) | (locX << 4), (loc >>> 8) | ((getMinSectionY() + most) << 4), ((loc >>> 4) & 15) | (locZ << 4)));
+ }
+ idx -= mostSectionSize;
+ for (int i = leaf$firstTickingSectionIndex; i < sections.length; i++) {
+ LevelChunkSection section = sections[i];
+ var l = section.moonrise$getTickingBlockList();
+ int size = l.size();
+ if (i == most) {
+ continue;
+ }
+ var list = sections[i].moonrise$getTickingBlockList();
+ int size = list.size();
+ if (idx < size) {
+ short loc = l.getRaw(idx);
+ int x = (loc & 15) | (chunkPos.x << 4);
+ int y = (loc >>> 8) | ((getMinSectionY() + i) << 4);
+ int z = ((loc >>> 4) & 15) | (chunkPos.z << 4);
+ return java.util.OptionalLong.of(BlockPos.asLong(x, y, z));
+ short loc = list.getRaw(idx);
+ return java.util.OptionalLong.of(BlockPos.asLong((loc & 15) | (locX << 4), (loc >>> 8) | ((getMinSectionY() + i) << 4), ((loc >>> 4) & 15) | (locZ << 4)));
+ }
+ idx -= size;
+ }
@@ -91,7 +101,7 @@ index a3674ddb883eecb255279375a5e2eece7e016c0f..634bf0c15eb63aeb5ff06dd9b43ecbab
public LevelChunk(Level level, ChunkPos pos) {
this(level, pos, UpgradeData.EMPTY, new LevelChunkTicks<>(), new LevelChunkTicks<>(), 0L, null, null, null);
}
@@ -416,6 +458,11 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
@@ -416,6 +471,11 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
if (blockState == state) {
return null;
} else {

View File

@@ -100,7 +100,7 @@ index 4535858701b2bb232b9d2feb2af6551526232ddc..e65c62dbe4c1560ae153e4c4344e9194
- // Paper end - detailed watchdog information
}
diff --git a/net/minecraft/server/level/ServerChunkCache.java b/net/minecraft/server/level/ServerChunkCache.java
index 36e592ff42eba050829f9c4d055c3d49a78ba813..b32cb1c85a9f7a7a96a257c4546ee7e21cd91a6d 100644
index b0f4ef60832d2e301a9a31716d888638d9250c14..bfce7501918a120f0fa84699ab6f70bacfe92ec9 100644
--- a/net/minecraft/server/level/ServerChunkCache.java
+++ b/net/minecraft/server/level/ServerChunkCache.java
@@ -623,8 +623,10 @@ public class ServerChunkCache extends ChunkSource implements ca.spottedleaf.moon
@@ -117,10 +117,10 @@ index 36e592ff42eba050829f9c4d055c3d49a78ba813..b32cb1c85a9f7a7a96a257c4546ee7e2
for (LevelChunk levelChunk : list) {
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index a180612fea46ec9f7dcfe1781e985dd2e98ed513..7cb8329fc787aa6a9f877afb43dc9cd655cb0e90 100644
index 35fb0770eb385e3837cb29711905c41b899bac8f..fd6fe51ccac5163e70569484239bebeb79348501 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1518,13 +1518,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1517,13 +1517,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
// Paper end - log detailed entity tick information
public void tickNonPassenger(Entity entity) {
@@ -134,7 +134,7 @@ index a180612fea46ec9f7dcfe1781e985dd2e98ed513..7cb8329fc787aa6a9f877afb43dc9cd6
entity.setOldPosAndRot();
entity.tickCount++;
entity.totalEntityAge++; // Paper - age-like counter for all entities
@@ -1537,13 +1531,6 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -1536,13 +1530,6 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
for (Entity entity1 : entity.getPassengers()) {
this.tickPassenger(entity, entity1, isActive); // Paper - EAR 2
}
@@ -149,7 +149,7 @@ index a180612fea46ec9f7dcfe1781e985dd2e98ed513..7cb8329fc787aa6a9f877afb43dc9cd6
private void tickPassenger(Entity ridingEntity, Entity passengerEntity, final boolean isActive) { // Paper - EAR 2
diff --git a/net/minecraft/world/entity/Entity.java b/net/minecraft/world/entity/Entity.java
index fc39af434b59054260d763b994fb50bcf92b4ff3..ddc2a7fbca414b8e3c044cfe7076d2cac182b63e 100644
index 4dce68aafbccfeda82d0bee127a59f43502c6f70..145c5f7a69710fe636bb5bca97f5a43fb778203d 100644
