From 48c39c35703d77d9564115f9edbe8c3ae24fd3c6 Mon Sep 17 00:00:00 2001 From: Dreeam <61569423+Dreeam-qwq@users.noreply.github.com> Date: Mon, 9 Jun 2025 07:39:27 +0800 Subject: [PATCH] Cache direction values micro opt --- README.md | 2 +- build-data/leaf.at | 1 + .../features/0188-Paw-optimization.patch | 308 ++++++++++++++++++ public/readme/README_CN.md | 2 +- 4 files changed, 311 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 2db202d6..08609ec3 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ **Leaf** is a [Paper](https://papermc.io/) fork designed to be customizable and high-performance, built on top of [Gale](https://github.com/Dreeam-qwq/Gale) with optimizations and fixes from other forks. -> [!WARNING] +> [!WARNING] > Leaf is a performance-oriented fork. Make sure to take backups **before** switching to it. Everyone is welcome to contribute optimizations or report issues to help us improve. **English** | [中文](public/readme/README_CN.md) diff --git a/build-data/leaf.at b/build-data/leaf.at index 21a98f49..f5530961 100644 --- a/build-data/leaf.at +++ b/build-data/leaf.at @@ -4,6 +4,7 @@ protected net.minecraft.world.entity.Entity dimensions protected net.minecraft.world.entity.ai.goal.RemoveBlockGoal blockToRemove protected net.minecraft.world.entity.ai.goal.target.NearestAttackableTargetGoal getTargetConditions()Lnet/minecraft/world/entity/ai/targeting/TargetingConditions; protected-f net.minecraft.world.level.block.state.BlockBehaviour$BlockStateBase$Cache largeCollisionShape +public net.minecraft.core.Direction VALUES public net.minecraft.server.level.ServerChunkCache fullChunks public net.minecraft.server.level.ServerEntity sendDirtyEntityData()V public net.minecraft.util.Mth SIN diff --git a/leaf-server/minecraft-patches/features/0188-Paw-optimization.patch b/leaf-server/minecraft-patches/features/0188-Paw-optimization.patch index c584cf3f..5c1e1b4b 100644 --- a/leaf-server/minecraft-patches/features/0188-Paw-optimization.patch +++ b/leaf-server/minecraft-patches/features/0188-Paw-optimization.patch @@ -7,6 +7,7 @@ Some random optimizations - Remove Paper's dead code - Only set shuffle random seed if is really used +- Cache direction values to skip copy - Secret patches (WIP) diff --git a/net/minecraft/Util.java b/net/minecraft/Util.java @@ -234,6 +235,248 @@ index 80baa2dff5c1034a72271fc727fdb2acc1b69488..9f581d5bdc3f658694bbd8c80abbce4e int floor = Mth.floor(x); int floor1 = Mth.floor(y); int floor2 = Mth.floor(z); +diff --git a/net/minecraft/world/level/block/BaseCoralPlantTypeBlock.java b/net/minecraft/world/level/block/BaseCoralPlantTypeBlock.java +index e804ca8d6c9c9b8d9f982a970cc3edddf5c03aa1..0a4ca9f0dba64c5539b99af5d95292159f51b6ba 100644 +--- a/net/minecraft/world/level/block/BaseCoralPlantTypeBlock.java ++++ b/net/minecraft/world/level/block/BaseCoralPlantTypeBlock.java +@@ -43,7 +43,7 @@ public abstract class BaseCoralPlantTypeBlock extends Block implements SimpleWat + if (state.getValue(WATERLOGGED)) { + return true; + } else { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (level.getFluidState(pos.relative(direction)).is(FluidTags.WATER)) { + return true; + } +diff --git a/net/minecraft/world/level/block/BaseFireBlock.java b/net/minecraft/world/level/block/BaseFireBlock.java +index 45df9f008b74dd0d6d790c91102e9afe1da45633..baee320ad6f1918cc9009db9f65c28e33a544e19 100644 +--- a/net/minecraft/world/level/block/BaseFireBlock.java ++++ b/net/minecraft/world/level/block/BaseFireBlock.java +@@ -204,7 +204,7 @@ public abstract class BaseFireBlock extends Block { + BlockPos.MutableBlockPos mutableBlockPos = pos.mutable(); + boolean flag = false; + +- for (Direction direction1 : Direction.values()) { ++ for (Direction direction1 : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (level.getBlockState(mutableBlockPos.set(pos).move(direction1)).is(Blocks.OBSIDIAN)) { + flag = true; + break; +diff --git a/net/minecraft/world/level/block/FireBlock.java b/net/minecraft/world/level/block/FireBlock.java +index 7340c664fdcf991a2549c8f07f6ab093bbe6e4e8..90f1a971888a76ab3f8522d86a9f9f240ef76a53 100644 +--- a/net/minecraft/world/level/block/FireBlock.java ++++ b/net/minecraft/world/level/block/FireBlock.java +@@ -159,7 +159,7 @@ public class FireBlock extends BaseFireBlock { + if (!this.canBurn(blockState) && !blockState.isFaceSturdy(level, blockPos, Direction.UP)) { + BlockState blockState1 = this.defaultBlockState(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + BooleanProperty booleanProperty = PROPERTY_BY_DIRECTION.get(direction); + if (booleanProperty != null) { + blockState1 = blockState1.setValue(booleanProperty, Boolean.valueOf(this.canBurn(level.getBlockState(pos.relative(direction))))); +@@ -331,7 +331,7 @@ public class FireBlock extends BaseFireBlock { + } + + private boolean isValidFireLocation(BlockGetter level, BlockPos pos) { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (this.canBurn(level.getBlockState(pos.relative(direction)))) { + return true; + } +@@ -346,7 +346,7 @@ public class FireBlock extends BaseFireBlock { + } else { + int i = 0; + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + BlockState blockState = level.getBlockState(pos.relative(direction)); + i = Math.max(this.getIgniteOdds(blockState), i); + } +diff --git a/net/minecraft/world/level/block/FrostedIceBlock.java b/net/minecraft/world/level/block/FrostedIceBlock.java +index 8eb24bf0477c8d0cf4bfa7f122bbcd20aa2a5d5b..3035455cd9d8c238e33d493935a8498687d6a303 100644 +--- a/net/minecraft/world/level/block/FrostedIceBlock.java ++++ b/net/minecraft/world/level/block/FrostedIceBlock.java +@@ -48,7 +48,7 @@ public class FrostedIceBlock extends IceBlock { + && this.slightlyMelt(state, level, pos)) { + BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.setWithOffset(pos, direction); + BlockState blockState = level.getBlockState(mutableBlockPos); + if (blockState.is(this) && !this.slightlyMelt(blockState, level, mutableBlockPos)) { +@@ -84,7 +84,7 @@ public class FrostedIceBlock extends IceBlock { + int i = 0; + BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.setWithOffset(pos, direction); + if (level.getBlockState(mutableBlockPos).is(this)) { + if (++i >= neighborsRequired) { +diff --git a/net/minecraft/world/level/block/LeavesBlock.java b/net/minecraft/world/level/block/LeavesBlock.java +index a97b22e5acb791e959c528ccb330fa5ff92251e4..ca1a1661642a8ddd66d0e180be996a978a150730 100644 +--- a/net/minecraft/world/level/block/LeavesBlock.java ++++ b/net/minecraft/world/level/block/LeavesBlock.java +@@ -117,7 +117,7 @@ public class LeavesBlock extends Block implements SimpleWaterloggedBlock { + int i = 7; + BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.setWithOffset(pos, direction); + i = Math.min(i, getDistanceAt(level.getBlockState(mutableBlockPos)) + 1); + if (i == 1) { +diff --git a/net/minecraft/world/level/block/piston/PistonBaseBlock.java b/net/minecraft/world/level/block/piston/PistonBaseBlock.java +index 