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fix async mob spawning TRACKED entities not count (#393)

* fix unloaded and TRACKED entities not count

#392

* move to archived
This commit is contained in:
hayanesuru
2025-07-08 22:54:12 +09:00
committed by GitHub
parent 88303ed880
commit ac6e483e8d
56 changed files with 89 additions and 52 deletions

View File

@@ -0,0 +1,24 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: hayanesuru <hayanesuru@outlook.jp>
Date: Sat, 5 Jul 2025 17:01:43 +0900
Subject: [PATCH] optimize mob spawning
diff --git a/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java b/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
index 348bf5ed91ded3537a86bc0708e0158ad4f9296d..7a7d0b8c0b5e6d9b58ca973972bac488975e6e2a 100644
--- a/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
+++ b/src/main/java/org/bukkit/craftbukkit/generator/CustomChunkGenerator.java
@@ -290,6 +290,13 @@ public class CustomChunkGenerator extends InternalChunkGenerator {
return this.delegate.getMobsAt(biome, accessor, group, pos);
}
+ // Leaf start
+ @Override
+ public WeightedList<MobSpawnSettings.SpawnerData> getMobsAtChunk(Holder<net.minecraft.world.level.biome.Biome> biome, StructureManager accessor, MobCategory group, BlockPos pos, ChunkAccess chunk) {
+ return this.delegate.getMobsAtChunk(biome, accessor, group, pos, chunk);
+ }
+ // Leaf end
+
@Override
public void applyBiomeDecoration(WorldGenLevel level, ChunkAccess chunk, StructureManager structureManager) {
WorldgenRandom random = CustomChunkGenerator.getSeededRandom();