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mirror of https://github.com/Winds-Studio/Leaf.git synced 2026-01-04 15:41:40 +00:00

Use new ThreadPoolExecutor to create executor of VT scheduler

This probably can avoid high CPU usage when executing plugin's high frequency tasks
This commit is contained in:
Dreeam
2024-10-08 12:08:57 -04:00
parent bc80a3e56c
commit b4dbddae1b

View File

@@ -5,10 +5,10 @@ Subject: [PATCH] Virtual Thread for async scheduler
diff --git a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncScheduler.java b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncScheduler.java
index 3c1992e212a6d6f1db4d5b807b38d71913619fc0..fe4f1868a5baebceb9ad0520f059ac8c4a68d397 100644
index 3c1992e212a6d6f1db4d5b807b38d71913619fc0..e9168902552cc6640db3a432dbd9e695f2e3ec9c 100644
--- a/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncScheduler.java
+++ b/src/main/java/org/bukkit/craftbukkit/scheduler/CraftAsyncScheduler.java
@@ -38,17 +38,30 @@ import java.util.concurrent.TimeUnit;
@@ -38,17 +38,40 @@ import java.util.concurrent.TimeUnit;
public class CraftAsyncScheduler extends CraftScheduler {
@@ -28,13 +28,23 @@ index 3c1992e212a6d6f1db4d5b807b38d71913619fc0..fe4f1868a5baebceb9ad0520f059ac8c
+
+ // Leaf start - Ability to use Virtual Thread for async scheduler
+ if (org.dreeam.leaf.config.modules.opt.VT4BukkitScheduler.enabled) {
+ executor = Executors.newThreadPerTaskExecutor(Thread.ofVirtual().name("Craft Scheduler Thread - ", 0).factory());
+ executor = new ThreadPoolExecutor(
+ 4, Integer.MAX_VALUE, 10L, TimeUnit.SECONDS, new SynchronousQueue<>(), // Use 10s for keepalive time
+ Thread.ofVirtual()
+ .name("Craft Scheduler Thread - ", 0)
+ .uncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER))
+ .factory()
+ );
+
+ return;
+ }
+
+ executor = new ThreadPoolExecutor(
+ 4, Integer.MAX_VALUE, 30L, TimeUnit.SECONDS, new SynchronousQueue<>(),
+ new ThreadFactoryBuilder().setNameFormat("Craft Scheduler Thread - %1$d").setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER)).build());
+ new ThreadFactoryBuilder()
+ .setNameFormat("Craft Scheduler Thread - %1$d")
+ .setUncaughtExceptionHandler(new net.minecraft.DefaultUncaughtExceptionHandlerWithName(net.minecraft.server.MinecraftServer.LOGGER))
+ .build());
+
+ var threadPoolExecutor = (ThreadPoolExecutor) executor;
+