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Fix incorrect coords passing
Co-Authored-By: hayanesuru <68378576+hayanesuru@users.noreply.github.com>
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@@ -92,7 +92,7 @@ public final class DespawnMap implements Consumer<Entity> {
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final int i = mob.getType().getCategory().ordinal();
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final double hardDist = this.hard[i];
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final Vec3 vec3 = mob.position;
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final double dist = this.tree.nearestSqr(vec3.x, vec3.z, vec3.y, hardDist);
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final double dist = this.tree.nearestSqr(vec3.x, vec3.y, vec3.z, hardDist);
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if (dist == Double.POSITIVE_INFINITY) {
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return;
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}
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@@ -110,7 +110,7 @@ public final class DespawnMap implements Consumer<Entity> {
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public ServerPlayer checkDespawnFallback(final Mob mob) {
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final Vec3 vec3 = mob.position;
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final int i = tree.nearestIdx(vec3.x, vec3.z, vec3.y, Double.POSITIVE_INFINITY);
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final int i = tree.nearestIdx(vec3.x, vec3.y, vec3.z, Double.POSITIVE_INFINITY);
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return i == -1 ? null : this.players[i];
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}
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