41802482875bd4d4b505eb758740140de0db415a..8301a6d0fa0eeefc527aa79933a83da29ebaf451 100644 +--- a/net/minecraft/world/level/block/piston/PistonBaseBlock.java ++++ b/net/minecraft/world/level/block/piston/PistonBaseBlock.java +@@ -150,7 +150,7 @@ public class PistonBaseBlock extends DirectionalBlock { + } + + private boolean getNeighborSignal(SignalGetter signalGetter, BlockPos pos, Direction direction) { +- for (Direction direction1 : Direction.values()) { ++ for (Direction direction1 : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (direction1 != direction && signalGetter.hasSignal(pos.relative(direction1), direction1)) { + return true; + } +@@ -161,7 +161,7 @@ public class PistonBaseBlock extends DirectionalBlock { + } else { + BlockPos blockPos = pos.above(); + +- for (Direction direction2 : Direction.values()) { ++ for (Direction direction2 : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (direction2 != Direction.DOWN && signalGetter.hasSignal(blockPos.relative(direction2), direction2)) { + return true; + } +diff --git a/net/minecraft/world/level/block/state/pattern/BlockPattern.java b/net/minecraft/world/level/block/state/pattern/BlockPattern.java +index f7bb979f08634a7e1b77c59040f59fb5e11aafa5..9b60bbebd32f045bd0f5b91cd30264396e673d30 100644 +--- a/net/minecraft/world/level/block/state/pattern/BlockPattern.java ++++ b/net/minecraft/world/level/block/state/pattern/BlockPattern.java +@@ -79,8 +79,8 @@ public class BlockPattern { + int max = Math.max(Math.max(this.width, this.height), this.depth); + + for (BlockPos blockPos : BlockPos.betweenClosed(pos, pos.offset(max - 1, max - 1, max - 1))) { +- for (Direction direction : Direction.values()) { +- for (Direction direction1 : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values ++ for (Direction direction1 : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (direction1 != direction && direction1 != direction.getOpposite()) { + BlockPattern.BlockPatternMatch blockPatternMatch = this.matches(blockPos, direction, direction1, loadingCache); + if (blockPatternMatch != null) { +diff --git a/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java b/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java +index 60d34309f6a961448944faedafd242e7496d14d9..e6cceee73b41604d3e034ad2a7edf7e281cf017b 100644 +--- a/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java ++++ b/net/minecraft/world/level/gameevent/vibrations/VibrationSystem.java +@@ -256,7 +256,7 @@ public interface VibrationSystem { + Vec3 vec3 = new Vec3(Mth.floor(eventPos.x) + 0.5, Mth.floor(eventPos.y) + 0.5, Mth.floor(eventPos.z) + 0.5); + Vec3 vec31 = new Vec3(Mth.floor(vibrationUserPos.x) + 0.5, Mth.floor(vibrationUserPos.y) + 0.5, Mth.floor(vibrationUserPos.z) + 0.5); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + Vec3 vec32 = vec3.relative(direction, 1.0E-5F); + if (level.isBlockInLine(new ClipBlockStateContext(vec32, vec31, state -> state.is(BlockTags.OCCLUDES_VIBRATION_SIGNALS))).getType() + != HitResult.Type.BLOCK) { +diff --git a/net/minecraft/world/level/levelgen/feature/BlueIceFeature.java b/net/minecraft/world/level/levelgen/feature/BlueIceFeature.java +index 5bbc9cacd8675c96d99f8b46399742753888d2f7..0c818d43c3d58e1f61e30d63556ba82356d53290 100644 +--- a/net/minecraft/world/level/levelgen/feature/BlueIceFeature.java ++++ b/net/minecraft/world/level/levelgen/feature/BlueIceFeature.java +@@ -26,7 +26,7 @@ public class BlueIceFeature extends Feature { + } else { + boolean flag = false; + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (direction != Direction.DOWN && worldGenLevel.getBlockState(blockPos.relative(direction)).is(Blocks.PACKED_ICE)) { + flag = true; + break; +@@ -51,7 +51,7 @@ public class BlueIceFeature extends Feature { + ); + BlockState blockState = worldGenLevel.getBlockState(blockPos1); + if (blockState.isAir() || blockState.is(Blocks.WATER) || blockState.is(Blocks.PACKED_ICE) || blockState.is(Blocks.ICE)) { +- for (Direction direction1 : Direction.values()) { ++ for (Direction direction1 : Direction.VALUES) { // Leaf - paw optimization - cache direction values + BlockState blockState1 = worldGenLevel.getBlockState(blockPos1.relative(direction1)); + if (blockState1.is(Blocks.BLUE_ICE)) { + worldGenLevel.setBlock(blockPos1, Blocks.BLUE_ICE.defaultBlockState(), 2); +diff --git a/net/minecraft/world/level/levelgen/feature/Feature.java b/net/minecraft/world/level/levelgen/feature/Feature.java +index 6d7c2c6f0469f934b9599b59f00580cd1919be58..c868fbf333d59bee5256c07f7878c2dc6462a637 100644 +--- a/net/minecraft/world/level/levelgen/feature/Feature.java ++++ b/net/minecraft/world/level/levelgen/feature/Feature.java +@@ -205,7 +205,7 @@ public abstract class Feature { + public static boolean checkNeighbors(Function adjacentStateAccessor, BlockPos pos, Predicate filter) { + BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.setWithOffset(pos, direction); + if (filter.test(adjacentStateAccessor.apply(mutableBlockPos))) { + return true; +diff --git a/net/minecraft/world/level/levelgen/feature/GlowstoneFeature.java b/net/minecraft/world/level/levelgen/feature/GlowstoneFeature.java +index 0062e6ba05ff73ed80c5bc5d3765c8872ef081e0..e002a1ad27bc18a7fc5ac9d1ecae523a9e66886f 100644 +--- a/net/minecraft/world/level/levelgen/feature/GlowstoneFeature.java ++++ b/net/minecraft/world/level/levelgen/feature/GlowstoneFeature.java +@@ -35,7 +35,7 @@ public class GlowstoneFeature extends Feature { + if (worldGenLevel.getBlockState(blockPos1).isAir()) { + int i1 = 0; + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (worldGenLevel.getBlockState(blockPos1.relative(direction)).is(Blocks.GLOWSTONE)) { + i1++; + } +diff --git a/net/minecraft/world/level/levelgen/feature/TreeFeature.java b/net/minecraft/world/level/levelgen/feature/TreeFeature.java +index bd17dbe53c82001b60f4cfdd9d2dacb06a98f5ea..59957ddf6b7742c0a8eac53eddb1b9fa0c7a7bec 100644 +--- a/net/minecraft/world/level/levelgen/feature/TreeFeature.java ++++ b/net/minecraft/world/level/levelgen/feature/TreeFeature.java +@@ -203,7 +203,7 @@ public class TreeFeature extends Feature { + + discreteVoxelShape.fill(blockPos1.getX() - box.minX(), blockPos1.getY() - box.minY(), blockPos1.getZ() - box.minZ()); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.setWithOffset(blockPos1, direction); + if (box.isInside(mutableBlockPos)) { + int i3 = mutableBlockPos.getX() - box.minX(); +diff --git a/net/minecraft/world/level/levelgen/feature/VinesFeature.java b/net/minecraft/world/level/levelgen/feature/VinesFeature.java +index 256e130ff43f826c3eac2a0faa526dc12e5fda0e..c744ea5d2df9692e7e8c53ea96fedc8a2b77c0c9 100644 +--- a/net/minecraft/world/level/levelgen/feature/VinesFeature.java ++++ b/net/minecraft/world/level/levelgen/feature/VinesFeature.java +@@ -21,7 +21,7 @@ public class VinesFeature extends Feature { + if (!worldGenLevel.isEmptyBlock(blockPos)) { + return false; + } else { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (direction != Direction.DOWN && VineBlock.isAcceptableNeighbour(worldGenLevel, blockPos.relative(direction), direction)) { + worldGenLevel.setBlock( + blockPos, Blocks.VINE.defaultBlockState().setValue(VineBlock.getPropertyForFace(direction), Boolean.valueOf(true)), 2 +diff --git a/net/minecraft/world/level/levelgen/feature/treedecorators/CreakingHeartDecorator.java b/net/minecraft/world/level/levelgen/feature/treedecorators/CreakingHeartDecorator.java +index 75ae614790d46ba01003a13fb9d521299c675c56..ccb5a5d7536d4a3b57e08ff81a06784aed863dc7 100644 +--- a/net/minecraft/world/level/levelgen/feature/treedecorators/CreakingHeartDecorator.java ++++ b/net/minecraft/world/level/levelgen/feature/treedecorators/CreakingHeartDecorator.java +@@ -37,7 +37,7 @@ public class CreakingHeartDecorator extends TreeDecorator { + List list1 = new ArrayList<>(list); + Util.shuffle(list1, randomSource); + Optional optional = list1.stream().filter(pos -> { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (!context.checkBlock(pos.relative(direction), blockState -> blockState.is(BlockTags.LOGS))) { + return false; + } +diff --git a/net/minecraft/world/level/levelgen/structure/structures/BuriedTreasurePieces.java b/net/minecraft/world/level/levelgen/structure/structures/BuriedTreasurePieces.java +index f515f7c881d597072db226f60cfae2d7ebe89ea4..ed4d719c7dfbce695a8fdc59ded6aae75c273714 100644 +--- a/net/minecraft/world/level/levelgen/structure/structures/BuriedTreasurePieces.java ++++ b/net/minecraft/world/level/levelgen/structure/structures/BuriedTreasurePieces.java +@@ -54,7 +54,7 @@ public class BuriedTreasurePieces { + || blockState1 == Blocks.DIORITE.defaultBlockState()) { + BlockState blockState2 = !blockState.isAir() && !this.isLiquid(blockState) ? blockState : Blocks.SAND.defaultBlockState(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + BlockPos blockPos = mutableBlockPos.relative(direction); + BlockState blockState3 = level.getBlockState(blockPos); + if (blockState3.isAir() || this.isLiquid(blockState3)) { diff --git a/net/minecraft/world/level/levelgen/structure/structures/DesertPyramidStructure.java b/net/minecraft/world/level/levelgen/structure/structures/DesertPyramidStructure.java index 03ec2264b19e1794b609fe09d1ceaba4e0c4d669..3f38fe0140d13c7c356340ba06b55469ede0a1ad 100644 --- a/net/minecraft/world/level/levelgen/structure/structures/DesertPyramidStructure.java @@ -247,3 +490,68 @@ index 03ec2264b19e1794b609fe09d1ceaba4e0c4d669..3f38fe0140d13c7c356340ba06b55469 RandomSource randomSource = RandomSource.create(level.getSeed()).forkPositional().at(pieces.calculateBoundingBox().getCenter()); Util.shuffle(list, randomSource); int min = Math.min(set.size(), randomSource.nextInt(5, 8)); +diff --git a/net/minecraft/world/level/levelgen/structure/structures/MineshaftPieces.java b/net/minecraft/world/level/levelgen/structure/structures/MineshaftPieces.java +index 1acd506f7c0679fa9f69b6ab221002b28d00c3e5..20502112f4e338984efc264109d0c894b1d33d56 100644 +--- a/net/minecraft/world/level/levelgen/structure/structures/MineshaftPieces.java ++++ b/net/minecraft/world/level/levelgen/structure/structures/MineshaftPieces.java +@@ -565,7 +565,7 @@ public class MineshaftPieces { + BlockPos.MutableBlockPos worldPos = this.getWorldPos(x, y, z); + int i = 0; + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + worldPos.move(direction); + if (box.isInside(worldPos) && level.getBlockState(worldPos).isFaceSturdy(level, worldPos, direction.getOpposite())) { + if (++i >= required) { +diff --git a/net/minecraft/world/level/levelgen/structure/structures/OceanMonumentPieces.java