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mirror of https://github.com/Winds-Studio/Leaf.git synced 2025-12-30 12:29:13 +00:00

fix random tick

This commit is contained in:
hayanesuru
2025-06-08 17:31:34 +09:00
parent 47c1783afc
commit aad17b0a5b
2 changed files with 28 additions and 207 deletions

View File

@@ -17,7 +17,7 @@ index 2f927b422c2c4f2f65d822befe3cbfd9e3bb3708..d0fcfeaf093b718c8acd6e057176d569
if (flagAndHasNaturalSpawn) { // Gale - MultiPaper - skip unnecessary mob spawning computations
this.level.tickCustomSpawners(this.spawnEnemies, this.spawnFriendlies);
diff --git a/net/minecraft/server/level/ServerLevel.java b/net/minecraft/server/level/ServerLevel.java
index eb849c57992658005e0f514c6f7923f8ca43bebf..2efcdb9bc91b9106b4aef9e24cc20596be4a5661 100644
index eb849c57992658005e0f514c6f7923f8ca43bebf..0bf765334f20fa5a999400076797d5b1f82c7469 100644
--- a/net/minecraft/server/level/ServerLevel.java
+++ b/net/minecraft/server/level/ServerLevel.java
@@ -1128,6 +1128,7 @@ public class ServerLevel extends Level implements ServerEntityGetter, WorldGenLe
@@ -33,13 +33,13 @@ index eb849c57992658005e0f514c6f7923f8ca43bebf..2efcdb9bc91b9106b4aef9e24cc20596
if (randomTickSpeed > 0) {
- this.optimiseRandomTick(chunk, randomTickSpeed); // Paper - optimise random ticking
+ if (org.dreeam.leaf.config.modules.opt.OptimizeRandomTick.enabled) randomTickSystem.randomTickChunk(chunk, randomTickSpeed); // Leaf - random tick
+ if (org.dreeam.leaf.config.modules.opt.OptimizeRandomTick.enabled) randomTickSystem.randomTickChunk(this.simpleRandom, chunk, randomTickSpeed); // Leaf - random tick
+ else this.optimiseRandomTick(chunk, randomTickSpeed); // Paper - optimise random ticking // Leaf - random tick
}
}
diff --git a/net/minecraft/world/level/chunk/LevelChunk.java b/net/minecraft/world/level/chunk/LevelChunk.java
index 624a177695580510c0a49d4503dee72da7fd7114..affe9fff1ff2f7e221f8cfe345d40d707e0f3dbc 100644
index 624a177695580510c0a49d4503dee72da7fd7114..f85d46c23824de177fe0c08b2ce6fbbb81c3535b 100644
--- a/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/net/minecraft/world/level/chunk/LevelChunk.java
@@ -151,6 +151,52 @@ public class LevelChunk extends ChunkAccess implements ca.spottedleaf.moonrise.p
@@ -48,8 +48,8 @@ index 624a177695580510c0a49d4503dee72da7fd7114..affe9fff1ff2f7e221f8cfe345d40d70
+ // Leaf start - random tick
+ private long leaf$randomTickChance;
+ private long leaf$countTickingBlocks;
+ private long leaf$countTickingSections;
+ private int leaf$countTickingBlocks;
+ private int leaf$countTickingSections;
+
+ public final long leaf$randomTickChance() {
+ return leaf$randomTickChance;
@@ -57,15 +57,15 @@ index 624a177695580510c0a49d4503dee72da7fd7114..affe9fff1ff2f7e221f8cfe345d40d70
+ public final void leaf$setRandomTickChance(long chance) {
+ leaf$randomTickChance = chance;
+ }
+ public final long leaf$countTickingBlocks() {
+ public final int leaf$countTickingBlocks() {
+ return leaf$countTickingBlocks;
+ }
+ public final long leaf$countTickingSections() {
+ public final int leaf$countTickingSections() {
+ return leaf$countTickingSections;
+ }
+ public final void leaf$recompute() {
+ long total1 = 0L;
+ long total2 = 0L;
+ int total1 = 0;
+ int total2 = 0;
+ for (LevelChunkSection section : sections) {
+ total1 += section.moonrise$getTickingBlockList().size();
+ if (section.isRandomlyTickingBlocks()) {