--- a/net/minecraft/world/entity/Entity.java
+++ b/net/minecraft/world/entity/Entity.java
@@ -1166,16 +1166,6 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess

View File

@@ -1,39 +1,70 @@
package org.dreeam.leaf.world;
import ca.spottedleaf.moonrise.common.list.ReferenceList;
import it.unimi.dsi.fastutil.longs.LongArrayList;
import net.minecraft.core.BlockPos;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.RandomSource;
import net.minecraft.world.level.ChunkPos;
import net.minecraft.world.level.GameRules;
import net.minecraft.world.level.block.state.BlockState;
import net.minecraft.world.level.chunk.LevelChunk;
import net.minecraft.world.level.levelgen.BitRandomSource;
import net.minecraft.world.level.material.FluidState;
import java.util.OptionalLong;
public final class RandomTickSystem {
private static final long SCALE = 0x100000L;
private static final long CHUNK_BLOCKS = 4096L;
/// reduce unnecessary sampling and block counting
private static final long TICK_MASK = 0b11L;
private static final long TICK_MUL = 4L;
private static final long TICK_FILTER_MASK = 0b11L;
private static final long CHUNK_BLOCKS = 4096L / 4L;
private static final int BITS_STEP = 2;
private static final int BITS_MAX = 60;
private final LongArrayList queue = new LongArrayList();
private final LongArrayList samples = new LongArrayList();
private final LongArrayList weights = new LongArrayList();
private long weightsSum = 0L;
private int bits = 60;
private long cacheRandom = 0L;
public void tick(ServerLevel world) {
if (weights.isEmpty() || samples.isEmpty()) {
final var random = world.simpleRandom;
final ReferenceList<LevelChunk> entityTickingChunks = world.moonrise$getEntityTickingChunks();
final int randomTickSpeed = world.getGameRules().getInt(GameRules.RULE_RANDOMTICKING);
final LevelChunk[] raw = entityTickingChunks.getRawDataUnchecked();
final int size = entityTickingChunks.size();
final boolean disableIceAndSnow = world.paperConfig().environment.disableIceAndSnow;
if (randomTickSpeed <= 0) {
return;
}
if (!disableIceAndSnow) {
iceSnow(world, size, randomTickSpeed, random, raw);
}
final long weightsSum = fillWeight(size, random, raw, randomTickSpeed);
if (weights.isEmpty() || samples.isEmpty() || weightsSum == 0L) {
return;
}
sus(random, weightsSum);
weights.clear();
samples.clear();
final var random = world.simpleRandom;
final var fullChunks = world.chunkSource.fullChunks;
final long[] q = queue.elements();
final int l = queue.size();
LevelChunk a = null;
long b = 0L;
for (int k = 0; k < l; k++) {
final long pos = q[k];
if (a == null || b != pos) {
a = fullChunks.get(pos);
b = pos;
}
if (a != null) {
tickBlock(world, a, random);
}
}
queue.clear();
}
private void sus(BitRandomSource random, long weightsSum) {
final long chosen;
if (((weightsSum % SCALE) >= boundedNextLong(random, SCALE))) {
chosen = weightsSum / SCALE + 1L;
@@ -44,62 +75,67 @@ public final class RandomTickSystem {
return;
}
final long spoke = weightsSum / chosen;
if (spoke == 0L) {
return;
}
final long[] weightsRaw = weights.elements();
final long[] samplesRaw = samples.elements();
long accumulated = weightsRaw[0];
final long spoke = weightsSum / chosen;
if (spoke == 0L) return;
long current = boundedNextLong(random, spoke);
int i = 0;
while (current < weightsSum) {
while (accumulated < current) {
i += 1;
i++;
accumulated += weightsRaw[i];
}
queue.add(samplesRaw[i]);
current += spoke;
}
while (queue.size() < chosen) {
queue.add(samplesRaw[i]);
}
long[] queueRaw = queue.elements();
int j = 0;
int k;
for (k = queue.size() - 3; j < k; j += 4) {
final long packed1 = queueRaw[j];
final long packed2 = queueRaw[j + 1];
