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Optimize fluidOnEyes update
Co-Authored-By: MrlingXD <90316914+wling-art@users.noreply.github.com>
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@@ -16,4 +16,5 @@ public final class ArrayConstants {
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public static final org.bukkit.entity.Entity[] emptyBukkitEntityArray = new org.bukkit.entity.Entity[0];
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public static final net.minecraft.world.entity.Entity[] emptyEntityArray = new net.minecraft.world.entity.Entity[0];
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//public static final net.minecraft.server.level.ServerLevel[] emptyServerLevelArray = new net.minecraft.server.level.ServerLevel[0];
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public static final net.minecraft.tags.TagKey[] emptyTagKeyArray = new net.minecraft.tags.TagKey[0]; // Leaf - Optimize isEyeInFluid
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}
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