mirror of
https://github.com/Winds-Studio/Leaf.git
synced 2025-12-26 10:29:13 +00:00
fix buffer resize
This commit is contained in:
@@ -5,10 +5,10 @@ Subject: [PATCH] Bulk writes to writeLongArray during chunk loading
|
||||
|
||||
|
||||
diff --git a/net/minecraft/network/FriendlyByteBuf.java b/net/minecraft/network/FriendlyByteBuf.java
|
||||
index abb0141426fd716e79a947b9498a8351daa342fc..5353b8331cf9c428ab7ffba6ebeac4fa323af456 100644
|
||||
index abb0141426fd716e79a947b9498a8351daa342fc..6971f93c3f6008f2c2f99fc52e2a3058fd8b7659 100644
|
||||
--- a/net/minecraft/network/FriendlyByteBuf.java
|
||||
+++ b/net/minecraft/network/FriendlyByteBuf.java
|
||||
@@ -341,10 +341,33 @@ public class FriendlyByteBuf extends ByteBuf {
|
||||
@@ -341,10 +341,43 @@ public class FriendlyByteBuf extends ByteBuf {
|
||||
|
||||
public FriendlyByteBuf writeLongArray(long[] array) {
|
||||
this.writeVarInt(array.length);
|
||||
@@ -16,29 +16,39 @@ index abb0141426fd716e79a947b9498a8351daa342fc..5353b8331cf9c428ab7ffba6ebeac4fa
|
||||
+ if (array.length == 0) {
|
||||
+ return this;
|
||||
+ }
|
||||
+ int neededBytes = array.length * Long.BYTES;
|
||||
+ int maxWritableBytes = this.source.maxWritableBytes();
|
||||
+
|
||||
+ this.source.ensureWritable(array.length * Long.BYTES);
|
||||
+ int writerIndex = this.source.writerIndex();
|
||||
+ if (maxWritableBytes >= neededBytes) {
|
||||
+ this.source.ensureWritable(neededBytes);
|
||||
+ int writerIndex = this.source.writerIndex();
|
||||
+
|
||||
+ if (this.source.hasArray()) {
|
||||
+ byte[] dest = this.source.array();
|
||||
+ int offset = this.source.arrayOffset() + writerIndex;
|
||||
+ if (this.source.hasArray()) {
|
||||
+ byte[] dest = this.source.array();
|
||||
+ int offset = this.source.arrayOffset() + writerIndex;
|
||||
+
|
||||
+ ByteBuffer buf = ByteBuffer.wrap(dest, offset, neededBytes).order(this.source.order());
|
||||
+ buf.asLongBuffer().put(array);
|
||||
|
||||
- for (long l : array) {
|
||||
- this.writeLong(l);
|
||||
+ ByteBuffer buf = ByteBuffer.wrap(dest, offset, array.length * Long.BYTES).order(this.source.order());
|
||||
+ buf.asLongBuffer().put(array);
|
||||
+
|
||||
+ this.source.writerIndex(writerIndex + array.length * Long.BYTES);
|
||||
+ } else if (this.source.nioBufferCount() > 0) {
|
||||
+ ByteBuffer nioBuf = this.source.nioBuffer(writerIndex, array.length * Long.BYTES);
|
||||
+ nioBuf.asLongBuffer().put(array);
|
||||
+ this.source.writerIndex(writerIndex + array.length * Long.BYTES);
|
||||
+ this.source.writerIndex(writerIndex + neededBytes);
|
||||
+ } else if (this.source.nioBufferCount() > 0) {
|
||||
+ ByteBuffer nioBuf = this.source.nioBuffer(writerIndex, neededBytes);
|
||||
+ nioBuf.asLongBuffer().put(array);
|
||||
+ this.source.writerIndex(writerIndex + neededBytes);
|
||||
+ } else {
|
||||
+ ByteBuffer temp = ByteBuffer.allocate(neededBytes).order(this.source.order());
|
||||
+ temp.asLongBuffer().put(array);
|
||||
+ temp.rewind();
|
||||
+ this.source.writeBytes(temp);
|
||||
+ }
|
||||
+ } else {
|
||||
+ ByteBuffer temp = ByteBuffer.allocate(array.length * Long.BYTES).order(this.source.order());
|
||||
+ temp.asLongBuffer().put(array);
|
||||
+ temp.rewind();
|
||||
+ this.source.writeBytes(temp);
|
||||
+ // Not enough space even at max capacity, use traditional approach
|
||||
+ // which will write each element individually (and handle growing the buffer as needed)
|
||||
+ for (long l : array) {
|
||||
+ this.writeLong(l);
|
||||
+ }
|
||||
}
|
||||
+ // Leaf end - Bulk writes to writeLongArray during chunk loading
|
||||
|
||||
|
||||
Reference in New Issue
Block a user