final long packed3 = queueRaw[j + 2];
final long packed4 = queueRaw[j + 3];
final LevelChunk chunk1 = getChunk(world, packed1);
final LevelChunk chunk2 = packed1 != packed2 ? getChunk(world, packed2) : chunk1;
final LevelChunk chunk3 = packed2 != packed3 ? getChunk(world, packed3) : chunk2;
final LevelChunk chunk4 = packed3 != packed4 ? getChunk(world, packed4) : chunk3;
if (chunk1 != null) tickBlock(world, chunk1, random);
if (chunk2 != null) tickBlock(world, chunk2, random);
if (chunk3 != null) tickBlock(world, chunk3, random);
if (chunk4 != null) tickBlock(world, chunk4, random);
private long fillWeight(int size, BitRandomSource random, LevelChunk[] raw, long randomTickSpeed) {
int bits = 0;
long cacheRandom = random.nextLong();
long weightsSum = 0L;
for (int i = 0; i < size; i++) {
if (bits != BITS_MAX) {
bits += BITS_STEP;
} else {
bits = 0;
cacheRandom = random.nextLong();
}
for (k = queue.size(); j < k; j++) {
final LevelChunk chunk = getChunk(world, queueRaw[j]);
if (chunk != null) tickBlock(world, chunk, random);
if ((cacheRandom & (TICK_FILTER_MASK << bits)) != 0L) {
continue;
}
final var chunk = raw[i];
final long count = chunk.leaf$tickingBlocksCount();
if (count != 0L) {
long weight = (randomTickSpeed * count * SCALE) / CHUNK_BLOCKS;
samples.add(chunk.locX & 4294967295L | (chunk.locZ & 4294967295L) << 32);
weights.add(weight);
weightsSum += weight;
}
}
return weightsSum;
}
weightsSum = 0L;
queue.clear();
weights.clear();
samples.clear();
private static void iceSnow(ServerLevel world, int size, int randomTickSpeed, BitRandomSource random, LevelChunk[] raw) {
int currentIceAndSnowTick = random.nextInt(48 * 16);
for (int i = 0; i < size; i++) {
currentIceAndSnowTick -= randomTickSpeed;
if (currentIceAndSnowTick <= 0) {
currentIceAndSnowTick = random.nextInt(48 * 16);
LevelChunk chunk = raw[i];
ChunkPos pos = chunk.getPos();
int minBlockX = pos.getMinBlockX();
int minBlockZ = pos.getMinBlockZ();
world.tickPrecipitation(world.getBlockRandomPos(minBlockX, 0, minBlockZ, 15));
}
}
}
private static LevelChunk getChunk(ServerLevel world, long packed) {
return world.chunkSource.getChunkAtIfLoadedImmediately((int) packed, (int) (packed >> 32));
}
private static void tickBlock(ServerLevel world, LevelChunk chunk, RandomSource random) {
private static void tickBlock(ServerLevel world, LevelChunk chunk, BitRandomSource random) {
int count = chunk.leaf$tickingBlocksCount();
if (count == 0) {
return;
@@ -121,43 +157,13 @@ public final class RandomTickSystem {
}
}
public void tickChunk(
RandomSource random,
LevelChunk chunk,
long tickSpeed
) {
if (this.bits == BITS_MAX) {
this.bits = 0;
this.cacheRandom = random.nextLong();
} else {
this.bits += BITS_STEP;
}
if ((this.cacheRandom & (TICK_MASK << bits)) == 0L) {
long count = chunk.leaf$tickingBlocksCount();
if (count != 0L) {
long weight = (TICK_MUL * tickSpeed * count * SCALE) / CHUNK_BLOCKS;
samples.add(chunk.getPos().longKey);
weights.add(weight);
weightsSum += weight;
}
}
}
/**
* @param rng a random number generator to be used as a
* source of pseudorandom {@code long} values
* @param bound the upper bound (exclusive); must be greater than zero
*
* @return a pseudorandomly chosen {@code long} value
*
* @see java.util.random.RandomGenerator#nextLong(long) nextLong(bound)
*/
public static long boundedNextLong(RandomSource rng, long bound) {
final long m = bound - 1;
private static long boundedNextLong(BitRandomSource rng, long bound) {
final long m = bound - 1L;
long r = rng.nextLong();
if ((bound & m) == 0L) {
r &= m;
} else {
//noinspection StatementWithEmptyBody
for (long u = r >>> 1;
u + m - (r = u % bound) < 0L;
u = rng.nextLong() >>> 1)