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Add back Secure Seed
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@@ -1,37 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com>
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Date: Fri, 7 Jun 2024 17:43:43 +0800
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Subject: [PATCH] Remove stream in BlockBehaviour cache blockstate
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diff --git a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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index ef2a3ed8e95de4cbbe85803f0146ab3901b26947..4120d015f82b6a2ff4ac2c72dfca11da1e8037cb 100644
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--- a/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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+++ b/src/main/java/net/minecraft/world/level/block/state/BlockBehaviour.java
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@@ -1390,7 +1390,7 @@ public abstract class BlockBehaviour implements FeatureElement {
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@Nullable
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final VoxelShape[] occlusionShapes;
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protected final VoxelShape collisionShape;
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- protected final boolean largeCollisionShape;
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+ protected boolean largeCollisionShape; // Leaf - not final
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private final boolean[] faceSturdy;
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protected final boolean isCollisionShapeFullBlock;
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@@ -1422,9 +1422,14 @@ public abstract class BlockBehaviour implements FeatureElement {
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if (!this.collisionShape.isEmpty() && state.hasOffsetFunction()) {
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throw new IllegalStateException(String.format(Locale.ROOT, "%s has a collision shape and an offset type, but is not marked as dynamicShape in its properties.", BuiltInRegistries.BLOCK.getKey(block)));
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} else {
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- this.largeCollisionShape = Arrays.stream(Direction.Axis.values()).anyMatch((enumdirection_enumaxis) -> {
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- return this.collisionShape.min(enumdirection_enumaxis) < 0.0D || this.collisionShape.max(enumdirection_enumaxis) > 1.0D;
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- });
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+ // Leaf start - Remove stream
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+ for (Direction.Axis axis : Direction.Axis.values()) {
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+ if (this.collisionShape.min(axis) < 0.0D || this.collisionShape.max(axis) > 1.0D) {
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+ this.largeCollisionShape = true;
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+ break;
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+ }
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+ }
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+ // Leaf end - Remove stream
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this.faceSturdy = new boolean[BlockBehaviour.BlockStateBase.Cache.DIRECTIONS.length * BlockBehaviour.BlockStateBase.Cache.SUPPORT_TYPE_COUNT];
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Direction[] aenumdirection1 = BlockBehaviour.BlockStateBase.Cache.DIRECTIONS;
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int k = aenumdirection1.length;
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