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[ci skip] cleanup
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@@ -0,0 +1,48 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: HaHaWTH <102713261+HaHaWTH@users.noreply.github.com>
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Date: Tue, 9 Nov 2077 00:00:00 +0800
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Subject: [PATCH] Use UUID for cure reputation
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diff --git a/net/minecraft/world/entity/monster/ZombieVillager.java b/net/minecraft/world/entity/monster/ZombieVillager.java
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index d4b6c93f9f0e109be300164c4fd9167aba2d951c..138e62965a4e532972e51c16b429e050bb147788 100644
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--- a/net/minecraft/world/entity/monster/ZombieVillager.java
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+++ b/net/minecraft/world/entity/monster/ZombieVillager.java
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@@ -310,9 +310,10 @@ public class ZombieVillager extends Zombie implements VillagerDataHolder {
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villager.refreshBrain(serverLevel);
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if (this.conversionStarter != null) {
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Player playerByUuid = serverLevel.getGlobalPlayerByUUID(this.conversionStarter); // Paper - check global player list where appropriate
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+ villager.onReputationEventFromUUID(ReputationEventType.ZOMBIE_VILLAGER_CURED, this.conversionStarter); // Leaf - Use UUID for cure reputation
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if (playerByUuid instanceof ServerPlayer) {
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CriteriaTriggers.CURED_ZOMBIE_VILLAGER.trigger((ServerPlayer)playerByUuid, this, villager);
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- serverLevel.onReputationEvent(ReputationEventType.ZOMBIE_VILLAGER_CURED, playerByUuid, villager);
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+ //serverLevel.onReputationEvent(ReputationEventType.ZOMBIE_VILLAGER_CURED, playerByUuid, villager); // Leaf - Use UUID for cure reputation - move up
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}
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}
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diff --git a/net/minecraft/world/entity/npc/Villager.java b/net/minecraft/world/entity/npc/Villager.java
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index acf8059017f4e45c307a113abed36c59b231d9a6..3d6ffc2f9bba9cd81adf34e12840a08fa1fa9245 100644
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--- a/net/minecraft/world/entity/npc/Villager.java
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+++ b/net/minecraft/world/entity/npc/Villager.java
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@@ -1103,6 +1103,21 @@ public class Villager extends AbstractVillager implements ReputationEventHandler
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}
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}
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+ // Leaf start - Use UUID for cure reputation
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+ public void onReputationEventFromUUID(ReputationEventType type, java.util.UUID target) {
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+ if (type == ReputationEventType.ZOMBIE_VILLAGER_CURED) {
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+ this.gossips.add(target, GossipType.MAJOR_POSITIVE, 20);
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+ this.gossips.add(target, GossipType.MINOR_POSITIVE, 25);
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+ } else if (type == ReputationEventType.TRADE) {
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+ this.gossips.add(target, GossipType.TRADING, 2);
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+ } else if (type == ReputationEventType.VILLAGER_HURT) {
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+ this.gossips.add(target, GossipType.MINOR_NEGATIVE, 25);
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+ } else if (type == ReputationEventType.VILLAGER_KILLED) {
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+ this.gossips.add(target, GossipType.MAJOR_NEGATIVE, 25);
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+ }
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+ }
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+ // Leaf end - Use UUID for cure reputation
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+
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@Override
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public int getVillagerXp() {
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return this.villagerXp;
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