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Update placeholder usages of connection messages config

This commit is contained in:
Dreeam
2025-11-26 14:34:42 -05:00
parent fbfec233ce
commit 4c79df5b94

View File

@@ -19,13 +19,13 @@ public class ConnectionMessage extends ConfigModules {
config.addCommentRegionBased(getBasePath(), """ config.addCommentRegionBased(getBasePath(), """
Connection message, using MiniMessage format, set to "default" to use vanilla join message. Connection message, using MiniMessage format, set to "default" to use vanilla join message.
available placeholders: available placeholders:
%player_name% - player name <player_name> - player name
%player_displayname% - player display name""", <player_displayname> - player display name""",
""" """
自定义加入 & 退出消息 (MiniMessage 格式), 设置为 'default' 将使用原版消息. 自定义加入 & 退出消息 (MiniMessage 格式), 设置为 'default' 将使用原版消息.
可用的内置变量: 可用的内置变量:
%player_name% - 玩家名称 <player_name> - 玩家名称
%player_displayname% - 玩家显示名称"""); <player_displayname> - 玩家显示名称""");
joinEnabled = config.getBoolean(getBasePath() + ".join.enabled", joinEnabled); joinEnabled = config.getBoolean(getBasePath() + ".join.enabled", joinEnabled);
joinMessage = config.getString(getBasePath() + ".join.message", joinMessage, config.pickStringRegionBased( joinMessage = config.getString(getBasePath() + ".join.message", joinMessage, config.pickStringRegionBased(