b/net/minecraft/world/level/levelgen/structure/structures/OceanMonumentPieces.java +index b70ef62b4e41ee4851b2cdf53e0be1083233d052..f1ac1e1283cb276e5b21330d700cafdb65e60be1 100644 +--- a/net/minecraft/world/level/levelgen/structure/structures/OceanMonumentPieces.java ++++ b/net/minecraft/world/level/levelgen/structure/structures/OceanMonumentPieces.java +@@ -244,7 +244,7 @@ public class OceanMonumentPieces { + for (int i2 = 0; i2 < 3; i2++) { + int roomIndex = getRoomIndex(i, i2, i1); + if (roomDefinitions[roomIndex] != null) { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + int i3 = i + direction.getStepX(); + int i4 = i2 + direction.getStepY(); + int i5 = i1 + direction.getStepZ(); +diff --git a/net/minecraft/world/level/material/LavaFluid.java b/net/minecraft/world/level/material/LavaFluid.java +index d66321acb26682a02efa02cf1443b40d2a17f67b..86ed35984760a0a90e92a297d3080378e8b4bf6f 100644 +--- a/net/minecraft/world/level/material/LavaFluid.java ++++ b/net/minecraft/world/level/material/LavaFluid.java +@@ -126,7 +126,7 @@ public abstract class LavaFluid extends FlowingFluid { + } + + private boolean hasFlammableNeighbours(LevelReader level, BlockPos pos) { +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + if (this.isFlammable(level, pos.relative(direction))) { + return true; + } +diff --git a/net/minecraft/world/level/pathfinder/AmphibiousNodeEvaluator.java b/net/minecraft/world/level/pathfinder/AmphibiousNodeEvaluator.java +index 33047e446adf252a179cb0220c20a7d83f361482..9c58425f2afdbe5701910d8473fd5b344ffe31dd 100644 +--- a/net/minecraft/world/level/pathfinder/AmphibiousNodeEvaluator.java ++++ b/net/minecraft/world/level/pathfinder/AmphibiousNodeEvaluator.java +@@ -97,7 +97,7 @@ public class AmphibiousNodeEvaluator extends WalkNodeEvaluator { + if (pathTypeFromState == PathType.WATER) { + BlockPos.MutableBlockPos mutableBlockPos = new BlockPos.MutableBlockPos(); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + mutableBlockPos.set(x, y, z).move(direction); + PathType pathTypeFromState1 = context.getPathTypeFromState(mutableBlockPos.getX(), mutableBlockPos.getY(), mutableBlockPos.getZ()); + if (pathTypeFromState1 == PathType.BLOCKED) { +diff --git a/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java b/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java +index b25d3bf3d5c575cd5c9a97a6d5ee7191467fe839..c598d91cd9fb711bc9aaa068fbb806619c0d4fe2 100644 +--- a/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java ++++ b/net/minecraft/world/level/pathfinder/SwimNodeEvaluator.java +@@ -51,7 +51,7 @@ public class SwimNodeEvaluator extends NodeEvaluator { + int i = 0; + Map map = Maps.newEnumMap(Direction.class); + +- for (Direction direction : Direction.values()) { ++ for (Direction direction : Direction.VALUES) { // Leaf - paw optimization - cache direction values + Node node1 = this.findAcceptedNode(node.x + direction.getStepX(), node.y + direction.getStepY(), node.z + direction.getStepZ()); + map.put(direction, node1); + if (this.isNodeValid(node1)) { diff --git a/public/readme/README_CN.md b/public/readme/README_CN.md index bd676622..94fee8df 100644 --- a/public/readme/README_CN.md +++ b/public/readme/README_CN.md @@ -9,7 +9,7 @@ **Leaf** 是一个基于 [Paper](https://papermc.io/) 的分支,专为高自定义和高性能而设计,基于 [Gale](https://github.com/Dreeam-qwq/Gale) 之上,并融合了其他核心的优化和修复。 -> [!WARNING] +> [!WARNING] > Leaf 是一个面向性能的分支。在迁移到 Leaf 之前,请务必**提前备份**。欢迎任何人贡献优化或报告问题来帮助我们改进。 [English](../../README.md) | **中文**